diff --git a/Assets/ResourcesData/Background/Christmas room/Glb/Christmas room.Materials/MI_ceiling_01.mat b/Assets/ResourcesData/Background/Christmas room/Glb/Christmas room.Materials/MI_ceiling_01.mat index 0634e8d5..d3948618 100644 --- a/Assets/ResourcesData/Background/Christmas room/Glb/Christmas room.Materials/MI_ceiling_01.mat +++ b/Assets/ResourcesData/Background/Christmas room/Glb/Christmas room.Materials/MI_ceiling_01.mat @@ -208,7 +208,7 @@ Material: - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 0.5018867, g: 0.5018867, b: 0.5018867, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/00_Fur_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/00_Fur_Copy.mat index 2267ac63..d1d9d057 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/00_Fur_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/00_Fur_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: 00_Fur_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_OCCLUSION @@ -19,7 +21,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -850,9 +854,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1132,7 +1136,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1428,8 +1432,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1462,7 +1466,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1749,7 +1753,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _FurRimColor: {r: 0, g: 0, b: 0, a: 1} @@ -1847,7 +1851,7 @@ Material: - _ShadowBorderColor: {r: 0.4902923, g: 0.36391953, b: 0.5471698, a: 1} - _ShadowColor: {r: 0.8584906, g: 0.7329566, b: 0.8303714, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1901,3 +1905,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/00_Fur_earring_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/00_Fur_earring_Copy.mat index a39fd508..001d7d54 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/00_Fur_earring_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/00_Fur_earring_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: 00_Fur_earring_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_OCCLUSION @@ -19,7 +21,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -850,9 +854,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1132,7 +1136,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1428,8 +1432,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1462,7 +1466,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1749,7 +1753,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _FurRimColor: {r: 0, g: 0, b: 0, a: 1} @@ -1847,7 +1851,7 @@ Material: - _ShadowBorderColor: {r: 0.4902923, g: 0.36391953, b: 0.5471698, a: 1} - _ShadowColor: {r: 0.8584906, g: 0.7329566, b: 0.8303714, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1901,3 +1905,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/00_Gold_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/00_Gold_Copy.mat index e059b58c..2287f891 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/00_Gold_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/00_Gold_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: 00_Gold_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_OCCLUSION @@ -19,7 +21,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -834,9 +838,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1078,7 +1082,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1374,8 +1378,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1408,7 +1412,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1694,7 +1698,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1790,7 +1794,7 @@ Material: - _ShadowBorderColor: {r: 1, g: 0.09999997, b: 0, a: 1} - _ShadowColor: {r: 0.82, g: 0.76, b: 0.85, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1844,3 +1848,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/1. Dress_A_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/1. Dress_A_Copy.mat index 2675fc8c..554e7ce0 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/1. Dress_A_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/1. Dress_A_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: 1. Dress_A_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_OCCLUSION @@ -20,7 +22,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -835,9 +839,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1079,7 +1083,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1375,8 +1379,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1409,7 +1413,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1695,7 +1699,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1791,7 +1795,7 @@ Material: - _ShadowBorderColor: {r: 1, g: 1, b: 1, a: 1} - _ShadowColor: {r: 0.6515359, g: 0.6392157, b: 0.72156864, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1845,3 +1849,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/2. Shoes + Harness_A_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/2. Shoes + Harness_A_Copy.mat index a230a794..0a5afd37 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/2. Shoes + Harness_A_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/2. Shoes + Harness_A_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: 2. Shoes + Harness_A_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_OCCLUSION @@ -20,7 +22,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -835,9 +839,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1079,7 +1083,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1375,8 +1379,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1409,7 +1413,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1695,7 +1699,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1791,7 +1795,7 @@ Material: - _ShadowBorderColor: {r: 1, g: 1, b: 1, a: 1} - _ShadowColor: {r: 0.6515359, g: 0.6392157, b: 0.72156864, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1845,3 +1849,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/3. Sock + Dress Neck_A_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/3. Sock + Dress Neck_A_Copy.mat index 74c93a03..53aea42d 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/3. Sock + Dress Neck_A_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/3. Sock + Dress Neck_A_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: 3. Sock + Dress Neck_A_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _EMISSION @@ -21,7 +23,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2499 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -836,9 +840,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1080,7 +1084,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1376,8 +1380,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1410,7 +1414,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1696,7 +1700,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1792,7 +1796,7 @@ Material: - _ShadowBorderColor: {r: 1, g: 1, b: 1, a: 1} - _ShadowColor: {r: 0.6515359, g: 0.6392157, b: 0.72156864, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1846,3 +1850,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/4.Hat_A_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/4.Hat_A_Copy.mat index a7c19fda..fc62c312 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/4.Hat_A_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/4.Hat_A_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: 4.Hat_A_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _ISFACE @@ -21,7 +23,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -836,9 +840,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1080,7 +1084,7 @@ Material: - _IsSkin: 1 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1376,8 +1380,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1410,7 +1414,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1696,7 +1700,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1792,7 +1796,7 @@ Material: - _ShadowBorderColor: {r: 1, g: 1, b: 1, a: 1} - _ShadowColor: {r: 0.6515359, g: 0.6392157, b: 0.72156864, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1846,3 +1850,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/A_Red_acc 2_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/A_Red_acc 2_Copy.mat index b80399ee..6d03aa15 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/A_Red_acc 2_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/A_Red_acc 2_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: A_Red_acc 2_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_OCCLUSION @@ -20,7 +22,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -835,9 +839,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1079,7 +1083,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1375,8 +1379,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1409,7 +1413,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1695,7 +1699,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1791,7 +1795,7 @@ Material: - _ShadowBorderColor: {r: 0.5490196, g: 0.36470586, b: 0.37041232, a: 1} - _ShadowColor: {r: 0.8584906, g: 0.7329566, b: 0.8303714, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1845,3 +1849,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/A_Red_acc_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/A_Red_acc_Copy.mat index dcd29d62..6d384d5a 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/A_Red_acc_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/A_Red_acc_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: A_Red_acc_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_OCCLUSION @@ -20,7 +22,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -835,9 +839,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1079,7 +1083,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1375,8 +1379,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1409,7 +1413,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1695,7 +1699,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1791,7 +1795,7 @@ Material: - _ShadowBorderColor: {r: 0.5490196, g: 0.36470586, b: 0.37041232, a: 1} - _ShadowColor: {r: 0.8584906, g: 0.7329566, b: 0.8303714, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1845,3 +1849,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/A_Red_dress_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/A_Red_dress_Copy.mat index 028fac7d..fc32fb17 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/A_Red_dress_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/A_Red_dress_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: A_Red_dress_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_OCCLUSION @@ -20,7 +22,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -835,9 +839,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1079,7 +1083,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1375,8 +1379,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1409,7 +1413,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1695,7 +1699,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1791,7 +1795,7 @@ Material: - _ShadowBorderColor: {r: 0.54901963, g: 0.3647059, b: 0.37041235, a: 1} - _ShadowColor: {r: 0.8584906, g: 0.7329566, b: 0.8303714, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1845,3 +1849,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Black_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Black_Copy.mat index 51e66ffa..38cd6bb0 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Black_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Black_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Black_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _BASEMAP_STACKING_LAYER1 - _BASEMAP_STACKING_LAYER2 @@ -21,7 +23,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -836,9 +840,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1.6 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1080,7 +1084,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1405,8 +1409,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1439,7 +1443,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1725,7 +1729,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1822,7 +1826,7 @@ Material: - _ShadowBorderColor: {r: 0.6142866, g: 0.5803922, b: 0.8980392, a: 0.28627452} - _ShadowColor: {r: 0.5768734, g: 0.5727127, b: 0.6226415, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1876,3 +1880,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Body_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Body_Copy.mat index e2454da3..ae55958e 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Body_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Body_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Body_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_ADD @@ -22,6 +24,7 @@ Material: stringTagMap: {} disabledShaderPasses: - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -557,9 +560,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -732,7 +735,7 @@ Material: - _IndirectLightFlatten: 1 - _IsFace: 0 - _IsSkin: 1 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -902,8 +905,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -911,7 +914,7 @@ Material: - _ShadingGradeMapRemapMinMaxSlider: 1 - _ShadingGradeMapRemapStart: 0 - _ShadingGradeMapStrength: 1 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1108,7 +1111,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} @@ -1161,7 +1164,7 @@ Material: - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1183,3 +1186,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Donut twintail_Gray_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Donut twintail_Gray_Copy.mat index c831dafb..6cc627fe 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Donut twintail_Gray_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Donut twintail_Gray_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Donut twintail_Gray_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _BASEMAP_STACKING_LAYER1 - _BASEMAP_STACKING_LAYER2 @@ -21,7 +23,9 @@ Material: m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -819,9 +823,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1.6 