using NUnit.Framework; using UnityEngine; namespace VRM { public class EnumUtilTest { [Test] public void EnumUtilTestSimplePasses() { Assert.AreEqual(default(HumanBodyBones), EnumUtil.TryParseOrDefault("xxx")); #if UNITY_5_6_OR_NEWER Assert.AreEqual(HumanBodyBones.UpperChest, EnumUtil.TryParseOrDefault("upperchest")); #else Assert.AreEqual(default(HumanBodyBones), EnumUtil.TryParseOrDefault("upperchest")); #endif } } }