92 lines
1.9 KiB
Plaintext
92 lines
1.9 KiB
Plaintext
Shader "Hidden/NiloToon/NiloToonKinoMotionBlur"
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{
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HLSLINCLUDE
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#pragma target 3.0
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ENDHLSL
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SubShader
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{
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// require Unity2022.3 or above
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PackageRequirements
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{
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"com.unity.render-pipelines.universal": "14.0.0"
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}
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Cull Off ZWrite Off ZTest Always
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// (0) Velocity texture setup
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Pass
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{
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HLSLPROGRAM
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#include "NiloToonKinoMotionBlur.hlsl"
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#pragma vertex VertDefault
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#pragma fragment FragVelocitySetup
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ENDHLSL
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}
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// (1) TileMax filter (2 pixel width with normalization)
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Pass
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{
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HLSLPROGRAM
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#include "NiloToonKinoMotionBlur.hlsl"
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#pragma vertex VertDefault
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#pragma fragment FragTileMax1
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ENDHLSL
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}
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// (2) TileMax filter (2 pixel width)
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Pass
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{
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HLSLPROGRAM
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#include "NiloToonKinoMotionBlur.hlsl"
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#pragma vertex VertDefault
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#pragma fragment FragTileMax2
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ENDHLSL
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}
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// (3) TileMax filter (variable width)
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Pass
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{
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HLSLPROGRAM
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#include "NiloToonKinoMotionBlur.hlsl"
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#pragma vertex VertDefault
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#pragma fragment FragTileMaxV
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ENDHLSL
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}
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// (4) NeighborMax filter
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Pass
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{
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HLSLPROGRAM
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#include "NiloToonKinoMotionBlur.hlsl"
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#pragma vertex VertDefault
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#pragma fragment FragNeighborMax
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ENDHLSL
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}
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// (5) Reconstruction filter
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Pass
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{
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HLSLPROGRAM
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#include "NiloToonKinoMotionBlur.hlsl"
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#pragma vertex VertMultitex
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#pragma fragment FragReconstruction
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ENDHLSL
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}
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}
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}
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