Modify: 키나 시뮬 일부 수정
This commit is contained in:
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64b7737a14
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@ -9,6 +9,8 @@ Material:
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@ -19,6 +21,7 @@ Material:
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@ -246,6 +249,22 @@ Material:
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@ -366,6 +385,10 @@ Material:
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@ -514,9 +545,12 @@ Material:
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@ -530,8 +564,13 @@ Material:
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@ -541,6 +580,7 @@ Material:
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@ -559,6 +599,9 @@ Material:
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@ -792,16 +835,27 @@ Material:
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@ -810,9 +864,11 @@ Material:
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@ -833,6 +889,8 @@ Material:
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@ -920,6 +995,7 @@ Material:
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@ -1026,6 +1104,8 @@ Material:
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@ -1091,6 +1171,12 @@ Material:
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@ -1157,6 +1243,7 @@ Material:
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@ -1188,11 +1275,21 @@ Material:
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@ -1224,7 +1321,7 @@ Material:
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@ -1412,6 +1509,7 @@ Material:
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@ -1440,11 +1538,13 @@ Material:
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@ -1529,8 +1629,7 @@ Material:
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@ -1565,6 +1664,14 @@ Material:
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@ -1615,6 +1722,7 @@ Material:
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@ -1643,6 +1751,9 @@ Material:
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@ -1716,3 +1827,4 @@ Material:
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|
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
|
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- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
|
||||
- _RECEIVE_URP_SHADOW
|
||||
@ -19,6 +21,7 @@ Material:
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@ -246,6 +249,22 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
|
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m_Texture: {fileID: 0}
|
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Face3DRimLightAndShadow_CheekShadowMaskMap:
|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Face3DRimLightAndShadow_NoseShadowMaskMap:
|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
|
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- _FaceMaskMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -366,6 +385,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _NiloGlitterTintColorTex:
|
||||
m_Texture: {fileID: 0}
|
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _NiloToonSelfShadowIntensityMultiplierTex:
|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -418,6 +441,14 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _PerMaterialDissolvePatternMap:
|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _PerMaterialDissolveThresholdMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Ramp:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -514,9 +545,12 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Ints:
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- _CharacterID: 0
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- _DissolveMode: 0
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m_Floats:
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- _AAStrength: 1
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- _AddPrecomputedVelocity: 0
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- _AdditionalLightCelShadeMidPoint: 0
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- _AdditionalLightCelShadeMidPointForFaceArea: 0
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- _AdditionalLightCelShadeSoftness: 0.05
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@ -530,8 +564,13 @@ Material:
|
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- _AllowPerCharacterDitherFadeout: 1
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- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
|
||||
- _AllowRenderExtraThickOutlinePass: 1
|
||||
- _AllowRenderMotionVectorsPass: 1
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- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
|
||||
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
|
||||
- _AllowRenderNiloToonPrepassBufferPass: 1
|
||||
- _AllowRenderNiloToonSelfShadowPass: 1
|
||||
- _AllowRenderURPShadowCasterPass: 1
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- _AllowRenderURPUniversalForwardOnlyPass: 1
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- _AllowedNiloToonBloomOverrideStrength: 1
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- _AlphaBoostFA: 10
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- _AlphaClip: 0
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@ -541,6 +580,7 @@ Material:
|
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- _AlphaOverrideMode: 0
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- _AlphaOverrideStrength: 1
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- _AlphaOverrideTexInvertColor: 0
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- _AlphaOverrideTexUVIndex: 0
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- _AlphaOverrideTexValueOffset: 0
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- _AlphaOverrideTexValueScale: 1
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- _AlphaToMask: 0
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@ -559,6 +599,9 @@ Material:
|
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- _AnisotropySpecularStrength: 1
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- _AnisotropyTangentWidth: 1
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- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
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- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
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- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
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- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
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- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
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- _ApplyReflection: 0
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- _ApplySpecular: 1
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@ -792,16 +835,27 @@ Material:
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- _CharacterID: 0
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- _ColorMask: 15
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- _ColorRenderStatesGroup: 0
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- _ColorRenderStatesGroupPreset: 0
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- _ControlledByNiloToonPerCharacterRenderController: 0
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- _Cull: 2
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- _CullNiloToonSelfShadowCaster: 1
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- _Cull: 0
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- _CullNiloToonSelfShadowCaster: 0
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- _CullOutline: 1
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- _Cutoff: 0.5
