ADD: 야모 의자 촬영씬 및 이무지 방송 씬 업로드

This commit is contained in:
DESKTOP-S4BOTN2\user 2026-01-18 13:48:49 +09:00
parent 1d78a795a1
commit 0134d541f7
28 changed files with 505 additions and 50 deletions

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@ -25,6 +25,7 @@ Material:
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BASEMAP_STACKING_LAYER1
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _RECEIVE_URP_SHADOW
m_InvalidKeywords: []
@ -59,7 +60,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMapStackingLayer1Tex:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: 2ec7ca4d6b1152d4690d2ad835831a48, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMapStackingLayer2MaskTex:
@ -174,6 +175,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionAnimTintRampMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -250,6 +255,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloGlitterTintColorTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloToonSelfShadowIntensityMultiplierTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -258,6 +267,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTintColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineWidthTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -286,6 +299,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolvePatternMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolveThresholdMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RampLightingSampleUvYTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -409,7 +430,7 @@ Material:
- _BaseMapStackingLayer10TexUVRotatedAngle: 0
- _BaseMapStackingLayer1ApplytoFaces: 0
- _BaseMapStackingLayer1ColorBlendMode: 0
- _BaseMapStackingLayer1Enable: 0
- _BaseMapStackingLayer1Enable: 1
- _BaseMapStackingLayer1MaskInvertColor: 0
- _BaseMapStackingLayer1MaskRemapEnd: 1
- _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1
@ -549,9 +570,9 @@ Material:
- _BumpMapApplytoFaces: 0
- _BumpMapUVIndex: 0
- _BumpScale: 1
- _CelShadeMidPoint: 0
- _CelShadeMidPoint: 0.15
- _CelShadeMidPointForFaceArea: -0.3
- _CelShadeSoftness: 0.05
- _CelShadeSoftness: 0.15
- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -591,9 +612,11 @@ Material:
- _DepthTexRimLightIgnoreLightDir: 0
- _DepthTexRimLightIntensity: 1.5
- _DepthTexRimLightMaskTexInvertColor: 0
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
- _DepthTexRimLightMixWithBaseMapColor: 0.5
- _DepthTexRimLightThresholdOffset: 0
- _DepthTexRimLightUsage: 1
- _DepthTexRimLightWidthClampForFace: 0.5
- _DepthTexRimLightWidthMultiplier: 1
- _DepthTexShadowBrightness: 0.85
- _DepthTexShadowBrightnessForFace: 1
@ -613,6 +636,8 @@ Material:
- _DissolveAmount: 0
- _DissolveBorderRange: 0.02
- _DissolveNoiseStrength: 1
- _DissolvePatternMapPreset: 0
- _DissolveThresholdMapPreset: 0
- _DissolveThresholdMapTilingX: 1
- _DissolveThresholdMapTilingY: 1
- _DitherFadeoutAmount: 0
@ -625,6 +650,7 @@ Material:
- _DynamicEyePupilSize: -0.384
- _DynamicEyeSize: 2.2
- _EditFinalOutputAlphaEnable: 0
- _EmissionAnimTintRampMapSpeed: 1
- _EmissionIntensity: 1
- _EmissionMapUseSingleChannelOnly: 0
- _EmissionMaskMapInvertColor: 0
@ -632,10 +658,12 @@ Material:
- _EmissionMaskMapRemapMinMaxSlider: 1
- _EmissionMaskMapRemapStart: 0
- _EnableDynamicEyeFeature: 0
- _EnableEmissionAnimTintRampMap: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
@ -714,7 +742,7 @@ Material:
- _IndirectLightFlatten: 1
- _IsFace: 0
- _IsSkin: 1
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 2
- _LightingStyleFaceOverrideGroup: 0
- _LightingStyleGroup: 0
- _LitToShadowTransitionAreaHueOffset: 0.01
@ -760,6 +788,12 @@ Material:
- _MultiplyBaseColorToEmissionColor: 0
- _MultiplyBaseColorToSpecularColor: 0.5
- _MultiplyLightColorToEmissionColor: 0
- _NiloGlitterDensity: 1
- _NiloGlitterIntensity: 1
