Edit: 251225 치요마늘 방송 씬

This commit is contained in:
DESKTOP-S4BOTN2\user 2025-12-25 18:23:37 +09:00
parent c762986717
commit 92509cdd22
40 changed files with 5889 additions and 212 deletions

View File

@ -208,7 +208,7 @@ Material:
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- _ZWrite: 1
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View File

@ -9,6 +9,8 @@ Material:
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@ -19,7 +21,9 @@ Material:
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@ -850,9 +854,9 @@ Material:
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@ -1132,7 +1136,7 @@ Material:
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@ -1428,8 +1432,8 @@ Material:
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@ -1462,7 +1466,7 @@ Material:
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@ -1749,7 +1753,7 @@ Material:
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@ -1847,7 +1851,7 @@ Material:
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@ -1901,3 +1905,4 @@ Material:
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View File

@ -9,6 +9,8 @@ Material:
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@ -19,7 +21,9 @@ Material:
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@ -850,9 +854,9 @@ Material:
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@ -1132,7 +1136,7 @@ Material:
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@ -1428,8 +1432,8 @@ Material:
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@ -1462,7 +1466,7 @@ Material:
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@ -1749,7 +1753,7 @@ Material:
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@ -1847,7 +1851,7 @@ Material:
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@ -1901,3 +1905,4 @@ Material:
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View File

@ -9,6 +9,8 @@ Material:
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@ -19,7 +21,9 @@ Material:
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@ -834,9 +838,9 @@ Material:
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@ -1078,7 +1082,7 @@ Material:
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@ -1374,8 +1378,8 @@ Material:
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@ -1408,7 +1412,7 @@ Material:
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@ -1694,7 +1698,7 @@ Material:
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@ -1790,7 +1794,7 @@ Material:
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@ -1844,3 +1848,4 @@ Material:
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View File

@ -9,6 +9,8 @@ Material:
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@ -1375,8 +1379,8 @@ Material:
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@ -1695,7 +1699,7 @@ Material:
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@ -1791,7 +1795,7 @@ Material:
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View File

@ -9,6 +9,8 @@ Material:
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@ -9,6 +9,8 @@ Material:
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- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _GlitterAtras: {r: 1, g: 1, b: 0, a: 0}
@ -1792,7 +1796,7 @@ Material:
- _ShadowBorderColor: {r: 1, g: 1, b: 1, a: 1}
- _ShadowColor: {r: 0.6515359, g: 0.6392157, b: 0.72156864, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
@ -1846,3 +1850,4 @@ Material:
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View File

