************************************** CHANGELOG ************************************** 1.0.2 - fix issue where builds fail when UnityEditor namespace cannot be found - Add Cinemachine camera support to Target Camera field with generic "GameObject" type 1.0.1 - fix issue where Target Camera is reset to "None" when entering Play Mode - modify Target Camera field from "GameObject" to "Camera" type for easier camera selection from the editor window 1.0.0 - initial release on the Unity Asset Store - includes rule of thirds, diagonal, golden ratio and golden spira overlay grid images with demo scenes - rotation buttons to adjust golden spiral orientation - overlay grid color can be rendered in white or black colors - override grid overlays on/off state with "Turn Off All Grids" button - target camera selection for position/rotation changes with Edit > Undo support - "Align Camera With Scene View" button with "Revert" function