220 lines
8.5 KiB
C#
220 lines
8.5 KiB
C#
using System;
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using System.Linq;
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using UniGLTF;
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using UniJSON;
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using UnityEngine;
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using VRMShaders;
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using ColorSpace = VRMShaders.ColorSpace;
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namespace VRM
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{
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public class VRMExporter : gltfExporter
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{
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public const Axes Vrm0xSpecificationInverseAxis = Axes.Z;
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public static ExportingGltfData Export(GltfExportSettings configuration, GameObject go, ITextureSerializer textureSerializer)
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{
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var data = new ExportingGltfData();
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using (var exporter = new VRMExporter(data, configuration))
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{
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exporter.Prepare(go);
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exporter.Export(textureSerializer);
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}
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return data;
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}
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public readonly VRM.glTF_VRM_extensions VRM = new glTF_VRM_extensions();
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public VRMExporter(ExportingGltfData data, GltfExportSettings exportSettings) : base(data, exportSettings)
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{
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if (exportSettings == null || exportSettings.InverseAxis != Vrm0xSpecificationInverseAxis)
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{
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throw new Exception($"VRM specification requires InverseAxis settings as {Vrm0xSpecificationInverseAxis}");
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}
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_gltf.extensionsUsed.Add(glTF_VRM_extensions.ExtensionName);
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}
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protected override IMaterialExporter CreateMaterialExporter()
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{
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return new VRMMaterialExporter();
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}
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public override void ExportExtensions(ITextureSerializer textureSerializer)
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{
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// avatar
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var animator = Copy.GetComponent<Animator>();
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if (animator != null)
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{
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var humanoid = Copy.GetComponent<VRMHumanoidDescription>();
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UniHumanoid.AvatarDescription description = null;
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var nodes = Copy.transform.Traverse().Skip(1).ToList();
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{
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var isCreated = false;
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if (humanoid != null)
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{
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description = humanoid.GetDescription(out isCreated);
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}
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if (description != null)
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{
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// use description
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VRM.humanoid.Apply(description, nodes);
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}
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if (isCreated)
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{
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GameObject.DestroyImmediate(description);
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}
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}
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{
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// set humanoid bone mapping
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var avatar = animator.avatar;
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foreach (HumanBodyBones key in Enum.GetValues(typeof(HumanBodyBones)))
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{
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if (key == HumanBodyBones.LastBone)
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{
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break;
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}
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var transform = animator.GetBoneTransform(key);
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if (transform != null)
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{
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VRM.humanoid.SetNodeIndex(key, nodes.IndexOf(transform));
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}
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}
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}
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}
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// morph
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var master = Copy.GetComponent<VRMBlendShapeProxy>();
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if (master != null)
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{
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var avatar = master.BlendShapeAvatar;
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if (avatar != null)
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{
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foreach (var x in avatar.Clips)
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{
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VRM.blendShapeMaster.Add(x, this);
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}
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}
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}
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// secondary
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VRMSpringUtility.ExportSecondary(Copy.transform, Nodes,
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x => VRM.secondaryAnimation.colliderGroups.Add(x),
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x => VRM.secondaryAnimation.boneGroups.Add(x)
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);
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#pragma warning disable 0618
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// meta(obsolete)
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{
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var meta = Copy.GetComponent<VRMMetaInformation>();
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if (meta != null)
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{
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VRM.meta.author = meta.Author;
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VRM.meta.contactInformation = meta.ContactInformation;
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VRM.meta.title = meta.Title;
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if (meta.Thumbnail != null)
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{
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VRM.meta.texture = TextureExporter.RegisterExportingAsSRgb(meta.Thumbnail, needsAlpha: true);
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}
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VRM.meta.licenseType = meta.LicenseType;
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VRM.meta.otherLicenseUrl = meta.OtherLicenseUrl;
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VRM.meta.reference = meta.Reference;
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}
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}
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#pragma warning restore 0618
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// meta
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{
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var _meta = Copy.GetComponent<VRMMeta>();
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if (_meta != null && _meta.Meta != null)
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{
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var meta = _meta.Meta;
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// info
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VRM.meta.version = meta.Version;
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VRM.meta.author = meta.Author;
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VRM.meta.contactInformation = meta.ContactInformation;
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VRM.meta.reference = meta.Reference;
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VRM.meta.title = meta.Title;
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if (meta.Thumbnail != null)
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{
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VRM.meta.texture = TextureExporter.RegisterExportingAsSRgb(meta.Thumbnail, needsAlpha: true);
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}
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// ussage permission
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VRM.meta.allowedUser = meta.AllowedUser;
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VRM.meta.violentUssage = meta.ViolentUssage;
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VRM.meta.sexualUssage = meta.SexualUssage;
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VRM.meta.commercialUssage = meta.CommercialUssage;
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VRM.meta.otherPermissionUrl = meta.OtherPermissionUrl;
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// distribution license
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VRM.meta.licenseType = meta.LicenseType;
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if (meta.LicenseType == LicenseType.Other)
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{
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VRM.meta.otherLicenseUrl = meta.OtherLicenseUrl;
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}
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}
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}
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// firstPerson
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var firstPerson = Copy.GetComponent<VRMFirstPerson>();
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if (firstPerson != null)
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{
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if (firstPerson.FirstPersonBone != null)
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{
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VRM.firstPerson.firstPersonBone = Nodes.IndexOf(firstPerson.FirstPersonBone);
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VRM.firstPerson.firstPersonBoneOffset = firstPerson.FirstPersonOffset;
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VRM.firstPerson.meshAnnotations = firstPerson.Renderers.Select(x => new glTF_VRM_MeshAnnotation
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{
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mesh = Meshes.IndexOf(x.SharedMesh),
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firstPersonFlag = x.FirstPersonFlag.ToString(),
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}).ToList();
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}
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// lookAt
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{
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var lookAtHead = Copy.GetComponent<VRMLookAtHead>();
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if (lookAtHead != null)
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{
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var boneApplyer = Copy.GetComponent<VRMLookAtBoneApplyer>();
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var blendShapeApplyer = Copy.GetComponent<VRMLookAtBlendShapeApplyer>();
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if (boneApplyer != null)
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{
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VRM.firstPerson.lookAtType = LookAtType.Bone;
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VRM.firstPerson.lookAtHorizontalInner.Apply(boneApplyer.HorizontalInner);
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VRM.firstPerson.lookAtHorizontalOuter.Apply(boneApplyer.HorizontalOuter);
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VRM.firstPerson.lookAtVerticalDown.Apply(boneApplyer.VerticalDown);
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VRM.firstPerson.lookAtVerticalUp.Apply(boneApplyer.VerticalUp);
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}
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else if (blendShapeApplyer != null)
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{
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VRM.firstPerson.lookAtType = LookAtType.BlendShape;
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VRM.firstPerson.lookAtHorizontalOuter.Apply(blendShapeApplyer.Horizontal);
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VRM.firstPerson.lookAtVerticalDown.Apply(blendShapeApplyer.VerticalDown);
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VRM.firstPerson.lookAtVerticalUp.Apply(blendShapeApplyer.VerticalUp);
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}
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}
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}
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}
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// materials
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foreach (var m in Materials)
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{
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VRM.materialProperties.Add(VRMMaterialExporter.CreateFromMaterial(m, TextureExporter));
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}
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// Serialize VRM
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var f = new JsonFormatter();
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VRMSerializer.Serialize(f, VRM);
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var bytes = f.GetStoreBytes();
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glTFExtensionExport.GetOrCreate(ref _gltf.extensions).Add("VRM", bytes);
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}
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}
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}
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