ADD: 260313 이무지 마레플로스 방송
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- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -541,9 +597,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 1.5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -564,11 +622,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -584,19 +645,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -607,6 +677,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -627,6 +705,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -643,6 +722,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 1
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 0
|
||||
@ -656,6 +737,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 0
|
||||
- _MatCapAdditiveIntensity: 1
|
||||
@ -692,6 +775,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0.5
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -712,13 +801,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.0001
|
||||
- _OutlineZOffsetForFaceArea: 0.02
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -747,11 +837,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -841,6 +941,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 0
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 0
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 0
|
||||
@ -874,6 +975,7 @@ Material:
|
||||
- _UseMatCapAdditive: 0
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 0
|
||||
- _UseOcclusion: 0
|
||||
@ -895,10 +997,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -964,8 +1068,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -986,6 +1089,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1008,6 +1119,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1032,6 +1144,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1063,3 +1178,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DT_M_Cardigan_Mtl_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
- _NORMALMAP
|
||||
@ -21,6 +23,7 @@ Material:
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -176,6 +179,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -224,6 +243,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -264,6 +287,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -328,8 +359,11 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -343,17 +377,27 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _AsUnlit: 0
|
||||
- _BackFaceForceShadow: 0
|
||||
- _BaseMapBrightness: 1
|
||||
- _BaseMapStackingLayer10ApplytoFaces: 0
|
||||
@ -508,6 +552,7 @@ Material:
|
||||
- _BaseMapStackingLayer9TexUVRotatedAngle: 0
|
||||
- _BaseMapUVIndex: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpMapApplytoFaces: 0
|
||||
- _BumpMapUVIndex: 0
|
||||
- _BumpScale: 1
|
||||
@ -525,16 +570,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 0
|
||||
- _CullNiloToonSelfShadowCaster: 0
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -543,9 +599,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 1.5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -566,11 +624,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -586,19 +647,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -609,6 +679,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -629,6 +707,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -645,6 +724,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 1
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 0
|
||||
@ -658,6 +739,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 0
|
||||
- _MatCapAdditiveIntensity: 1
|
||||
@ -694,6 +777,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0.5
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -714,13 +803,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.0001
|
||||
- _OutlineZOffsetForFaceArea: 0.02
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -749,11 +839,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -843,6 +943,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 0
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 0
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 0
|
||||
@ -876,6 +977,7 @@ Material:
|
||||
- _UseMatCapAdditive: 0
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 1
|
||||
- _UseOcclusion: 1
|
||||
@ -897,10 +999,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -966,8 +1070,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -988,6 +1091,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1010,6 +1121,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1034,6 +1146,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1065,3 +1180,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DT_M_Cloth_Mtl_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
- _NORMALMAP
|
||||
@ -21,6 +23,7 @@ Material:
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -176,6 +179,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -224,6 +243,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -264,6 +287,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -328,8 +359,11 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -343,17 +377,27 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _AsUnlit: 0
|
||||
- _BackFaceForceShadow: 0
|
||||
- _BaseMapBrightness: 1
|
||||
- _BaseMapStackingLayer10ApplytoFaces: 0
|
||||
@ -508,6 +552,7 @@ Material:
|
||||
- _BaseMapStackingLayer9TexUVRotatedAngle: 0
|
||||
- _BaseMapUVIndex: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpMapApplytoFaces: 0
|
||||
- _BumpMapUVIndex: 0
|
||||
- _BumpScale: 1
|
||||
@ -525,16 +570,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 0
|
||||
- _CullNiloToonSelfShadowCaster: 0
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -543,9 +599,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 1.5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -566,11 +624,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -586,19 +647,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -609,6 +679,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -629,6 +707,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -645,6 +724,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 1
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 0
|
||||
@ -658,6 +739,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 0
|
||||
- _MatCapAdditiveIntensity: 1
|
||||
@ -694,6 +777,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0.5
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -714,13 +803,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.0001
|
||||
- _OutlineZOffsetForFaceArea: 0.02
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -749,11 +839,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -843,6 +943,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 0