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- _DebugFaceShadowGradientMap: 0
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- _DecalAlbedoApplyStrength: 1
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- _DecalGroup: 0
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- _DecalNormalApplyStrength: 1
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- _DecalOcclusionApplyStrength: 1
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- _DecalSmoothnessApplyStrength: 1
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- _DecalSpecularApplyStrength: 1
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- _DepthRenderStatesGroup: 0
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- _DepthTexRimLight3DFallbackMidPoint: 0.7
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- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
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- _DepthTexRimLight3DFallbackSoftness: 0.02
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- _DepthTexRimLight3DRimMaskEnable: 0
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- _DepthTexRimLight3DRimMaskThreshold: 0.075
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- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
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- _DepthTexRimLightAndShadowSafeViewDistance: 1
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- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
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- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
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- _DepthTexRimLightBlockByShadow: 0
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@ -810,9 +864,11 @@ Material:
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- _DepthTexRimLightIgnoreLightDir: 0
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- _DepthTexRimLightIntensity: 1.5
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- _DepthTexRimLightMaskTexInvertColor: 0
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- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
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- _DepthTexRimLightMixWithBaseMapColor: 0.5
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- _DepthTexRimLightThresholdOffset: 0
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- _DepthTexRimLightUsage: 1
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- _DepthTexRimLightWidthClampForFace: 0.5
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- _DepthTexRimLightWidthMultiplier: 1
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- _DepthTexShadowBrightness: 0.85
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- _DepthTexShadowBrightnessForFace: 1
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@ -833,6 +889,8 @@ Material:
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- _DissolveBorderRange: 0.02
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- _DissolveMode: 0
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- _DissolveNoiseStrength: 0.1
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- _DissolvePatternMapPreset: 0
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- _DissolveThresholdMapPreset: 0
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- _DissolveThresholdMapTilingX: 1
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- _DissolveThresholdMapTilingY: 1
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- _DistanceFadeMode: 0
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@ -876,21 +934,30 @@ Material:
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- _EmissionUseGrad: 0
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- _EnableDynamicEyeFeature: 0
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- _EnableEmissionAnimTintRampMap: 0
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- _EnableFace3DRimLightAndShadow: 0
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- _EnableNiloToonSelfShadowMapping: 1
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- _EnableNiloToonSelfShadowMappingDepthBias: 0
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- _EnableNiloToonSelfShadowMappingNormalBias: 0
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- _EnablePerMaterialDissolve: 0
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- _EnableRendering: 1
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- _EnableShadowColor: 1
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- _EnableUVEditGroup: 0
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- _EnvRimBlur: 0.35
|
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- _EnvRimBorder: 3
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- _EnvironmentReflectionApplyAddBlending: 0
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- _EnvironmentReflectionApplyReplaceBlending: 1
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- _EnvironmentReflectionApplytoFaces: 0
|
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- _EnvironmentReflectionBrightness: 1
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- _EnvironmentReflectionFresnelEffect: 0
|
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- _EnvironmentReflectionFresnelPower: 1
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- _EnvironmentReflectionFresnelRemapEnd: 1
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- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
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- _EnvironmentReflectionFresnelRemapStart: 0
|
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- _EnvironmentReflectionMaskMapInvertColor: 0
|
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- _EnvironmentReflectionMaskMapRemapEnd: 1
|
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- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
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- _EnvironmentReflectionMaskMapRemapStart: 0
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- _EnvironmentReflectionShouldApplyToFaceArea: 0
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- _EnvironmentReflectionSmoothnessMultiplier: 1
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- _EnvironmentReflectionTintAlbedo: 1
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- _EnvironmentReflectionUsage: 1
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@ -900,6 +967,14 @@ Material:
|
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- _ExtraThickOutlineWriteIntoDepthTexture: 0
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- _ExtraThickOutlineZOffset: -0.1
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- _ExtraThickOutlineZWrite: 0
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- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
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- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
|
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- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
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- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
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- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
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||||
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
|
||||
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
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- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
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- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
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- _FaceMaskMapInvertColor: 0
|
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- _FaceMaskMapRemapEnd: 1