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1057,7 +1061,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1379,8 +1383,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1413,7 +1417,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1694,7 +1698,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1791,7 +1795,7 @@ Material: - _ShadowBorderColor: {r: 0.87447417, g: 0.5803922, b: 0.8980392, a: 0.28627452} - _ShadowColor: {r: 0.87074065, g: 0.867613, b: 0.9150943, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} @@ -1844,3 +1848,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/FUR 1_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/FUR 1_Copy.mat index 0e4f4b6f..fa13fb84 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/FUR 1_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/FUR 1_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: FUR 1_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_OCCLUSION @@ -19,7 +21,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -850,9 +854,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1132,7 +1136,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1428,8 +1432,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1462,7 +1466,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1749,7 +1753,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _FurRimColor: {r: 0.2578616, g: 0.2578616, b: 0.2578616, a: 1} @@ -1847,7 +1851,7 @@ Material: - _ShadowBorderColor: {r: 1, g: 1, b: 1, a: 1} - _ShadowColor: {r: 0.6515359, g: 0.6392157, b: 0.72156864, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1901,3 +1905,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/FUR 2_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/FUR 2_Copy.mat index 36c1ab09..2afd438e 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/FUR 2_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/FUR 2_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: FUR 2_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_OCCLUSION @@ -19,7 +21,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -850,9 +854,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1132,7 +1136,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1428,8 +1432,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1462,7 +1466,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1749,7 +1753,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _FurRimColor: {r: 0.2578616, g: 0.2578616, b: 0.2578616, a: 1} @@ -1847,7 +1851,7 @@ Material: - _ShadowBorderColor: {r: 1, g: 1, b: 1, a: 1} - _ShadowColor: {r: 0.6515359, g: 0.6392157, b: 0.72156864, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1901,3 +1905,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Face_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Face_Copy.mat index 8b3c2512..a3e645a9 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Face_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Face_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Face_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _FACE_MASK_ON @@ -24,6 +26,7 @@ Material: stringTagMap: {} disabledShaderPasses: - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -559,9 +562,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -734,7 +737,7 @@ Material: - _IndirectLightFlatten: 1 - _IsFace: 1 - _IsSkin: 1 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -904,8 +907,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -913,7 +916,7 @@ Material: - _ShadingGradeMapRemapMinMaxSlider: 1 - _ShadingGradeMapRemapStart: 0 - _ShadingGradeMapStrength: 1 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1110,7 +1113,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 0.9, g: 0.69, b: 0, a: -0.11} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} @@ -1163,7 +1166,7 @@ Material: - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1185,3 +1188,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Matcap_1_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Matcap_1_Copy.mat index 28830cb3..d7f9a641 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Matcap_1_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Matcap_1_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Matcap_1_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_ADD @@ -21,7 +23,9 @@ Material: m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -819,9 +823,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1060,7 +1064,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1386,8 +1390,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1420,7 +1424,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1704,7 +1708,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1802,7 +1806,7 @@ Material: - _ShadowBorderColor: {r: 1, g: 0.76965487, b: 0.5882353, a: 1} - _ShadowColor: {r: 1, g: 0.8956791, b: 0.5882353, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} @@ -1855,3 +1859,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/RACE 1_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/RACE 1_Copy.mat index 078ed8b9..7f6a6da1 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/RACE 1_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/RACE 1_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: RACE 1_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHATEST_ON - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS @@ -21,7 +23,9 @@ Material: m_DoubleSidedGI: 1 m_CustomRenderQueue: 2499 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -836,9 +840,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1080,7 +1084,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1405,8 +1409,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1439,7 +1443,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1725,7 +1729,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1822,7 +1826,7 @@ Material: - _ShadowBorderColor: {r: 1, g: 1, b: 1, a: 1} - _ShadowColor: {r: 0.6515359, g: 0.6392157, b: 0.72156864, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} @@ -1876,3 +1880,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Red_Copy.mat b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Red_Copy.mat index 1bc62217..5486686e 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Red_Copy.mat +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/Materials/Red_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Red_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_OCCLUSION @@ -19,7 +21,9 @@ Material: m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -817,9 +821,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1055,7 +1059,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1377,8 +1381,8 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.34 - - _SelfShadowAreaValueMul: 0.5 + - _SelfShadowAreaSaturationBoost: 0 + - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 @@ -1411,7 +1415,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 10 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1692,7 +1696,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 