Modify: 키나 시뮬 일부 수정

This commit is contained in:
DESKTOP-S4BOTN2\user 2026-03-23 18:26:15 +09:00
parent 64b7737a14
commit 81feb0a342
4 changed files with 240 additions and 16 deletions

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: "\uAC00\uB514\uAC74_Copy"
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _RECEIVE_URP_SHADOW
@ -19,6 +21,7 @@ Material:
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -246,6 +249,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
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- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -366,6 +385,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloGlitterTintColorTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloToonSelfShadowIntensityMultiplierTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -418,6 +441,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolvePatternMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolveThresholdMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Ramp:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -514,9 +545,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
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m_Floats:
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- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -530,8 +564,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -541,6 +580,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -559,6 +599,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
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- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -792,16 +835,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 2
- _CullNiloToonSelfShadowCaster: 1
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- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -810,9 +864,11 @@ Material:
- _DepthTexRimLightIgnoreLightDir: 0
- _DepthTexRimLightIntensity: 1.5
- _DepthTexRimLightMaskTexInvertColor: 0
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
- _DepthTexRimLightMixWithBaseMapColor: 0.5
- _DepthTexRimLightThresholdOffset: 0
- _DepthTexRimLightUsage: 1
- _DepthTexRimLightWidthClampForFace: 0.5
- _DepthTexRimLightWidthMultiplier: 1
- _DepthTexShadowBrightness: 0.85
- _DepthTexShadowBrightnessForFace: 1
@ -833,6 +889,8 @@ Material:
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- _DissolveMode: 0
- _DissolveNoiseStrength: 0.1
- _DissolvePatternMapPreset: 0
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- _DissolveThresholdMapTilingX: 1
- _DissolveThresholdMapTilingY: 1
- _DistanceFadeMode: 0
@ -876,21 +934,30 @@ Material:
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableEmissionAnimTintRampMap: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvRimBlur: 0.35
- _EnvRimBorder: 3
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -900,6 +967,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -920,6 +995,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -952,6 +1028,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1026,6 +1104,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1091,6 +1171,12 @@ Material:
- _MultiplyBaseColorToEmissionColor: 0
- _MultiplyBaseColorToSpecularColor: 0.5
- _MultiplyLightColorToEmissionColor: 0
- _NiloGlitterDensity: 1
- _NiloGlitterIntensity: 1
- _NiloGlitterRndomNormalStrength: 0.5
- _NiloGlitterSize: 1
- _NiloGlitterTintColorTexUVIndex: 0
- _NiloGlitterUVIndex: 0
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
- _NiloToonSelfShadowIntensity: 1
- _NiloToonSelfShadowIntensityForFace: 0
@ -1157,6 +1243,7 @@ Material:
- _OutlineZOffsetMaskRemapEnd: 1
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
- _OutlineZOffsetMaskRemapStart: 0
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
- _OutlineZOffsetMaskTexInvertColor: 0
- _OutlineZTest: 2
- _OutlineZWrite: 1
@ -1188,11 +1275,21 @@ Material:
- _PerCharacterEffectGroup: 0
- _PerCharacterOutlineWidthMultiply: 1
- _PerCharacterRenderOutline: 1
- _PerMaterialDissolveCutoff: -1
- _PerMaterialDissolveEdgeWidth: 0.05
- _PerMaterialDissolvePatternMapInvertColor: 0
- _PerMaterialDissolvePatternMapStrength: 0.1
- _PerMaterialDissolvePatternMapUVIndex: 0
- _PerMaterialDissolvePatternMapUVTiling: 1
- _PerMaterialDissolveThresholdMapInvertColor: 0
- _PerMaterialDissolveThresholdMapUVIndex: 0
- _PerMaterialDissolveThresholdMapUVTiling: 1
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
- _PerspectiveRemovalAmount: 0
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
- _RampLightingNdotLRemapEnd: 1
@ -1224,7 +1321,7 @@ Material:
- _ReflectionNormalStrength: 1
- _RenderCharacter: 1
- _RenderFaceGroup: 0
- _RenderFacePreset: 0
- _RenderFacePreset: 2
- _RenderOutline: 1
- _RenderScreenSpaceOutline: 0
- _RenderScreenSpaceOutlineV2: 0
@ -1412,6 +1509,7 @@ Material:
- _UseMatCapAdditive: 0
- _UseMatCapAlphaBlend: 0
- _UseMatCapOcclusion: 0
- _UseNiloGlitter: 0
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
- _UseNormalMap: 0
- _UseOcclusion: 0
@ -1440,11 +1538,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1529,8 +1629,7 @@ Material:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color2nd: {r: 1, g: 1, b: 1, a: 1}
- _Color3rd: {r: 1, g: 1, b: 1, a: 1}
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
g: 1, b: 0, a: 0}
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
@ -1565,6 +1664,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1615,6 +1722,7 @@ Material:
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1}
