diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Camisole_Black_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Camisole_Black_Copy.mat new file mode 100644 index 000000000..c3b4a37c8 --- /dev/null +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Camisole_Black_Copy.mat @@ -0,0 +1,1792 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Camisole_Black_Copy + m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS + - _NORMALMAP + - _OCCLUSIONMAP + - _RECEIVE_URP_SHADOW + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + VRCFallback: Toon + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AlphaMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _AlphaOverrideTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _AnisotropyScaleMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _AnisotropyShiftNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _AnisotropyTangentMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _AudioLinkLocalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _AudioLinkMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BacklightColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 086db271b46eb0744bd3f84d2c64485c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Bump2ndMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Bump2ndScaleMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 111ddf6caafb59748af8a896c8b729c0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _CharacterAreaColorFillTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightAndShadowWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DitherTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission2ndGradTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission2ndMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionGradTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlitterColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlitterShapeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainColorAdjustMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainGradationTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCap2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCap2ndBumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCap2ndTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapBumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: 5ed64b11a96eefd4eb064fca1571bec7, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineVectorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Ramp: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionCubeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimShadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0.207 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.397 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _CharacterID: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.075 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveMode: 0 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonEnableDepthTextureRimLightAndShadow: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.4 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.02 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.15 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.1 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 0 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 1 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 0 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} + - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RimColor: {r: 0.65999997, g: 0.5, b: 0.47999996, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _Shadow2ndColor: {r: 0.68, g: 0.65999997, b: 0.78999996, a: 1} + - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} + - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} + - _ShadowBorderColor: {r: 1, g: 0.09999997, b: 0, a: 1} + - _ShadowColor: {r: 0.82, g: 0.76, b: 0.85, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _e2ga0: {r: 1, g: 0, b: 0, a: 0} + - _e2ga1: {r: 1, g: 0, b: 0, a: 1} + - _e2ga2: {r: 1, g: 0, b: 0, a: 0} + - _e2ga3: {r: 1, g: 0, b: 0, a: 0} + - _e2ga4: {r: 1, g: 0, b: 0, a: 0} + - _e2ga5: {r: 1, g: 0, b: 0, a: 0} + - _e2ga6: {r: 1, g: 0, b: 0, a: 0} + - _e2ga7: {r: 1, g: 0, b: 0, a: 0} + - _e2gc0: {r: 1, g: 1, b: 1, a: 0} + - _e2gc1: {r: 1, g: 1, b: 1, a: 1} + - _e2gc2: {r: 1, g: 1, b: 1, a: 0} + - _e2gc3: {r: 1, g: 1, b: 1, a: 0} + - _e2gc4: {r: 1, g: 1, b: 1, a: 0} + - _e2gc5: {r: 1, g: 1, b: 1, a: 0} + - _e2gc6: {r: 1, g: 1, b: 1, a: 0} + - _e2gc7: {r: 1, g: 1, b: 1, a: 0} + - _ega0: {r: 1, g: 0, b: 0, a: 0} + - _ega1: {r: 1, g: 0, b: 0, a: 1} + - _ega2: {r: 1, g: 0, b: 0, a: 0} + - _ega3: {r: 1, g: 0, b: 0, a: 0} + - _ega4: {r: 1, g: 0, b: 0, a: 0} + - _ega5: {r: 1, g: 0, b: 0, a: 0} + - _ega6: {r: 1, g: 0, b: 0, a: 0} + - _ega7: {r: 1, g: 0, b: 0, a: 0} + - _egc0: {r: 1, g: 1, b: 1, a: 0} + - _egc1: {r: 1, g: 1, b: 1, a: 1} + - _egc2: {r: 1, g: 1, b: 1, a: 0} + - _egc3: {r: 1, g: 1, b: 1, a: 0} + - _egc4: {r: 1, g: 1, b: 1, a: 0} + - _egc5: {r: 1, g: 1, b: 1, a: 0} + - _egc6: {r: 1, g: 1, b: 1, a: 0} + - _egc7: {r: 1, g: 1, b: 1, a: 0} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Camisole_Black_Copy.mat.meta b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Camisole_Black_Copy.mat.meta new file mode 100644 index 000000000..9b3ac56d4 --- /dev/null +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Camisole_Black_Copy.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d29ca33370626be468cc488c41655975 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Camisole_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Camisole_Copy.mat index 1b619fef2..400e8731f 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Camisole_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Camisole_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Camisole_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _NORMALMAP @@ -22,6 +24,7 @@ Material: stringTagMap: VRCFallback: Toon disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -1197,7 +1200,7 @@ Material: - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 @@ -1786,3 +1789,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Cardigan_B2_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Cardigan_B2_Copy.mat index 30fa35647..b2eb016b0 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Cardigan_B2_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Cardigan_B2_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Cardigan_B2_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _DETAIL @@ -23,6 +25,7 @@ Material: stringTagMap: VRCFallback: Unlit disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -1198,7 +1201,7 @@ Material: - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 @@ -1787,3 +1790,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/CharmShortHair_White_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/CharmShortHair_White_Copy.mat index 6690432e6..6d1176a4d 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/CharmShortHair_White_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/CharmShortHair_White_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: CharmShortHair_White_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _RECEIVE_URP_SHADOW @@ -19,6 +21,7 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -1231,7 +1234,7 @@ Material: - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.08 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 @@ -1824,3 +1827,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Dolphin_Shorts_B2_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Dolphin_Shorts_B2_Copy.mat index 43d7668dd..0ce6be347 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Dolphin_Shorts_B2_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Dolphin_Shorts_B2_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Dolphin_Shorts_B2_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _NORMALMAP @@ -22,6 +24,7 @@ Material: stringTagMap: VRCFallback: Toon disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -1412,7 +1415,7 @@ Material: - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 @@ -2078,3 +2081,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Glass_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Glass_Copy.mat index 61a311284..55057525f 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Glass_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Glass_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Glass_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_ADD @@ -20,7 +22,9 @@ Material: m_CustomRenderQueue: 3000 stringTagMap: VRCFallback: Toon - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -1196,7 +1200,7 @@ Material: - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.08 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 @@ -1815,3 +1819,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Hair_01_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Hair_01_Copy.mat index db9ff64f7..810796f5b 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Hair_01_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Hair_01_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Hair_01_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _RECEIVE_URP_SHADOW @@ -19,6 +21,7 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -798,7 +801,7 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 @@ -1175,3 +1178,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Headset_B2_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Headset_B2_Copy.mat index 1aa199e41..159726a58 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Headset_B2_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Headset_B2_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Headset_B2_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_ADD @@ -21,6 +23,7 @@ Material: stringTagMap: VRCFallback: Toon disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -1196,7 +1199,7 @@ Material: - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.08 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 @@ -1785,3 +1788,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Leg_Warmer_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Leg_Warmer_Copy.mat index 5b8ed01a6..7f032633a 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Leg_Warmer_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Leg_Warmer_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Leg_Warmer_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _NORMALMAP @@ -22,6 +24,7 @@ Material: stringTagMap: VRCFallback: Unlit disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -1412,7 +1415,7 @@ Material: - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 @@ -2078,3 +2081,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/MJ_Acc_Mtl_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/MJ_Acc_Mtl_Copy.mat index e8efd82e3..bdfa3b273 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/MJ_Acc_Mtl_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/MJ_Acc_Mtl_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: MJ_Acc_Mtl_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _RECEIVE_URP_SHADOW @@ -19,6 +21,7 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -798,7 +801,7 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 @@ -1175,3 +1178,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/MJ_Shoes_Mtl_01_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/MJ_Shoes_Mtl_01_Copy.mat index 51dd6bcb7..137befc34 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/MJ_Shoes_Mtl_01_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/MJ_Shoes_Mtl_01_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: MJ_Shoes_Mtl_01_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_OCCLUSION @@ -21,6 +23,7 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -800,7 +803,7 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 @@ -1177,3 +1180,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/MJ_Shoes_Mtl_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/MJ_Shoes_Mtl_Copy.mat index 0463f8d13..a21ae945d 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/MJ_Shoes_Mtl_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/MJ_Shoes_Mtl_Copy.mat @@ -21,31 +21,127 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: MJ_Shoes_Mtl_Copy - m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS + - _RECEIVE_URP_SHADOW m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: - RenderType: Opaque - disabledShaderPasses: - - MOTIONVECTORS + stringTagMap: {} + disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _AlphaOverrideTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BaseMap: m_Texture: {fileID: 2800000, guid: ee1f2f32ef5cb9846a50b150736a9cb7, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _CharacterAreaColorFillTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightAndShadowWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -58,30 +154,210 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: ee1f2f32ef5cb9846a50b150736a9cb7, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -94,46 +370,823 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 + - _BackFaceForceShadow: 0 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 - _GlossMapScale: 1 - _Glossiness: 0.4472136 - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 0 + - _IsSkin: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 - _Metallic: 0 - _Mode: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.4 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 - _Parallax: 0.02 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 - _Smoothness: 0.4472136 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 - _Surface: 0 + - _SurfaceTypePreset: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 - _ZWrite: 1 m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Metal_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Metal_Copy.mat index 7e05c564c..45b029036 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Metal_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Metal_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Metal_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_BLEND @@ -21,6 +23,7 @@ Material: stringTagMap: VRCFallback: Toon disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -1196,7 +1199,7 @@ Material: - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.08 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 @@ -1785,3 +1788,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_Body_Mtl_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_Body_Mtl_Copy.mat index 02ae40f59..096a00727 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_Body_Mtl_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_Body_Mtl_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Mooji_Body_Mtl_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _OCCLUSIONMAP @@ -20,6 +22,7 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -799,7 +802,7 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 @@ -1176,3 +1179,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_Face_Mtl_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_Face_Mtl_Copy.mat index 5394e1100..519e6846c 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_Face_Mtl_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_Face_Mtl_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Mooji_Face_Mtl_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _ISFACE @@ -22,6 +24,7 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -801,7 +804,7 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 @@ -1178,3 +1181,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_Pants_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_Pants_Copy.mat index 9dbbffa20..0f7f98c41 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_Pants_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_Pants_Copy.mat @@ -21,31 +21,127 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Mooji_Pants_Copy - m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS + - _RECEIVE_URP_SHADOW m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: - RenderType: Opaque - disabledShaderPasses: - - MOTIONVECTORS + stringTagMap: {} + disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _AlphaOverrideTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BaseMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _CharacterAreaColorFillTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightAndShadowWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -58,30 +154,210 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -94,46 +370,823 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 + - _BackFaceForceShadow: 0 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 0 + - _IsSkin: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 - _Metallic: 0 - _Mode: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.4 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 - _Parallax: 0.02 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 - _Surface: 0 + - _SurfaceTypePreset: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 - _ZWrite: 1 m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_eyes_Mtl_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_eyes_Mtl_Copy.mat index 361e69ceb..7280f4b68 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_eyes_Mtl_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Mooji_eyes_Mtl_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Mooji_eyes_Mtl_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _ISFACE @@ -19,7 +21,9 @@ Material: m_DoubleSidedGI: 0 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -725,7 +729,7 @@ Material: - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 1 - - _IsSkin: 0 + - _IsSkin: 1 - _LightingStyleDirectionalLightRenderFacePreset: 0 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 @@ -799,7 +803,7 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 @@ -1176,3 +1180,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Shoes_B2_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Shoes_B2_Copy.mat index 7cb2f81cc..35c63fdd0 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Shoes_B2_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Shoes_B2_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Shoes_B2_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_ADD @@ -23,6 +25,7 @@ Material: stringTagMap: VRCFallback: Toon disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -1198,7 +1201,7 @@ Material: - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 @@ -1787,3 +1790,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Shoes_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Shoes_Copy.mat index 2936a547c..293dded0e 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Shoes_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/Shoes_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Shoes_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _RECEIVE_URP_SHADOW @@ -20,6 +22,7 @@ Material: stringTagMap: VRCFallback: Toon disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -1195,7 +1198,7 @@ Material: - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.08 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 @@ -1784,3 +1787,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/eyeshell_Copy.mat b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/eyeshell_Copy.mat index e3ce58185..0a0df93b0 100644 --- a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/eyeshell_Copy.mat +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Materials/eyeshell_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: eyeshell_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _ISFACE @@ -19,7 +21,9 @@ Material: m_DoubleSidedGI: 0 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -799,7 +803,7 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 @@ -1176,3 +1180,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Textures/Camisole1.png b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Textures/Camisole1.png new file mode 100644 index 000000000..de894fc16 --- /dev/null +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Textures/Camisole1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f52e5f994c015496373f97c4c25b5b04a2fd87fbd3134b6cd8b5731a5a35044a +size 7349110 diff --git a/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Textures/Camisole1.png.meta b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Textures/Camisole1.png.meta new file mode 100644 index 000000000..70578c2a5 --- /dev/null +++ b/Assets/ResourcesData/Character/@016_이무지/Avatar/이무지_260313_돌핀팬츠가디건/Textures/Camisole1.png.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 086db271b46eb0744bd3f84d2c64485c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Maigca.meta b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Maigca.meta new file mode 100644 index 000000000..51edd3cb2 --- /dev/null +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Maigca.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 76f0e232f6f3b1c43ae082f4d15c57bf +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Maigca/MagicaPreBuild_1a54db25.asset b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Maigca/MagicaPreBuild_1a54db25.asset new file mode 100644 index 000000000..9f1df40cb --- /dev/null +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Maigca/MagicaPreBuild_1a54db25.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:876ef07c37d69776518dd1847b352463df014ec0e8818736cb8008385c6f5409 +size 483512 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Maigca/MagicaPreBuild_1a54db25.asset.meta b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Maigca/MagicaPreBuild_1a54db25.asset.meta new file mode 100644 index 000000000..96cd28477 --- /dev/null +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Maigca/MagicaPreBuild_1a54db25.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 54c071160a117b84ba30254b5e9beca5 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_Bra_Mtl_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_Bra_Mtl_Copy.mat index 618d1dbd6..e09122d63 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_Bra_Mtl_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_Bra_Mtl_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: DT_M_Bra_Mtl_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _RECEIVE_URP_SHADOW @@ -19,6 +21,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -174,6 +177,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -222,6 +241,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -262,6 +285,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -326,8 +357,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -341,17 +375,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 - _BaseMapStackingLayer10ApplytoFaces: 0 @@ -506,6 +550,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -523,16 +568,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 0 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -541,9 +597,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -564,11 +622,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -584,19 +645,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -607,6 +677,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -627,6 +705,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -643,6 +722,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 0 @@ -656,6 +737,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 0 - _MatCapAdditiveIntensity: 1 @@ -692,6 +775,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -712,13 +801,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -747,11 +837,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -841,6 +941,7 @@ Material: - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _StencilComp: 0 - _StencilGroup: 0 - _StencilPass: 0 @@ -874,6 +975,7 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 @@ -895,10 +997,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -964,8 +1068,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -986,6 +1089,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1008,6 +1119,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1032,6 +1144,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1063,3 +1178,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_Cardigan_Mtl_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_Cardigan_Mtl_Copy.mat index e5a8053d6..f0ad56913 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_Cardigan_Mtl_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_Cardigan_Mtl_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: DT_M_Cardigan_Mtl_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _NORMALMAP @@ -21,6 +23,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -176,6 +179,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -224,6 +243,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -264,6 +287,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -328,8 +359,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -343,17 +377,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 - _BaseMapStackingLayer10ApplytoFaces: 0 @@ -508,6 +552,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -525,16 +570,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 0 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -543,9 +599,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -566,11 +624,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -586,19 +647,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -609,6 +679,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -629,6 +707,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -645,6 +724,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 0 @@ -658,6 +739,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 0 - _MatCapAdditiveIntensity: 1 @@ -694,6 +777,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -714,13 +803,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -749,11 +839,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -843,6 +943,7 @@ Material: - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _StencilComp: 0 - _StencilGroup: 0 - _StencilPass: 0 @@ -876,6 +977,7 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 1 - _UseOcclusion: 1 @@ -897,10 +999,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -966,8 +1070,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -988,6 +1091,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1010,6 +1121,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1034,6 +1146,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1065,3 +1180,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_Cloth_Mtl_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_Cloth_Mtl_Copy.mat index f776d20bb..c2492f3a7 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_Cloth_Mtl_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_Cloth_Mtl_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: DT_M_Cloth_Mtl_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _NORMALMAP @@ -21,6 +23,7 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -176,6 +179,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -224,6 +243,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -264,6 +287,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -328,8 +359,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -343,17 +377,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 - _BaseMapStackingLayer10ApplytoFaces: 0 @@ -508,6 +552,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -525,16 +570,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 0 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -543,9 +599,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -566,11 +624,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -586,19 +647,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -609,6 +679,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -629,6 +707,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -645,6 +724,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 0 @@ -658,6 +739,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 0 - _MatCapAdditiveIntensity: 1 @@ -694,6 +777,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -714,13 +803,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -749,11 +839,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -843,6 +943,7 @@ Material: - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _StencilComp: 0 - _StencilGroup: 0 - _StencilPass: 0 @@ -876,6 +977,7 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 1 - _UseOcclusion: 1 @@ -897,10 +999,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -966,8 +1070,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -988,6 +1091,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1010,6 +1121,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1034,6 +1146,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1065,3 +1180,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_body_Mtl_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_body_Mtl_Copy.mat index 54142c2fa..332353827 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_body_Mtl_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/DT_M_body_Mtl_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: DT_M_body_Mtl_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHAOVERRIDEMAP - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS @@ -24,6 +26,7 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -179,6 +182,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 2800000, guid: 737ef84634e56ed4abd5225ce6c99097, type: 3} m_Scale: {x: 1, y: 1} @@ -227,6 +246,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -267,6 +290,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -331,8 +362,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -346,17 +380,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 - _BaseMapStackingLayer10ApplytoFaces: 0 @@ -511,6 +555,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -528,16 +573,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 0 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 0 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 1 - _DepthTexRimLightBlockByShadow: 0.137 @@ -546,9 +602,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 0 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -569,11 +627,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -589,19 +650,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 1 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0.5 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -612,6 +682,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 1 - _FaceMaskMapRemapEnd: 1 @@ -632,6 +710,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -648,6 +727,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 0 - _IndirectLightFlatten: 1 - _IsFace: 0 @@ -661,6 +742,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0.5 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 1 - _MatCapAdditiveIntensity: 4 @@ -697,6 +780,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -717,13 +806,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 1 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.02 - _OutlineZOffsetForFaceArea: 0.02 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 1 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -752,11 +842,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -846,6 +946,7 @@ Material: - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _StencilComp: 0 - _StencilGroup: 0 - _StencilPass: 0 @@ -879,6 +980,7 @@ Material: - _UseMatCapAdditive: 1 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 1 - _UseNormalMap: 0 - _UseOcclusion: 0 @@ -900,10 +1002,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -969,8 +1073,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -991,6 +1094,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1013,6 +1124,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1037,6 +1149,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1068,3 +1183,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Dragon_Mtl_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Dragon_Mtl_Copy.mat index f5f221e53..9528394ad 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Dragon_Mtl_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Dragon_Mtl_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Dragon_Mtl_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _NORMALMAP @@ -22,6 +24,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -249,6 +252,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -369,6 +388,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -421,6 +444,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -529,9 +560,12 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -545,8 +579,13 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 - _AlphaClip: 0 @@ -556,6 +595,7 @@ Material: - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 @@ -574,6 +614,9 @@ Material: - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 0 - _ApplySpecular: 1 @@ -811,16 +854,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -829,9 +883,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -852,6 +908,8 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 @@ -895,19 +953,28 @@ Material: - _EmissionUseGrad: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -918,6 +985,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -938,6 +1013,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 0 - _ForceFinalOutputAlphaEqualsOne: 0 @@ -970,6 +1046,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IDMask1: 0 - _IDMask2: 0 - _IDMask3: 0 @@ -1044,6 +1122,8 @@ Material: - _MainGradationStrength: 0 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCap2ndApplyTransparency: 1 - _MatCap2ndBackfaceMask: 0 - _MatCap2ndBlend: 1 @@ -1109,6 +1189,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -1167,7 +1253,7 @@ Material: - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 @@ -1176,6 +1262,7 @@ Material: - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OutlineZTest: 2 - _OutlineZWrite: 1 @@ -1208,11 +1295,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 0 - _RampLightingFaceAreaRemoveEffect: 1 @@ -1438,6 +1535,7 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 1 - _UseOcclusion: 0 @@ -1467,11 +1565,13 @@ Material: - _UseZOffsetMaskTex: 0 - _VertexLightStrength: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZClip: 1 - _ZOffset: -0.02 - _ZOffsetEnable: 1 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - _e2gai: 2 @@ -1556,8 +1656,7 @@ Material: - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color2nd: {r: 1, g: 1, b: 1, a: 1} - _Color3rd: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1592,6 +1691,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1642,6 +1749,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} @@ -1670,6 +1778,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} @@ -1744,3 +1855,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Dragon_Tail_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Dragon_Tail_Copy.mat index 627475f11..07cf0e4d2 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Dragon_Tail_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Dragon_Tail_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Dragon_Tail_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_ADD @@ -24,6 +26,7 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -251,6 +254,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -371,6 +390,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -423,6 +446,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -531,9 +562,12 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -547,8 +581,13 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 - _AlphaClip: 0 @@ -558,6 +597,7 @@ Material: - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 @@ -576,6 +616,9 @@ Material: - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 0 - _ApplySpecular: 1 @@ -813,16 +856,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -831,9 +885,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -854,6 +910,8 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 @@ -897,19 +955,28 @@ Material: - _EmissionUseGrad: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -920,6 +987,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -940,6 +1015,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 0 - _ForceFinalOutputAlphaEqualsOne: 0 @@ -972,6 +1048,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IDMask1: 0 - _IDMask2: 0 - _IDMask3: 0 @@ -1046,6 +1124,8 @@ Material: - _MainGradationStrength: 0 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCap2ndApplyTransparency: 1 - _MatCap2ndBackfaceMask: 0 - _MatCap2ndBlend: 1 @@ -1111,6 +1191,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -1169,7 +1255,7 @@ Material: - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 @@ -1178,6 +1264,7 @@ Material: - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OutlineZTest: 2 - _OutlineZWrite: 1 @@ -1210,11 +1297,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 0 - _RampLightingFaceAreaRemoveEffect: 1 @@ -1440,6 +1537,7 @@ Material: - _UseMatCapAdditive: 1 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 1 - _UseOcclusion: 0 @@ -1469,11 +1567,13 @@ Material: - _UseZOffsetMaskTex: 0 - _VertexLightStrength: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZClip: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - _e2gai: 2 @@ -1558,8 +1658,7 @@ Material: - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color2nd: {r: 1, g: 1, b: 1, a: 1} - _Color3rd: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1594,6 +1693,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1644,6 +1751,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} @@ -1672,6 +1780,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} @@ -1746,3 +1857,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Eyes_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Eyes_Copy.mat index 942791940..055983a65 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Eyes_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Eyes_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Eyes_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _EMISSION @@ -22,6 +24,7 @@ Material: m_CustomRenderQueue: 2451 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -177,6 +180,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -225,6 +244,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -265,6 +288,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -329,8 +360,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -344,17 +378,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 - _BaseMapStackingLayer10ApplytoFaces: 0 @@ -509,6 +553,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -526,16 +571,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 0 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -544,9 +600,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -567,11 +625,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -587,19 +648,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -610,6 +680,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -630,6 +708,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -646,6 +725,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 1 @@ -659,6 +740,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 0 - _MatCapAdditiveIntensity: 1 @@ -694,6 +777,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 1 - _MultiplyBaseColorToSpecularColor: 1 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -714,13 +803,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -749,11 +839,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -843,6 +943,7 @@ Material: - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _StencilComp: 8 - _StencilGroup: 0 - _StencilPass: 2 @@ -875,6 +976,7 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 @@ -896,10 +998,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -965,8 +1069,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -987,6 +1090,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1009,6 +1120,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1033,6 +1145,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1064,3 +1179,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/H.003 1_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/H.003 1_Copy.mat index f47c2499e..154c26bef 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/H.003 1_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/H.003 1_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: H.003 1_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _KAJIYAKAY_SPECULAR @@ -22,6 +24,7 @@ Material: m_CustomRenderQueue: 2452 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -177,6 +180,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -225,6 +244,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -265,6 +288,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -329,8 +360,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -344,17 +378,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 - _BaseMapStackingLayer10ApplytoFaces: 0 @@ -509,6 +553,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -526,16 +571,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 0 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.7 - _DepthTexRimLightBlockByShadow: 0 @@ -544,9 +600,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -567,11 +625,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -587,19 +648,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -610,6 +680,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -630,6 +708,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -646,6 +725,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 0 @@ -659,6 +740,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 0 - _MatCapAdditiveIntensity: 1 @@ -695,6 +778,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -715,13 +804,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -750,11 +840,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -844,6 +944,7 @@ Material: - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _StencilComp: 6 - _StencilGroup: 0 - _StencilPass: 0 @@ -877,6 +978,7 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 1 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 1 - _UseOcclusion: 0 @@ -898,10 +1000,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -967,8 +1071,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -989,6 +1092,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1011,6 +1122,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1035,6 +1147,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1066,3 +1181,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/H.003_redraw 1_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/H.003_redraw 1_Copy.mat index 228df033d..2ca66fc40 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/H.003_redraw 1_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/H.003_redraw 1_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: H.003_redraw 1_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHAOVERRIDEMAP - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS @@ -22,6 +24,7 @@ Material: m_CustomRenderQueue: 2499 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -177,6 +180,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -225,6 +244,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -265,6 +288,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -329,8 +360,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -344,17 +378,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 - _BaseMapStackingLayer10ApplytoFaces: 0 @@ -509,6 +553,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -526,16 +571,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 0 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.7 - _DepthTexRimLightBlockByShadow: 0 @@ -544,9 +600,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -567,11 +625,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -587,19 +648,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -610,6 +680,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -630,6 +708,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -646,6 +725,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 0 @@ -659,6 +740,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 0 - _MatCapAdditiveIntensity: 1 @@ -695,6 +778,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -715,13 +804,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -750,11 +840,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -844,6 +944,7 @@ Material: - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 5 + - _SrcBlendAlpha: 1 - _StencilComp: 3 - _StencilGroup: 0 - _StencilPass: 0 @@ -877,6 +978,7 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 1 - _UseOcclusion: 0 @@ -898,10 +1000,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -967,8 +1071,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -989,6 +1092,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1011,6 +1122,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1035,6 +1147,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1066,3 +1181,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Hair_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Hair_Copy.mat index 24460279c..46a733edc 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Hair_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Hair_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Hair_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_ADD @@ -23,6 +25,7 @@ Material: m_CustomRenderQueue: 2452 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -178,6 +181,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -226,6 +245,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -266,6 +289,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -330,8 +361,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -345,17 +379,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 - _BaseMapStackingLayer10ApplytoFaces: 0 @@ -510,6 +554,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -527,16 +572,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 - _CullNiloToonSelfShadowCaster: 1 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -545,9 +601,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -568,11 +626,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -588,19 +649,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -611,6 +681,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -631,6 +709,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -647,6 +726,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 0 @@ -660,6 +741,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 1 - _MatCapAdditiveIntensity: 1 @@ -695,6 +778,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -715,13 +804,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -750,11 +840,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -844,6 +944,7 @@ Material: - _SpecularShowInShadowArea: 1 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _StencilComp: 6 - _StencilGroup: 0 - _StencilPass: 0 @@ -876,6 +977,7 @@ Material: - _UseMatCapAdditive: 1 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 1 @@ -897,10 +999,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -966,8 +1070,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -988,6 +1091,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1010,6 +1121,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1034,6 +1146,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1065,3 +1180,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Hair_Mtl_redraw_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Hair_Mtl_redraw_Copy.mat index 0184b2b6e..2b11a415c 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Hair_Mtl_redraw_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/Hair_Mtl_redraw_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Hair_Mtl_redraw_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHAOVERRIDEMAP - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS @@ -24,9 +26,8 @@ Material: m_DoubleSidedGI: 0 m_CustomRenderQueue: 2453 stringTagMap: {} - disabledShaderPasses: - - DepthOnly - - SHADOWCASTER + disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -182,6 +183,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -230,6 +247,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -270,6 +291,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -334,8 +363,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -349,17 +381,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _AverageShadowMapRTSampleIndex: -1 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 @@ -515,6 +557,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -532,16 +575,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 - _CullNiloToonSelfShadowCaster: 1 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.7 - _DepthTexRimLightBlockByShadow: 0 @@ -550,9 +604,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -573,11 +629,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -593,19 +652,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -616,6 +684,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -636,6 +712,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -652,6 +729,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 0 @@ -665,6 +744,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 1 - _MatCapAdditiveIntensity: 1 @@ -701,6 +782,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -722,13 +809,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -758,11 +846,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -855,6 +953,7 @@ Material: - _SpecularShowInShadowArea: 1 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 5 + - _SrcBlendAlpha: 1 - _StencilComp: 3 - _StencilGroup: 0 - _StencilPass: 0 @@ -888,6 +987,7 @@ Material: - _UseMatCapAdditive: 1 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 1 @@ -909,10 +1009,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 1 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -978,8 +1080,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1000,6 +1101,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1022,6 +1131,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1046,6 +1156,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1077,3 +1190,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_Face_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_Face_Copy.mat index 49b954956..e04d5f413 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_Face_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_Face_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: M_Face_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _BASEMAP_STACKING_LAYER1 - _BASEMAP_STACKING_LAYER2 @@ -29,6 +31,7 @@ Material: m_CustomRenderQueue: 2450 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -184,6 +187,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 2800000, guid: 7a423c43593d1874c8250aaa4fc8914e, type: 3} m_Scale: {x: 1, y: 1} @@ -232,6 +251,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -272,6 +295,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -336,8 +367,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0.061 - _AdditionalLightCelShadeSoftness: 0.05 @@ -351,17 +385,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 - _BaseMapStackingLayer10ApplytoFaces: 0 @@ -516,6 +560,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -533,16 +578,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 - _CullNiloToonSelfShadowCaster: 1 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -551,9 +607,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -574,11 +632,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -594,19 +655,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -617,13 +687,21 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 - _FaceMaskMapRemapMinMaxSlider: 1 - _FaceMaskMapRemapStart: 0 - _FaceShadowBrightness: 1 - - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientIntensity: 0.4 - _FaceShadowGradientMapFaceMidPoint: 0.5 - _FaceShadowGradientMapInvertColor: 0 - _FaceShadowGradientMapPreset: 0 @@ -637,6 +715,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -653,6 +732,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 1 @@ -666,6 +747,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 0 - _MatCapAdditiveIntensity: 1 @@ -701,6 +784,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -721,13 +810,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 1 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -756,11 +846,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -850,6 +950,7 @@ Material: - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _StencilComp: 0 - _StencilGroup: 0 - _StencilPass: 0 @@ -882,6 +983,7 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 @@ -903,10 +1005,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -972,8 +1076,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -994,6 +1097,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 1, g: 0, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1016,6 +1127,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1040,6 +1152,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1071,3 +1186,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_Spring_Shoes_Mtl_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_Spring_Shoes_Mtl_Copy.mat index d107f2d21..83f214fc2 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_Spring_Shoes_Mtl_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_Spring_Shoes_Mtl_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: M_Spring_Shoes_Mtl_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_ADD @@ -23,6 +25,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -178,6 +181,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -226,6 +245,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -266,6 +289,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -330,8 +361,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -345,17 +379,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 - _BaseMapStackingLayer10ApplytoFaces: 0 @@ -510,6 +554,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -527,16 +572,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 0 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -545,9 +601,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -568,11 +626,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -588,19 +649,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -611,6 +681,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -631,6 +709,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -647,6 +726,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 0 @@ -660,6 +741,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 0 - _MatCapAdditiveIntensity: 0.5 @@ -696,6 +779,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -716,13 +805,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -751,11 +841,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -845,6 +945,7 @@ Material: - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _StencilComp: 0 - _StencilGroup: 0 - _StencilPass: 0 @@ -878,6 +979,7 @@ Material: - _UseMatCapAdditive: 1 - _UseMatCapAlphaBlend: 1 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 1 - _UseOcclusion: 0 @@ -899,10 +1001,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -968,8 +1072,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -990,6 +1093,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1012,6 +1123,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1036,6 +1148,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1067,3 +1182,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_eyeToggle_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_eyeToggle_Copy.mat index b58b38982..9931b53ab 