2026-08-03 04:42:44 +09:00

25 lines
1.0 KiB
Markdown

# Changelog
## 0.1.5
- Added the separately installable `Mingle Camera Work AI` package under
`CameraAI~`, including the frozen Windows x64 `CWCameraWorker` distribution.
- Kept authored camera, character-motion, and source-audio reference data in
the access-controlled CW-AI data library rather than mirroring it here.
- Documented Git LFS, Unity Package Manager, data-root, and first-run setup.
- Moved Camera AI caches to the consuming Unity project's writable
`Library/CWAI` directory so the reference-data library can be read-only.
## 0.1.4
- Fixed player build compile error: `ScheduleEditorFinalEvaluation` call in `BlendshapeGazeMixerBehaviour.ProcessFrame` was not wrapped in `#if UNITY_EDITOR`.
## 0.1.1 - Unreleased
- Added the direct TextMeshPro and Timeline assembly references required by the subtitle editor API.
## 0.1.0
- Extracted Gaze, transform constraints, SmoothFollow, Timeline subtitles, and animation cleanup into a single UPM package.
- Standardized package folders and Unity menu roots under `Streamingle Utilities`.