@ -1643,6 +1751,9 @@ Material:
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ReflectionColor: {r: 1, g: 1, b: 1, a: 1}
- _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1}
@ -1716,3 +1827,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: "\uC720\uB2C8\uD3FC_Copy"
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _RECEIVE_URP_SHADOW
@ -19,6 +21,7 @@ Material:
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -246,6 +249,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -366,6 +385,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloGlitterTintColorTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloToonSelfShadowIntensityMultiplierTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -418,6 +441,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolvePatternMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolveThresholdMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Ramp:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -514,9 +545,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
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- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -530,8 +564,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -541,6 +580,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -559,6 +599,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -792,16 +835,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 2
- _CullNiloToonSelfShadowCaster: 1
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -810,9 +864,11 @@ Material:
- _DepthTexRimLightIgnoreLightDir: 0
- _DepthTexRimLightIntensity: 1.5
- _DepthTexRimLightMaskTexInvertColor: 0
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
- _DepthTexRimLightMixWithBaseMapColor: 0.5
- _DepthTexRimLightThresholdOffset: 0
- _DepthTexRimLightUsage: 1
- _DepthTexRimLightWidthClampForFace: 0.5
- _DepthTexRimLightWidthMultiplier: 1
- _DepthTexShadowBrightness: 0.85
- _DepthTexShadowBrightnessForFace: 1
@ -833,6 +889,8 @@ Material:
- _DissolveBorderRange: 0.02
- _DissolveMode: 0
- _DissolveNoiseStrength: 0.1
- _DissolvePatternMapPreset: 0
- _DissolveThresholdMapPreset: 0
- _DissolveThresholdMapTilingX: 1
- _DissolveThresholdMapTilingY: 1
- _DistanceFadeMode: 0
@ -876,21 +934,30 @@ Material:
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableEmissionAnimTintRampMap: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvRimBlur: 0.35
- _EnvRimBorder: 3
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -900,6 +967,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -920,6 +995,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -952,6 +1028,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1026,6 +1104,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1091,6 +1171,12 @@ Material:
- _MultiplyBaseColorToEmissionColor: 0
- _MultiplyBaseColorToSpecularColor: 0.5
- _MultiplyLightColorToEmissionColor: 0
- _NiloGlitterDensity: 1
- _NiloGlitterIntensity: 1
- _NiloGlitterRndomNormalStrength: 0.5
- _NiloGlitterSize: 1
- _NiloGlitterTintColorTexUVIndex: 0
- _NiloGlitterUVIndex: 0
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
- _NiloToonSelfShadowIntensity: 1
- _NiloToonSelfShadowIntensityForFace: 0
@ -1157,6 +1243,7 @@ Material:
- _OutlineZOffsetMaskRemapEnd: 1
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
- _OutlineZOffsetMaskRemapStart: 0
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
- _OutlineZOffsetMaskTexInvertColor: 0
- _OutlineZTest: 2
- _OutlineZWrite: 1
@ -1188,11 +1275,21 @@ Material:
- _PerCharacterEffectGroup: 0
- _PerCharacterOutlineWidthMultiply: 1
- _PerCharacterRenderOutline: 1
- _PerMaterialDissolveCutoff: -1
- _PerMaterialDissolveEdgeWidth: 0.05
- _PerMaterialDissolvePatternMapInvertColor: 0
- _PerMaterialDissolvePatternMapStrength: 0.1
- _PerMaterialDissolvePatternMapUVIndex: 0
- _PerMaterialDissolvePatternMapUVTiling: 1
- _PerMaterialDissolveThresholdMapInvertColor: 0
- _PerMaterialDissolveThresholdMapUVIndex: 0
- _PerMaterialDissolveThresholdMapUVTiling: 1
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
- _PerspectiveRemovalAmount: 0
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
- _RampLightingNdotLRemapEnd: 1
@ -1224,7 +1321,7 @@ Material:
- _ReflectionNormalStrength: 1
- _RenderCharacter: 1
- _RenderFaceGroup: 0
- _RenderFacePreset: 0
- _RenderFacePreset: 2
- _RenderOutline: 1
- _RenderScreenSpaceOutline: 0
- _RenderScreenSpaceOutlineV2: 0
@ -1412,6 +1509,7 @@ Material:
- _UseMatCapAdditive: 0
- _UseMatCapAlphaBlend: 0
- _UseMatCapOcclusion: 0
- _UseNiloGlitter: 0
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
- _UseNormalMap: 0
- _UseOcclusion: 0
@ -1440,11 +1538,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1529,8 +1629,7 @@ Material:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color2nd: {r: 1, g: 1, b: 1, a: 1}
- _Color3rd: {r: 1, g: 1, b: 1, a: 1}
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
g: 1, b: 0, a: 0}
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
@ -1565,6 +1664,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1615,6 +1722,7 @@ Material:
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1}
@ -1643,6 +1751,9 @@ Material:
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ReflectionColor: {r: 1, g: 1, b: 1, a: 1}
- _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1}
@ -1716,3 +1827,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

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