- Etc/Prop 폴더 내용을 기존 Prop/Glb 폴더로 통합 - 모든 Prop을 개별 한글 폴더로 정리: - Acoustic Guitar → 어쿠스틱 기타 - Cake → 케이크 - Candle Light Mesh → 촛불 - Drum_Stick → 드럼스틱 - GuitarE → 일렉기타 - Hand Mic → 핸드마이크 - Heart Balloons Prop → 하트풍선 - Heart Cheering Rod → 하트 응원봉 - LongChair → 긴의자 - Megaphone → 확성기 - Mic → 마이크 - RingCon → 링콘 - Stand MicroPhone → 스탠드마이크 - [Office]Chair/Desk → 사무용의자/사무용책상 - [Prop]Desk → 책상 - 외 다수 - GLB/FBX 파일명도 폴더명과 동일하게 한글로 변경 - 사용하지 않는 External/Skybox, #Prefab, #Roadmap 폴더 정리 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
51 lines
6.2 KiB (Stored with Git LFS)
JSON
51 lines
6.2 KiB (Stored with Git LFS)
JSON
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"Bash(\"C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\MSBuild\\Current\\Bin\\MSBuild.exe\" OptiTrackPeripheralExample.sln -t:RokokoGloveDevice_Fixed -p:Configuration=Release -p:Platform=x64 -nologo -v:m)",
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"Bash(timeout /t 5 /nobreak)",
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"Read(//c/**)",
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"Bash(cmd /c dir /b \"c:\\Users\\user\\Documents\\Streamingle_URP\\Assets\\Scripts\\Editor\")",
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"Bash(git add:*)",
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"Bash(copy \"Assets\\Scripts\\YAMO_Scripts\\Camera Composition\\Editor\\CameraComposition.cs\" \"Assets\\Scripts\\Editor\\Utilities\"\" && copy \"AssetsScriptsYAMO_ScriptsCamera CompositionEditorCameraComposition.cs.meta\" \"AssetsScriptsEditorUtilities\"\")",
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"Bash(cmd /c copy \"c:\\Users\\user\\Documents\\Streamingle_URP\\Assets\\Scripts\\YAMO_Scripts\\Camera Composition\\Editor\\CameraComposition.cs\" \"c:\\Users\\user\\Documents\\Streamingle_URP\\Assets\\Scripts\\Editor\\Utilities\"\" && cmd /c copy \"c:UsersuserDocumentsStreamingle_URPAssetsScriptsYAMO_ScriptsCamera CompositionEditorCameraComposition.cs.meta\" \"c:UsersuserDocumentsStreamingle_URPAssetsScriptsEditorUtilities\"\")",
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"Bash(git commit -m \"$\\(cat <<''EOF''\nRefactor: 스크립트 폴더 구조 정리 및 Prop 폴더 이동\n\n- Scripts 폴더 정리:\n - FlyCamera.cs → StreamingleControl/Camera/\n - LiveLinkFaceReceiver.cs → StreamingleControl/MotionCapture/\n - YBillboard.cs → StreamingleControl/Extensions/\n - CameraControlSystem.cs, CameraInfoUI.cs → StreamingleControl/Camera/\n - InputHandler.cs, rawkey.cs → StreamingleControl/Input/\n - 중복 IController.cs 제거\n\n- ResourcesData 정리:\n - Background/Prop → ResourcesData/Prop 이동\n\n🤖 Generated with [Claude Code]\\(https://claude.com/claude-code\\)\n\nCo-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>\nEOF\n\\)\")",
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"Bash(git commit -m \"$\\(cat <<''EOF''\nRefactor: Prop Prefab 파일명 한글화\n\n- 영어 파일명 → 한글로 변경:\n - Drum_Stick_001/002 → 드럼스틱_001/002\n - GuitarE_Prefab → 일렉기타\n - Hand Mic_* → 핸드마이크_*\n - LongChair → 긴의자\n - Megaphone → 확성기\n - Mic → 마이크\n - RingCon → 링콘\n - Stand MicroPhone_* → 스탠드마이크_*\n - [Office]Chair → 사무용의자\n - [Office]Desk → 사무용책상\n - [Prop]Desk → 책상\n\n🤖 Generated with [Claude Code]\\(https://claude.com/claude-code\\)\n\nCo-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>\nEOF\n\\)\")"
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