36 lines
948 B
C#

using System;
using System.Threading.Tasks;
namespace VRMShaders
{
/// <summary>
/// Runtime (Build 後と、Editor Playing) での非同期ロードを実現する AwaitCaller.
/// NOTE: 簡便に実装されたものなので、最適化の余地はある.
/// </summary>
public sealed class RuntimeOnlyAwaitCaller : IAwaitCaller
{
private readonly NextFrameTaskScheduler _scheduler;
public RuntimeOnlyAwaitCaller()
{
_scheduler = new NextFrameTaskScheduler();
}
public Task NextFrame()
{
var tcs = new TaskCompletionSource<object>();
_scheduler.Enqueue(() => tcs.SetResult(default));
return tcs.Task;
}
public Task Run(Action action)
{
return Task.Run(action);
}
public Task<T> Run<T>(Func<T> action)
{
return Task.Run(action);
}
}
}