%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-7291342290411763382 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 48c981ee17d53ea42b3cb31ca0b891a4, type: 3} m_Name: MKGlow m_EditorClassIdentifier: MK.Glow::MK.Glow.URP.MKGlow active: 1 showEditorMainBehavior: m_OverrideState: 1 m_Value: 1 showEditorBloomBehavior: m_OverrideState: 1 m_Value: 0 showEditorLensSurfaceBehavior: m_OverrideState: 1 m_Value: 1 showEditorLensFlareBehavior: m_OverrideState: 1 m_Value: 0 showEditorGlareBehavior: m_OverrideState: 1 m_Value: 0 isInitialized: m_OverrideState: 1 m_Value: 1 allowGeometryShaders: m_OverrideState: 1 m_Value: 1 allowComputeShaders: m_OverrideState: 1 m_Value: 1 renderPriority: m_OverrideState: 1 m_Value: 1 debugView: m_OverrideState: 1 m_Value: 0 quality: m_OverrideState: 1 m_Value: 2 antiFlickerMode: m_OverrideState: 1 m_Value: 0 workflow: m_OverrideState: 1 m_Value: 0 selectiveRenderLayerMask: m_OverrideState: 1 m_Value: serializedVersion: 2 m_Bits: 4294967295 anamorphicRatio: m_OverrideState: 1 m_Value: 0 lumaScale: m_OverrideState: 1 m_Value: 0.5 blooming: m_OverrideState: 1 m_Value: 0 bloomThreshold: m_OverrideState: 1 m_Value: minValue: 1.25 maxValue: 10 bloomScattering: m_OverrideState: 1 m_Value: 7 bloomIntensity: m_OverrideState: 1 m_Value: 1 allowLensSurface: m_OverrideState: 1 m_Value: 1 lensSurfaceDirtTexture: m_OverrideState: 1 m_Value: {fileID: 0} lensSurfaceDirtIntensity: m_OverrideState: 1 m_Value: 2.5 lensSurfaceDiffractionTexture: m_OverrideState: 1 m_Value: {fileID: 0} lensSurfaceDiffractionIntensity: m_OverrideState: 1 m_Value: 2 allowLensFlare: m_OverrideState: 1 m_Value: 1 lensFlareStyle: m_OverrideState: 1 m_Value: 1 lensFlareGhostFade: m_OverrideState: 1 m_Value: 10 lensFlareGhostIntensity: m_OverrideState: 1 m_Value: 1 lensFlareThreshold: m_OverrideState: 1 m_Value: minValue: 1.3 maxValue: 10 lensFlareScattering: m_OverrideState: 1 m_Value: 5 lensFlareColorRamp: m_OverrideState: 1 m_Value: {fileID: 0} lensFlareChromaticAberration: m_OverrideState: 1 m_Value: 53 lensFlareGhostCount: m_OverrideState: 1 m_Value: 3 lensFlareGhostDispersal: m_OverrideState: 1 m_Value: 0.6 lensFlareHaloFade: m_OverrideState: 1 m_Value: 2 lensFlareHaloIntensity: m_OverrideState: 1 m_Value: 1 lensFlareHaloSize: m_OverrideState: 1 m_Value: 0.4 allowGlare: m_OverrideState: 1 m_Value: 1 glareBlend: m_OverrideState: 1 m_Value: 0.33 glareIntensity: m_OverrideState: 1 m_Value: 1 glareAngle: m_OverrideState: 1 m_Value: 0 glareThreshold: m_OverrideState: 1 m_Value: minValue: 1.25 maxValue: 10 glareStreaks: m_OverrideState: 1 m_Value: 4 glareScattering: m_OverrideState: 1 m_Value: 2 glareStyle: m_OverrideState: 1 m_Value: 4 glareSample0Scattering: m_OverrideState: 1 m_Value: 5 glareSample0Angle: m_OverrideState: 1 m_Value: 0 glareSample0Intensity: m_OverrideState: 1 m_Value: 1 glareSample0Offset: m_OverrideState: 1 m_Value: 0 glareSample1Scattering: m_OverrideState: 1 m_Value: 5 glareSample1Angle: m_OverrideState: 1 m_Value: 45 glareSample1Intensity: m_OverrideState: 1 m_Value: 1 glareSample1Offset: m_OverrideState: 1 