// SPDX-License-Identifier: (Not available for this version, you are only allowed to use this software if you have express permission from the copyright holder and agreed to the latest NiloToonURP EULA) // Copyright (c) 2021 Kuroneko ShaderLab Limited // For more information, visit -> https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample // #pragma once is a safeguard best practice in almost every .hlsl, // doing this can make sure your .hlsl's user can include this .hlsl anywhere anytime without producing any multi include conflict #pragma once ////////////////////////////////////////////////////////////////////////////////////////////////////////////// // To NiloToonURP user: // edit 0->1 if you need NiloToon to include target asset's support ////////////////////////////////////////////////////////////////////////////////////////////////////////////// #define NILOTOON_SUPPORT_VERTEXMOTION 0