0.8980393, g: 0.6313726, b: 0.6784314, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1789,7 +1793,7 @@ Material: - _ShadowBorderColor: {r: 0.87447417, g: 0.5803921, b: 0.8980392, a: 0.28627452} - _ShadowColor: {r: 0.99056596, g: 0.8924439, b: 0.92084765, a: 0.5568628} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 0.8962264, g: 0.629895, b: 0.67689466, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} @@ -1842,3 +1846,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/치요_251219_크리스마스_01_Biped.fbx.meta b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/치요_251219_크리스마스_01_Biped.fbx.meta index 957b245a..39930714 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/치요_251219_크리스마스_01_Biped.fbx.meta +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/치요_251219_크리스마스_01_Biped.fbx.meta @@ -1,7 +1,9 @@ fileFormatVersion: 2 guid: 5fc00bf54864d3546bdc1552f0b05403 +labels: +- NiloToonBakeSmoothNormalTSIntoUV8 ModelImporter: - serializedVersion: 21300 + serializedVersion: 24200 internalIDToNameTable: [] externalObjects: - first: @@ -111,8 +113,6 @@ ModelImporter: optimizeGameObjects: 0 removeConstantScaleCurves: 1 motionNodeName: - rigImportErrors: - rigImportWarnings: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: @@ -135,6 +135,7 @@ ModelImporter: addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 + importPhysicalCameras: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 @@ -152,6 +153,9 @@ ModelImporter: maxBonesPerVertex: 4 minBoneWeight: 0.001 optimizeBones: 1 + generateMeshLods: 0 + meshLodGenerationFlags: 0 + maximumMeshLod: -1 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 @@ -162,6 +166,7 @@ ModelImporter: secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 + strictVertexDataChecks: 0 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 @@ -3077,6 +3082,7 @@ ModelImporter: humanoidOversampling: 1 avatarSetup: 1 addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 0 remapMaterialsIfMaterialImportModeIsNone: 0 additionalBone: 0 userData: diff --git a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/치요_251219_크리스마스_01_Biped_Edit.prefab b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/치요_251219_크리스마스_01_Biped_Edit.prefab index a52ee1f4..55d80e08 100644 --- a/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/치요_251219_크리스마스_01_Biped_Edit.prefab +++ b/Assets/ResourcesData/Character/@003_치요/Avatar/치요_251219_크리스마스/치요_251219_크리스마스_01_Biped_Edit.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:deb700c6a8afb490720ec0969989ffc7178761519e6d4ede8a0d806551094b99 -size 362147 +oid sha256:42e78448b3a590f9aa56b771e43dd057c3813e9cc75c59774a748e674769375a +size 384345 diff --git a/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/Materials/1.White 22_Copy.mat b/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/Materials/1.White 22_Copy.mat index 6ea6e4c2..f96278c3 100644 --- a/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/Materials/1.White 22_Copy.mat +++ b/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/Materials/1.White 22_Copy.mat @@ -1069,7 +1069,7 @@ Material: - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - - _BaseColor: {r: 0.93710685, g: 0.93710685, b: 0.93710685, a: 1} + - _BaseColor: {r: 0.87169814, g: 0.87169814, b: 0.87169814, a: 1} - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} @@ -1167,7 +1167,7 @@ Material: - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _FurRimColor: {r: 0, g: 0, b: 0, a: 1} - - _FurVector: {r: 0, g: 0, b: 1, a: 0.006} + - _FurVector: {r: 0, g: 0, b: 1, a: 0.008} - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} diff --git a/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/Materials/Ash Veil Lilac 1_Copy.mat b/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/Materials/Ash Veil Lilac 1_Copy.mat index b2a1b7f5..ec621f44 100644 --- a/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/Materials/Ash Veil Lilac 1_Copy.mat +++ b/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/Materials/Ash Veil Lilac 1_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Ash Veil Lilac 1_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _BASEMAP_STACKING_LAYER1 - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS @@ -52,6 +54,7 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -1617,7 +1620,7 @@ Material: - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BackfaceColor: {r: 0.18447351, g: 0.1912002, b: 0.23073846, a: 0.765} - _BacklightColor: {r: 0.7454045, g: 0.49102074, b: 0.38642782, a: 1} - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1} - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} @@ -1877,3 +1880,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/Materials/Ash Veil Lilac_Copy.mat b/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/Materials/Ash Veil Lilac_Copy.mat index 814412ca..e7028817 100644 --- a/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/Materials/Ash Veil Lilac_Copy.mat +++ b/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/Materials/Ash Veil Lilac_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Ash Veil Lilac_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHAOVERRIDEMAP - _BASEMAP_STACKING_LAYER1 @@ -53,6 +55,7 @@ Material: m_CustomRenderQueue: 2470 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -1618,7 +1621,7 @@ Material: - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BackfaceColor: {r: 0.18447351, g: 0.1912002, b: 0.23073846, a: 0.765} - _BacklightColor: {r: 0.7454045, g: 0.49102074, b: 0.38642782, a: 1} - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1} - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} @@ -1878,3 +1881,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/김마늘_251223_산타_01_Biped_Edit.prefab b/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/김마늘_251223_산타_01_Biped_Edit.prefab index 6b910a78..f5f9563f 100644 --- a/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/김마늘_251223_산타_01_Biped_Edit.prefab +++ b/Assets/ResourcesData/Character/@004_김마늘/Avatar/김마늘_251223_산타/김마늘_251223_산타_01_Biped_Edit.