- _NiloGlitterRndomNormalStrength: 0.5
- _NiloGlitterSize: 1
- _NiloGlitterTintColorTexUVIndex: 0
- _NiloGlitterUVIndex: 0
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
- _NiloToonSelfShadowIntensity: 1
- _NiloToonSelfShadowIntensityForFace: 0
@ -774,6 +808,7 @@ Material:
- _OcclusionRemapMinMaxSlider: 1
- _OcclusionRemapStart: 0
- _OcclusionStrength: 1
- _OutlineApplyAutoWidthAdjustment: 1
- _OutlineBaseZOffset: 0
- _OutlineUniformLengthInViewSpace: 0
- _OutlineUseBakedSmoothNormal: 1
@ -786,6 +821,7 @@ Material:
- _OutlineZOffsetMaskRemapEnd: 1
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
- _OutlineZOffsetMaskRemapStart: 0
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
- _OutlineZOffsetMaskTexInvertColor: 0
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
- _OverrideByFaceShadowTintColor: 1
@ -814,6 +850,15 @@ Material:
- _PerCharacterEffectGroup: 0
- _PerCharacterOutlineWidthMultiply: 1
- _PerCharacterRenderOutline: 1
- _PerMaterialDissolveCutoff: -1
- _PerMaterialDissolveEdgeWidth: 0.05
- _PerMaterialDissolvePatternMapInvertColor: 0
- _PerMaterialDissolvePatternMapStrength: 0.1
- _PerMaterialDissolvePatternMapUVIndex: 0
- _PerMaterialDissolvePatternMapUVTiling: 1
- _PerMaterialDissolveThresholdMapInvertColor: 0
- _PerMaterialDissolveThresholdMapUVIndex: 0
- _PerMaterialDissolveThresholdMapUVTiling: 1
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
- _PerspectiveRemovalAmount: 0
- _PerspectiveRemovalEndHeight: 1
@ -875,7 +920,7 @@ Material:
- _ShadingGradeMapRemapMinMaxSlider: 1
- _ShadingGradeMapRemapStart: 0
- _ShadingGradeMapStrength: 1
- _SkinFaceShadowColorPreset: 0
- _SkinFaceShadowColorPreset: 7
- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
- _SkinMaskMapInvertColor: 0
@ -942,9 +987,11 @@ Material:
- _UseMatCapAdditive: 0
- _UseMatCapAlphaBlend: 0
- _UseMatCapOcclusion: 0
- _UseNiloGlitter: 0
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
- _UseNormalMap: 0
- _UseOcclusion: 0
- _UseOutlineTintColorMap: 0
- _UseOutlineWidthMaskFromVertexColor: 0
- _UseOutlineWidthTex: 0
- _UseOutlineZOffsetMaskFromVertexColor: 0
@ -1068,7 +1115,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.9052632, b: 0.8875, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1}
@ -1084,6 +1131,7 @@ Material:
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
@ -1108,6 +1156,9 @@ Material:
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
@ -1117,7 +1168,7 @@ Material:
- _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.875817, b: 0.8509804, a: 1}
- _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

View File

@ -174,6 +174,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionAnimTintRampMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -250,6 +254,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloGlitterTintColorTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloToonSelfShadowIntensityMultiplierTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -258,6 +266,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTintColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineWidthTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -286,6 +298,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolvePatternMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolveThresholdMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RampLightingSampleUvYTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -549,9 +569,9 @@ Material:
- _BumpMapApplytoFaces: 0
- _BumpMapUVIndex: 0
- _BumpScale: 1
- _CelShadeMidPoint: 0
- _CelShadeMidPoint: 0.15
- _CelShadeMidPointForFaceArea: -0.3
- _CelShadeSoftness: 0.05
- _CelShadeSoftness: 0.15
- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -591,9 +611,11 @@ Material:
- _DepthTexRimLightIgnoreLightDir: 0
- _DepthTexRimLightIntensity: 1.5