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@ -920,6 +995,7 @@ Material:
|
||||
- _FaceShadowGradientThresholdMin: 0
|
||||
- _FaceShadowGradientThresholdMinMax: 1
|
||||
- _FixFaceNormalAmount: 1
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||||
- _FixFaceNormalAmountPerMaterial: 1
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- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
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||||
- _FlipNormal: 0
|
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- _ForceFinalOutputAlphaEqualsOne: 0
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@ -952,6 +1028,8 @@ Material:
|
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- _HairStrandSpecularShapePositionOffset: 0
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- _HairStrandSpecularShapeShift: 0.015
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||||
- _HairStrandSpecularTintMapUsage: 1
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- _HairStrandSpecularUVDirection: 0
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- _HairStrandSpecularUVIndex: 0
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- _IDMask1: 0
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- _IDMask2: 0
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- _IDMask3: 0
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@ -1026,6 +1104,8 @@ Material:
|
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- _MainGradationStrength: 0
|
||||
- _MainLightIgnoreCelShade: 0
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||||
- _MainLightIgnoreCelShadeForFaceArea: 0
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||||
- _MainLightNonSkinDiffuseNormalMapStrength: 1
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||||
- _MainLightSkinDiffuseNormalMapStrength: 1
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- _MatCap2ndApplyTransparency: 1
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||||
- _MatCap2ndBackfaceMask: 0
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- _MatCap2ndBlend: 1
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@ -1091,6 +1171,12 @@ Material:
|
||||
- _MultiplyBaseColorToEmissionColor: 0
|
||||
- _MultiplyBaseColorToSpecularColor: 0.5
|
||||
- _MultiplyLightColorToEmissionColor: 0
|
||||
- _NiloGlitterDensity: 1
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||||
- _NiloGlitterIntensity: 1
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||||
- _NiloGlitterRndomNormalStrength: 0.5
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- _NiloGlitterSize: 1
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- _NiloGlitterTintColorTexUVIndex: 0
|
||||
- _NiloGlitterUVIndex: 0
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||||
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
|
||||
- _NiloToonSelfShadowIntensity: 1
|
||||
- _NiloToonSelfShadowIntensityForFace: 0
|
||||
@ -1157,6 +1243,7 @@ Material:
|
||||
- _OutlineZOffsetMaskRemapEnd: 1
|
||||
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
|
||||
- _OutlineZOffsetMaskRemapStart: 0
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||||
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
|
||||
- _OutlineZOffsetMaskTexInvertColor: 0
|
||||
- _OutlineZTest: 2
|
||||
- _OutlineZWrite: 1
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@ -1188,11 +1275,21 @@ Material:
|
||||
- _PerCharacterEffectGroup: 0
|
||||
- _PerCharacterOutlineWidthMultiply: 1
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||||
- _PerCharacterRenderOutline: 1
|
||||
- _PerMaterialDissolveCutoff: -1
|
||||
- _PerMaterialDissolveEdgeWidth: 0.05
|
||||
- _PerMaterialDissolvePatternMapInvertColor: 0
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||||
- _PerMaterialDissolvePatternMapStrength: 0.1
|
||||
- _PerMaterialDissolvePatternMapUVIndex: 0
|
||||
- _PerMaterialDissolvePatternMapUVTiling: 1
|
||||
- _PerMaterialDissolveThresholdMapInvertColor: 0
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- _PerMaterialDissolveThresholdMapUVIndex: 0
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||||
- _PerMaterialDissolveThresholdMapUVTiling: 1
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||||
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
|
||||
- _PerspectiveRemovalAmount: 0
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||||
- _PerspectiveRemovalEndHeight: 1
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||||
- _PerspectiveRemovalRadius: 1
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||||
- _PerspectiveRemovalStartHeight: 0
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||||
- _PreMultiplyAlphaIntoRGBOutput: 0
|
||||
- _RampLightTexMode: 1
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||||
- _RampLightingFaceAreaRemoveEffect: 1
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||||
- _RampLightingNdotLRemapEnd: 1
|
||||
@ -1224,7 +1321,7 @@ Material:
|
||||
- _ReflectionNormalStrength: 1
|
||||
- _RenderCharacter: 1
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||||
- _RenderFaceGroup: 0
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||||
- _RenderFacePreset: 0
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- _RenderFacePreset: 2
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||||
- _RenderOutline: 1
|
||||
- _RenderScreenSpaceOutline: 0
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||||
- _RenderScreenSpaceOutlineV2: 0
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@ -1412,6 +1509,7 @@ Material:
|
||||
- _UseMatCapAdditive: 0
|
||||
- _UseMatCapAlphaBlend: 0
|
||||
- _UseMatCapOcclusion: 0
|
||||
- _UseNiloGlitter: 0
|
||||
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
|
||||
- _UseNormalMap: 0
|
||||
- _UseOcclusion: 0
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@ -1440,11 +1538,13 @@ Material:
|
||||
- _UseSpecularColorTintMap: 0
|
||||
- _UseZOffsetMaskTex: 0
|
||||
- _VertexLightStrength: 0
|
||||
- _XRMotionVectorsPass: 1
|
||||
- _ZClip: 1
|
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- _ZOffset: 0
|
||||
- _ZOffsetEnable: 0
|
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- _ZOffsetMaskMapInvertColor: 0
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- _ZOffsetMultiplierForTraditionalOutlinePass: 1
|
||||
- _ZOffsetPreset: 0
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 1
|
||||
- _e2gai: 2
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@ -1529,8 +1629,7 @@ Material:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color2nd: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color3rd: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
|
||||
g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -1565,6 +1664,14 @@ Material:
|
||||
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
|
||||
@ -1615,6 +1722,7 @@ Material:
|
||||
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1}
|
||||
@ -1643,6 +1751,9 @@ Material:
|
||||
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
|
||||
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _ReflectionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@ -1716,3 +1827,4 @@ Material:
|
||||
- _egc6: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _egc7: {r: 1, g: 1, b: 1, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
BIN
Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/키나_260323_기본_01_Biped_Edit.prefab
(Stored with Git LFS)
BIN
Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/키나_260323_기본_01_Biped_Edit.prefab
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/ResourcesData/Character/@025_벨로디 키나/키나.unity
(Stored with Git LFS)
BIN
Assets/ResourcesData/Character/@025_벨로디 키나/키나.unity
(Stored with Git LFS)
Binary file not shown.
Loading…
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Reference in New Issue
Block a user