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 0
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 0
|
||||
@ -876,6 +977,7 @@ Material:
|
||||
- _UseMatCapAdditive: 0
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 1
|
||||
- _UseOcclusion: 1
|
||||
@ -897,10 +999,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -966,8 +1070,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -988,6 +1091,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1010,6 +1121,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1034,6 +1146,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1065,3 +1180,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DT_M_body_Mtl_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _ALPHAOVERRIDEMAP
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
@ -24,6 +26,7 @@ Material:
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -179,6 +182,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 2800000, guid: 737ef84634e56ed4abd5225ce6c99097, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -227,6 +246,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -267,6 +290,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -331,8 +362,11 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -346,17 +380,27 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _AsUnlit: 0
|
||||
- _BackFaceForceShadow: 0
|
||||
- _BaseMapBrightness: 1
|
||||
- _BaseMapStackingLayer10ApplytoFaces: 0
|
||||
@ -511,6 +555,7 @@ Material:
|
||||
- _BaseMapStackingLayer9TexUVRotatedAngle: 0
|
||||
- _BaseMapUVIndex: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpMapApplytoFaces: 0
|
||||
- _BumpMapUVIndex: 0
|
||||
- _BumpScale: 1
|
||||
@ -528,16 +573,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 0
|
||||
- _CullNiloToonSelfShadowCaster: 0
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 0
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 1
|
||||
- _DepthTexRimLightBlockByShadow: 0.137
|
||||
@ -546,9 +602,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 1
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 0
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -569,11 +627,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -589,19 +650,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 1
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0.5
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -612,6 +682,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 1
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -632,6 +710,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -648,6 +727,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 0
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 0
|
||||
@ -661,6 +742,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0.5
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 1
|
||||
- _MatCapAdditiveIntensity: 4
|
||||
@ -697,6 +780,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -717,13 +806,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 1
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.02
|
||||
- _OutlineZOffsetForFaceArea: 0.02
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 1
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -752,11 +842,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -846,6 +946,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 0
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 0
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 0
|
||||
@ -879,6 +980,7 @@ Material:
|
||||
- _UseMatCapAdditive: 1
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 1
|
||||
- _UseNormalMap: 0
|
||||
- _UseOcclusion: 0
|
||||
@ -900,10 +1002,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -969,8 +1073,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -991,6 +1094,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1013,6 +1124,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1037,6 +1149,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1068,3 +1183,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Dragon_Mtl_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
- _NORMALMAP
|
||||
@ -22,6 +24,7 @@ Material:
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -249,6 +252,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -369,6 +388,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -421,6 +444,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -529,9 +560,12 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AAStrength: 1
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -545,8 +579,13 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaBoostFA: 10
|
||||
- _AlphaClip: 0
|
||||
@ -556,6 +595,7 @@ Material:
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _AlphaToMask: 0
|
||||
@ -574,6 +614,9 @@ Material:
|
||||
- _AnisotropySpecularStrength: 1
|
||||
- _AnisotropyTangentWidth: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _ApplyReflection: 0
|
||||
- _ApplySpecular: 1
|
||||
@ -811,16 +854,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 2
|
||||
- _CullNiloToonSelfShadowCaster: 0
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -829,9 +883,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 1.5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -852,6 +908,8 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DistanceFadeMode: 0
|
||||
@ -895,19 +953,28 @@ Material:
|
||||
- _EmissionUseGrad: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -918,6 +985,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -938,6 +1013,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _FlipNormal: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
@ -970,6 +1046,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IDMask1: 0
|
||||
- _IDMask2: 0
|
||||
- _IDMask3: 0
|
||||
@ -1044,6 +1122,8 @@ Material:
|
||||
- _MainGradationStrength: 0
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCap2ndApplyTransparency: 1
|
||||
- _MatCap2ndBackfaceMask: 0
|
||||
- _MatCap2ndBlend: 1
|
||||
@ -1109,6 +1189,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -1167,7 +1253,7 @@ Material:
|
||||
- _OutlineVectorScale: 1
|
||||
- _OutlineVectorUVMode: 0
|
||||
- _OutlineVertexR2Width: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZBias: 0
|
||||
- _OutlineZClip: 1
|
||||
@ -1176,6 +1262,7 @@ Material:
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OutlineZTest: 2
|
||||
- _OutlineZWrite: 1
|
||||
@ -1208,11 +1295,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 0
