66 lines
1.5 KiB
C#
66 lines
1.5 KiB
C#
/// <summary>
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/// https://gist.github.com/szimek/763999
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/// </summary>
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namespace UniGLTF
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{
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public enum glComponentType : int
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{
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BYTE = 5120, // signed ?
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UNSIGNED_BYTE = 5121,
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SHORT = 5122,
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UNSIGNED_SHORT = 5123,
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//INT = 5124,
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UNSIGNED_INT = 5125,
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FLOAT = 5126,
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}
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public static class glComponentTypeExtensions
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{
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public static int GetByteSize(this glComponentType self)
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{
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switch (self)
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{
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case glComponentType.BYTE: return 1;
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case glComponentType.UNSIGNED_BYTE: return 1;
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case glComponentType.SHORT: return 2;
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case glComponentType.UNSIGNED_SHORT: return 2;
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case glComponentType.UNSIGNED_INT: return 4;
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case glComponentType.FLOAT: return 4;
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default: throw new System.NotImplementedException();
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}
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}
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}
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public enum glBufferTarget : int
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{
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NONE = 0,
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ARRAY_BUFFER = 34962,
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ELEMENT_ARRAY_BUFFER = 34963,
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}
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public enum glFilter : int
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{
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NONE = 0,
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NEAREST = 9728,
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LINEAR = 9729,
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#region for minFilter only
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NEAREST_MIPMAP_NEAREST = 9984,
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LINEAR_MIPMAP_NEAREST = 9985,
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NEAREST_MIPMAP_LINEAR = 9986,
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LINEAR_MIPMAP_LINEAR = 9987,
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#endregion
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}
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public enum glWrap : int
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{
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NONE = 0,
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CLAMP_TO_EDGE = 33071,
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REPEAT = 10497,
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MIRRORED_REPEAT = 33648,
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}
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}
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