28 lines
988 B
C#
28 lines
988 B
C#
using System.Collections.Generic;
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using NiloToon.NiloToonURP;
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using UnityEditor;
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using UnityEditor.Rendering;
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namespace NiloToon.NiloToonURP
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{
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[CanEditMultipleObjects]
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#if UNITY_2022_2_OR_NEWER
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[CustomEditor(typeof(NiloToonEnvironmentControlVolume))]
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#else
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[VolumeComponentEditor(typeof(NiloToonEnvironmentControlVolume))]
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#endif
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public class NiloToonEnvironmentControlVolumeEditor : NiloToonVolumeComponentEditor<NiloToonEnvironmentControlVolume>
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{
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// Override GetHelpBoxContent to provide specific help box content
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protected override List<string> GetHelpBoxContent()
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{
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List<string> messages = new List<string>();
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messages.Add("- For extra color control of NiloToon_Environment shader\n" +
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"- Or for debug which material is using NiloToon_Environment shader" );
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messages.Add(NonPostProcess_NotAffectPerformance_Message);
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return messages;
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}
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}
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} |