13 lines
278 B
C#
13 lines
278 B
C#
using System;
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using UnityEngine;
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namespace UniVRM10.FastSpringBones.System
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{
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[Serializable]
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public struct FastSpringBoneSpring
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{
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public Transform center;
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public FastSpringBoneJoint[] joints;
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public FastSpringBoneCollider[] colliders;
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}
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} |