27 lines
668 B
C#
27 lines
668 B
C#
using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// Light Angle ControllerがUse Referenceモードの時、Referenceのパラメータを渡すためのクラス
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/// </summary>
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namespace StudioMaron
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{
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public class LightAngleReference : MonoBehaviour
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{
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public LightAngleController lightAngleController;
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private void Start()
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{
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}
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// Referenceのパラメータリストを渡す
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public List<LightAngleParameter> GetReferenceAngleParameter()
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{
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if (lightAngleController != null)
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return lightAngleController.previousList;
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return new List<LightAngleParameter>();
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}
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}
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}
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