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_ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 - _FaceMaskMapRemapMinMaxSlider: 1 - _FaceMaskMapRemapStart: 0 - _FaceShadowBrightness: 1 - _FaceShadowGradientIntensity: 1 - _FaceShadowGradientMapFaceMidPoint: 0.5 - _FaceShadowGradientMapInvertColor: 0 - _FaceShadowGradientMapPreset: 0 - _FaceShadowGradientMapUVIndex: 0 - _FaceShadowGradientMapUVxInvert: 1 - _FaceShadowGradientMaskMapInvertColor: 0 - _FaceShadowGradientMaskMapUVIndex: 0 - _FaceShadowGradientOffset: 0.1 - _FaceShadowGradientResultSoftness: 0.005 - _FaceShadowGradientThresholdMax: 1 - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 - _GlossMapScale: 0 - _Glossiness: 0 - _GlossyReflections: 0 - _HairStrandSpecularMainExponent: 256 - _HairStrandSpecularMainIntensity: 1 - _HairStrandSpecularMixWithBaseMapColor: 0.5 - _HairStrandSpecularOverallIntensity: 1 - _HairStrandSpecularSecondExponent: 128 - _HairStrandSpecularSecondIntensity: 1 - _HairStrandSpecularShapeFrequency: 750 - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 - _HairStrandSpecularUVDirection: 0 - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IsFace: 0 - _IsSkin: 0 - _LightingStyleDirectionalLightRenderFacePreset: 0 - _LightingStyleFaceOverrideGroup: 0 - _LightingStyleGroup: 0 - _LitToShadowTransitionAreaHueOffset: 0.01 - _LitToShadowTransitionAreaIntensity: 1 - _LitToShadowTransitionAreaSaturationBoost: 0.5 - _LitToShadowTransitionAreaValueMul: 1 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 - _MainLightNonSkinDiffuseNormalMapStrength: 1 - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 0 - _MatCapAdditiveIntensity: 1 - _MatCapAdditiveMapAlphaAsMask: 0 - _MatCapAdditiveMaskMapInvertColor: 0 - _MatCapAdditiveMaskMapRemapEnd: 1 - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 - _MatCapAdditiveMaskMapRemapStart: 0 - _MatCapAdditiveMixWithBaseMapColor: 0.5 - _MatCapAdditivePreset: 0 - _MatCapAdditiveUvScale: 1 - _MatCapAlphaBlendMapAlphaAsMask: 0 - _MatCapAlphaBlendMaskMapInvertColor: 0 - _MatCapAlphaBlendMaskMapRemapEnd: 1 - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 - _MatCapAlphaBlendMaskMapRemapStart: 0 - _MatCapAlphaBlendPreset: 0 - _MatCapAlphaBlendUsage: 1 - _MatCapAlphaBlendUvScale: 1 - _MatCapOcclusionIntensity: 1 - _MatCapOcclusionMapAlphaAsMask: 0 - _MatCapOcclusionMapRemapEnd: 1 - _MatCapOcclusionMapRemapMinMaxSlider: 1 - _MatCapOcclusionMapRemapStart: 0 - _MatCapOcclusionMaskMapInvert: 0 - _MatCapOcclusionMaskMapRemapEnd: 1 - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 - _MatCapOcclusionMaskMapRemapStart: 0 - _MatCapOcclusionPreset: 0 - _MatCapOcclusionUvScale: 1 - _Metallic: 0 - _MultiplyBRPColor: 0 - _MultiplyBaseColorToEmissionColor: 0 - _MultiplyBaseColorToSpecularColor: 0.5 - _MultiplyLightColorToEmissionColor: 0 - _NiloToonSelfShadowIntensity: 1 - _NiloToonSelfShadowIntensityForFace: 0 - _NiloToonSelfShadowIntensityForNonFace: 1 - _NiloToonSelfShadowMappingDepthBias: 0 - _NiloToonSelfShadowMappingNormalBias: 0 - _OcclusionMapApplytoFaces: 0 - _OcclusionMapInvertColor: 0 - _OcclusionMapStylePreset: 0 - _OcclusionMapUVIndex: 0 - _OcclusionRemapEnd: 1 - _OcclusionRemapMinMaxSlider: 1 - _OcclusionRemapStart: 0 - _OcclusionStrength: 1 - _OutlineBaseZOffset: 0 - _OutlineUniformLengthInViewSpace: 0 - _OutlineUseBakedSmoothNormal: 1 - _OutlineUsePreLightingReplaceColor: 0 - _OutlineUseReplaceColor: 0 - _OutlineWidth: 0.5 - _OutlineWidthExtraMultiplier: 1 - _OutlineZOffset: 0.0001 - _OutlineZOffsetForFaceArea: 0.02 - _OutlineZOffsetMaskRemapEnd: 1 - _OutlineZOffsetMaskRemapMinMaxSlider: 1 - _OutlineZOffsetMaskRemapStart: 0 - _OutlineZOffsetMaskTexInvertColor: 0 - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 - _OverrideByFaceShadowTintColor: 1 - _OverrideBySkinShadowTintColor: 1 - _OverrideCelShadeParamForFaceArea: 1 - _OverrideOutlineColorByTexIntensity: 1 - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 - _OverrideShadowColorByTexIntensity: 1 - _OverrideShadowColorByTexMode: 0 - _OverrideShadowColorMaskMapInvertColor: 0 - _OverrideShadowColorTexIgnoreAlphaChannel: 0 - _Parallax: 0.005 - _ParallaxApplyToUVIndex: 0 - _ParallaxMapEnable: 0 - _ParallaxSampleUVIndex: 0 - _PassOnOffGroup: 0 - _PerCharEffectDesaturatePercentage: 0 - _PerCharEffectRimSharpnessPower: 4 - _PerCharReceiveAverageURPShadowMap: 1 - _PerCharReceiveNiloToonSelfShadowMap: 1 - _PerCharReceiveStandardURPShadowMap: 1 - _PerCharZOffset: 0 - _PerCharacterBaseMapOverrideAmount: 0 - _PerCharacterBaseMapOverrideBlendMode: 0 - _PerCharacterBaseMapOverrideUVIndex: 0 - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 - _PerMaterialDissolveCutoff: -1 - _PerMaterialDissolveEdgeWidth: 0.05 - _PerMaterialDissolvePatternMapInvertColor: 0 - _PerMaterialDissolvePatternMapStrength: 0.1 - _PerMaterialDissolvePatternMapUVIndex: 0 - _PerMaterialDissolvePatternMapUVTiling: 1 - _PerMaterialDissolveThresholdMapInvertColor: 0 - _PerMaterialDissolveThresholdMapUVIndex: 0 - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 - _RampLightingNdotLRemapEnd: 1 - _RampLightingNdotLRemapMinMaxSlider: 1 - _RampLightingNdotLRemapStart: 0 - _RampLightingSampleUvYTexInvertColor: 0 - _RampLightingTexSampleUvY: 0.5 - _RampLightingUvYRemapEnd: 1 - _RampLightingUvYRemapMinMaxSlider: 1 - _RampLightingUvYRemapStart: 0 - _RampSpecularTexSampleUvY: 0.5 - _RampSpecularWhitePoint: 0.5 - _ReceiveEnvironmentReflection: 0 - _ReceiveSelfShadowMappingPosOffset: 0 - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 - _ReceiveShadows: 1 - _ReceiveURPAdditionalLightShadowMapping: 1 - _ReceiveURPAdditionalLightShadowMappingAmount: 1 - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 - _ReceiveURPShadowMapping: 1 - _ReceiveURPShadowMappingAmount: 1 - _ReceiveURPShadowMappingAmountForFace: 1 - _ReceiveURPShadowMappingAmountForNonFace: 1 - _RenderCharacter: 1 - _RenderFaceGroup: 0 - _RenderFacePreset: 0 - _RenderOutline: 1 - _RenderScreenSpaceOutline: 0 - _RenderScreenSpaceOutlineV2: 0 - _ScreenSpaceOutlineDepthSensitivity: 1 - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 - _ScreenSpaceOutlineNormalsSensitivity: 