21 lines
960 B (Stored with Git LFS)
Plaintext
21 lines
960 B (Stored with Git LFS)
Plaintext
**************************************
|
|
CHANGELOG
|
|
**************************************
|
|
1.0.2
|
|
- fix issue where builds fail when UnityEditor namespace cannot be found
|
|
- Add Cinemachine camera support to Target Camera field with generic "GameObject" type
|
|
|
|
1.0.1
|
|
- fix issue where Target Camera is reset to "None" when entering Play Mode
|
|
- modify Target Camera field from "GameObject" to "Camera" type
|
|
for easier camera selection from the editor window
|
|
|
|
1.0.0
|
|
- initial release on the Unity Asset Store
|
|
- includes rule of thirds, diagonal, golden ratio and golden spira
|
|
overlay grid images with demo scenes
|
|
- rotation buttons to adjust golden spiral orientation
|
|
- overlay grid color can be rendered in white or black colors
|
|
- override grid overlays on/off state with "Turn Off All Grids" button
|
|
- target camera selection for position/rotation changes with Edit > Undo support
|
|
- "Align Camera With Scene View" button with "Revert" function |