Streamingle_URP/Assets/ResourcesData/Prop/Glb/Heart Cheering Rod.glb.meta
user 187c843328 Refactor: 스크립트 폴더 구조 정리 및 Prop 폴더 이동
- Scripts 폴더 정리:
  - FlyCamera.cs → StreamingleControl/Camera/
  - LiveLinkFaceReceiver.cs → StreamingleControl/MotionCapture/
  - YBillboard.cs → StreamingleControl/Extensions/
  - CameraControlSystem.cs, CameraInfoUI.cs → StreamingleControl/Camera/
  - InputHandler.cs, rawkey.cs → StreamingleControl/Input/
  - 중복 IController.cs 제거

- ResourcesData 정리:
  - Background/Prop → ResourcesData/Prop 이동

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-06 21:19:29 +09:00

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ScriptedImporter:
internalIDToNameTable: []
externalObjects:
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assembly: UnityEngine.CoreModule
name: Material.053
second: {fileID: 2100000, guid: 4523495b0109d5b478bc1a927418be40, type: 2}
- first:
type: UnityEngine:Texture
assembly: UnityEngine.CoreModule
name: Heart Cheering Rod_DefaultMaterial_BaseMap
second: {fileID: 2800000, guid: 692f6f391d5d05b4183cfc4aec7750d7, type: 3}
serializedVersion: 2
userData:
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