user 4a49ecd772 Refactor: 배경/프랍 브라우저 IMGUI→UI Toolkit 전환 + USS 리디자인
- BackgroundSceneLoaderWindow: OnGUI → CreateGUI (Toolbar + ToolbarSearchField)
- PropBrowserWindow: OnGUI → CreateGUI (Toolbar + ToolbarSearchField)
- StreamingleCommon.uss: 브라우저 공통 스타일 추가 (그리드/리스트/뷰토글/액션바/상태바)
- excludeFromWeb 상태 새로고침 시 보존 수정
- 삭제된 배경 리소스 정리

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 01:55:48 +09:00

182 lines
5.9 KiB
C#

using UnityEngine;
using UnityEditor;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
[CustomEditor(typeof(EventController))]
public class EventControllerEditor : Editor
{
private const string UxmlPath = "Assets/Scripts/Streamingle/StreamingleControl/Editor/UXML/EventControllerEditor.uxml";
private const string CommonUssPath = "Assets/Scripts/Streamingle/StreamingleControl/Editor/UXML/StreamingleCommon.uss";
private VisualElement eventsContainer;
private Label eventsTitleLabel;
private EventController controller;
public override VisualElement CreateInspectorGUI()
{
controller = (EventController)target;
var root = new VisualElement();
var commonUss = AssetDatabase.LoadAssetAtPath<StyleSheet>(CommonUssPath);
if (commonUss != null) root.styleSheets.Add(commonUss);
var uxml = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(UxmlPath);
if (uxml != null) uxml.CloneTree(root);
BuildEventGroupsSection(root);
Undo.undoRedoPerformed += OnUndoRedo;
root.RegisterCallback<DetachFromPanelEvent>(_ => Undo.undoRedoPerformed -= OnUndoRedo);
return root;
}
private void OnUndoRedo()
{
if (controller == null) return;
serializedObject.Update();
RebuildEventList();
}
#region Event Groups List
private void BuildEventGroupsSection(VisualElement root)
{
var section = root.Q("eventGroupsSection");
if (section == null) return;
var header = new VisualElement();
header.AddToClassList("list-header");
eventsTitleLabel = new Label($"이벤트 그룹 ({controller.eventGroups.Count})");
eventsTitleLabel.AddToClassList("list-title");
header.Add(eventsTitleLabel);
var addBtn = new Button(AddEventGroup) { text = "+ 이벤트 추가" };
addBtn.AddToClassList("list-add-btn");
header.Add(addBtn);
section.Add(header);
eventsContainer = new VisualElement();
section.Add(eventsContainer);
RebuildEventList();
}
private void RebuildEventList()
{
if (eventsContainer == null || controller == null) return;
eventsContainer.Clear();
if (eventsTitleLabel != null)
eventsTitleLabel.text = $"이벤트 그룹 ({controller.eventGroups.Count})";
if (controller.eventGroups.Count == 0)
{
var empty = new Label("이벤트 그룹이 없습니다. '+ 이벤트 추가' 버튼을 눌러 추가하세요.");
empty.AddToClassList("list-empty");
eventsContainer.Add(empty);
return;
}
for (int i = 0; i < controller.eventGroups.Count; i++)
{
eventsContainer.Add(CreateEventGroupElement(i));
}
}
private VisualElement CreateEventGroupElement(int index)
{
var group = controller.eventGroups[index];
var item = new VisualElement();
item.AddToClassList("list-item");
// Header row
var headerRow = new VisualElement();
headerRow.AddToClassList("list-item-header");
var indexLabel = new Label($"{index + 1}");
indexLabel.AddToClassList("list-index");
headerRow.Add(indexLabel);
var nameField = new TextField();
nameField.value = group.groupName;
nameField.AddToClassList("list-name-field");
int idx = index;
nameField.RegisterValueChangedCallback(evt =>
{
Undo.RecordObject(target, "Rename Event Group");
controller.eventGroups[idx].groupName = evt.newValue;
EditorUtility.SetDirty(target);
});
headerRow.Add(nameField);
// Reorder buttons
var upBtn = new Button(() => SwapEvents(idx, idx - 1)) { text = "\u25B2" };
upBtn.AddToClassList("list-reorder-btn");
upBtn.SetEnabled(index > 0);
headerRow.Add(upBtn);
var downBtn = new Button(() => SwapEvents(idx, idx + 1)) { text = "\u25BC" };
downBtn.AddToClassList("list-reorder-btn");
downBtn.SetEnabled(index < controller.eventGroups.Count - 1);
headerRow.Add(downBtn);
var deleteBtn = new Button(() => DeleteEvent(idx)) { text = "X" };
deleteBtn.AddToClassList("list-delete-btn");
headerRow.Add(deleteBtn);
item.Add(headerRow);
// Fields - UnityEvent uses PropertyField for the built-in event drawer
var fields = new VisualElement();
fields.AddToClassList("list-fields");
var listProp = serializedObject.FindProperty("eventGroups");
var elementProp = listProp.GetArrayElementAtIndex(index);
var eventField = new PropertyField(elementProp.FindPropertyRelative("unityEvent"), "이벤트");
fields.Add(eventField);
item.Add(fields);
return item;
}
private void AddEventGroup()
{
Undo.RecordObject(target, "Add Event Group");
controller.eventGroups.Add(new EventController.EventGroup("새 이벤트"));
EditorUtility.SetDirty(target);
serializedObject.Update();
RebuildEventList();
}
private void DeleteEvent(int index)
{
var group = controller.eventGroups[index];
if (EditorUtility.DisplayDialog("이벤트 삭제",
$"이벤트 '{group.groupName}'을(를) 삭제하시겠습니까?", "삭제", "취소"))
{
Undo.RecordObject(target, "Delete Event Group");
controller.eventGroups.RemoveAt(index);
EditorUtility.SetDirty(target);
serializedObject.Update();
RebuildEventList();
}
}
private void SwapEvents(int a, int b)
{
Undo.RecordObject(target, "Reorder Event Groups");
(controller.eventGroups[a], controller.eventGroups[b]) = (controller.eventGroups[b], controller.eventGroups[a]);
EditorUtility.SetDirty(target);
serializedObject.Update();
RebuildEventList();
}
#endregion
}