From 0134d541f7bd5033f4e9d3b7c672390903770d2b Mon Sep 17 00:00:00 2001 From: "DESKTOP-S4BOTN2\\user" Date: Sun, 18 Jan 2026 13:48:49 +0900 Subject: [PATCH] =?UTF-8?q?ADD:=20=EC=95=BC=EB=AA=A8=20=EC=9D=98=EC=9E=90?= =?UTF-8?q?=20=EC=B4=AC=EC=98=81=EC=94=AC=20=EB=B0=8F=20=EC=9D=B4=EB=AC=B4?= =?UTF-8?q?=EC=A7=80=20=EB=B0=A9=EC=86=A1=20=EC=94=AC=20=EC=97=85=EB=A1=9C?= =?UTF-8?q?=EB=93=9C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Resources/Settings/PropDatabase.asset | 4 +- .../Scene/[챈나]방송용 방/GlobalVolumeProfile.asset | 4 +- .../Materials/Tex_GomSark_Body_01.mat | 67 ++++++++-- .../Materials/Tex_GomSark_Cloth_01.mat | 62 +++++++++- .../Materials/Tex_GomSark_Cloth_01_Flower.mat | 62 +++++++++- .../Materials/Tex_GomSark_Face_01.mat | 62 +++++++++- .../Materials/Tex_GomSark_Hair_01.mat | 62 +++++++++- .../Materials/Tex_GomSark_LegMask.png | 3 + .../Materials/Tex_GomSark_LegMask.png.meta | 117 ++++++++++++++++++ .../(C)sneakers.baked.asset | 4 +- .../김마늘_250729_체육복_01.Meshes/Body.baked.asset | 4 +- Assets/ResourcesData/Character/@023_챈나.meta | 8 ++ .../Character/@023_챈나/Project.meta | 8 ++ .../@023_챈나/Project/챈나_250824_MV촬영.meta | 8 ++ .../챈나_250824_MV촬영/챈나_Part1_모션.meta | 8 ++ .../Materials/Mooji_Face_Mtl_Copy.mat | 6 +- .../이무지_260118_댄스복_Biped_Edit.prefab | 4 +- .../Materials/Mooji_Face_Mtl_Copy.mat | 6 +- .../이무지_260118_오리지널 의상_Biped_Edit Variant.prefab | 4 +- .../Preset/Screen(PPT)/Screen Material.mat | 4 +- .../Scene/Volume_뽀샤시_온색.asset | 4 +- .../Project/251104_모션촬영/모션.meta | 8 ++ Assets/ResourcesData/Project/260115_촬영.meta | 8 ++ .../260115_촬영/260115_촬영_챈나방.unity | 3 + .../260115_촬영/260115_촬영_챈나방.unity.meta | 7 ++ .../Project/260118_이무지방송.meta | 8 ++ .../260118_이무지방송/260118_이무지방송.unity | 3 + .../260118_이무지방송.unity.meta | 7 ++ 28 files changed, 505 insertions(+), 50 deletions(-) create mode 100644 Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_LegMask.png create mode 100644 Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_LegMask.png.meta create mode 100644 Assets/ResourcesData/Character/@023_챈나.meta create mode 100644 Assets/ResourcesData/Character/@023_챈나/Project.meta create mode 100644 Assets/ResourcesData/Character/@023_챈나/Project/챈나_250824_MV촬영.meta create mode 100644 Assets/ResourcesData/Character/@023_챈나/Project/챈나_250824_MV촬영/챈나_Part1_모션.meta create mode 100644 Assets/ResourcesData/Project/251104_모션촬영/모션.meta create mode 100644 Assets/ResourcesData/Project/260115_촬영.meta create mode 100644 Assets/ResourcesData/Project/260115_촬영/260115_촬영_챈나방.unity create mode 100644 Assets/ResourcesData/Project/260115_촬영/260115_촬영_챈나방.unity.meta create mode 100644 Assets/ResourcesData/Project/260118_이무지방송.meta create mode 100644 Assets/ResourcesData/Project/260118_이무지방송/260118_이무지방송.unity create mode 100644 Assets/ResourcesData/Project/260118_이무지방송/260118_이무지방송.unity.meta diff --git a/Assets/Resources/Settings/PropDatabase.asset b/Assets/Resources/Settings/PropDatabase.asset index 1d97016e..2d604778 100644 --- a/Assets/Resources/Settings/PropDatabase.asset +++ b/Assets/Resources/Settings/PropDatabase.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:99e2619686a0bca3cf36cde928f092fc8af14bfd428620a5bf9c2e5206639075 -size 14179 +oid sha256:24f5dc70556d857d6e1ddfe9bb98b55766d1c54cfc3c1caabc709ddbcc7b0a26 +size 14756 diff --git a/Assets/ResourcesData/Background/[챈나]방송용 방/Scene/[챈나]방송용 방/GlobalVolumeProfile.asset b/Assets/ResourcesData/Background/[챈나]방송용 방/Scene/[챈나]방송용 방/GlobalVolumeProfile.asset index bf94b002..eb455219 100644 --- a/Assets/ResourcesData/Background/[챈나]방송용 방/Scene/[챈나]방송용 방/GlobalVolumeProfile.asset +++ b/Assets/ResourcesData/Background/[챈나]방송용 방/Scene/[챈나]방송용 방/GlobalVolumeProfile.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5902f7e0e032b15954a58e35187336fc49de7ae4737851ea64d94aefc9b3eae3 -size 28757 +oid sha256:d35cd27f3e042c7360d7d66304a0c6e3da21da59936430bbce8943d1aab8f038 +size 29470 diff --git a/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Body_01.mat b/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Body_01.mat index 9eafd531..ecedc680 100644 --- a/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Body_01.mat +++ b/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Body_01.mat @@ -25,6 +25,7 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _BASEMAP_STACKING_LAYER1 - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _RECEIVE_URP_SHADOW m_InvalidKeywords: [] @@ -59,7 +60,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BaseMapStackingLayer1Tex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 2ec7ca4d6b1152d4690d2ad835831a48, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BaseMapStackingLayer2MaskTex: @@ -174,6 +175,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -250,6 +255,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -258,6 +267,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineWidthTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -286,6 +299,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -409,7 +430,7 @@ Material: - _BaseMapStackingLayer10TexUVRotatedAngle: 0 - _BaseMapStackingLayer1ApplytoFaces: 0 - _BaseMapStackingLayer1ColorBlendMode: 0 - - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1Enable: 1 - _BaseMapStackingLayer1MaskInvertColor: 0 - _BaseMapStackingLayer1MaskRemapEnd: 1 - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 @@ -549,9 +570,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.15 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.15 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -591,9 +612,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -613,6 +636,8 @@ Material: - _DissolveAmount: 0 - _DissolveBorderRange: 0.02 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 @@ -625,6 +650,7 @@ Material: - _DynamicEyePupilSize: -0.384 - _DynamicEyeSize: 2.2 - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 - _EmissionIntensity: 1 - _EmissionMapUseSingleChannelOnly: 0 - _EmissionMaskMapInvertColor: 0 @@ -632,10 +658,12 @@ Material: - _EmissionMaskMapRemapMinMaxSlider: 1 - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 @@ -714,7 +742,7 @@ Material: - _IndirectLightFlatten: 1 - _IsFace: 0 - _IsSkin: 1 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 2 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -760,6 +788,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -774,6 +808,7 @@ Material: - _OcclusionRemapMinMaxSlider: 1 - _OcclusionRemapStart: 0 - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 - _OutlineBaseZOffset: 0 - _OutlineUniformLengthInViewSpace: 0 - _OutlineUseBakedSmoothNormal: 1 @@ -786,6 +821,7 @@ Material: - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -814,6 +850,15 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 @@ -875,7 +920,7 @@ Material: - _ShadingGradeMapRemapMinMaxSlider: 1 - _ShadingGradeMapRemapStart: 0 - _ShadingGradeMapStrength: 1 - - _SkinFaceShadowColorPreset: 0 + - _SkinFaceShadowColorPreset: 7 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -942,9 +987,11 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 - _UseOutlineWidthMaskFromVertexColor: 0 - _UseOutlineWidthTex: 0 - _UseOutlineZOffsetMaskFromVertexColor: 0 @@ -1068,7 +1115,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.9052632, b: 0.8875, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} @@ -1084,6 +1131,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1108,6 +1156,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1117,7 +1168,7 @@ Material: - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.875817, b: 0.8509804, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Cloth_01.mat b/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Cloth_01.mat index 2f4acf30..82fc1a4a 100644 --- a/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Cloth_01.mat +++ b/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Cloth_01.mat @@ -174,6 +174,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -250,6 +254,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -258,6 +266,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineWidthTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -286,6 +298,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -549,9 +569,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.15 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.15 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -591,9 +611,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -613,6 +635,8 @@ Material: - _DissolveAmount: 0 - _DissolveBorderRange: 0.02 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 @@ -625,6 +649,7 @@ Material: - _DynamicEyePupilSize: -0.384 - _DynamicEyeSize: 2.2 - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 - _EmissionIntensity: 1 - _EmissionMapUseSingleChannelOnly: 0 - _EmissionMaskMapInvertColor: 0 @@ -632,10 +657,12 @@ Material: - _EmissionMaskMapRemapMinMaxSlider: 1 - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 @@ -714,7 +741,7 @@ Material: - _IndirectLightFlatten: 1 - _IsFace: 0 - _IsSkin: 0 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 2 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -760,6 +787,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -774,6 +807,7 @@ Material: - _OcclusionRemapMinMaxSlider: 1 - _OcclusionRemapStart: 0 - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 - _OutlineBaseZOffset: 0 - _OutlineUniformLengthInViewSpace: 0 - _OutlineUseBakedSmoothNormal: 1 @@ -786,6 +820,7 @@ Material: - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -814,6 +849,15 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 @@ -875,7 +919,7 @@ Material: - _ShadingGradeMapRemapMinMaxSlider: 1 - _ShadingGradeMapRemapStart: 0 - _ShadingGradeMapStrength: 1 - - _SkinFaceShadowColorPreset: 0 + - _SkinFaceShadowColorPreset: 7 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -942,9 +986,11 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 - _UseOutlineWidthMaskFromVertexColor: 0 - _UseOutlineWidthTex: 0 - _UseOutlineZOffsetMaskFromVertexColor: 0 @@ -1068,7 +1114,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.9052632, b: 0.8875, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} @@ -1084,6 +1130,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1108,6 +1155,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1117,7 +1167,7 @@ Material: - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.875817, b: 0.8509804, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Cloth_01_Flower.mat b/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Cloth_01_Flower.mat index 7ec10dc2..6967c67e 100644 --- a/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Cloth_01_Flower.mat +++ b/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Cloth_01_Flower.mat @@ -174,6 +174,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -250,6 +254,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -258,6 +266,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineWidthTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -286,6 +298,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -549,9 +569,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.15 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.15 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -591,9 +611,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -613,6 +635,8 @@ Material: - _DissolveAmount: 0 - _DissolveBorderRange: 0.02 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 @@ -625,6 +649,7 @@ Material: - _DynamicEyePupilSize: -0.384 - _DynamicEyeSize: 2.2 - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 - _EmissionIntensity: 1 - _EmissionMapUseSingleChannelOnly: 0 - _EmissionMaskMapInvertColor: 0 @@ -632,10 +657,12 @@ Material: - _EmissionMaskMapRemapMinMaxSlider: 1 - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 @@ -714,7 +741,7 @@ Material: - _IndirectLightFlatten: 1 - _IsFace: 0 - _IsSkin: 0 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 2 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -760,6 +787,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -774,6 +807,7 @@ Material: - _OcclusionRemapMinMaxSlider: 1 - _OcclusionRemapStart: 0 - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 - _OutlineBaseZOffset: 0 - _OutlineUniformLengthInViewSpace: 0 - _OutlineUseBakedSmoothNormal: 1 @@ -786,6 +820,7 @@ Material: - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -814,6 +849,15 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 @@ -875,7 +919,7 @@ Material: - _ShadingGradeMapRemapMinMaxSlider: 1 - _ShadingGradeMapRemapStart: 0 - _ShadingGradeMapStrength: 1 - - _SkinFaceShadowColorPreset: 0 + - _SkinFaceShadowColorPreset: 7 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -942,9 +986,11 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 - _UseOutlineWidthMaskFromVertexColor: 0 - _UseOutlineWidthTex: 0 - _UseOutlineZOffsetMaskFromVertexColor: 0 @@ -1068,7 +1114,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.9052632, b: 0.8875, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} @@ -1084,6 +1130,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1108,6 +1155,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1117,7 +1167,7 @@ Material: - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.875817, b: 0.8509804, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Face_01.mat b/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Face_01.mat index 07532090..10d5abc2 100644 --- a/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Face_01.mat +++ b/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Face_01.mat @@ -175,6 +175,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -251,6 +255,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -259,6 +267,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineWidthTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -287,6 +299,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -550,9 +570,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.15 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.15 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -592,9 +612,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -614,6 +636,8 @@ Material: - _DissolveAmount: 0 - _DissolveBorderRange: 0.02 