- _DepthTexRimLightMaskTexInvertColor: 0
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
- _DepthTexRimLightMixWithBaseMapColor: 0.5
- _DepthTexRimLightThresholdOffset: 0
- _DepthTexRimLightUsage: 1
- _DepthTexRimLightWidthClampForFace: 0.5
- _DepthTexRimLightWidthMultiplier: 1
- _DepthTexShadowBrightness: 0.85
- _DepthTexShadowBrightnessForFace: 1
@ -613,6 +635,8 @@ Material:
- _DissolveAmount: 0
- _DissolveBorderRange: 0.02
- _DissolveNoiseStrength: 1
- _DissolvePatternMapPreset: 0
- _DissolveThresholdMapPreset: 0
- _DissolveThresholdMapTilingX: 1
- _DissolveThresholdMapTilingY: 1
- _DitherFadeoutAmount: 0
@ -625,6 +649,7 @@ Material:
- _DynamicEyePupilSize: -0.384
- _DynamicEyeSize: 2.2
- _EditFinalOutputAlphaEnable: 0
- _EmissionAnimTintRampMapSpeed: 1
- _EmissionIntensity: 1
- _EmissionMapUseSingleChannelOnly: 0
- _EmissionMaskMapInvertColor: 0
@ -632,10 +657,12 @@ Material:
- _EmissionMaskMapRemapMinMaxSlider: 1
- _EmissionMaskMapRemapStart: 0
- _EnableDynamicEyeFeature: 0
- _EnableEmissionAnimTintRampMap: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
@ -714,7 +741,7 @@ Material:
- _IndirectLightFlatten: 1
- _IsFace: 0
- _IsSkin: 0
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 2
- _LightingStyleFaceOverrideGroup: 0
- _LightingStyleGroup: 0
- _LitToShadowTransitionAreaHueOffset: 0.01
@ -760,6 +787,12 @@ Material:
- _MultiplyBaseColorToEmissionColor: 0
- _MultiplyBaseColorToSpecularColor: 0.5
- _MultiplyLightColorToEmissionColor: 0
- _NiloGlitterDensity: 1
- _NiloGlitterIntensity: 1
- _NiloGlitterRndomNormalStrength: 0.5
- _NiloGlitterSize: 1
- _NiloGlitterTintColorTexUVIndex: 0
- _NiloGlitterUVIndex: 0
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
- _NiloToonSelfShadowIntensity: 1
- _NiloToonSelfShadowIntensityForFace: 0
@ -774,6 +807,7 @@ Material:
- _OcclusionRemapMinMaxSlider: 1
- _OcclusionRemapStart: 0
- _OcclusionStrength: 1
- _OutlineApplyAutoWidthAdjustment: 1
- _OutlineBaseZOffset: 0
- _OutlineUniformLengthInViewSpace: 0
- _OutlineUseBakedSmoothNormal: 1
@ -786,6 +820,7 @@ Material:
- _OutlineZOffsetMaskRemapEnd: 1
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
- _OutlineZOffsetMaskRemapStart: 0
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
- _OutlineZOffsetMaskTexInvertColor: 0
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
- _OverrideByFaceShadowTintColor: 1
@ -814,6 +849,15 @@ Material:
- _PerCharacterEffectGroup: 0
- _PerCharacterOutlineWidthMultiply: 1
- _PerCharacterRenderOutline: 1
- _PerMaterialDissolveCutoff: -1
- _PerMaterialDissolveEdgeWidth: 0.05
- _PerMaterialDissolvePatternMapInvertColor: 0
- _PerMaterialDissolvePatternMapStrength: 0.1
- _PerMaterialDissolvePatternMapUVIndex: 0
- _PerMaterialDissolvePatternMapUVTiling: 1
- _PerMaterialDissolveThresholdMapInvertColor: 0
- _PerMaterialDissolveThresholdMapUVIndex: 0
- _PerMaterialDissolveThresholdMapUVTiling: 1
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
- _PerspectiveRemovalAmount: 0
- _PerspectiveRemovalEndHeight: 1
@ -875,7 +919,7 @@ Material:
- _ShadingGradeMapRemapMinMaxSlider: 1
- _ShadingGradeMapRemapStart: 0
- _ShadingGradeMapStrength: 1
- _SkinFaceShadowColorPreset: 0
- _SkinFaceShadowColorPreset: 7
- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
- _SkinMaskMapInvertColor: 0
@ -942,9 +986,11 @@ Material:
- _UseMatCapAdditive: 0
- _UseMatCapAlphaBlend: 0
- _UseMatCapOcclusion: 0
- _UseNiloGlitter: 0
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
- _UseNormalMap: 0
- _UseOcclusion: 0
- _UseOutlineTintColorMap: 0
- _UseOutlineWidthMaskFromVertexColor: 0
- _UseOutlineWidthTex: 0
- _UseOutlineZOffsetMaskFromVertexColor: 0
@ -1068,7 +1114,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.9052632, b: 0.8875, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1}
@ -1084,6 +1130,7 @@ Material:
