18 lines
380 B
C#
18 lines
380 B
C#
using UnityEngine;
|
|
|
|
namespace Klak.Spout {
|
|
|
|
//
|
|
// Spout "Resources" class
|
|
// This is used to provide a reference to the shader asset.
|
|
//
|
|
|
|
//[CreateAssetMenu(fileName = "SpoutResources",
|
|
// menuName = "ScriptableObjects/Klak/Spout/Spout Resources")]
|
|
public sealed class SpoutResources : ScriptableObject
|
|
{
|
|
public Shader blitShader;
|
|
}
|
|
|
|
} // namespace Klak.Spout
|