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 @@ -626,6 +650,7 @@ Material: - _DynamicEyePupilSize: -0.384 - _DynamicEyeSize: 2.2 - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 - _EmissionIntensity: 1 - _EmissionMapUseSingleChannelOnly: 0 - _EmissionMaskMapInvertColor: 0 @@ -633,10 +658,12 @@ Material: - _EmissionMaskMapRemapMinMaxSlider: 1 - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 @@ -715,7 +742,7 @@ Material: - _IndirectLightFlatten: 1 - _IsFace: 1 - _IsSkin: 1 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 2 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -761,6 +788,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 - _NiloToonEnableDepthTextureRimLightAndShadow: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 @@ -775,6 +808,7 @@ Material: - _OcclusionRemapMinMaxSlider: 1 - _OcclusionRemapStart: 0 - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 - _OutlineBaseZOffset: 0 - _OutlineUniformLengthInViewSpace: 0 - _OutlineUseBakedSmoothNormal: 1 @@ -787,6 +821,7 @@ Material: - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 @@ -815,6 +850,15 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 @@ -876,7 +920,7 @@ Material: - _ShadingGradeMapRemapMinMaxSlider: 1 - _ShadingGradeMapRemapStart: 0 - _ShadingGradeMapStrength: 1 - - _SkinFaceShadowColorPreset: 0 + - _SkinFaceShadowColorPreset: 7 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -943,9 +987,11 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 - _UseOutlineWidthMaskFromVertexColor: 0 - _UseOutlineWidthTex: 0 - _UseOutlineZOffsetMaskFromVertexColor: 0 @@ -1069,7 +1115,7 @@ Material: - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor: {r: 1, g: 0.9052632, b: 0.8875, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} @@ -1085,6 +1131,7 @@ Material: - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1109,6 +1156,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1118,7 +1168,7 @@ Material: - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.875817, b: 0.8509804, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Hair_01.mat b/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Hair_01.mat index d5779bff..c37b70fd 100644 --- a/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Hair_01.mat +++ b/Assets/ResourcesData/Character/@000_야모/Avatar/곰삵_250514_오리지널바디/Materials/Tex_GomSark_Hair_01.mat @@ -174,6 +174,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -250,6 +254,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -258,6 +266,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineWidthTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -286,6 +298,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -549,9 +569,9 @@ Material: - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 - - _CelShadeMidPoint: 0 + - _CelShadeMidPoint: 0.15 - _CelShadeMidPointForFaceArea: -0.3 - - _CelShadeSoftness: 0.05 + - _CelShadeSoftness: 0.15 - _CelShadeSoftnessForFaceArea: 0.15 - _CharacterAreaColorFillEnabled: 0 - _CharacterAreaColorFillRendersBlockedArea: 0 @@ -591,9 +611,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 1.5 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -613,6 +635,8 @@ Material: - _DissolveAmount: 0 - _DissolveBorderRange: 0.02 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 @@ -625,6 +649,7 @@ Material: - _DynamicEyePupilSize: -0.384 - _DynamicEyeSize: 2.2 - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 - _EmissionIntensity: 1 - _EmissionMapUseSingleChannelOnly: 0 - _EmissionMaskMapInvertColor: 0 @@ -632,10 +657,12 @@ Material: - _EmissionMaskMapRemapMinMaxSlider: 1 - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 @@ -714,7 +741,7 @@ Material: - _IndirectLightFlatten: 1 - _IsFace: 0 - _IsSkin: 0 - - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 2 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 @@ -760,6 +787,12 @@ Material: - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - 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_PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 @@ -875,7 +919,7 @@ Material: - _ShadingGradeMapRemapMinMaxSlider: 1 - _ShadingGradeMapRemapStart: 0 - _ShadingGradeMapStrength: 1 - - _SkinFaceShadowColorPreset: 0 + - _SkinFaceShadowColorPreset: 7 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 @@ -942,9 +986,11 @@ Material: - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 + - 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0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} @@ -1108,6 +1155,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1117,7 +1167,7 @@ Material: - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor: {r: 1, g: 0.875817, 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