27 lines
645 B
C#

using System;
using System.Runtime.InteropServices;
namespace UniGLTF
{
[Serializable, StructLayout(LayoutKind.Sequential, Pack = 1)]
public readonly struct SByte4 : IEquatable<SByte4>
{
public readonly sbyte x;
public readonly sbyte y;
public readonly sbyte z;
public readonly sbyte w;
public SByte4(sbyte _x, sbyte _y, sbyte _z, sbyte _w)
{
x = _x;
y = _y;
z = _z;
w = _w;
}
public bool Equals(SByte4 other)
{
return x == other.x && y == other.y && z == other.z && w == other.w;
}
}
}