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
@ -1108,6 +1155,9 @@ Material:
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
@ -1117,7 +1167,7 @@ Material:
- _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.875817, b: 0.8509804, a: 1}
- _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

View File

@ -174,6 +174,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionAnimTintRampMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -250,6 +254,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloGlitterTintColorTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloToonSelfShadowIntensityMultiplierTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -258,6 +266,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTintColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineWidthTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -286,6 +298,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolvePatternMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolveThresholdMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RampLightingSampleUvYTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -549,9 +569,9 @@ Material:
- _BumpMapApplytoFaces: 0
- _BumpMapUVIndex: 0
- _BumpScale: 1
- _CelShadeMidPoint: 0
- _CelShadeMidPoint: 0.15
- _CelShadeMidPointForFaceArea: -0.3
- _CelShadeSoftness: 0.05
- _CelShadeSoftness: 0.15
- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -591,9 +611,11 @@ Material:
- _DepthTexRimLightIgnoreLightDir: 0
- _DepthTexRimLightIntensity: 1.5
- _DepthTexRimLightMaskTexInvertColor: 0
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
- _DepthTexRimLightMixWithBaseMapColor: 0.5
- _DepthTexRimLightThresholdOffset: 0
- _DepthTexRimLightUsage: 1
- _DepthTexRimLightWidthClampForFace: 0.5
- _DepthTexRimLightWidthMultiplier: 1
- _DepthTexShadowBrightness: 0.85
- _DepthTexShadowBrightnessForFace: 1
@ -613,6 +635,8 @@ Material:
- _DissolveAmount: 0
- _DissolveBorderRange: 0.02
- _DissolveNoiseStrength: 1
- _DissolvePatternMapPreset: 0
- _DissolveThresholdMapPreset: 0
- _DissolveThresholdMapTilingX: 1
- _DissolveThresholdMapTilingY: 1
- _DitherFadeoutAmount: 0
@ -625,6 +649,7 @@ Material:
- _DynamicEyePupilSize: -0.384
- _DynamicEyeSize: 2.2
- _EditFinalOutputAlphaEnable: 0
- _EmissionAnimTintRampMapSpeed: 1
- _EmissionIntensity: 1
- _EmissionMapUseSingleChannelOnly: 0
- _EmissionMaskMapInvertColor: 0
@ -632,10 +657,12 @@ Material:
- _EmissionMaskMapRemapMinMaxSlider: 1
- _EmissionMaskMapRemapStart: 0
- _EnableDynamicEyeFeature: 0
- _EnableEmissionAnimTintRampMap: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
@ -714,7 +741,7 @@ Material:
- _IndirectLightFlatten: 1
- _IsFace: 0
- _IsSkin: 0
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 2
- _LightingStyleFaceOverrideGroup: 0
- _LightingStyleGroup: 0
- _LitToShadowTransitionAreaHueOffset: 0.01
@ -760,6 +787,12 @@ Material:
- _MultiplyBaseColorToEmissionColor: 0
- _MultiplyBaseColorToSpecularColor: 0.5
- _MultiplyLightColorToEmissionColor: 0
- _NiloGlitterDensity: 1
- _NiloGlitterIntensity: 1
- _NiloGlitterRndomNormalStrength: 0.5
- _NiloGlitterSize: 1
- _NiloGlitterTintColorTexUVIndex: 0
- _NiloGlitterUVIndex: 0
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
- _NiloToonSelfShadowIntensity: 1
- _NiloToonSelfShadowIntensityForFace: 0
@ -774,6 +807,7 @@ Material:
- _OcclusionRemapMinMaxSlider: 1
- _OcclusionRemapStart: 0
- _OcclusionStrength: 1
- _OutlineApplyAutoWidthAdjustment: 1
- _OutlineBaseZOffset: 0
- _OutlineUniformLengthInViewSpace: 0
- _OutlineUseBakedSmoothNormal: 1
@ -786,6 +820,7 @@ Material:
- _OutlineZOffsetMaskRemapEnd: 1
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
- _OutlineZOffsetMaskRemapStart: 0
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
- _OutlineZOffsetMaskTexInvertColor: 0