1 - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 - _ScreenSpaceOutlineUseReplaceColor: 0 - _ScreenSpaceOutlineWidth: 1 - _ScreenSpaceOutlineWidthIfFace: 0 - _SelfShadowAreaHSVStrength: 1 - _SelfShadowAreaHueOffset: 0 - _SelfShadowAreaSaturationBoost: 0.2 - _SelfShadowAreaValueMul: 0.7 - _ShadingGradeMapApplyRange: 1 - _ShadingGradeMapInvertColor: 0 - _ShadingGradeMapMidPointOffset: 0 - _ShadingGradeMapRemapEnd: 1 - _ShadingGradeMapRemapMinMaxSlider: 1 - _ShadingGradeMapRemapStart: 0 - _ShadingGradeMapStrength: 1 - _SkinFaceShadowColorPreset: 0 - _SkinMaskMapAsIDMap: 0 - _SkinMaskMapExtractFromID: 255 - _SkinMaskMapInvertColor: 0 - _SkinMaskMapRemapEnd: 1 - _SkinMaskMapRemapMinMaxSlider: 1 - _SkinMaskMapRemapStart: 0 - _SkinShadowBrightness: 1 - _Smoothness: 0.83 - _SmoothnessGroup: 0 - _SmoothnessMapInputIsRoughnessMap: 0 - _SmoothnessMapRemapEnd: 1 - _SmoothnessMapRemapMinMaxSlider: 1 - _SmoothnessMapRemapStart: 0 - _SmoothnessTextureChannel: 0 - _SpecularApplytoFaces: 0 - _SpecularAreaRemapMidPoint: 0.1 - _SpecularAreaRemapRange: 0.05 - _SpecularAreaRemapUsage: 0 - _SpecularColorTintMapUsage: 1 - _SpecularColorTintMapUseSecondUv: 0 - _SpecularHighlights: 1 - _SpecularIntensity: 1 - _SpecularMapAsIDMap: 0 - _SpecularMapExtractFromID: 255 - _SpecularMapInvertColor: 0 - _SpecularMapRemapEnd: 1 - _SpecularMapRemapMinMaxSlider: 1 - _SpecularMapRemapStart: 0 - _SpecularMapUVIndex: 0 - _SpecularReactToLightDirMode: 0 - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _StencilComp: 0 - _StencilGroup: 0 - _StencilPass: 0 - _StencilPreset: 0 - _StencilRef: 0 - _SupportClothDynamics: 0 - _Surface: 0 - _SurfaceTypePreset: 0 - _UIDisplayMode: 100 - _UV0RotateSpeed: 0 - _UV0RotatedAngle: 0 - _UV1RotateSpeed: 0 - _UV1RotatedAngle: 0 - _UV2RotateSpeed: 0 - _UV2RotatedAngle: 0 - _UV3RotateSpeed: 0 - _UV3RotatedAngle: 0 - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 - _UseAlphaOverrideTex: 0 - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 - _UseDepthTexRimLightAndShadowWidthTex: 0 - _UseDepthTexRimLightMaskTex: 0 - _UseDetailMap: 0 - _UseEmission: 0 - _UseFaceMaskMap: 0 - _UseFaceShadowGradientMap: 0 - _UseGGXDirectSpecular: 1 - _UseHairStrandSpecularTintMap: 0 - _UseKajiyaKaySpecular: 0 - _UseMatCapAdditive: 0 - _UseMatCapAlphaBlend: 0 - _UseMatCapOcclusion: 0 - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 - _UseNormalMap: 0 - _UseOcclusion: 0 - _UseOutlineWidthMaskFromVertexColor: 0 - _UseOutlineWidthTex: 0 - _UseOutlineZOffsetMaskFromVertexColor: 0 - _UseOutlineZOffsetTex: 0 - _UseOverrideOutlineColorByTexture: 0 - _UseOverrideShadowColorByTexture: 0 - _UseRampLightingSampleUvYTex: 0 - _UseRampLightingTex: 0 - _UseRampSpecularSampleUvYTex: 0 - _UseRampSpecularTex: 0 - _UseShadingGradeMap: 0 - _UseSkinMaskMap: 0 - _UseSmoothnessMap: 0 - _UseSpecular: 0 - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _WorkflowMode: 1 - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &8898861842012656752 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion version: 10