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -1438,6 +1535,7 @@ Material:
|
||||
- _UseMatCapAdditive: 0
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 1
|
||||
- _UseOcclusion: 0
|
||||
@ -1467,11 +1565,13 @@ Material:
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _VertexLightStrength: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZClip: 1
|
||||
- _ZOffset: -0.02
|
||||
- _ZOffsetEnable: 1
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
- _e2gai: 2
|
||||
@ -1556,8 +1656,7 @@ Material:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color2nd: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color3rd: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1592,6 +1691,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1642,6 +1749,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1}
|
||||
@ -1670,6 +1778,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ReflectionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@ -1744,3 +1855,4 @@ Material:
|
||||
- _egc6: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _egc7: {r: 1, g: 1, b: 1, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Dragon_Tail_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
- _MATCAP_ADD
|
||||
@ -24,6 +26,7 @@ Material:
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -251,6 +254,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -371,6 +390,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -423,6 +446,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -531,9 +562,12 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AAStrength: 1
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -547,8 +581,13 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaBoostFA: 10
|
||||
- _AlphaClip: 0
|
||||
@ -558,6 +597,7 @@ Material:
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _AlphaToMask: 0
|
||||
@ -576,6 +616,9 @@ Material:
|
||||
- _AnisotropySpecularStrength: 1
|
||||
- _AnisotropyTangentWidth: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _ApplyReflection: 0
|
||||
- _ApplySpecular: 1
|
||||
@ -813,16 +856,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 2
|
||||
- _CullNiloToonSelfShadowCaster: 0
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -831,9 +885,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 1.5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -854,6 +910,8 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DistanceFadeMode: 0
|
||||
@ -897,19 +955,28 @@ Material:
|
||||
- _EmissionUseGrad: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -920,6 +987,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -940,6 +1015,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _FlipNormal: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
@ -972,6 +1048,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IDMask1: 0
|
||||
- _IDMask2: 0
|
||||
- _IDMask3: 0
|
||||
@ -1046,6 +1124,8 @@ Material:
|
||||
- _MainGradationStrength: 0
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCap2ndApplyTransparency: 1
|
||||
- _MatCap2ndBackfaceMask: 0
|
||||
- _MatCap2ndBlend: 1
|
||||
@ -1111,6 +1191,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -1169,7 +1255,7 @@ Material:
|
||||
- _OutlineVectorScale: 1
|
||||
- _OutlineVectorUVMode: 0
|
||||
- _OutlineVertexR2Width: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZBias: 0
|
||||
- _OutlineZClip: 1
|
||||
@ -1178,6 +1264,7 @@ Material:
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OutlineZTest: 2
|
||||
- _OutlineZWrite: 1
|
||||
@ -1210,11 +1297,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 0
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -1440,6 +1537,7 @@ Material:
|
||||
- _UseMatCapAdditive: 1
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 1
|
||||
- _UseOcclusion: 0
|
||||
@ -1469,11 +1567,13 @@ Material:
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _VertexLightStrength: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZClip: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
- _e2gai: 2
|
||||
@ -1558,8 +1658,7 @@ Material:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color2nd: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color3rd: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1594,6 +1693,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1644,6 +1751,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1}
|
||||
@ -1672,6 +1780,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ReflectionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@ -1746,3 +1857,4 @@ Material:
|
||||
- _egc6: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _egc7: {r: 1, g: 1, b: 1, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Eyes_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
- _EMISSION
|
||||
@ -22,6 +24,7 @@ Material:
|
||||
m_CustomRenderQueue: 2451
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -177,6 +180,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -225,6 +244,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -265,6 +288,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -329,8 +360,11 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -344,17 +378,27 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _AsUnlit: 0
|
||||
- _BackFaceForceShadow: 0
|
||||
- _BaseMapBrightness: 1
|
||||
- _BaseMapStackingLayer10ApplytoFaces: 0
|
||||
@ -509,6 +553,7 @@ Material:
|
||||
- _BaseMapStackingLayer9TexUVRotatedAngle: 0
|
||||
- _BaseMapUVIndex: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpMapApplytoFaces: 0
|
||||
- _BumpMapUVIndex: 0
|
||||
- _BumpScale: 1
|
||||
@ -526,16 +571,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 0
|
||||
- _CullNiloToonSelfShadowCaster: 0
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -544,9 +600,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 1.5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -567,11 +625,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -587,19 +648,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -610,6 +680,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -630,6 +708,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -646,6 +725,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 1
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 1
|
||||
@ -659,6 +740,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 0
|
||||
- _MatCapAdditiveIntensity: 1
|
||||
@ -694,6 +777,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 1
|
||||
- _MultiplyBaseColorToSpecularColor: 1
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -714,13 +803,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.0001
