28 lines
658 B
C#
28 lines
658 B
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace UniGLTF
|
|
{
|
|
[Serializable, StructLayout(LayoutKind.Sequential, Pack = 1)]
|
|
public readonly struct UShort4 : IEquatable<UShort4>
|
|
{
|
|
public readonly ushort x;
|
|
public readonly ushort y;
|
|
public readonly ushort z;
|
|
public readonly ushort w;
|
|
|
|
public UShort4(ushort _x, ushort _y, ushort _z, ushort _w)
|
|
{
|
|
x = _x;
|
|
y = _y;
|
|
z = _z;
|
|
w = _w;
|
|
}
|
|
|
|
public bool Equals(UShort4 other)
|
|
{
|
|
return x == other.x && y == other.y && z == other.z && w == other.w;
|
|
}
|
|
}
|
|
}
|