1.0 KiB
1.0 KiB
Changelog
0.1.5
- Added the separately installable
Mingle Camera Work AIpackage underCameraAI~, including the frozen Windows x64CWCameraWorkerdistribution. - Kept authored camera, character-motion, and source-audio reference data in the access-controlled CW-AI data library rather than mirroring it here.
- Documented Git LFS, Unity Package Manager, data-root, and first-run setup.
- Moved Camera AI caches to the consuming Unity project's writable
Library/CWAIdirectory so the reference-data library can be read-only.
0.1.4
- Fixed player build compile error:
ScheduleEditorFinalEvaluationcall inBlendshapeGazeMixerBehaviour.ProcessFramewas not wrapped in#if UNITY_EDITOR.
0.1.1 - Unreleased
- Added the direct TextMeshPro and Timeline assembly references required by the subtitle editor API.
0.1.0
- Extracted Gaze, transform constraints, SmoothFollow, Timeline subtitles, and animation cleanup into a single UPM package.
- Standardized package folders and Unity menu roots under
Streamingle Utilities.