|
||||
- _OutlineZOffsetForFaceArea: 0.02
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -749,11 +839,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -843,6 +943,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 0
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 8
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 2
|
||||
@ -875,6 +976,7 @@ Material:
|
||||
- _UseMatCapAdditive: 0
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 0
|
||||
- _UseOcclusion: 0
|
||||
@ -896,10 +998,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -965,8 +1069,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -987,6 +1090,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1009,6 +1120,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1033,6 +1145,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1064,3 +1179,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: H.003 1_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
- _KAJIYAKAY_SPECULAR
|
||||
@ -22,6 +24,7 @@ Material:
|
||||
m_CustomRenderQueue: 2452
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -177,6 +180,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -225,6 +244,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -265,6 +288,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -329,8 +360,11 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -344,17 +378,27 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _AsUnlit: 0
|
||||
- _BackFaceForceShadow: 0
|
||||
- _BaseMapBrightness: 1
|
||||
- _BaseMapStackingLayer10ApplytoFaces: 0
|
||||
@ -509,6 +553,7 @@ Material:
|
||||
- _BaseMapStackingLayer9TexUVRotatedAngle: 0
|
||||
- _BaseMapUVIndex: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpMapApplytoFaces: 0
|
||||
- _BumpMapUVIndex: 0
|
||||
- _BumpScale: 1
|
||||
@ -526,16 +571,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 0
|
||||
- _CullNiloToonSelfShadowCaster: 0
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.7
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -544,9 +600,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -567,11 +625,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -587,19 +648,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -610,6 +680,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -630,6 +708,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -646,6 +725,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 1
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 0
|
||||
@ -659,6 +740,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 0
|
||||
- _MatCapAdditiveIntensity: 1
|
||||
@ -695,6 +778,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0.5
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -715,13 +804,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.0001
|
||||
- _OutlineZOffsetForFaceArea: 0.02
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -750,11 +840,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -844,6 +944,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 0
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 6
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 0
|
||||
@ -877,6 +978,7 @@ Material:
|
||||
- _UseMatCapAdditive: 0
|
||||
- _UseMatCapAlphaBlend: 1
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 1
|
||||
- _UseOcclusion: 0
|
||||
@ -898,10 +1000,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -967,8 +1071,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -989,6 +1092,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1011,6 +1122,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1035,6 +1147,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1066,3 +1181,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: H.003_redraw 1_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _ALPHAOVERRIDEMAP
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
@ -22,6 +24,7 @@ Material:
|
||||
m_CustomRenderQueue: 2499
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -177,6 +180,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -225,6 +244,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -265,6 +288,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -329,8 +360,11 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -344,17 +378,27 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _AsUnlit: 0
|
||||
- _BackFaceForceShadow: 0
|
||||
- _BaseMapBrightness: 1
|
||||
- _BaseMapStackingLayer10ApplytoFaces: 0
|
||||
@ -509,6 +553,7 @@ Material:
|
||||
- _BaseMapStackingLayer9TexUVRotatedAngle: 0
|
||||
- _BaseMapUVIndex: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpMapApplytoFaces: 0
|
||||
- _BumpMapUVIndex: 0
|
||||
- _BumpScale: 1
|
||||
@ -526,16 +571,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 0
|
||||
- _CullNiloToonSelfShadowCaster: 0
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.7
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -544,9 +600,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -567,11 +625,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 10
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -587,19 +648,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -610,6 +680,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -630,6 +708,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -646,6 +725,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 1
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 0
|
||||
@ -659,6 +740,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 0
|
||||
- _MatCapAdditiveIntensity: 1
|
||||
@ -695,6 +778,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0.5
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -715,13 +804,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.0001
|
||||
- _OutlineZOffsetForFaceArea: 0.02
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -750,11 +840,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -844,6 +944,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 0
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 5
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 3
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 0
|
||||
@ -877,6 +978,7 @@ Material:
|
||||
- _UseMatCapAdditive: 0
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 1
|
||||
- _UseOcclusion: 0
|
||||
@ -898,10 +1000,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -967,8 +1071,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -989,6 +1092,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1011,6 +1122,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1035,6 +1147,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1066,3 +1181,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Hair_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
