namespace VRM.FastSpringBones.Blittables { /// /// BlittableColliderのポインタの配列 /// public unsafe struct BlittableColliders { private readonly BlittableCollider* _colliders; public int Count { get; } public BlittableCollider this[int i] => _colliders[i]; public BlittableColliders(BlittableCollider* colliders, int count) { _colliders = colliders; Count = count; } } }