30 lines
929 B
C#
30 lines
929 B
C#
using TMPro;
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using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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namespace Streamingle.Subtitles
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{
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[TrackColor(0.16f, 0.72f, 0.86f)]
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[TrackBindingType(typeof(TMP_Text))]
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[TrackClipType(typeof(SubtitleClip))]
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public sealed class SubtitleTrack : TrackAsset
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{
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public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
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{
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return ScriptPlayable<SubtitleMixerBehaviour>.Create(graph, inputCount);
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}
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#if UNITY_EDITOR
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public override void GatherProperties(PlayableDirector director, IPropertyCollector collector)
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{
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var target = director != null ? director.GetGenericBinding(this) as TMP_Text : null;
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if (target != null)
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collector.AddFromName<TMP_Text>(target.gameObject, "m_text");
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base.GatherProperties(director, collector);
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}
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#endif
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}
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}
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