using VrmLib; using NUnit.Framework; using UnityEngine; namespace VrmLibTests { public class ModelTests { [Test] public void NodeTest() { var root = new Node("root"); var child = new Node("child") { LocalTranslation = Vector3.right }; root.Add(child); root.LocalTranslation = Vector3.right; Assert.AreEqual(new Vector3(2, 0, 0), child.Translation); } } }