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Shader "Hidden/NiloToon/NiloToonKinoMotionBlur"
{
HLSLINCLUDE
#pragma target 3.0
ENDHLSL
SubShader
{
// require Unity2022.3 or above
PackageRequirements
{
"com.unity.render-pipelines.universal": "14.0.0"
}
Cull Off ZWrite Off ZTest Always
// (0) Velocity texture setup
Pass
{
HLSLPROGRAM
#include "NiloToonKinoMotionBlur.hlsl"
#pragma vertex VertDefault
#pragma fragment FragVelocitySetup
ENDHLSL
}
// (1) TileMax filter (2 pixel width with normalization)
Pass
{
HLSLPROGRAM
#include "NiloToonKinoMotionBlur.hlsl"
#pragma vertex VertDefault
#pragma fragment FragTileMax1
ENDHLSL
}
// (2) TileMax filter (2 pixel width)
Pass
{
HLSLPROGRAM
#include "NiloToonKinoMotionBlur.hlsl"
#pragma vertex VertDefault
#pragma fragment FragTileMax2
ENDHLSL
}
// (3) TileMax filter (variable width)
Pass
{
HLSLPROGRAM
#include "NiloToonKinoMotionBlur.hlsl"
#pragma vertex VertDefault
#pragma fragment FragTileMaxV
ENDHLSL
}
// (4) NeighborMax filter
Pass
{
HLSLPROGRAM
#include "NiloToonKinoMotionBlur.hlsl"
#pragma vertex VertDefault
#pragma fragment FragNeighborMax
ENDHLSL
}
// (5) Reconstruction filter
Pass
{
HLSLPROGRAM
#include "NiloToonKinoMotionBlur.hlsl"
#pragma vertex VertMultitex
#pragma fragment FragReconstruction
ENDHLSL
}
}
}