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
- _OverrideByFaceShadowTintColor: 1
@ -814,6 +849,15 @@ Material:
- _PerCharacterEffectGroup: 0
- _PerCharacterOutlineWidthMultiply: 1
- _PerCharacterRenderOutline: 1
- _PerMaterialDissolveCutoff: -1
- _PerMaterialDissolveEdgeWidth: 0.05
- _PerMaterialDissolvePatternMapInvertColor: 0
- _PerMaterialDissolvePatternMapStrength: 0.1
- _PerMaterialDissolvePatternMapUVIndex: 0
- _PerMaterialDissolvePatternMapUVTiling: 1
- _PerMaterialDissolveThresholdMapInvertColor: 0
- _PerMaterialDissolveThresholdMapUVIndex: 0
- _PerMaterialDissolveThresholdMapUVTiling: 1
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
- _PerspectiveRemovalAmount: 0
- _PerspectiveRemovalEndHeight: 1
@ -875,7 +919,7 @@ Material:
- _ShadingGradeMapRemapMinMaxSlider: 1
- _ShadingGradeMapRemapStart: 0
- _ShadingGradeMapStrength: 1
- _SkinFaceShadowColorPreset: 0
- _SkinFaceShadowColorPreset: 7
- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
- _SkinMaskMapInvertColor: 0
@ -942,9 +986,11 @@ Material:
- _UseMatCapAdditive: 0
- _UseMatCapAlphaBlend: 0
- _UseMatCapOcclusion: 0
- _UseNiloGlitter: 0
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
- _UseNormalMap: 0
- _UseOcclusion: 0
- _UseOutlineTintColorMap: 0
- _UseOutlineWidthMaskFromVertexColor: 0
- _UseOutlineWidthTex: 0
- _UseOutlineZOffsetMaskFromVertexColor: 0
@ -1068,7 +1114,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.9052632, b: 0.8875, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1}
@ -1084,6 +1130,7 @@ Material:
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
@ -1108,6 +1155,9 @@ Material:
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
@ -1117,7 +1167,7 @@ Material:
- _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.875817, b: 0.8509804, a: 1}
- _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

View File

@ -175,6 +175,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionAnimTintRampMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -251,6 +255,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloGlitterTintColorTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloToonSelfShadowIntensityMultiplierTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -259,6 +267,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTintColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineWidthTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -287,6 +299,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolvePatternMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolveThresholdMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RampLightingSampleUvYTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -550,9 +570,9 @@ Material:
- _BumpMapApplytoFaces: 0
- _BumpMapUVIndex: 0
- _BumpScale: 1
- _CelShadeMidPoint: 0
- _CelShadeMidPoint: 0.15
- _CelShadeMidPointForFaceArea: -0.3
- _CelShadeSoftness: 0.05
- _CelShadeSoftness: 0.15
- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -592,9 +612,11 @@ Material:
- _DepthTexRimLightIgnoreLightDir: 0
- _DepthTexRimLightIntensity: 1.5
- _DepthTexRimLightMaskTexInvertColor: 0
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
- _DepthTexRimLightMixWithBaseMapColor: 0.5
- _DepthTexRimLightThresholdOffset: 0
- _DepthTexRimLightUsage: 1
- _DepthTexRimLightWidthClampForFace: 0.5
- _DepthTexRimLightWidthMultiplier: 1
- _DepthTexShadowBrightness: 0.85
- _DepthTexShadowBrightnessForFace: 1
@ -614,6 +636,8 @@ Material:
- _DissolveAmount: 0
- _DissolveBorderRange: 0.02
- _DissolveNoiseStrength: 1
- _DissolvePatternMapPreset: 0
- _DissolveThresholdMapPreset: 0
- _DissolveThresholdMapTilingX: 1
- _DissolveThresholdMapTilingY: 1
- _DitherFadeoutAmount: 0
@ -626,6 +650,7 @@ Material:
- _DynamicEyePupilSize: -0.384
- _DynamicEyeSize: 2.2
- _EditFinalOutputAlphaEnable: 0
