2025-05-10 23:14:50 +09:00

14 lines
272 B
C#

using UnityEngine;
namespace VLB_Samples
{
public class FeaturesNotSupportedMessage : MonoBehaviour
{
void Start()
{
if(!VLB.Noise3D.isSupported)
Debug.LogWarning(VLB.Noise3D.isNotSupportedString);
}
}
}