m_Value: 0 glareSample2Scattering: m_OverrideState: 1 m_Value: 5 glareSample2Angle: m_OverrideState: 1 m_Value: 90 glareSample2Intensity: m_OverrideState: 1 m_Value: 1 glareSample2Offset: m_OverrideState: 1 m_Value: 0 glareSample3Scattering: m_OverrideState: 1 m_Value: 5 glareSample3Angle: m_OverrideState: 1 m_Value: 135 glareSample3Intensity: m_OverrideState: 1 m_Value: 1 glareSample3Offset: m_OverrideState: 1 m_Value: 0 --- !u!114 &-6356790962964742038 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 90fbf49926625114084d7e0c0cffe8d1, type: 3} m_Name: HBAO m_EditorClassIdentifier: HBAO.Universal.Runtime::HorizonBasedAmbientOcclusion.Universal.HBAO active: 1 preset: m_OverrideState: 1 m_Value: 2 mode: m_OverrideState: 1 m_Value: 1 renderingPath: m_OverrideState: 1 m_Value: 0 quality: m_OverrideState: 1 m_Value: 2 deinterleaving: m_OverrideState: 1 m_Value: 0 resolution: m_OverrideState: 1 m_Value: 0 noiseType: m_OverrideState: 1 m_Value: 0 debugMode: m_OverrideState: 1 m_Value: 0 radius: m_OverrideState: 1 m_Value: 0.8 maxRadiusPixels: m_OverrideState: 1 m_Value: 128 bias: m_OverrideState: 1 m_Value: 0.05 intensity: m_OverrideState: 1 m_Value: 1 useMultiBounce: m_OverrideState: 1 m_Value: 0 multiBounceInfluence: m_OverrideState: 1 m_Value: 1 directLightingStrength: m_OverrideState: 1 m_Value: 0.25 offscreenSamplesContribution: m_OverrideState: 1 m_Value: 0 maxDistance: m_OverrideState: 1 m_Value: 150 distanceFalloff: m_OverrideState: 1 m_Value: 50 perPixelNormals: m_OverrideState: 1 m_Value: 2 baseColor: m_OverrideState: 1 m_Value: {r: 0, g: 0, b: 0, a: 1} temporalFilterEnabled: m_OverrideState: 1 m_Value: 0 varianceClipping: m_OverrideState: 1 m_Value: 1 blurType: m_OverrideState: 1 m_Value: 2 sharpness: m_OverrideState: 1 m_Value: 8 colorBleedingEnabled: m_OverrideState: 1 m_Value: 0 saturation: m_OverrideState: 1 m_Value: 1 brightnessMask: m_OverrideState: 1 m_Value: 1 brightnessMaskRange: m_OverrideState: 1 m_Value: {x: 0, y: 0.5} min: 0 max: 2 --- !u!114 &-5220121576678466415 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c133717c76e564a5fa90d7f12908d17e, type: 3} m_Name: Beautify m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::Beautify.Universal.Beautify active: 1 disabled: m_OverrideState: 1 m_Value: 0 compareMode: m_OverrideState: 1 m_Value: 0 compareStyle: m_OverrideState: 1 m_Value: 0 comparePanning: m_OverrideState: 1 m_Value: 0.25 compareLineAngle: m_OverrideState: 1 m_Value: 1.4 compareLineWidth: m_OverrideState: 1 m_Value: 0.002 flipY: m_OverrideState: 1 m_Value: 0 hideInSceneView: m_OverrideState: 1 m_Value: 0 debugOutput: m_OverrideState: 1 m_Value: 0 turboMode: m_OverrideState: 1 m_Value: 0 directWrite: m_OverrideState: 1 m_Value: 0 ignoreDepthTexture: m_OverrideState: 1 m_Value: 0 downsampling: m_OverrideState: 1 m_Value: 0 downsamplingMode: m_OverrideState: 1 m_Value: 0 downsamplingMultiplier: m_OverrideState: 1 m_Value: 1 downsamplingBilinear: m_OverrideState: 1 m_Value: 0 sharpenIntensity: m_OverrideState: 0 m_Value: 4 sharpenDepthThreshold: m_OverrideState: 0 m_Value: 0.035 sharpenMinMaxDepth: m_OverrideState: 0 m_Value: {x: 0, y: 0.999} min: 0 max: 1.1 sharpenMinMaxDepthFallOff: m_OverrideState: 0 m_Value: 0 sharpenRelaxation: m_OverrideState: 0 m_Value: 0.08 sharpenClamp: m_OverrideState: 0 m_Value: 0.45 sharpenMotionSensibility: m_OverrideState: 0 m_Value: 0.5 sharpenMotionRestoreSpeed: m_OverrideState: 0 m_Value: 0.5 sharpenExclusionLayerMask: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Bits: 0 antialiasStrength: m_OverrideState: 1 m_Value: 0 antialiasDepthThreshold: m_OverrideState: 1 m_Value: 0.000001 antialiasSpread: m_OverrideState: 1 m_Value: 3 antialiasDepthAttenuation: m_OverrideState: 1 m_Value: 0 tonemap: m_OverrideState: 1 m_Value: 0 tonemapAGXGamma: m_OverrideState: 1 m_Value: 2.5 tonemapMaxInputBrightness: m_OverrideState: 1 m_Value: 1000 tonemapExposurePre: m_OverrideState: 1 m_Value: 1 tonemapBrightnessPost: m_OverrideState: 1 m_Value: 1 saturate: m_OverrideState: 1 m_Value: 1 brightness: m_OverrideState: 1 m_Value: 1.05 contrast: m_OverrideState: 1 m_Value: 1.02 daltonize: m_OverrideState: 1 m_Value: 0 sepia: m_OverrideState: 1 m_Value: 0 tintColor: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 0} colorTempBlend: m_OverrideState: 1 m_Value: 0 colorTemp: m_OverrideState: 1 m_Value: 6550 lut: m_OverrideState: 1 m_Value: 0 lutIntensity: m_OverrideState: 1 m_Value: 0 lutTexture: m_OverrideState: 1 m_Value: {fileID: 0} dimension: 1 bloomIntensity: m_OverrideState: 0 m_Value: 0.25 bloomThreshold: m_OverrideState: 0 m_Value: 1 bloomConservativeThreshold: m_OverrideState: 0 m_Value: 0 bloomSpread: m_OverrideState: 0 m_Value: 0.5 bloomMaxBrightness: m_OverrideState: 0 m_Value: 1000 bloomTint: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 1, a: 0} bloomDepthAtten: m_OverrideState: 0 m_Value: 0 bloomNearAtten: m_OverrideState: 0 m_Value: 0 bloomExcludeLayers: m_OverrideState: 0 m_Value: 0 bloomLayersFilterMethod: m_OverrideState: 1 m_Value: 1 bloomExclusionLayerMask: m_OverrideState: 1 m_Value: serializedVersion: 2 m_Bits: 0 bloomAntiflicker: m_OverrideState: 0 m_Value: 0 bloomResolution: m_OverrideState: 0 m_Value: 1 bloomQuickerBlur: m_OverrideState: 0 m_Value: 0 bloomCustomize: m_OverrideState: 0 m_Value: 0 bloomWeight0: m_OverrideState: 1 m_Value: 0.5 bloomBoost0: m_OverrideState: 1 m_Value: 0 bloomTint0: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} bloomWeight1: m_OverrideState: 1 m_Value: 0.5 bloomBoost1: m_OverrideState: 1 m_Value: 0 bloomTint1: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} bloomWeight2: m_OverrideState: 1 m_Value: 0.5 bloomBoost2: m_OverrideState: 1 m_Value: 0 bloomTint2: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} bloomWeight3: m_OverrideState: 1 m_Value: 0.5 bloomBoost3: m_OverrideState: 1 m_Value: 0 bloomTint3: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} bloomWeight4: m_OverrideState: 1 m_Value: 0.5 bloomBoost4: m_OverrideState: 1 m_Value: 0 bloomTint4: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} bloomWeight5: m_OverrideState: 1 m_Value: 0.5 bloomBoost5: m_OverrideState: 1 m_Value: 0 