- _EmissionAnimTintRampMapSpeed: 1
- _EmissionIntensity: 1
- _EmissionMapUseSingleChannelOnly: 0
- _EmissionMaskMapInvertColor: 0
@ -633,10 +658,12 @@ Material:
- _EmissionMaskMapRemapMinMaxSlider: 1
- _EmissionMaskMapRemapStart: 0
- _EnableDynamicEyeFeature: 0
- _EnableEmissionAnimTintRampMap: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
@ -715,7 +742,7 @@ Material:
- _IndirectLightFlatten: 1
- _IsFace: 1
- _IsSkin: 1
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 2
- _LightingStyleFaceOverrideGroup: 0
- _LightingStyleGroup: 0
- _LitToShadowTransitionAreaHueOffset: 0.01
@ -761,6 +788,12 @@ Material:
- _MultiplyBaseColorToEmissionColor: 0
- _MultiplyBaseColorToSpecularColor: 0.5
- _MultiplyLightColorToEmissionColor: 0
- _NiloGlitterDensity: 1
- _NiloGlitterIntensity: 1
- _NiloGlitterRndomNormalStrength: 0.5
- _NiloGlitterSize: 1
- _NiloGlitterTintColorTexUVIndex: 0
- _NiloGlitterUVIndex: 0
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
- _NiloToonSelfShadowIntensity: 1
- _NiloToonSelfShadowIntensityForFace: 0
@ -775,6 +808,7 @@ Material:
- _OcclusionRemapMinMaxSlider: 1
- _OcclusionRemapStart: 0
- _OcclusionStrength: 1
- _OutlineApplyAutoWidthAdjustment: 1
- _OutlineBaseZOffset: 0
- _OutlineUniformLengthInViewSpace: 0
- _OutlineUseBakedSmoothNormal: 1
@ -787,6 +821,7 @@ Material:
- _OutlineZOffsetMaskRemapEnd: 1
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
- _OutlineZOffsetMaskRemapStart: 0
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
- _OutlineZOffsetMaskTexInvertColor: 0
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
- _OverrideByFaceShadowTintColor: 1
@ -815,6 +850,15 @@ Material:
- _PerCharacterEffectGroup: 0
- _PerCharacterOutlineWidthMultiply: 1
- _PerCharacterRenderOutline: 1
- _PerMaterialDissolveCutoff: -1
- _PerMaterialDissolveEdgeWidth: 0.05
- _PerMaterialDissolvePatternMapInvertColor: 0
- _PerMaterialDissolvePatternMapStrength: 0.1
- _PerMaterialDissolvePatternMapUVIndex: 0
- _PerMaterialDissolvePatternMapUVTiling: 1
- _PerMaterialDissolveThresholdMapInvertColor: 0
- _PerMaterialDissolveThresholdMapUVIndex: 0
- _PerMaterialDissolveThresholdMapUVTiling: 1
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
- _PerspectiveRemovalAmount: 0
- _PerspectiveRemovalEndHeight: 1
@ -876,7 +920,7 @@ Material:
- _ShadingGradeMapRemapMinMaxSlider: 1
- _ShadingGradeMapRemapStart: 0
- _ShadingGradeMapStrength: 1
- _SkinFaceShadowColorPreset: 0
- _SkinFaceShadowColorPreset: 7
- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
- _SkinMaskMapInvertColor: 0
@ -943,9 +987,11 @@ Material:
- _UseMatCapAdditive: 0
- _UseMatCapAlphaBlend: 0
- _UseMatCapOcclusion: 0
- _UseNiloGlitter: 0
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
- _UseNormalMap: 0
- _UseOcclusion: 0
- _UseOutlineTintColorMap: 0
- _UseOutlineWidthMaskFromVertexColor: 0
- _UseOutlineWidthTex: 0
- _UseOutlineZOffsetMaskFromVertexColor: 0
@ -1069,7 +1115,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.9052632, b: 0.8875, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1}
@ -1085,6 +1131,7 @@ Material:
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1}
@ -1109,6 +1156,9 @@ Material:
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
@ -1118,7 +1168,7 @@ Material:
- _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.875817, b: 0.8509804, a: 1}
- _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

View File