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6570f75ec3726e8306ea841b060c8cbacfacec0be9735a876fa7cab4dfddbe97 -size 402758 +oid sha256:e9757dd65c03361a9fdef442fd7814989f193daeb9ae0bfe3177ef3f8c461f5f +size 410873 diff --git a/Assets/ResourcesData/Character/@040_최또/Avatar/최또_251201_라이브방송/속바지/Misepan_V2/Material/Black.mat b/Assets/ResourcesData/Character/@040_최또/Avatar/최또_251201_라이브방송/속바지/Misepan_V2/Material/Black.mat index bc27e3c1..39850155 100644 --- a/Assets/ResourcesData/Character/@040_최또/Avatar/최또_251201_라이브방송/속바지/Misepan_V2/Material/Black.mat +++ b/Assets/ResourcesData/Character/@040_최또/Avatar/최또_251201_라이브방송/속바지/Misepan_V2/Material/Black.mat @@ -21,7 +21,8 @@ Material: m_DoubleSidedGI: 0 m_CustomRenderQueue: 2000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -816,9 +817,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.2 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.2 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -1054,7 +1055,7 @@ Material: - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 3 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -1341,7 +1342,7 @@ Material: - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaSaturationBoost: 0 - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 @@ -1375,7 +1376,7 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _SkinFaceShadowColorPreset: 0 + - _SkinFaceShadowColorPreset: 4 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -1658,7 +1659,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.925, b: 0.925, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} @@ -1753,7 +1754,7 @@ Material: - _ShadowBorderColor: {r: 0.21698111, g: 0.21698111, b: 0.21698111, a: 1} - _ShadowColor: {r: 0.745283, g: 0.745283, b: 0.745283, a: 1} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/ResourcesData/Etc/Prop/250504_mic/Black.mat b/Assets/ResourcesData/Etc/Prop/250504_mic/Black.mat index 5e02725a..47f9da2b 100644 --- a/Assets/ResourcesData/Etc/Prop/250504_mic/Black.mat +++ b/Assets/ResourcesData/Etc/Prop/250504_mic/Black.mat @@ -8,17 +8,20 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Black - m_Shader: {fileID: 4800000, guid: df12117ecd77c31469c224178886498e, type: 3} + m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS + - _RECEIVE_URP_SHADOW m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -27,6 +30,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _AlphaOverrideTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _AnisotropyScaleMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -59,6 +66,86 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Bump2ndMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -71,6 +158,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _CharacterAreaColorFillTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightAndShadowWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -91,10 +190,30 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DitherTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Emission2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -107,6 +226,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -119,6 +242,42 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _GlitterColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -127,6 +286,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Main2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -183,6 +346,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -191,6 +370,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -199,6 +386,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -207,6 +398,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineVectorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -215,10 +410,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ReflectionColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -235,6 +478,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Shadow2ndColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -259,17 +514,84 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SmoothnessTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 + - _AlphaClip: 0 - _AlphaMaskMode: 0 - _AlphaMaskScale: 1 - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 - _Anisotropy2MatCap: 0 - _Anisotropy2MatCap2nd: 0 @@ -285,6 +607,11 @@ Material: - _AnisotropyShiftNoiseScale: 0 - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 0 - _ApplySpecular: 1 - _ApplySpecularFA: 1 @@ -301,6 +628,7 @@ Material: - _AudioLinkMask_UVMode: 0 - _AudioLinkUVMode: 1 - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 - _BackfaceForceShadow: 0 - _BacklightBackfaceMask: 1 - _BacklightBlur: 0.05 @@ -310,6 +638,158 @@ Material: - _BacklightNormalStrength: 1 - _BacklightReceiveShadow: 1 - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 - _BeforeExposureLimit: 10000 - _BitKey0: 0 - _BitKey1: 0 @@ -343,26 +823,102 @@ Material: - _BitKey7: 0 - _BitKey8: 0 - _BitKey9: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BlendOp: 0 - _BlendOpAlpha: 0 - _BlendOpAlphaFA: 4 - _BlendOpFA: 4 - _Bump2ndMap_UVMode: 0 - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 - _DitherMaxValue: 255 - _DstBlend: 0 - - _DstBlendAlpha: 10 + - _DstBlendAlpha: 0 - _DstBlendAlphaFA: 1 - _DstBlendFA: 1 - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 - _Emission2ndBlend: 1 - _Emission2ndBlendMode: 1 - _Emission2ndFluorescence: 0 @@ -371,15 +927,88 @@ Material: - _Emission2ndMap_UVMode: 0 - _Emission2ndParallaxDepth: 0 - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 - _EmissionBlend: 1 - _EmissionBlendMode: 1 - _EmissionFluorescence: 0 - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 - _EmissionParallaxDepth: 0 - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 - _GSAAStrength: 0 - _GlitterAngleRandomize: 0 - _GlitterApplyShape: 0 @@ -398,6 +1027,18 @@ Material: - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IDMask1: 0 - _IDMask2: 0 - _IDMask3: 0 @@ -426,10 +1067,21 @@ Material: - _IDMaskPrior6: 0 - _IDMaskPrior7: 0 - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 - _Main2ndDissolveNoiseStrength: 0.1 - _Main2ndEnableLighting: 1 - _Main2ndTexAlphaMode: 0 @@ -459,6 +1111,10 @@ Material: - _Main3rdTex_Cull: 0 - _Main3rdTex_UVMode: 0 - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCap2ndApplyTransparency: 1 - _MatCap2ndBackfaceMask: 0 - _MatCap2ndBlend: 1 @@ -473,6 +1129,25 @@ Material: - _MatCap2ndShadowMask: 0 - _MatCap2ndVRParallaxStrength: 1 - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 - _MatCapApplyTransparency: 1 - _MatCapBackfaceMask: 0 - _MatCapBlend: 1 @@ -483,6 +1158,17 @@ Material: - _MatCapLod: 0 - _MatCapMainStrength: 0 - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 - _MatCapPerspective: 1 - _MatCapShadowMask: 0 - _MatCapVRParallaxStrength: 1 @@ -490,10 +1176,28 @@ Material: - _Metallic: 0.462 - _Mode: 0 - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 - _OcclusionStrength: 1 - _OffsetFactor: 0 - _OffsetUnits: 0 - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 - _OutlineBlendOp: 0 - _OutlineBlendOpAlpha: 0 - _OutlineBlendOpAlphaFA: 4 @@ -525,22 +1229,106 @@ Material: - _OutlineStencilRef: 0 - _OutlineStencilWriteMask: 255 - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - _OutlineWidth: 0.08 + - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 - _OutlineZTest: 2 - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 - _Parallax: 0.02 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 - _Reflectance: 0.04 - _ReflectionApplyTransparency: 1 - _ReflectionBlendMode: 1 - _ReflectionCubeEnableLighting: 1 - _ReflectionCubeOverride: 0 - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 - _RimApplyTransparency: 1 - _RimBackfaceMask: 1 - _RimBlendMode: 1 @@ -561,6 +1349,30 @@ Material: - _RimShadeNormalStrength: 1 - _RimShadowMask: 0.5 - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 - _Shadow2ndBlur: 0.1 - _Shadow2ndBorder: 0.15 - _Shadow2ndNormalStrength: 