bloomTint5: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} anamorphicFlaresIntensity: m_OverrideState: 1 m_Value: 0 anamorphicFlaresThreshold: m_OverrideState: 1 m_Value: 0.75 anamorphicFlaresConservativeThreshold: m_OverrideState: 1 m_Value: 0 anamorphicFlaresTint: m_OverrideState: 1 m_Value: {r: 0.5, g: 0.5, b: 1, a: 0} anamorphicFlaresVertical: m_OverrideState: 1 m_Value: 0 anamorphicFlaresSpread: m_OverrideState: 1 m_Value: 1 anamorphicFlaresMaxBrightness: m_OverrideState: 1 m_Value: 1000 anamorphicFlaresDepthAtten: m_OverrideState: 1 m_Value: 0 anamorphicFlaresNearAtten: m_OverrideState: 1 m_Value: 0 anamorphicFlaresExcludeLayers: m_OverrideState: 1 m_Value: 0 anamorphicFlaresLayersFilterMethod: m_OverrideState: 1 m_Value: 1 anamorphicFlaresExclusionLayerMask: m_OverrideState: 1 m_Value: serializedVersion: 2 m_Bits: 0 anamorphicFlaresAntiflicker: m_OverrideState: 1 m_Value: 0 anamorphicFlaresResolution: m_OverrideState: 1 m_Value: 1 anamorphicFlaresQuickerBlur: m_OverrideState: 1 m_Value: 0 sunFlaresIntensity: m_OverrideState: 1 m_Value: 0 sunFlaresTint: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} sunFlaresSolarWindSpeed: m_OverrideState: 1 m_Value: 0.01 sunFlaresRotationDeadZone: m_OverrideState: 1 m_Value: 0 sunFlaresDownsampling: m_OverrideState: 1 m_Value: 1 sunFlaresDepthOcclusionMode: m_OverrideState: 1 m_Value: 1 sunFlaresDepthOcclusionThreshold: m_OverrideState: 1 m_Value: 0.5 sunFlaresUseLayerMask: m_OverrideState: 1 m_Value: 0 sunFlaresLayerMask: m_OverrideState: 1 m_Value: serializedVersion: 2 m_Bits: 4294967295 sunFlaresAttenSpeed: m_OverrideState: 1 m_Value: 30 sunFlaresSunIntensity: m_OverrideState: 1 m_Value: 0.1 sunFlaresSunDiskSize: m_OverrideState: 1 m_Value: 0.05 sunFlaresSunRayDiffractionIntensity: m_OverrideState: 1 m_Value: 3.5 sunFlaresSunRayDiffractionThreshold: m_OverrideState: 1 m_Value: 0.13 sunFlaresCoronaRays1Length: m_OverrideState: 1 m_Value: 0.02 sunFlaresCoronaRays1Streaks: m_OverrideState: 1 m_Value: 12 sunFlaresCoronaRays1Spread: m_OverrideState: 1 m_Value: 0.001 sunFlaresCoronaRays1AngleOffset: m_OverrideState: 1 m_Value: 0 sunFlaresCoronaRays2Length: m_OverrideState: 1 m_Value: 0.05 sunFlaresCoronaRays2Streaks: m_OverrideState: 1 m_Value: 12 sunFlaresCoronaRays2Spread: m_OverrideState: 1 m_Value: 0.1 sunFlaresCoronaRays2AngleOffset: m_OverrideState: 1 m_Value: 0 sunFlaresGhosts1Size: m_OverrideState: 1 m_Value: 0.03 sunFlaresGhosts1Offset: m_OverrideState: 1 m_Value: 1.04 sunFlaresGhosts1Brightness: m_OverrideState: 1 m_Value: 0.037 sunFlaresGhosts2Size: m_OverrideState: 1 m_Value: 0.1 sunFlaresGhosts2Offset: m_OverrideState: 1 m_Value: 0.71 sunFlaresGhosts2Brightness: m_OverrideState: 1 m_Value: 0.03 sunFlaresGhosts3Size: m_OverrideState: 1 m_Value: 0.24 sunFlaresGhosts3Offset: m_OverrideState: 1 m_Value: 0.31 sunFlaresGhosts3Brightness: m_OverrideState: 1 m_Value: 0.025 sunFlaresGhosts4Size: m_OverrideState: 1 m_Value: 0.016 sunFlaresGhosts4Offset: m_OverrideState: 1 m_Value: 0 sunFlaresGhosts4Brightness: m_OverrideState: 1 m_Value: 0.017 sunFlaresHaloOffset: m_OverrideState: 1 m_Value: 0.22 sunFlaresHaloAmplitude: m_OverrideState: 1 m_Value: 15.1415 sunFlaresHaloIntensity: m_OverrideState: 1 m_Value: 0.01 lensDirtIntensity: m_OverrideState: 1 m_Value: 0 lensDirtThreshold: m_OverrideState: 1 m_Value: 0.5 lensDirtTexture: m_OverrideState: 1 m_Value: {fileID: 0} dimension: 1 lensDirtSpread: m_OverrideState: 1 m_Value: 3 chromaticAberrationIntensity: m_OverrideState: 1 m_Value: 0 chromaticAberrationShift: m_OverrideState: 1 m_Value: 0 chromaticAberrationSmoothing: m_OverrideState: 1 m_Value: 0 chromaticAberrationSeparatePass: m_OverrideState: 1 m_Value: 0 depthOfField: m_OverrideState: 0 m_Value: 1 depthOfFieldFocusMode: m_OverrideState: 1 m_Value: 0 depthOfFieldAutofocusMinDistance: m_OverrideState: 1 m_Value: 0 depthOfFieldAutofocusMaxDistance: m_OverrideState: 1 m_Value: 10000 depthOfFieldTargetFallback: m_OverrideState: 1 m_Value: 0 depthOfFieldTargetFallbackFixedDistance: m_OverrideState: 1 m_Value: 1000 depthOfFieldFallbackFadeDuration: m_OverrideState: 1 m_Value: 0.5 depthOfFieldAutofocusViewportPoint: m_OverrideState: 1 m_Value: {x: 0.5, y: 0.5} depthOfFieldAutofocusDistanceShift: m_OverrideState: 1 m_Value: 0 depthOfFieldAutofocusLayerMask: m_OverrideState: 1 m_Value: serializedVersion: 2 m_Bits: 4294967295 depthOfFieldFocusPosition: m_OverrideState: 1 m_Value: {x: 0, y: 0, z: 0} depthOfFieldPositionFallback: m_OverrideState: 1 m_Value: 0 depthOfFieldDistance: m_OverrideState: 1 m_Value: 0.5 depthOfFieldCameraSettings: m_OverrideState: 1 m_Value: 0 depthOfFieldFocalLength: m_OverrideState: 1 m_Value: 0.5 depthOfFieldAperture: m_OverrideState: 1 m_Value: 6.97 depthOfFieldFocalLengthReal: m_OverrideState: 1 m_Value: 50 depthOfFieldFStop: m_OverrideState: 1 m_Value: 2 depthOfFieldImageSensorHeight: m_OverrideState: 1 m_Value: 24 depthOfFieldUsePhysicalCamera: m_OverrideState: 1 m_Value: 0 depthOfFieldFocusSpeed: m_OverrideState: 1 m_Value: 1 depthOfFieldTransparentSupport: m_OverrideState: 1 m_Value: 0 depthOfFieldTransparentLayerMask: m_OverrideState: 1 m_Value: serializedVersion: 2 m_Bits: 1 depthOfFieldTransparentDoubleSided: m_OverrideState: 1 m_Value: 0 depthOfFieldAlphaTestSupport: m_OverrideState: 1 m_Value: 0 depthOfFieldAlphaTestLayerMask: m_OverrideState: 1 m_Value: serializedVersion: 2 m_Bits: 1 depthOfFieldAlphaTestDoubleSided: m_OverrideState: 1 m_Value: 0 depthOfFieldForegroundBlur: m_OverrideState: 1 m_Value: 1 depthOfFieldForegroundBlurHQ: m_OverrideState: 1 m_Value: 0 depthOfFieldForegroundBlurHQSpread: m_OverrideState: 1 m_Value: 4 depthOfFieldForegroundDistance: m_OverrideState: 1 m_Value: 0.25 depthOfFieldBokeh: m_OverrideState: 1 m_Value: 1 depthOfFieldBokehComposition: m_OverrideState: 1 m_Value: 0 depthOfFieldBokehThreshold: m_OverrideState: 1 m_Value: 1 depthOfFieldBokehIntensity: m_OverrideState: 1 m_Value: 2 depthOfFieldAffectsBloom: m_OverrideState: 1 m_Value: 0 depthOfFieldDownsampling: m_OverrideState: 1 m_Value: 2 depthOfFieldMaxSamples: m_OverrideState: 1 m_Value: 6 depthOfFieldMaxBrightness: m_OverrideState: 1 m_Value: 1000 depthOfFieldMaxBlurRadius: m_OverrideState: 