- _MATCAP_ADD
|
||||
@ -23,6 +25,7 @@ Material:
|
||||
m_CustomRenderQueue: 2452
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -178,6 +181,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -226,6 +245,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -266,6 +289,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -330,8 +361,11 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -345,17 +379,27 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _AsUnlit: 0
|
||||
- _BackFaceForceShadow: 0
|
||||
- _BaseMapBrightness: 1
|
||||
- _BaseMapStackingLayer10ApplytoFaces: 0
|
||||
@ -510,6 +554,7 @@ Material:
|
||||
- _BaseMapStackingLayer9TexUVRotatedAngle: 0
|
||||
- _BaseMapUVIndex: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpMapApplytoFaces: 0
|
||||
- _BumpMapUVIndex: 0
|
||||
- _BumpScale: 1
|
||||
@ -527,16 +572,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 2
|
||||
- _CullNiloToonSelfShadowCaster: 1
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -545,9 +601,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -568,11 +626,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -588,19 +649,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -611,6 +681,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -631,6 +709,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -647,6 +726,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 1
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 0
|
||||
@ -660,6 +741,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 1
|
||||
- _MatCapAdditiveIntensity: 1
|
||||
@ -695,6 +778,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -715,13 +804,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.0001
|
||||
- _OutlineZOffsetForFaceArea: 0.02
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -750,11 +840,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -844,6 +944,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 1
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 6
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 0
|
||||
@ -876,6 +977,7 @@ Material:
|
||||
- _UseMatCapAdditive: 1
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 0
|
||||
- _UseOcclusion: 1
|
||||
@ -897,10 +999,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -966,8 +1070,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -988,6 +1091,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1010,6 +1121,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1034,6 +1146,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1065,3 +1180,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Hair_Mtl_redraw_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _ALPHAOVERRIDEMAP
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
@ -24,9 +26,8 @@ Material:
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2453
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DepthOnly
|
||||
- SHADOWCASTER
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -182,6 +183,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -230,6 +247,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -270,6 +291,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -334,8 +363,11 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -349,17 +381,27 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _AsUnlit: 0
|
||||
- _AverageShadowMapRTSampleIndex: -1
|
||||
- _BackFaceForceShadow: 0
|
||||
- _BaseMapBrightness: 1
|
||||
@ -515,6 +557,7 @@ Material:
|
||||
- _BaseMapStackingLayer9TexUVRotatedAngle: 0
|
||||
- _BaseMapUVIndex: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpMapApplytoFaces: 0
|
||||
- _BumpMapUVIndex: 0
|
||||
- _BumpScale: 1
|
||||
@ -532,16 +575,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 2
|
||||
- _CullNiloToonSelfShadowCaster: 1
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.7
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -550,9 +604,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -573,11 +629,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 10
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -593,19 +652,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -616,6 +684,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -636,6 +712,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -652,6 +729,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 1
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 0
|
||||
@ -665,6 +744,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 1
|
||||
- _MatCapAdditiveIntensity: 1
|
||||
@ -701,6 +782,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -722,13 +809,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.0001
|
||||
- _OutlineZOffsetForFaceArea: 0.02
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -758,11 +846,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -855,6 +953,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 1
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 5
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 3
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 0
|
||||
@ -888,6 +987,7 @@ Material:
|
||||
- _UseMatCapAdditive: 1
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 0
|
||||
- _UseOcclusion: 1
|
||||
@ -909,10 +1009,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 1
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -978,8 +1080,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1000,6 +1101,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1022,6 +1131,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1046,6 +1156,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1077,3 +1190,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: M_Face_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _BASEMAP_STACKING_LAYER1
|
||||
- _BASEMAP_STACKING_LAYER2
|
||||
@ -29,6 +31,7 @@ Material:
|
||||
m_CustomRenderQueue: 2450
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -184,6 +187,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 2800000, guid: 7a423c43593d1874c8250aaa4fc8914e, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -232,6 +251,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -272,6 +295,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -336,8 +367,11 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0.061
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -351,17 +385,27 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _AsUnlit: 0
|
||||
- _BackFaceForceShadow: 0
|
||||
- _BaseMapBrightness: 1
|
||||