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@ -21,7 +23,9 @@ Material:
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disabledShaderPasses:
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@ -836,9 +840,9 @@ Material:
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@ -1080,7 +1084,7 @@ Material:
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@ -1376,8 +1380,8 @@ Material:
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@ -1410,7 +1414,7 @@ Material:
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- _SkinMaskMapExtractFromID: 255
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@ -1696,7 +1700,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
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- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _GlitterAtras: {r: 1, g: 1, b: 0, a: 0}
@ -1792,7 +1796,7 @@ Material:
- _ShadowBorderColor: {r: 1, g: 1, b: 1, a: 1}
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@ -1846,3 +1850,4 @@ Material:
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@ -835,9 +839,9 @@ Material:
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@ -1079,7 +1083,7 @@ Material:
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@ -1375,8 +1379,8 @@ Material:
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@ -1409,7 +1413,7 @@ Material:
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@ -1695,7 +1699,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
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- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _GlitterAtras: {r: 1, g: 1, b: 0, a: 0}
@ -1791,7 +1795,7 @@ Material:
- _ShadowBorderColor: {r: 0.5490196, g: 0.36470586, b: 0.37041232, a: 1}
- _ShadowColor: {r: 0.8584906, g: 0.7329566, b: 0.8303714, a: 1}
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@ -1845,3 +1849,4 @@ Material:
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@ -1079,7 +1083,7 @@ Material:
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@ -1375,8 +1379,8 @@ Material:
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@ -1409,7 +1413,7 @@ Material:
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@ -1695,7 +1699,7 @@ Material:
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@ -1791,7 +1795,7 @@ Material:
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@ -1845,3 +1849,4 @@ Material:
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@ -1079,7 +1083,7 @@ Material:
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@ -1375,8 +1379,8 @@ Material:
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@ -1409,7 +1413,7 @@ Material:
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@ -1695,7 +1699,7 @@ Material:
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@ -1791,7 +1795,7 @@ Material:
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@ -1845,3 +1849,4 @@ Material:
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@ -1080,7 +1084,7 @@ Material:
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@ -1405,8 +1409,8 @@ Material:
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@ -1439,7 +1443,7 @@ Material:
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@ -1725,7 +1729,7 @@ Material:
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@ -1822,7 +1826,7 @@ Material:
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@ -1876,3 +1880,4 @@ Material:
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@ -732,7 +735,7 @@ Material:
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@ -911,7 +914,7 @@ Material:
- _ShadingGradeMapRemapMinMaxSlider: 1
- _ShadingGradeMapRemapStart: 0
- _ShadingGradeMapStrength: 1
- _SkinFaceShadowColorPreset: 10
- _SkinFaceShadowColorPreset: 4
- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
- _SkinMaskMapInvertColor: 0
@ -1108,7 +1111,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1}
@ -1161,7 +1164,7 @@ Material:
- _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
- _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
@ -1183,3 +1186,4 @@ Material:
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Donut twintail_Gray_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BASEMAP_STACKING_LAYER1
- _BASEMAP_STACKING_LAYER2
@ -21,7 +23,9 @@ Material:
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
disabledShaderPasses:
- NiloToonOutline
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -819,9 +823,9 @@ Material:
- _BumpMapApplytoFaces: 0
- _BumpMapUVIndex: 0
- _BumpScale: 1.6
- _CelShadeMidPoint: 0
- _CelShadeMidPoint: 0.2
- _CelShadeMidPointForFaceArea: -0.3
- _CelShadeSoftness: 0.05
- _CelShadeSoftness: 0.2
- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -1057,7 +1061,7 @@ Material:
- _IsSkin: 0
- _LightMaxLimit: 1
- _LightMinLimit: 0.05
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 3
- _LightingStyleFaceOverrideGroup: 0
- _LightingStyleGroup: 0
- _LitToShadowTransitionAreaHueOffset: 0.01
@ -1379,8 +1383,8 @@ Material:
- _ScreenSpaceOutlineWidthIfFace: 0
- _SelfShadowAreaHSVStrength: 1
- _SelfShadowAreaHueOffset: 0
- _SelfShadowAreaSaturationBoost: 0.34
- _SelfShadowAreaValueMul: 0.5
- _SelfShadowAreaSaturationBoost: 0
- _SelfShadowAreaValueMul: 0.7
- _ShadingGradeMapApplyRange: 1
- _ShadingGradeMapInvertColor: 0
- _ShadingGradeMapMidPointOffset: 0
@ -1413,7 +1417,7 @@ Material:
- _ShadowStrength: 1
- _ShadowStrengthMaskLOD: 0
- _ShiftBackfaceUV: 0
- _SkinFaceShadowColorPreset: 10
- _SkinFaceShadowColorPreset: 4
- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
- _SkinMaskMapInvertColor: 0
@ -1694,7 +1698,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _GlitterAtras: {r: 1, g: 1, b: 0, a: 0}
@ -1791,7 +1795,7 @@ Material:
- _ShadowBorderColor: {r: 0.87447417, g: 0.5803922, b: 0.8980392, a: 0.28627452}
- _ShadowColor: {r: 0.87074065, g: 0.867613, b: 0.9150943, a: 1}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
- _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
@ -1844,3 +1848,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: FUR 1_Copy
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m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _MATCAP_OCCLUSION
@ -19,7 +21,9 @@ Material:
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
disabledShaderPasses:
- NiloToonOutline
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -850,9 +854,9 @@ Material:
- _BumpMapApplytoFaces: 0
- _BumpMapUVIndex: 0
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- _CelShadeMidPoint: 0
- _CelShadeMidPoint: 0.2
- _CelShadeMidPointForFaceArea: -0.3
- _CelShadeSoftness: 0.05
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- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -1132,7 +1136,7 @@ Material:
- _IsSkin: 0
- _LightMaxLimit: 1
- _LightMinLimit: 0.05
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 3
- _LightingStyleFaceOverrideGroup: 0
- _LightingStyleGroup: 0
- _LitToShadowTransitionAreaHueOffset: 0.01
@ -1428,8 +1432,8 @@ Material:
- _ScreenSpaceOutlineWidthIfFace: 0
- _SelfShadowAreaHSVStrength: 1
- _SelfShadowAreaHueOffset: 0
- _SelfShadowAreaSaturationBoost: 0.34
- _SelfShadowAreaValueMul: 0.5
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- _SelfShadowAreaValueMul: 0.7
- _ShadingGradeMapApplyRange: 1
- _ShadingGradeMapInvertColor: 0
- _ShadingGradeMapMidPointOffset: 0
@ -1462,7 +1466,7 @@ Material:
