namespace VRM.FastSpringBones.Blittables { /// /// BlittablePointのポインタの配列 /// public unsafe struct BlittablePoints { private readonly BlittablePoint* _points; public int Count { get; } public BlittablePoint this[int i] { get => _points[i]; set => _points[i] = value; } public BlittablePoints(BlittablePoint* points, int count) { _points = points; Count = count; } } }