67 lines
2.1 KiB
Plaintext
67 lines
2.1 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Day Sun Sunset SimpleCloudLayer Equirect
|
|
m_Shader: {fileID: 103, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_Parent: {fileID: 0}
|
|
m_ModifiedSerializedProperties: 0
|
|
m_ValidKeywords: []
|
|
m_InvalidKeywords: []
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_LockedProperties:
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- _BackTex:
|
|
m_Texture: {fileID: 2800000, guid: 4f57db35f18914714a1f8dd296534a1d, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _DownTex:
|
|
m_Texture: {fileID: 2800000, guid: 94a29227adcc3488f8d00947a6a4cd9c, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _FrontTex:
|
|
m_Texture: {fileID: 2800000, guid: da4f6a99eccc540f8856326facfad456, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _LeftTex:
|
|
m_Texture: {fileID: 2800000, guid: e7fc7435845fe4c9dada52bde7141b4b, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MainTex:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _RightTex:
|
|
m_Texture: {fileID: 2800000, guid: 344cf843b098245e092cba421113a100, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _Tex:
|
|
m_Texture: {fileID: 8900000, guid: f0602d0c4af5041179ae9529f0ec774e, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _UpTex:
|
|
m_Texture: {fileID: 2800000, guid: bf705c13d3aef4b0c8776e7964c97d2e, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Ints: []
|
|
m_Floats:
|
|
- _Exposure: 1
|
|
- _Rotation: 0
|
|
m_Colors:
|
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
|
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
|
|
m_BuildTextureStacks: []
|
|
m_AllowLocking: 1
|