113 lines
4.2 KiB
C#
113 lines
4.2 KiB
C#
using UnityEngine;
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using UnityEditor;
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using UniGLTF.M17N;
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using System.Collections.Generic;
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namespace UniGLTF.MeshUtility
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{
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public class MeshProcessDialog : EditorWindow
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{
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const string TITLE = "Mesh Processing Window";
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MeshProcessDialogTabs _tab;
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private GameObject _exportTarget;
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[SerializeField]
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public bool _separateByBlendShape = true;
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[SerializeField]
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public SkinnedMeshRenderer _skinnedMeshRenderer = null;
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[SerializeField]
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public List<BoneMeshEraser.EraseBone> _eraseBones;
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private MeshProcessDialogEditor _boneMeshEraserEditor;
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private Vector2 _scrollPos = new Vector2(0, 0);
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public static void OpenWindow()
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{
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var window =
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(MeshProcessDialog)EditorWindow.GetWindow(typeof(MeshProcessDialog));
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window.titleContent = new GUIContent(TITLE);
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window.Show();
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}
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private void OnEnable()
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{
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if (!_boneMeshEraserEditor)
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{
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_boneMeshEraserEditor = (MeshProcessDialogEditor)Editor.CreateEditor(this);
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}
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}
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private void OnGUI()
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{
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_scrollPos = EditorGUILayout.BeginScrollView(_scrollPos);
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EditorGUIUtility.labelWidth = 200;
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LanguageGetter.OnGuiSelectLang();
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_exportTarget = (GameObject)EditorGUILayout.ObjectField(MeshProcessingMessages.TARGET_OBJECT.Msg(), _exportTarget, typeof(GameObject), true);
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_tab = TabBar.OnGUI(_tab, "LargeButton", GUI.ToolbarButtonSize.Fixed);
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var processed = false;
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switch (_tab)
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{
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case MeshProcessDialogTabs.MeshSeparator:
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{
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EditorGUILayout.HelpBox(MeshProcessingMessages.MESH_SEPARATOR.Msg(), MessageType.Info);
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if (TabMeshSeparator.TryExecutable(_exportTarget, out string msg))
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{
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processed = TabMeshSeparator.OnGUI(_exportTarget);
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}
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else
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{
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EditorGUILayout.HelpBox(msg, MessageType.Error);
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}
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break;
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}
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case MeshProcessDialogTabs.MeshIntegrator:
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{
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EditorGUILayout.HelpBox(MeshProcessingMessages.MESH_INTEGRATOR.Msg(), MessageType.Info);
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_separateByBlendShape = EditorGUILayout.Toggle(MeshProcessingMessages.MESH_SEPARATOR_BY_BLENDSHAPE.Msg(), _separateByBlendShape);
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if (TabMeshIntegrator.TryExecutable(_exportTarget, out string msg))
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{
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if (GUILayout.Button("Process", GUILayout.MinWidth(100)))
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{
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processed = TabMeshIntegrator.Execute(_exportTarget, _separateByBlendShape);
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}
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}
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else
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{
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EditorGUILayout.HelpBox(msg, MessageType.Error);
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}
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break;
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}
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case MeshProcessDialogTabs.BoneMeshEraser:
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{
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EditorGUILayout.HelpBox(MeshProcessingMessages.BONE_MESH_ERASER.Msg(), MessageType.Info);
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if (_boneMeshEraserEditor)
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{
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_boneMeshEraserEditor.OnInspectorGUI();
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}
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if (TabBoneMeshRemover.TryExecutable(_exportTarget, _skinnedMeshRenderer, out string msg))
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{
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processed = TabBoneMeshRemover.OnGUI(_exportTarget, _skinnedMeshRenderer, _eraseBones);
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}
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else
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{
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EditorGUILayout.HelpBox(msg, MessageType.Error);
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}
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break;
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}
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}
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EditorGUILayout.EndScrollView();
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if (processed)
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{
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Close();
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GUIUtility.ExitGUI();
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}
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}
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}
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} |