Streamingle_URP/Assets/External/NiloToonURP/Editor/Volume/NiloToonEnvironmentControlVolumeEditor.cs

28 lines
988 B
C#

using System.Collections.Generic;
using NiloToon.NiloToonURP;
using UnityEditor;
using UnityEditor.Rendering;
namespace NiloToon.NiloToonURP
{
[CanEditMultipleObjects]
#if UNITY_2022_2_OR_NEWER
[CustomEditor(typeof(NiloToonEnvironmentControlVolume))]
#else
[VolumeComponentEditor(typeof(NiloToonEnvironmentControlVolume))]
#endif
public class NiloToonEnvironmentControlVolumeEditor : NiloToonVolumeComponentEditor<NiloToonEnvironmentControlVolume>
{
// Override GetHelpBoxContent to provide specific help box content
protected override List<string> GetHelpBoxContent()
{
List<string> messages = new List<string>();
messages.Add("- For extra color control of NiloToon_Environment shader\n" +
"- Or for debug which material is using NiloToon_Environment shader" );
messages.Add(NonPostProcess_NotAffectPerformance_Message);
return messages;
}
}
}