using UniGLTF; namespace VRM { public class VRMData { public GltfData Data { get; } public glTF_VRM_extensions VrmExtension { get; } public VRMData(GltfData data) { Data = data; if (!glTF_VRM_extensions.TryDeserialize(data.GLTF.extensions, out VRM.glTF_VRM_extensions vrm)) { throw new NotVrm0Exception(); } VrmExtension = vrm; } } }