22 lines
376 B
C#

namespace UniHumanoid
{
public class BvhChannelCurve
{
public float[] Keys
{
get;
private set;
}
public BvhChannelCurve(int frameCount)
{
Keys = new float[frameCount];
}
public void SetKey(int frame, float value)
{
Keys[frame] = value;
}
}
}