5 lines
342 B (Stored with Git LFS)
Plaintext
5 lines
342 B (Stored with Git LFS)
Plaintext
These sub-graphs require the Stylized Water 3 render feature to be active and the "Height Prepass" functionality enabled on it.
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If so, the water geometry's height (including any displacement effects) are rendered into a buffer.
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This allows other shaders to sample the water's height information this way. May be used for various effects |