- _BaseMapStackingLayer10ApplytoFaces: 0
|
||||
@ -516,6 +560,7 @@ Material:
|
||||
- _BaseMapStackingLayer9TexUVRotatedAngle: 0
|
||||
- _BaseMapUVIndex: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpMapApplytoFaces: 0
|
||||
- _BumpMapUVIndex: 0
|
||||
- _BumpScale: 1
|
||||
@ -533,16 +578,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 2
|
||||
- _CullNiloToonSelfShadowCaster: 1
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -551,9 +607,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 1.5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -574,11 +632,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -594,19 +655,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -617,13 +687,21 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
- _FaceMaskMapRemapMinMaxSlider: 1
|
||||
- _FaceMaskMapRemapStart: 0
|
||||
- _FaceShadowBrightness: 1
|
||||
- _FaceShadowGradientIntensity: 1
|
||||
- _FaceShadowGradientIntensity: 0.4
|
||||
- _FaceShadowGradientMapFaceMidPoint: 0.5
|
||||
- _FaceShadowGradientMapInvertColor: 0
|
||||
- _FaceShadowGradientMapPreset: 0
|
||||
@ -637,6 +715,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -653,6 +732,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 1
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 1
|
||||
@ -666,6 +747,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 0
|
||||
- _MatCapAdditiveIntensity: 1
|
||||
@ -701,6 +784,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0.5
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -721,13 +810,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 1
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.0001
|
||||
- _OutlineZOffsetForFaceArea: 0.02
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -756,11 +846,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -850,6 +950,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 0
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 0
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 0
|
||||
@ -882,6 +983,7 @@ Material:
|
||||
- _UseMatCapAdditive: 0
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 0
|
||||
- _UseOcclusion: 0
|
||||
@ -903,10 +1005,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -972,8 +1076,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -994,6 +1097,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1016,6 +1127,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1040,6 +1152,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1071,3 +1186,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: M_Spring_Shoes_Mtl_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
- _MATCAP_ADD
|
||||
@ -23,6 +25,7 @@ Material:
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -178,6 +181,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -226,6 +245,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -266,6 +289,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -330,8 +361,11 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -345,17 +379,27 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _AsUnlit: 0
|
||||
- _BackFaceForceShadow: 0
|
||||
- _BaseMapBrightness: 1
|
||||
- _BaseMapStackingLayer10ApplytoFaces: 0
|
||||
@ -510,6 +554,7 @@ Material:
|
||||
- _BaseMapStackingLayer9TexUVRotatedAngle: 0
|
||||
- _BaseMapUVIndex: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpMapApplytoFaces: 0
|
||||
- _BumpMapUVIndex: 0
|
||||
- _BumpScale: 1
|
||||
@ -527,16 +572,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 0
|
||||
- _CullNiloToonSelfShadowCaster: 0
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -545,9 +601,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 1.5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -568,11 +626,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -588,19 +649,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -611,6 +681,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -631,6 +709,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -647,6 +726,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 1
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 0
|
||||
@ -660,6 +741,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 0
|
||||
- _MatCapAdditiveIntensity: 0.5
|
||||
@ -696,6 +779,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0.5
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -716,13 +805,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.0001
|
||||
- _OutlineZOffsetForFaceArea: 0.02
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -751,11 +841,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -845,6 +945,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 0
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 0
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 0
|
||||
@ -878,6 +979,7 @@ Material:
|
||||
- _UseMatCapAdditive: 1
|
||||
- _UseMatCapAlphaBlend: 1
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 1
|
||||
- _UseOcclusion: 0
|
||||
@ -899,10 +1001,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -968,8 +1072,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -990,6 +1093,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1012,6 +1123,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1036,6 +1148,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1067,3 +1182,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: M_eyeToggle_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
- _EMISSION
|
||||
@ -23,9 +25,8 @@ Material:
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DepthOnly
|
||||
- SHADOWCASTER
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -181,6 +182,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -229,6 +246,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -269,6 +290,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -333,8 +362,11 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -348,17 +380,27 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _AsUnlit: 0
|
||||
- _AverageShadowMapRTSampleIndex: -1
|
||||
- _BackFaceForceShadow: 0
|
||||
- _BaseMapBrightness: 1
|
||||
@ -514,6 +556,7 @@ Material:
|
||||
- _BaseMapStackingLayer9TexUVRotatedAngle: 0
|
||||
- _BaseMapUVIndex: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpMapApplytoFaces: 0
|
||||
- _BumpMapUVIndex: 0
|
||||
- _BumpScale: 1
|
||||
@ -531,16 +574,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 2
|
||||
- _CullNiloToonSelfShadowCaster: 0
