35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace UnityMemoryMappedFile
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{
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public partial class PipeCommands
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{
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public class mocopi_GetSetting { }
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public class mocopi_SetSetting
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{
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public bool enable { get; set; }
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public int port { get; set; }
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public bool ApplyRootPosition { get; set; }
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public bool ApplyRootRotation { get; set; }
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public bool ApplyChest { get; set; }
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public bool ApplySpine { get; set; }
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public bool ApplyHead { get; set; }
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public bool ApplyLeftArm { get; set; }
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public bool ApplyRightArm { get; set; }
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public bool ApplyLeftHand { get; set; }
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public bool ApplyRightHand { get; set; }
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public bool ApplyLeftLeg { get; set; }
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public bool ApplyRightLeg { get; set; }
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public bool ApplyLeftFoot { get; set; }
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public bool ApplyRightFoot { get; set; }
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public bool CorrectHipBone { get; set; }
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}
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public class mocopi_Recenter { }
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}
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}
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