@ -174,6 +174,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionAnimTintRampMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -250,6 +254,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloGlitterTintColorTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloToonSelfShadowIntensityMultiplierTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -258,6 +266,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTintColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineWidthTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -286,6 +298,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolvePatternMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolveThresholdMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RampLightingSampleUvYTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -549,9 +569,9 @@ Material:
- _BumpMapApplytoFaces: 0
- _BumpMapUVIndex: 0
- _BumpScale: 1
- _CelShadeMidPoint: 0
- _CelShadeMidPoint: 0.15
- _CelShadeMidPointForFaceArea: -0.3
- _CelShadeSoftness: 0.05
- _CelShadeSoftness: 0.15
- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -591,9 +611,11 @@ Material:
- _DepthTexRimLightIgnoreLightDir: 0
- _DepthTexRimLightIntensity: 1.5
- _DepthTexRimLightMaskTexInvertColor: 0
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
- _DepthTexRimLightMixWithBaseMapColor: 0.5
- _DepthTexRimLightThresholdOffset: 0
- _DepthTexRimLightUsage: 1
- _DepthTexRimLightWidthClampForFace: 0.5
- _DepthTexRimLightWidthMultiplier: 1
- _DepthTexShadowBrightness: 0.85
- _DepthTexShadowBrightnessForFace: 1
@ -613,6 +635,8 @@ Material:
- _DissolveAmount: 0
- _DissolveBorderRange: 0.02
- _DissolveNoiseStrength: 1
- _DissolvePatternMapPreset: 0
- _DissolveThresholdMapPreset: 0
- _DissolveThresholdMapTilingX: 1
- _DissolveThresholdMapTilingY: 1
- _DitherFadeoutAmount: 0
@ -625,6 +649,7 @@ Material:
- _DynamicEyePupilSize: -0.384
- _DynamicEyeSize: 2.2
- _EditFinalOutputAlphaEnable: 0
- _EmissionAnimTintRampMapSpeed: 1
- _EmissionIntensity: 1
- _EmissionMapUseSingleChannelOnly: 0
- _EmissionMaskMapInvertColor: 0
@ -632,10 +657,12 @@ Material:
- _EmissionMaskMapRemapMinMaxSlider: 1
- _EmissionMaskMapRemapStart: 0
- _EnableDynamicEyeFeature: 0
- _EnableEmissionAnimTintRampMap: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
@ -714,7 +741,7 @@ Material:
- _IndirectLightFlatten: 1
- _IsFace: 0
- _IsSkin: 0
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 2
- _LightingStyleFaceOverrideGroup: 0
- _LightingStyleGroup: 0
- _LitToShadowTransitionAreaHueOffset: 0.01
@ -760,6 +787,12 @@ Material:
- _MultiplyBaseColorToEmissionColor: 0
- _MultiplyBaseColorToSpecularColor: 0.5
- _MultiplyLightColorToEmissionColor: 0
- _NiloGlitterDensity: 1
- _NiloGlitterIntensity: 1
- _NiloGlitterRndomNormalStrength: 0.5
- _NiloGlitterSize: 1
- _NiloGlitterTintColorTexUVIndex: 0
- _NiloGlitterUVIndex: 0
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
- _NiloToonSelfShadowIntensity: 1
- _NiloToonSelfShadowIntensityForFace: 0
@ -774,6 +807,7 @@ Material:
- _OcclusionRemapMinMaxSlider: 1
- _OcclusionRemapStart: 0
- _OcclusionStrength: 1
- _OutlineApplyAutoWidthAdjustment: 1
- _OutlineBaseZOffset: 0
- _OutlineUniformLengthInViewSpace: 0
- _OutlineUseBakedSmoothNormal: 1
@ -786,6 +820,7 @@ Material:
- _OutlineZOffsetMaskRemapEnd: 1
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
- _OutlineZOffsetMaskRemapStart: 0
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
- _OutlineZOffsetMaskTexInvertColor: 0
- _OverrideAdditionalLightCelShadeParamForFaceArea: 1
- _OverrideByFaceShadowTintColor: 1
@ -814,6 +849,15 @@ Material:
- _PerCharacterEffectGroup: 0
- _PerCharacterOutlineWidthMultiply: 1
- _PerCharacterRenderOutline: 1
- _PerMaterialDissolveCutoff: -1
- _PerMaterialDissolveEdgeWidth: 0.05
- _PerMaterialDissolvePatternMapInvertColor: 0
- _PerMaterialDissolvePatternMapStrength: 0.1
- _PerMaterialDissolvePatternMapUVIndex: 0
- _PerMaterialDissolvePatternMapUVTiling: 1
- _PerMaterialDissolveThresholdMapInvertColor: 0
- _PerMaterialDissolveThresholdMapUVIndex: 0
- _PerMaterialDissolveThresholdMapUVTiling: 1
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
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