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -549,9 +603,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 1.5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -572,11 +628,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -592,19 +651,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -615,6 +683,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -635,6 +711,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 1
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -651,6 +728,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 1
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 1
|
||||
@ -664,6 +743,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 0
|
||||
- _MatCapAdditiveIntensity: 1
|
||||
@ -700,6 +781,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 1
|
||||
- _MultiplyBaseColorToSpecularColor: 0
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -721,13 +808,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.0001
|
||||
- _OutlineZOffsetForFaceArea: 0.04
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -757,11 +845,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -854,6 +952,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 0
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 0
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 0
|
||||
@ -887,6 +986,7 @@ Material:
|
||||
- _UseMatCapAdditive: 0
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 0
|
||||
- _UseOcclusion: 0
|
||||
@ -908,10 +1008,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -977,8 +1079,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -999,6 +1100,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1021,6 +1130,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1045,6 +1155,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1076,3 +1189,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@ -9,6 +9,8 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: M_eyebrow_Copy
|
||||
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
- _FACE_SHADOW_GRADIENTMAP
|
||||
@ -22,6 +24,7 @@ Material:
|
||||
m_CustomRenderQueue: 2451
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -177,6 +180,22 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -225,6 +244,10 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NiloToonSelfShadowIntensityMultiplierTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -265,6 +288,14 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolvePatternMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _PerMaterialDissolveThresholdMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _RampLightingSampleUvYTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
@ -329,8 +360,11 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Ints:
|
||||
- _CharacterID: 0
|
||||
- _DissolveMode: 0
|
||||
m_Floats:
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AdditionalLightCelShadeMidPoint: 0
|
||||
- _AdditionalLightCelShadeMidPointForFaceArea: 0
|
||||
- _AdditionalLightCelShadeSoftness: 0.05
|
||||
@ -344,17 +378,27 @@ Material:
|
||||
- _AllowPerCharacterDitherFadeout: 1
|
||||
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
|
||||
- _AllowRenderURPUniversalForwardOnlyPass: 1
|
||||
- _AllowedNiloToonBloomOverrideStrength: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaOverrideMode: 0
|
||||
- _AlphaOverrideStrength: 1
|
||||
- _AlphaOverrideTexInvertColor: 0
|
||||
- _AlphaOverrideTexUVIndex: 0
|
||||
- _AlphaOverrideTexValueOffset: 0
|
||||
- _AlphaOverrideTexValueScale: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
|
||||
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
|
||||
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
|
||||
- _AsUnlit: 0
|
||||
- _BackFaceForceShadow: 0
|
||||
- _BaseMapBrightness: 1
|
||||
- _BaseMapStackingLayer10ApplytoFaces: 0
|
||||
@ -509,6 +553,7 @@ Material:
|
||||
- _BaseMapStackingLayer9TexUVRotatedAngle: 0
|
||||
- _BaseMapUVIndex: 0
|
||||
- _Blend: 0
|
||||
- _BlendOp: 0
|
||||
- _BumpMapApplytoFaces: 0
|
||||
- _BumpMapUVIndex: 0
|
||||
- _BumpScale: 1
|
||||
@ -526,16 +571,27 @@ Material:
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMask: 15
|
||||
- _ColorRenderStatesGroup: 0
|
||||
- _ColorRenderStatesGroupPreset: 0
|
||||
- _ControlledByNiloToonPerCharacterRenderController: 0
|
||||
- _Cull: 2
|
||||
- _CullNiloToonSelfShadowCaster: 0
|
||||
- _CullOutline: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DebugFaceShadowGradientMap: 0
|
||||
- _DecalAlbedoApplyStrength: 1
|
||||
- _DecalGroup: 0
|
||||
- _DecalNormalApplyStrength: 1
|
||||
- _DecalOcclusionApplyStrength: 1
|
||||
- _DecalSmoothnessApplyStrength: 1
|
||||
- _DecalSpecularApplyStrength: 1
|
||||
- _DepthRenderStatesGroup: 0
|
||||
- _DepthTexRimLight3DFallbackMidPoint: 0.7
|
||||
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
|
||||
- _DepthTexRimLight3DFallbackSoftness: 0.02
|
||||
- _DepthTexRimLight3DRimMaskEnable: 0
|
||||
- _DepthTexRimLight3DRimMaskThreshold: 0.075
|
||||
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
|
||||
- _DepthTexRimLightAndShadowSafeViewDistance: 1
|
||||
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
|
||||
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
|
||||
- _DepthTexRimLightBlockByShadow: 0
|
||||
@ -544,9 +600,11 @@ Material:
|
||||
- _DepthTexRimLightIgnoreLightDir: 0
|
||||
- _DepthTexRimLightIntensity: 1.5
|
||||
- _DepthTexRimLightMaskTexInvertColor: 0
|
||||
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
|
||||
- _DepthTexRimLightMixWithBaseMapColor: 0.5
|
||||
- _DepthTexRimLightThresholdOffset: 0
|
||||
- _DepthTexRimLightUsage: 1
|
||||
- _DepthTexRimLightWidthClampForFace: 0.5
|
||||
- _DepthTexRimLightWidthMultiplier: 1
|
||||
- _DepthTexShadowBrightness: 0.85
|
||||
- _DepthTexShadowBrightnessForFace: 1
|
||||
@ -567,11 +625,14 @@ Material:
|
||||
- _DissolveBorderRange: 0.02
|
||||
- _DissolveMode: 0
|
||||
- _DissolveNoiseStrength: 1
|
||||
- _DissolvePatternMapPreset: 0
|
||||
- _DissolveThresholdMapPreset: 0
|
||||
- _DissolveThresholdMapTilingX: 1
|
||||
- _DissolveThresholdMapTilingY: 1
|
||||
- _DitherFadeoutAmount: 0
|
||||
- _DitherFadeoutNormalScaleFix: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 10
|
||||
- _DynamicEyeFinalBrightness: 2
|
||||
- _DynamicEyePupilDepthScale: 0.4
|
||||
- _DynamicEyePupilMaskSoftness: 0.216
|
||||
@ -587,19 +648,28 @@ Material:
|
||||
- _EmissionMaskMapRemapStart: 0
|
||||
- _EnableDynamicEyeFeature: 0
|
||||
- _EnableEmissionAnimTintRampMap: 0
|
||||
- _EnableFace3DRimLightAndShadow: 0
|
||||
- _EnableNiloToonSelfShadowMapping: 1
|
||||
- _EnableNiloToonSelfShadowMappingDepthBias: 0
|
||||
- _EnableNiloToonSelfShadowMappingNormalBias: 0
|
||||
- _EnablePerMaterialDissolve: 0
|
||||
- _EnableRendering: 1
|
||||