1 @@ -586,25 +1398,60 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _Smoothness: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 - _SpecularBlur: 0 - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _SrcBlendAlphaFA: 0 - _SrcBlendFA: 1 - _StencilComp: 8 - _StencilFail: 0 + - _StencilGroup: 0 - _StencilPass: 0 + - _StencilPreset: 0 - _StencilReadMask: 255 - _StencilRef: 0 - _StencilWriteMask: 255 - _StencilZFail: 0 - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 - _TessEdge: 10 - _TessFactorMax: 3 - _TessShrink: 0 @@ -629,30 +1476,80 @@ Material: - _UDIMDiscardRow3_2: 0 - _UDIMDiscardRow3_3: 0 - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 - _UseAnisotropy: 0 - _UseAudioLink: 0 - _UseBacklight: 0 - _UseBump2ndMap: 0 - _UseBumpMap: 0 - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 - _UseDither: 0 - _UseEmission: 0 - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 - _UseMain2ndTex: 0 - _UseMain3rdTex: 0 - _UseMatCap: 0 - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 - _UsePOM: 0 - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 - _UseReflection: 0 - _UseRim: 0 - _UseRimShade: 0 + - _UseShadingGradeMap: 0 - _UseShadow: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - _e2gai: 2 @@ -663,6 +1560,7 @@ Material: - _lilShadowCasterBias: 0 - _lilToonVersion: 45 m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} @@ -671,12 +1569,80 @@ Material: - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} - - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 0, g: 0, b: 0, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 0, g: 0, b: 0, a: 1} - _Color2nd: {r: 1, g: 1, b: 1, a: 1} - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -684,6 +1650,9 @@ Material: - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} @@ -691,13 +1660,44 @@ Material: - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} - _Keys: {r: 0, g: 0, b: 0, a: 0} - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -718,23 +1718,87 @@ Material: - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} - _RimColor: {r: 0.65999997, g: 0.5, b: 0.47999996, a: 1} - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _Shadow2ndColor: {r: 0.68, g: 0.65999997, b: 0.78999996, a: 1} - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} - _ShadowBorderColor: {r: 1, g: 0.09999997, b: 0, a: 1} - _ShadowColor: {r: 0.82, g: 0.76, b: 0.85, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _e2ga0: {r: 1, g: 0, b: 0, a: 0} - _e2ga1: {r: 1, g: 0, b: 0, a: 1} - _e2ga2: {r: 1, g: 0, b: 0, a: 0} @@ -769,3 +1833,16 @@ Material: - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &1790288178297811582 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion + version: 10 diff --git a/Assets/ResourcesData/Etc/Prop/250504_mic/Mic.fbx.meta b/Assets/ResourcesData/Etc/Prop/250504_mic/Mic.fbx.meta index 25e25728..8306538c 100644 --- a/Assets/ResourcesData/Etc/Prop/250504_mic/Mic.fbx.meta +++ b/Assets/ResourcesData/Etc/Prop/250504_mic/Mic.fbx.meta @@ -1,5 +1,7 @@ fileFormatVersion: 2 guid: 6fe3e7d9282afe74aa12a6218c9446bb +labels: +- NiloToonBakeSmoothNormalTSIntoUV8 ModelImporter: serializedVersion: 24200 internalIDToNameTable: [] diff --git a/Assets/ResourcesData/Etc/Prop/250504_mic/Mic.mat b/Assets/ResourcesData/Etc/Prop/250504_mic/Mic.mat index 92dc6ca1..c0d0c98a 100644 --- a/Assets/ResourcesData/Etc/Prop/250504_mic/Mic.mat +++ b/Assets/ResourcesData/Etc/Prop/250504_mic/Mic.mat @@ -8,18 +8,20 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Mic - m_Shader: {fileID: 4800000, guid: df12117ecd77c31469c224178886498e, type: 3} + m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: - - _NORMALMAP + m_ValidKeywords: + - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS + - _RECEIVE_URP_SHADOW + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -28,6 +30,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _AlphaOverrideTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _AnisotropyScaleMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -57,6 +63,86 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BaseMap: + m_Texture: {fileID: 2800000, guid: 6d09c66c1b0f7ba4cbd2b5e967c47764, type: 3} + m_Scale: {x: 1.5, y: 1.5} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9Tex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} @@ -72,10 +158,22 @@ Material: m_Texture: {fileID: 2800000, guid: a3fd00bc2586a2a49aa12ac37b7c4933, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: + - _CharacterAreaColorFillTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DepthTexRimLightAndShadowWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 0.6666667, y: 0.6666667} + m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -92,10 +190,30 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DitherTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Emission2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -108,6 +226,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -120,6 +242,42 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1.5, y: 1.5} m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _GlitterColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -128,6 +286,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Main2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -184,6 +346,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -192,6 +370,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -200,6 +386,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -208,6 +398,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineVectorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -216,10 +410,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ReflectionColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -236,6 +478,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Shadow2ndColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -260,17 +514,84 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SmoothnessTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 + - _AlphaClip: 0 - _AlphaMaskMode: 0 - _AlphaMaskScale: 1 - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 - _Anisotropy2MatCap: 0 - _Anisotropy2MatCap2nd: 0 @@ -286,6 +607,11 @@ Material: - _AnisotropyShiftNoiseScale: 0 - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 0 - _ApplySpecular: 1 - _ApplySpecularFA: 1 @@ -302,6 +628,7 @@ Material: - _AudioLinkMask_UVMode: 0 - _AudioLinkUVMode: 1 - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 - _BackfaceForceShadow: 0 - _BacklightBackfaceMask: 1 - _BacklightBlur: 0.05 @@ -311,6 +638,158 @@ Material: - _BacklightNormalStrength: 1 - _BacklightReceiveShadow: 1 - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 - _BeforeExposureLimit: 10000 - _BitKey0: 0 - _BitKey1: 0 @@ -344,26 +823,102 @@ Material: - _BitKey7: 0 - _BitKey8: 0 - _BitKey9: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BlendOp: 0 - _BlendOpAlpha: 0 - _BlendOpAlphaFA: 4 - _BlendOpFA: 4 - _Bump2ndMap_UVMode: 0 - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 - _DitherMaxValue: 255 - _DstBlend: 0 - - _DstBlendAlpha: 10 + - _DstBlendAlpha: 0 - _DstBlendAlphaFA: 1 - _DstBlendFA: 1 - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 - _Emission2ndBlend: 1 - _Emission2ndBlendMode: 1 - _Emission2ndFluorescence: 0 @@ -372,15 +927,88 @@ Material: - _Emission2ndMap_UVMode: 0 - _Emission2ndParallaxDepth: 0 - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 - _EmissionBlend: 1 - _EmissionBlendMode: 1 - _EmissionFluorescence: 0 - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 - _EmissionParallaxDepth: 0 - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 - _GSAAStrength: 0 - _GlitterAngleRandomize: 0 - _GlitterApplyShape: 0 @@ -399,6 +1027,18 @@ Material: - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IDMask1: 0 - _IDMask2: 0 - _IDMask3: 0 @@ -427,10 +1067,21 @@ Material: - _IDMaskPrior6: 0 - _IDMaskPrior7: 0 - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 - _Main2ndDissolveNoiseStrength: 0.1 - _Main2ndEnableLighting: 1 - _Main2ndTexAlphaMode: 0 @@ -460,6 +1111,10 @@ Material: - _Main3rdTex_Cull: 0 - _Main3rdTex_UVMode: 0 - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCap2ndApplyTransparency: 1 - _MatCap2ndBackfaceMask: 0 - _MatCap2ndBlend: 1 @@ -474,6 +1129,25 @@ Material: - _MatCap2ndShadowMask: 0 - _MatCap2ndVRParallaxStrength: 1 - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 - _MatCapApplyTransparency: 1 - _MatCapBackfaceMask: 0 - _MatCapBlend: 1 @@ -484,6 +1158,17 @@ Material: - _MatCapLod: 0 - _MatCapMainStrength: 0 - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 - _MatCapPerspective: 1 - _MatCapShadowMask: 0 - _MatCapVRParallaxStrength: 1 @@ -491,10 +1176,28 @@ Material: - _Metallic: 1 - _Mode: 0 - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 - _OcclusionStrength: 1 - _OffsetFactor: 0 - _OffsetUnits: 0 - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 - _OutlineBlendOp: 0 - _OutlineBlendOpAlpha: 0 - _OutlineBlendOpAlphaFA: 4 @@ -526,22 +1229,106 @@ Material: - _OutlineStencilRef: 0 - _OutlineStencilWriteMask: 255 - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - _OutlineWidth: 0.08 + - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 - _OutlineZTest: 2 - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 - _Parallax: 0.02 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 - _Reflectance: 0.04 - _ReflectionApplyTransparency: 1 - _ReflectionBlendMode: 1 - _ReflectionCubeEnableLighting: 1 - _ReflectionCubeOverride: 0 - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 - _RimApplyTransparency: 1 - _RimBackfaceMask: 1 - _RimBlendMode: 1 @@ -562,6 +1349,30 @@ Material: - _RimShadeNormalStrength: 1 - _RimShadowMask: 0.5 - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 - _Shadow2ndBlur: 0.1 - _Shadow2ndBorder: 0.15 - _Shadow2ndNormalStrength: 1 @@ -587,25 +1398,60 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 - - _Smoothness: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 - _SpecularBlur: 0 - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _SrcBlendAlphaFA: 0 - _SrcBlendFA: 1 - _StencilComp: 8 - _StencilFail: 0 + - _StencilGroup: 0 - _StencilPass: 0 + - _StencilPreset: 0 - _StencilReadMask: 255 - _StencilRef: 0 - _StencilWriteMask: 255 - _StencilZFail: 0 - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 - _TessEdge: 10 - _TessFactorMax: 3 - _TessShrink: 0 @@ -630,30 +1476,80 @@ Material: - _UDIMDiscardRow3_2: 0 - _UDIMDiscardRow3_3: 0 - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 - _UseAnisotropy: 0 - _UseAudioLink: 0 - _UseBacklight: 0 - _UseBump2ndMap: 0 - _UseBumpMap: 0 - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 - _UseDither: 0 - _UseEmission: 0 - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 - _UseMain2ndTex: 0 - _UseMain3rdTex: 0 - _UseMatCap: 0 - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 - _UsePOM: 0 - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 - _UseReflection: 0 - _UseRim: 0 - _UseRimShade: 0 + - _UseShadingGradeMap: 0 - _UseShadow: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - _e2gai: 2 @@ -664,6 +1560,7 @@ Material: - _lilShadowCasterBias: 0 - _lilToonVersion: 45 m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} @@ -672,12 +1569,80 @@ Material: - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color2nd: {r: 1, g: 1, b: 1, a: 1} - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -685,6 +1650,9 @@ Material: - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} @@ -692,13 +1660,44 @@ Material: - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} - _Keys: {r: 0, g: 0, b: 0, a: 0} - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -719,23 +1718,87 @@ Material: - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} - _RimColor: {r: 0.65999997, g: 0.5, b: 0.47999996, a: 1} - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _Shadow2ndColor: {r: 0.68, g: 0.65999997, b: 0.78999996, a: 1} - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} - _ShadowBorderColor: {r: 1, g: 0.09999997, b: 0, a: 1} - _ShadowColor: {r: 0.82, g: 0.76, b: 0.85, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _e2ga0: {r: 1, g: 0, b: 0, a: 0} - _e2ga1: {r: 1, g: 0, b: 0, a: 1} - _e2ga2: {r: 1, g: 0, b: 0, a: 0} @@ -770,3 +1833,16 @@ Material: - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &1556698294970654152 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion + version: 10 diff --git a/Assets/ResourcesData/Etc/Prop/250504_mic/metal.mat b/Assets/ResourcesData/Etc/Prop/250504_mic/metal.mat index 966263e6..594a9af2 100644 --- a/Assets/ResourcesData/Etc/Prop/250504_mic/metal.mat +++ b/Assets/ResourcesData/Etc/Prop/250504_mic/metal.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7694257830590257739 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,17 +21,20 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: metal - m_Shader: {fileID: 4800000, guid: df12117ecd77c31469c224178886498e, type: 3} + m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS + - _RECEIVE_URP_SHADOW m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -27,6 +43,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _AlphaOverrideTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _AnisotropyScaleMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -59,6 +79,86 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Bump2ndMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -71,6 +171,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _CharacterAreaColorFillTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightAndShadowWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -91,10 +203,30 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DitherTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Emission2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -107,6 +239,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -119,6 +255,42 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _GlitterColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -127,6 +299,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Main2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -183,6 +359,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -191,6 +383,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -199,6 +399,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -207,6 +411,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineVectorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -215,10 +423,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ReflectionColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -235,6 +491,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Shadow2ndColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -259,17 +527,84 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SmoothnessTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 + - _AlphaClip: 0 - _AlphaMaskMode: 0 - _AlphaMaskScale: 1 - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 - _Anisotropy2MatCap: 0 - _Anisotropy2MatCap2nd: 0 @@ -285,6 +620,11 @@ Material: - _AnisotropyShiftNoiseScale: 0 - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 0 - _ApplySpecular: 1 - _ApplySpecularFA: 1 @@ -301,6 +641,7 @@ Material: - _AudioLinkMask_UVMode: 0 - _AudioLinkUVMode: 1 - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 - _BackfaceForceShadow: 0 - _BacklightBackfaceMask: 1 - _BacklightBlur: 0.05 @@ -310,6 +651,158 @@ Material: - _BacklightNormalStrength: 1 - _BacklightReceiveShadow: 1 - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 - _BeforeExposureLimit: 10000 - _BitKey0: 0 - _BitKey1: 0 @@ -343,26 +836,102 @@ Material: - _BitKey7: 0 - _BitKey8: 0 - _BitKey9: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BlendOp: 0 - _BlendOpAlpha: 0 - _BlendOpAlphaFA: 4 - _BlendOpFA: 4 - _Bump2ndMap_UVMode: 0 - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 - _DitherMaxValue: 255 - _DstBlend: 0 - - _DstBlendAlpha: 10 + - _DstBlendAlpha: 0 - _DstBlendAlphaFA: 1 - _DstBlendFA: 1 - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 - _Emission2ndBlend: 1 - _Emission2ndBlendMode: 1 - _Emission2ndFluorescence: 0 @@ -371,15 +940,88 @@ Material: - _Emission2ndMap_UVMode: 0 - _Emission2ndParallaxDepth: 0 - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 - _EmissionBlend: 1 - _EmissionBlendMode: 1 - _EmissionFluorescence: 0 - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 - _EmissionParallaxDepth: 0 - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 - _GSAAStrength: 0 - _GlitterAngleRandomize: 0 - _GlitterApplyShape: 0 @@ -398,6 +1040,18 @@ Material: - _GlossMapScale: 1 - _Glossiness: 1 - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IDMask1: 0 - _IDMask2: 0 - _IDMask3: 0 @@ -426,10 +1080,21 @@ Material: - _IDMaskPrior6: 0 - _IDMaskPrior7: 0 - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 - _Main2ndDissolveNoiseStrength: 0.1 - _Main2ndEnableLighting: 1 - _Main2ndTexAlphaMode: 0 @@ -459,6 +1124,10 @@ Material: - _Main3rdTex_Cull: 0 - _Main3rdTex_UVMode: 0 - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCap2ndApplyTransparency: 1 - _MatCap2ndBackfaceMask: 0 - _MatCap2ndBlend: 1 @@ -473,6 +1142,25 @@ Material: - _MatCap2ndShadowMask: 0 - _MatCap2ndVRParallaxStrength: 1 - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 - _MatCapApplyTransparency: 1 - _MatCapBackfaceMask: 0 - _MatCapBlend: 1 @@ -483,6 +1171,17 @@ Material: - _MatCapLod: 0 - _MatCapMainStrength: 0 - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 - _MatCapPerspective: 1 - _MatCapShadowMask: 0 - _MatCapVRParallaxStrength: 1 @@ -490,10 +1189,28 @@ Material: - _Metallic: 1 - _Mode: 0 - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 - _OcclusionStrength: 1 - _OffsetFactor: 0 - _OffsetUnits: 0 - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 - _OutlineBlendOp: 0 - _OutlineBlendOpAlpha: 0 - _OutlineBlendOpAlphaFA: 4 @@ -525,22 +1242,106 @@ Material: - _OutlineStencilRef: 0 - _OutlineStencilWriteMask: 255 - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - _OutlineWidth: 0.08 + - _OutlineWidthExtraMultiplier: 1 - _OutlineZBias: 0 - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 - _OutlineZTest: 2 - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 - _Parallax: 0.02 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 - _Reflectance: 0.04 - _ReflectionApplyTransparency: 1 - _ReflectionBlendMode: 1 - _ReflectionCubeEnableLighting: 1 - _ReflectionCubeOverride: 0 - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 - _RimApplyTransparency: 1 - _RimBackfaceMask: 1 - _RimBlendMode: 1 @@ -561,6 +1362,30 @@ Material: - _RimShadeNormalStrength: 1 - _RimShadowMask: 0.5 - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 - _Shadow2ndBlur: 0.1 - _Shadow2ndBorder: 0.15 - _Shadow2ndNormalStrength: 1 @@ -586,25 +1411,60 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 - _SpecularBlur: 0 - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _SrcBlendAlphaFA: 0 - _SrcBlendFA: 1 - _StencilComp: 8 - _StencilFail: 0 + - _StencilGroup: 0 - _StencilPass: 0 + - _StencilPreset: 0 - _StencilReadMask: 255 - _StencilRef: 0 - _StencilWriteMask: 255 - _StencilZFail: 0 - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 - _TessEdge: 10 - _TessFactorMax: 3 - _TessShrink: 0 @@ -629,30 +1489,80 @@ Material: - _UDIMDiscardRow3_2: 0 - _UDIMDiscardRow3_3: 0 - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 - _UseAnisotropy: 0 - _UseAudioLink: 0 - _UseBacklight: 0 - _UseBump2ndMap: 0 - _UseBumpMap: 0 - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 - _UseDither: 0 - _UseEmission: 0 - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 - _UseMain2ndTex: 0 - _UseMain3rdTex: 0 - _UseMatCap: 0 - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 - _UsePOM: 0 - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 - _UseReflection: 0 - _UseRim: 0 - _UseRimShade: 0 + - _UseShadingGradeMap: 0 - _UseShadow: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - _e2gai: 2 @@ -663,6 +1573,7 @@ Material: - _lilShadowCasterBias: 0 - _lilToonVersion: 45 m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} @@ -671,12 +1582,80 @@ Material: - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color2nd: {r: 1, g: 1, b: 1, a: 1} - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -684,6 +1663,9 @@ Material: - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} @@ -691,13 +1673,44 @@ Material: - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} - _Keys: {r: 0, g: 0, b: 0, a: 0} - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -718,23 +1731,87 @@ Material: - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} - _RimColor: {r: 0.65999997, g: 0.5, b: 0.47999996, a: 1} - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _Shadow2ndColor: {r: 0.68, g: 0.65999997, b: 0.78999996, a: 1} - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} - _ShadowBorderColor: {r: 1, g: 0.09999997, b: 0, a: 1} - _ShadowColor: {r: 0.82, g: 0.76, b: 0.85, a: 1} + - _SkinMaskMapChannelMask: 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