diff --git a/Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/Materials/가디건_Copy.mat b/Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/Materials/가디건_Copy.mat index 81109aec8..90f1277dd 100644 --- a/Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/Materials/가디건_Copy.mat +++ b/Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/Materials/가디건_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: "\uAC00\uB514\uAC74_Copy" m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _RECEIVE_URP_SHADOW @@ -19,6 +21,7 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -246,6 +249,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -366,6 +385,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -418,6 +441,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Ramp: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -514,9 +545,12 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -530,8 +564,13 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 - _AlphaClip: 0 @@ -541,6 +580,7 @@ Material: - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 @@ -559,6 +599,9 @@ Material: - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 0 - _ApplySpecular: 1 @@ -792,16 +835,27 @@ Material: - _CharacterID: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - - _Cull: 2 - - _CullNiloToonSelfShadowCaster: 1 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -810,9 +864,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -833,6 +889,8 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 @@ -876,21 +934,30 @@ Material: - _EmissionUseGrad: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 - _EnvRimBlur: 0.35 - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -900,6 +967,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -920,6 +995,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 0 - _ForceFinalOutputAlphaEqualsOne: 0 @@ -952,6 +1028,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IDMask1: 0 - _IDMask2: 0 - _IDMask3: 0 @@ -1026,6 +1104,8 @@ Material: - _MainGradationStrength: 0 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCap2ndApplyTransparency: 1 - _MatCap2ndBackfaceMask: 0 - _MatCap2ndBlend: 1 @@ -1091,6 +1171,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -1157,6 +1243,7 @@ Material: - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OutlineZTest: 2 - _OutlineZWrite: 1 @@ -1188,11 +1275,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 - _RampLightingNdotLRemapEnd: 1 @@ -1224,7 +1321,7 @@ Material: - _ReflectionNormalStrength: 1 - _RenderCharacter: 1 - _RenderFaceGroup: 0 - - _RenderFacePreset: 0 + - _RenderFacePreset: 2 - _RenderOutline: 1 - _RenderScreenSpaceOutline: 0 - _RenderScreenSpaceOutlineV2: 0 @@ -1412,6 +1509,7 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 @@ -1440,11 +1538,13 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 - _ZClip: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - _e2gai: 2 @@ -1529,8 +1629,7 @@ Material: - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color2nd: {r: 1, g: 1, b: 1, a: 1} - _Color3rd: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1565,6 +1664,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1615,6 +1722,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} @@ -1643,6 +1751,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} @@ -1716,3 +1827,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/Materials/유니폼_Copy.mat b/Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/Materials/유니폼_Copy.mat index 82cf544e6..8fc632afb 100644 --- a/Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/Materials/유니폼_Copy.mat +++ b/Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/Materials/유니폼_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: "\uC720\uB2C8\uD3FC_Copy" m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _RECEIVE_URP_SHADOW @@ -19,6 +21,7 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -246,6 +249,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -366,6 +385,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -418,6 +441,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Ramp: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -514,9 +545,12 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -530,8 +564,13 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 - _AlphaClip: 0 @@ -541,6 +580,7 @@ Material: - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 @@ -559,6 +599,9 @@ Material: - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 0 - _ApplySpecular: 1 @@ -792,16 +835,27 @@ Material: - _CharacterID: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - - _Cull: 2 - - _CullNiloToonSelfShadowCaster: 1 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -810,9 +864,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -833,6 +889,8 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 @@ -876,21 +934,30 @@ Material: - _EmissionUseGrad: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 - _EnvRimBlur: 0.35 - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -900,6 +967,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -920,6 +995,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 0 - _ForceFinalOutputAlphaEqualsOne: 0 @@ -952,6 +1028,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IDMask1: 0 - _IDMask2: 0 - _IDMask3: 0 @@ -1026,6 +1104,8 @@ Material: - _MainGradationStrength: 0 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCap2ndApplyTransparency: 1 - _MatCap2ndBackfaceMask: 0 - _MatCap2ndBlend: 1 @@ -1091,6 +1171,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -1157,6 +1243,7 @@ Material: - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OutlineZTest: 2 - _OutlineZWrite: 1 @@ -1188,11 +1275,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 - _RampLightingNdotLRemapEnd: 1 @@ -1224,7 +1321,7 @@ Material: - _ReflectionNormalStrength: 1 - _RenderCharacter: 1 - _RenderFaceGroup: 0 - - _RenderFacePreset: 0 + - _RenderFacePreset: 2 - _RenderOutline: 1 - _RenderScreenSpaceOutline: 0 - _RenderScreenSpaceOutlineV2: 0 @@ -1412,6 +1509,7 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 @@ -1440,11 +1538,13 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 - _ZClip: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - _e2gai: 2 @@ -1529,8 +1629,7 @@ Material: - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color2nd: {r: 1, g: 1, b: 1, a: 1} - _Color3rd: {r: 1, g: 1, b: 1, a: 1} - - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, - g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1565,6 +1664,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1615,6 +1722,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} @@ -1643,6 +1751,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} @@ -1716,3 +1827,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/키나_260323_기본_01_Biped_Edit.prefab b/Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/키나_260323_기본_01_Biped_Edit.prefab index 516a5d9e2..7632b4dcf 100644 --- a/Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/키나_260323_기본_01_Biped_Edit.prefab +++ b/Assets/ResourcesData/Character/@025_벨로디 키나/Avatar/키나_260323_기본/키나_260323_기본_01_Biped_Edit.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:eb1c213be3eb7dfda343d17328dbe9394859c57322bd35f61f7e66d3151d3141 -size 298574 +oid sha256:7585d8811b783842b2eee35066f73b082fe01ce8b31c00b619c7f9991bfb3be0 +size 337070 diff --git a/Assets/ResourcesData/Character/@025_벨로디 키나/키나.unity b/Assets/ResourcesData/Character/@025_벨로디 키나/키나.unity index aeb36302c..618320ac1 100644 --- a/Assets/ResourcesData/Character/@025_벨로디 키나/키나.unity +++ b/Assets/ResourcesData/Character/@025_벨로디 키나/키나.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f732c5d54055cf37ae81531976af7f72abb245e8cbed100d8cde341cb878734e -size 420183 +oid sha256:62fc64cc18c3641d72585bd30cddc062e56e2cfb548663004d0c8e7f3e265e49 +size 684719