- _EnableShadowColor: 1
|
||||
- _EnableUVEditGroup: 0
|
||||
- _EnvironmentReflectionApplyAddBlending: 0
|
||||
- _EnvironmentReflectionApplyReplaceBlending: 1
|
||||
- _EnvironmentReflectionApplytoFaces: 0
|
||||
- _EnvironmentReflectionBrightness: 1
|
||||
- _EnvironmentReflectionFresnelEffect: 0
|
||||
- _EnvironmentReflectionFresnelPower: 1
|
||||
- _EnvironmentReflectionFresnelRemapEnd: 1
|
||||
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionFresnelRemapStart: 0
|
||||
- _EnvironmentReflectionMaskMapInvertColor: 0
|
||||
- _EnvironmentReflectionMaskMapRemapEnd: 1
|
||||
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
|
||||
- _EnvironmentReflectionMaskMapRemapStart: 0
|
||||
- _EnvironmentReflectionShouldApplyToFaceArea: 0
|
||||
- _EnvironmentReflectionSmoothnessMultiplier: 1
|
||||
- _EnvironmentReflectionTintAlbedo: 1
|
||||
- _EnvironmentReflectionUsage: 1
|
||||
@ -610,6 +680,14 @@ Material:
|
||||
- _ExtraThickOutlineWriteIntoDepthTexture: 0
|
||||
- _ExtraThickOutlineZOffset: -0.1
|
||||
- _ExtraThickOutlineZWrite: 0
|
||||
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
|
||||
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
|
||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
|
||||
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
|
||||
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
|
||||
- _FaceMaskMapInvertColor: 0
|
||||
- _FaceMaskMapRemapEnd: 1
|
||||
@ -630,6 +708,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
|
||||
- _FixFaceNormalAmountPerMaterial: 1
|
||||
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
|
||||
- _ForceFinalOutputAlphaEqualsOne: 0
|
||||
- _GGXDirectSpecularSmoothnessMultiplier: 1
|
||||
@ -646,6 +725,8 @@ Material:
|
||||
- _HairStrandSpecularShapePositionOffset: 0
|
||||
- _HairStrandSpecularShapeShift: 0.015
|
||||
- _HairStrandSpecularTintMapUsage: 1
|
||||
- _HairStrandSpecularUVDirection: 0
|
||||
- _HairStrandSpecularUVIndex: 0
|
||||
- _IgnoreDefaultMainLightFaceShadow: 1
|
||||
- _IndirectLightFlatten: 1
|
||||
- _IsFace: 1
|
||||
@ -659,6 +740,8 @@ Material:
|
||||
- _LitToShadowTransitionAreaValueMul: 1
|
||||
- _MainLightIgnoreCelShade: 0
|
||||
- _MainLightIgnoreCelShadeForFaceArea: 0
|
||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
|
||||
- _MainLightSkinDiffuseNormalMapStrength: 1
|
||||
- _MatCapAdditiveApplytoFaces: 0
|
||||
- _MatCapAdditiveExtractBrightArea: 0
|
||||
- _MatCapAdditiveIntensity: 1
|
||||
@ -694,6 +777,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
|
||||
- _NiloGlitterIntensity: 1
|
||||
- _NiloGlitterRndomNormalStrength: 0.5
|
||||
- _NiloGlitterSize: 1
|
||||
- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
|
||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 1
|
||||
@ -714,13 +803,14 @@ Material:
|
||||
- _OutlineUseBakedSmoothNormal: 1
|
||||
- _OutlineUsePreLightingReplaceColor: 0
|
||||
- _OutlineUseReplaceColor: 0
|
||||
- _OutlineWidth: 0.6
|
||||
- _OutlineWidth: 0.4
|
||||
- _OutlineWidthExtraMultiplier: 1
|
||||
- _OutlineZOffset: 0.0001
|
||||
- _OutlineZOffsetForFaceArea: 0.04
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
|
||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
|
||||
- _OverrideByFaceShadowTintColor: 1
|
||||
@ -749,11 +839,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
|
||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
|
||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
|
||||
- _PerMaterialDissolveThresholdMapUVIndex: 0
|
||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
|
||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
|
||||
- _PerspectiveRemovalEndHeight: 1
|
||||
- _PerspectiveRemovalRadius: 1
|
||||
- _PerspectiveRemovalStartHeight: 0
|
||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _QueueOffset: 0
|
||||
- _RampLightTexMode: 1
|
||||
- _RampLightingFaceAreaRemoveEffect: 1
|
||||
@ -843,6 +943,7 @@ Material:
|
||||
- _SpecularShowInShadowArea: 0
|
||||
- _SpecularUseReplaceBlending: 0
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilComp: 8
|
||||
- _StencilGroup: 0
|
||||
- _StencilPass: 2
|
||||
@ -875,6 +976,7 @@ Material:
|
||||
- _UseMatCapAdditive: 0
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 0
|
||||
- _UseOcclusion: 0
|
||||
@ -896,10 +998,12 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _WorkflowMode: 1
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
||||
- _ZOffsetMaskMapInvertColor: 0
|
||||
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
@ -965,8 +1069,7 @@ Material:
|
||||
- _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -987,6 +1090,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1009,6 +1120,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1033,6 +1145,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
@ -1064,3 +1179,4 @@ Material:
|
||||
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
BIN
Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/마레플로스_260227_동탄룩_01_Biped_Edit.prefab
(Stored with Git LFS)
BIN
Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/마레플로스_260227_동탄룩_01_Biped_Edit.prefab
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/ResourcesData/Project/260128_지한방송/260128_지한방송_Volume_기본블룸.asset
(Stored with Git LFS)
BIN
Assets/ResourcesData/Project/260128_지한방송/260128_지한방송_Volume_기본블룸.asset
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/ResourcesData/Project/260128_지한방송/260128_지한방송_Volume_차갑게.asset
(Stored with Git LFS)
BIN
Assets/ResourcesData/Project/260128_지한방송/260128_지한방송_Volume_차갑게.asset
(Stored with Git LFS)
Binary file not shown.
8
Assets/ResourcesData/Project/260313_이무지마레플로스방송.meta
Normal file
8
Assets/ResourcesData/Project/260313_이무지마레플로스방송.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
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||||
guid: db6a3c6f222f96d48822a0bc7e3b836f
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||||
folderAsset: yes
|
||||
DefaultImporter:
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||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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BIN
Assets/ResourcesData/Project/260313_이무지마레플로스방송/260313_이무지마레플로스방송.unity
(Stored with Git LFS)
Normal file
BIN
Assets/ResourcesData/Project/260313_이무지마레플로스방송/260313_이무지마레플로스방송.unity
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
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||||
guid: 3d85f5b127331974787718e63378d83a
|
||||
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||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Loading…
x
Reference in New Issue
Block a user