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_eyeToggle_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_eyeToggle_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: M_eyeToggle_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _EMISSION @@ -23,9 +25,8 @@ Material: m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} - disabledShaderPasses: - - DepthOnly - - SHADOWCASTER + disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -181,6 +182,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -229,6 +246,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -269,6 +290,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -333,8 +362,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -348,17 +380,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _AverageShadowMapRTSampleIndex: -1 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 @@ -514,6 +556,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -531,16 +574,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -549,9 +603,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -572,11 +628,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -592,19 +651,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -615,6 +683,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -635,6 +711,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 1 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -651,6 +728,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 1 @@ -664,6 +743,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 0 - _MatCapAdditiveIntensity: 1 @@ -700,6 +781,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 1 - _MultiplyBaseColorToSpecularColor: 0 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -721,13 +808,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.04 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -757,11 +845,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -854,6 +952,7 @@ Material: - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _StencilComp: 0 - _StencilGroup: 0 - _StencilPass: 0 @@ -887,6 +986,7 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 @@ -908,10 +1008,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -977,8 +1079,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -999,6 +1100,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1021,6 +1130,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1045,6 +1155,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1076,3 +1189,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_eyebrow_Copy.mat b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_eyebrow_Copy.mat index f963e4e92..3717c4563 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_eyebrow_Copy.mat +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/Materials/M_eyebrow_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: M_eyebrow_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _FACE_SHADOW_GRADIENTMAP @@ -22,6 +24,7 @@ Material: m_CustomRenderQueue: 2451 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -177,6 +180,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -225,6 +244,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -265,6 +288,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -329,8 +360,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -344,17 +378,27 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 - _BaseMapStackingLayer10ApplytoFaces: 0 @@ -509,6 +553,7 @@ Material: - _BaseMapStackingLayer9TexUVRotatedAngle: 0 - _BaseMapUVIndex: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -526,16 +571,27 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -544,9 +600,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -567,11 +625,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -587,19 +648,28 @@ Material: - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -610,6 +680,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -630,6 +708,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -646,6 +725,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 1 @@ -659,6 +740,8 @@ Material: - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 0 - _MatCapAdditiveIntensity: 1 @@ -694,6 +777,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 1 @@ -714,13 +803,14 @@ Material: - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - - _OutlineWidth: 0.6 + - _OutlineWidth: 0.4 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.04 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -749,11 +839,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -843,6 +943,7 @@ Material: - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _StencilComp: 8 - _StencilGroup: 0 - _StencilPass: 2 @@ -875,6 +976,7 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 @@ -896,10 +998,12 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -965,8 +1069,7 @@ Material: - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -987,6 +1090,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1009,6 +1120,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1033,6 +1145,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1064,3 +1179,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/마레플로스_260227_동탄룩_01_Biped_Edit.prefab b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/마레플로스_260227_동탄룩_01_Biped_Edit.prefab index af86b6ad0..0b110aac7 100644 --- a/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/마레플로스_260227_동탄룩_01_Biped_Edit.prefab +++ b/Assets/ResourcesData/Character/@024_마레플로스/Avatar/마레플로스_260227_동탄룩/마레플로스_260227_동탄룩_01_Biped_Edit.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:719b138b4ce7a4c96de3188a66783dc08caa98646b6ef57b46ebd288cc5cd23b -size 412111 +oid sha256:a96a4847a66b4e52f65efe3b699310b030525965836e68e31ceb0dbf35392c38 +size 418006 diff --git a/Assets/ResourcesData/Project/260128_지한방송/260128_지한방송_Volume_기본블룸.asset b/Assets/ResourcesData/Project/260128_지한방송/260128_지한방송_Volume_기본블룸.asset index 457e6c888..aa713e3ea 100644 --- a/Assets/ResourcesData/Project/260128_지한방송/260128_지한방송_Volume_기본블룸.asset +++ b/Assets/ResourcesData/Project/260128_지한방송/260128_지한방송_Volume_기본블룸.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6b97df19925bc5eac720cfc3ce6cb5b3d76fe8e92f54172e565d45d7c85681f8 -size 72600 +oid sha256:3135e892c69dea33e9d030ee211af1e5485ed75f97130e4ba5c981d9458fa7fe +size 72602 diff --git a/Assets/ResourcesData/Project/260128_지한방송/260128_지한방송_Volume_차갑게.asset b/Assets/ResourcesData/Project/260128_지한방송/260128_지한방송_Volume_차갑게.asset index 58a544888..2b0bcd585 100644 --- a/Assets/ResourcesData/Project/260128_지한방송/260128_지한방송_Volume_차갑게.asset +++ b/Assets/ResourcesData/Project/260128_지한방송/260128_지한방송_Volume_차갑게.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f20fd931a482148a6d2905b0275faa17d236e1ec1f28a86c466659a84d3ab487 -size 8864 +oid sha256:b3d6dbadf7b1eadd8ea3345bb558ef78e90679e8035c9295d88afc7563f7ca15 +size 8867 diff --git a/Assets/ResourcesData/Project/260313_이무지마레플로스방송.meta b/Assets/ResourcesData/Project/260313_이무지마레플로스방송.meta new file mode 100644 index 000000000..c964e6cc9 --- /dev/null +++ b/Assets/ResourcesData/Project/260313_이무지마레플로스방송.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: db6a3c6f222f96d48822a0bc7e3b836f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ResourcesData/Project/260313_이무지마레플로스방송/260313_이무지마레플로스방송.unity b/Assets/ResourcesData/Project/260313_이무지마레플로스방송/260313_이무지마레플로스방송.unity new file mode 100644 index 000000000..f8cd365d7 --- /dev/null +++ b/Assets/ResourcesData/Project/260313_이무지마레플로스방송/260313_이무지마레플로스방송.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e0c41a8e0bdc63858fbd8d2f2a4046cef8df167ac9f3c12537993ebd8d6730df +size 816620 diff --git a/Assets/ResourcesData/Project/260313_이무지마레플로스방송/260313_이무지마레플로스방송.unity.meta b/Assets/ResourcesData/Project/260313_이무지마레플로스방송/260313_이무지마레플로스방송.unity.meta new file mode 100644 index 000000000..570f98a01 --- /dev/null +++ b/Assets/ResourcesData/Project/260313_이무지마레플로스방송/260313_이무지마레플로스방송.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 3d85f5b127331974787718e63378d83a +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: