using UnityEngine; namespace HTraceWSGI.Scripts { public static class HConfig { //todo: can we update it in runtime? [Range(0f,1f)] public static float SkyOcclusionCone = 0f; /// /// Voxelization volume side length in Metres /// /// IMPORTANT!!! IF YOU CHANGE IT - DISABLE AND ENABLE HTRACE public const int MAX_VOXEL_BOUNDS = 80; } }