Shader "Hidden/NiloToon/NiloToonKinoMotionBlur" { HLSLINCLUDE #pragma target 3.0 ENDHLSL SubShader { // require Unity2022.3 or above PackageRequirements { "com.unity.render-pipelines.universal": "14.0.0" } Cull Off ZWrite Off ZTest Always // (0) Velocity texture setup Pass { HLSLPROGRAM #include "NiloToonKinoMotionBlur.hlsl" #pragma vertex VertDefault #pragma fragment FragVelocitySetup ENDHLSL } // (1) TileMax filter (2 pixel width with normalization) Pass { HLSLPROGRAM #include "NiloToonKinoMotionBlur.hlsl" #pragma vertex VertDefault #pragma fragment FragTileMax1 ENDHLSL } // (2) TileMax filter (2 pixel width) Pass { HLSLPROGRAM #include "NiloToonKinoMotionBlur.hlsl" #pragma vertex VertDefault #pragma fragment FragTileMax2 ENDHLSL } // (3) TileMax filter (variable width) Pass { HLSLPROGRAM #include "NiloToonKinoMotionBlur.hlsl" #pragma vertex VertDefault #pragma fragment FragTileMaxV ENDHLSL } // (4) NeighborMax filter Pass { HLSLPROGRAM #include "NiloToonKinoMotionBlur.hlsl" #pragma vertex VertDefault #pragma fragment FragNeighborMax ENDHLSL } // (5) Reconstruction filter Pass { HLSLPROGRAM #include "NiloToonKinoMotionBlur.hlsl" #pragma vertex VertMultitex #pragma fragment FragReconstruction ENDHLSL } } }