24 lines
496 B
C#
24 lines
496 B
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace UniGLTF
|
|
{
|
|
[Serializable, StructLayout(LayoutKind.Sequential, Pack = 1)]
|
|
public readonly struct UShort2 : IEquatable<UShort2>
|
|
{
|
|
public readonly ushort x;
|
|
public readonly ushort y;
|
|
|
|
public UShort2(ushort _x, ushort _y)
|
|
{
|
|
x = _x;
|
|
y = _y;
|
|
}
|
|
|
|
public bool Equals(UShort2 other)
|
|
{
|
|
return x == other.x && y == other.y;
|
|
}
|
|
}
|
|
}
|