20 lines
371 B
C#
20 lines
371 B
C#
using UnityEngine;
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namespace HorizonBasedAmbientOcclusion
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{
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public class RotateObject : MonoBehaviour
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{
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// Use this for initialization
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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transform.Rotate(Vector3.up * Time.deltaTime * 15.0f, Space.World);
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}
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}
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}
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