- _ShadowStrength: 1
- _ShadowStrengthMaskLOD: 0
- _ShiftBackfaceUV: 0
- _SkinFaceShadowColorPreset: 10
- _SkinFaceShadowColorPreset: 4
- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
- _SkinMaskMapInvertColor: 0
@ -1749,7 +1753,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _FurRimColor: {r: 0.2578616, g: 0.2578616, b: 0.2578616, a: 1}
@ -1847,7 +1851,7 @@ Material:
- _ShadowBorderColor: {r: 1, g: 1, b: 1, a: 1}
- _ShadowColor: {r: 0.6515359, g: 0.6392157, b: 0.72156864, a: 1}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
- _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
@ -1901,3 +1905,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: FUR 2_Copy
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m_Parent: {fileID: 0}
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m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
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@ -19,7 +21,9 @@ Material:
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
disabledShaderPasses:
- NiloToonOutline
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
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@ -850,9 +854,9 @@ Material:
- _BumpMapApplytoFaces: 0
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- _CelShadeMidPoint: 0
- _CelShadeMidPoint: 0.2
- _CelShadeMidPointForFaceArea: -0.3
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- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -1132,7 +1136,7 @@ Material:
- _IsSkin: 0
- _LightMaxLimit: 1
- _LightMinLimit: 0.05
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 3
- _LightingStyleFaceOverrideGroup: 0
- _LightingStyleGroup: 0
- _LitToShadowTransitionAreaHueOffset: 0.01
@ -1428,8 +1432,8 @@ Material:
- _ScreenSpaceOutlineWidthIfFace: 0
- _SelfShadowAreaHSVStrength: 1
- _SelfShadowAreaHueOffset: 0
- _SelfShadowAreaSaturationBoost: 0.34
- _SelfShadowAreaValueMul: 0.5
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- _SelfShadowAreaValueMul: 0.7
- _ShadingGradeMapApplyRange: 1
- _ShadingGradeMapInvertColor: 0
- _ShadingGradeMapMidPointOffset: 0
@ -1462,7 +1466,7 @@ Material:
- _ShadowStrength: 1
- _ShadowStrengthMaskLOD: 0
- _ShiftBackfaceUV: 0
- _SkinFaceShadowColorPreset: 10
- _SkinFaceShadowColorPreset: 4
- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
- _SkinMaskMapInvertColor: 0
@ -1749,7 +1753,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _FurRimColor: {r: 0.2578616, g: 0.2578616, b: 0.2578616, a: 1}
@ -1847,7 +1851,7 @@ Material:
- _ShadowBorderColor: {r: 1, g: 1, b: 1, a: 1}
- _ShadowColor: {r: 0.6515359, g: 0.6392157, b: 0.72156864, a: 1}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
- _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
@ -1901,3 +1905,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
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View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Face_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
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m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
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@ -24,6 +26,7 @@ Material:
stringTagMap: {}
disabledShaderPasses:
- NiloToonOutline
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -559,9 +562,9 @@ Material:
- _BumpMapApplytoFaces: 0
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- _CelShadeMidPoint: 0
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- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -734,7 +737,7 @@ Material:
- _IndirectLightFlatten: 1
- _IsFace: 1
- _IsSkin: 1
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 3
- _LightingStyleFaceOverrideGroup: 0
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- _LitToShadowTransitionAreaHueOffset: 0.01
@ -904,8 +907,8 @@ Material:
- _ScreenSpaceOutlineWidthIfFace: 0
- _SelfShadowAreaHSVStrength: 1
- _SelfShadowAreaHueOffset: 0
- _SelfShadowAreaSaturationBoost: 0.34
- _SelfShadowAreaValueMul: 0.5
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- _SelfShadowAreaValueMul: 0.7
- _ShadingGradeMapApplyRange: 1
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- _ShadingGradeMapMidPointOffset: 0
@ -913,7 +916,7 @@ Material:
- _ShadingGradeMapRemapMinMaxSlider: 1
- _ShadingGradeMapRemapStart: 0
- _ShadingGradeMapStrength: 1
- _SkinFaceShadowColorPreset: 10
- _SkinFaceShadowColorPreset: 4
- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
- _SkinMaskMapInvertColor: 0
@ -1110,7 +1113,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 0.9, g: 0.69, b: 0, a: -0.11}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1}
@ -1163,7 +1166,7 @@ Material:
- _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
- _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
@ -1185,3 +1188,4 @@ Material:
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
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View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Matcap_1_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
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@ -21,7 +23,9 @@ Material:
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
disabledShaderPasses:
- NiloToonOutline
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m_SavedProperties:
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@ -819,9 +823,9 @@ Material:
- _BumpMapApplytoFaces: 0
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@ -1060,7 +1064,7 @@ Material:
- _IsSkin: 0
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@ -1386,8 +1390,8 @@ Material:
- _ScreenSpaceOutlineWidthIfFace: 0
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- _SelfShadowAreaValueMul: 0.5
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@ -1420,7 +1424,7 @@ Material:
- _ShadowStrength: 1
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- _SkinFaceShadowColorPreset: 10
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- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
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@ -1704,7 +1708,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
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- _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _GlitterAtras: {r: 1, g: 1, b: 0, a: 0}
@ -1802,7 +1806,7 @@ Material:
- _ShadowBorderColor: {r: 1, g: 0.76965487, b: 0.5882353, a: 1}
- _ShadowColor: {r: 1, g: 0.8956791, b: 0.5882353, a: 1}
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- _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
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- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
@ -1855,3 +1859,4 @@ Material:
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@ -9,6 +9,8 @@ Material:
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@ -21,7 +23,9 @@ Material:
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disabledShaderPasses:
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@ -836,9 +840,9 @@ Material:
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@ -1080,7 +1084,7 @@ Material:
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@ -1405,8 +1409,8 @@ Material:
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@ -1439,7 +1443,7 @@ Material:
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@ -1842,3 +1846,4 @@ Material:
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