Design: add individual Lerp constraint icons

This commit is contained in:
KINDNICK 2026-08-21 22:55:54 +09:00
parent a24acd2901
commit b1d1e8ae19
14 changed files with 574 additions and 24 deletions

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@ -9,7 +9,17 @@ namespace Streamingle.Utils.LerpConstraintsEditor
[InitializeOnLoad]
internal static class LerpConstraintIconInstaller
{
private const string IconName = "LerpConstraintIcon";
private const string IconDirectory = "Packages/com.streamingle.utilities/Editor/Constraints/Icons";
private static readonly IconDefinition[] IconDefinitions =
{
new IconDefinition(typeof(LerpAimConstraint), "LerpAimConstraintIcon"),
new IconDefinition(typeof(LerpLookAtConstraint), "LerpLookAtConstraintIcon"),
new IconDefinition(typeof(LerpParentConstraint), "LerpParentConstraintIcon"),
new IconDefinition(typeof(LerpPositionConstraint), "LerpPositionConstraintIcon"),
new IconDefinition(typeof(LerpRotationConstraint), "LerpRotationConstraintIcon"),
new IconDefinition(typeof(LerpScaleConstraint), "LerpScaleConstraintIcon")
};
static LerpConstraintIconInstaller()
{
@ -18,36 +28,42 @@ namespace Streamingle.Utils.LerpConstraintsEditor
private static void ApplyIcons()
{
Texture2D icon = AssetDatabase
.FindAssets($"{IconName} t:Texture2D")
.Select(AssetDatabase.GUIDToAssetPath)
.Select(AssetDatabase.LoadAssetAtPath<Texture2D>)
.FirstOrDefault(texture => texture != null);
string[] scriptGuids = AssetDatabase.FindAssets(
"t:MonoScript",
new[] { "Packages/com.streamingle.utilities/Runtime/Constraints" });
foreach (IconDefinition definition in IconDefinitions)
{
Texture2D icon = AssetDatabase.LoadAssetAtPath<Texture2D>(
$"{IconDirectory}/{definition.IconName}.png");
if (icon == null)
{
return;
continue;
}
Type[] constraintTypes =
{
typeof(LerpAimConstraint),
typeof(LerpLookAtConstraint),
typeof(LerpParentConstraint),
typeof(LerpPositionConstraint),
typeof(LerpRotationConstraint),
typeof(LerpScaleConstraint)
};
MonoScript script = scriptGuids
.Select(AssetDatabase.GUIDToAssetPath)
.Select(AssetDatabase.LoadAssetAtPath<MonoScript>)
.FirstOrDefault(candidate => candidate != null && candidate.GetClass() == definition.ConstraintType);
string[] scriptGuids = AssetDatabase.FindAssets("t:MonoScript", new[] { "Packages/com.streamingle.utilities/Runtime/Constraints" });
foreach (string scriptGuid in scriptGuids)
{
MonoScript script = AssetDatabase.LoadAssetAtPath<MonoScript>(AssetDatabase.GUIDToAssetPath(scriptGuid));
if (script != null && constraintTypes.Contains(script.GetClass()))
if (script != null)
{
EditorGUIUtility.SetIconForObject(script, icon);
}
}
}
private readonly struct IconDefinition
{
public IconDefinition(Type constraintType, string iconName)
{
ConstraintType = constraintType;
IconName = iconName;
}
public Type ConstraintType { get; }
public string IconName { get; }
}
}
}

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@ -1,7 +1,7 @@
{
"name": "com.streamingle.utilities",
"displayName": "Streamingle Utilities",
"version": "0.1.21",
"version": "0.1.22",
"unity": "6000.0",
"description": "Reusable Streamingle runtime components and Unity editor utilities.",
"keywords": [