1 m_Value: 1000 depthOfFieldResolutionInvariant: m_OverrideState: 1 m_Value: 0 depthOfFieldMaxDistance: m_OverrideState: 1 m_Value: 1 depthOfFieldFilterMode: m_OverrideState: 1 m_Value: 1 eyeAdaptation: m_OverrideState: 1 m_Value: 0 eyeAdaptationMinExposure: m_OverrideState: 1 m_Value: 0.2 eyeAdaptationMaxExposure: m_OverrideState: 1 m_Value: 5 eyeAdaptationSpeedToLight: m_OverrideState: 1 m_Value: 0.4 eyeAdaptationSpeedToDark: m_OverrideState: 1 m_Value: 0.2 eyeAdaptationMeteringMode: m_OverrideState: 1 m_Value: 0 eyeAdaptationMask: m_OverrideState: 1 m_Value: {fileID: 0} dimension: 1 eyeAdaptationCenterWeight: m_OverrideState: 1 m_Value: 1 eyeAdaptationMinCameraDistance: m_OverrideState: 1 m_Value: 0 eyeAdaptationMiddleGray: m_OverrideState: 1 m_Value: 0.18 purkinje: m_OverrideState: 1 m_Value: 0 purkinjeAmount: m_OverrideState: 1 m_Value: 1 purkinjeLuminanceThreshold: m_OverrideState: 1 m_Value: 0.15 vignettingOuterRing: m_OverrideState: 1 m_Value: 0.325 vignettingInnerRing: m_OverrideState: 1 m_Value: 0.925 vignettingFade: m_OverrideState: 1 m_Value: 0 vignettingCircularShape: m_OverrideState: 1 m_Value: 0 vignettingCircularShapeFitMode: m_OverrideState: 1 m_Value: 0 vignettingAspectRatio: m_OverrideState: 1 m_Value: 1 vignettingBlink: m_OverrideState: 1 m_Value: 0 vignettingBlinkStyle: m_OverrideState: 1 m_Value: 0 vignettingCenter: m_OverrideState: 1 m_Value: {x: 0.5, y: 0.5} vignettingColor: m_OverrideState: 1 m_Value: {r: 0, g: 0, b: 0, a: 1} vignettingMask: m_OverrideState: 1 m_Value: {fileID: 0} dimension: 1 outline: m_OverrideState: 1 m_Value: 0 outlineColor: m_OverrideState: 1 m_Value: {r: 0, g: 0, b: 0, a: 0.8} outlineTechnique: m_OverrideState: 1 m_Value: 0 outlineMinSeparation: m_OverrideState: 1 m_Value: 1 outlineOuterOnly: m_OverrideState: 1 m_Value: 0 outlineThreshold: m_OverrideState: 1 m_Value: 0.2 outlineMinDepthThreshold: m_OverrideState: 1 m_Value: 0.0005 outlineSaturationDiffThreshold: m_OverrideState: 1 m_Value: 0.015 outlineCustomize: m_OverrideState: 1 m_Value: 0 outlineLayerMask: m_OverrideState: 1 m_Value: serializedVersion: 2 m_Bits: 4294967295 outlineStageParameter: m_OverrideState: 1 m_Value: 0 outlineSpread: m_OverrideState: 1 m_Value: 1 outlineBlurPassCount: m_OverrideState: 1 m_Value: 1 outlineBlurDownscale: m_OverrideState: 1 m_Value: 0 outlineIntensityMultiplier: m_OverrideState: 1 m_Value: 1 outlineDistanceFade: m_OverrideState: 1 m_Value: 0 outlineUsesOptimizedShader: m_OverrideState: 1 m_Value: 0 outlineLayerCutOff: m_OverrideState: 1 m_Value: 0 nightVision: m_OverrideState: 1 m_Value: 0 nightVisionColor: m_OverrideState: 1 m_Value: {r: 0.5, g: 1, b: 0.5, a: 0.5} nightVisionDepth: m_OverrideState: 1 m_Value: 100000 nightVisionDepthFallOff: m_OverrideState: 1 m_Value: 1 thermalVision: m_OverrideState: 1 m_Value: 0 thermalVisionScanLines: m_OverrideState: 1 m_Value: 1 thermalVisionDistortionAmount: m_OverrideState: 1 m_Value: 9 ditherIntensity: m_OverrideState: 1 m_Value: 0.005 frame: m_OverrideState: 1 m_Value: 0 frameStyle: m_OverrideState: 1 m_Value: 0 frameBandHorizontalSize: m_OverrideState: 1 m_Value: 0 frameBandHorizontalSmoothness: m_OverrideState: 1 m_Value: 0 frameBandVerticalSize: m_OverrideState: 1 m_Value: 0.1 frameBandVerticalSmoothness: m_OverrideState: 1 m_Value: 0 frameColor: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} frameThickness: m_OverrideState: 1 m_Value: 0.047 frameSharpness: m_OverrideState: 1 m_Value: 50 frameMask: m_OverrideState: 1 m_Value: {fileID: 0} dimension: 1 filmGrainEnabled: m_OverrideState: 1 m_Value: 0 filmGrainIntensity: m_OverrideState: 1 m_Value: 0 filmGrainResolution: m_OverrideState: 1 m_Value: 0.85 filmGrainLumaAttenuation: m_OverrideState: 1 m_Value: 0.8 filmGrainDirtSpotsAmount: m_OverrideState: 1 m_Value: 0 filmGrainDirtSpotsIntensity: m_OverrideState: 1 m_Value: 0.2 filmGrainScratchesAmount: m_OverrideState: 1 m_Value: 0 filmGrainScratchesIntensity: m_OverrideState: 1 m_Value: 0.3 blurIntensity: m_OverrideState: 1 m_Value: 0 blurStyle: m_OverrideState: 1 m_Value: 0 blurMask: m_OverrideState: 1 m_Value: {fileID: 0} dimension: 1 blurCenter: m_OverrideState: 1 m_Value: {x: 0.5, y: 0.5} blurTiltShiftWidth: m_OverrideState: 1 m_Value: 0.2 blurTiltShiftFalloff: m_OverrideState: 1 m_Value: 0.2 blurRadialBlurRadius: m_OverrideState: 1 m_Value: 0.2 blurRadialBlurFalloff: m_OverrideState: 1 m_Value: 0.35 blurDesaturation: m_OverrideState: 1 m_Value: 0 blurKeepSourceOnTop: m_OverrideState: 1 m_Value: 0 blurSourceRect: m_OverrideState: 1 m_Value: {x: 0.1, y: 0.1, z: 0.8, w: 0.8} blurSourceEdgeBlendWidth: m_OverrideState: 1 m_Value: 0 blurSourceEdgeBlendStrength: m_OverrideState: 1 m_Value: 20 blurShowMask: m_OverrideState: 1 m_Value: 0 --- !u!114 &-3378207556569203573 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d468b943de483f641a8eb80fcd52e584, type: 3} m_Name: SSCC m_EditorClassIdentifier: SSCC.Universal.Runtime::ScreenSpaceCavityCurvature.Universal.SSCC active: 0 effectIntensity: m_OverrideState: 1 m_Value: 1 distanceFade: m_OverrideState: 1 m_Value: 0 curvaturePixelRadius: m_OverrideState: 1 m_Value: 0 curvatureBrights: m_OverrideState: 1 m_Value: 2 curvatureDarks: m_OverrideState: 1 m_Value: 0 cavitySamples: m_OverrideState: 1 m_Value: 2 saturateCavity: m_OverrideState: 1 m_Value: 1 cavityRadius: m_OverrideState: 1 m_Value: 0.184 cavityBrights: m_OverrideState: 1 m_Value: 1.29 cavityDarks: m_OverrideState: 1 m_Value: 1.7 cavityResolution: m_OverrideState: 1 m_Value: 0 normalsSource: m_OverrideState: 1 m_Value: 1 debugMode: m_OverrideState: 1 m_Value: 0 output: m_OverrideState: 1 m_Value: 0 enableNiloToonMasking: m_OverrideState: 1 m_Value: 1 --- !u!114 &-1476041842799679341 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 905ab376be722a641bd27d7ae304cedd, type: 3} m_Name: NiloToonTonemappingVolume m_EditorClassIdentifier: NiloToon.NiloToonURP.Runtime::NiloToon.NiloToonURP.NiloToonTonemappingVolume active: 1 mode: m_OverrideState: 1 m_Value: 6 intensity: m_OverrideState: 1 m_Value: 1 ApplyToCharacter: m_OverrideState: 1 m_Value: 0 ApplyToNonCharacter: m_OverrideState: 1 m_Value: 1 BrightnessMulForCharacter: m_OverrideState: 1 m_Value: 1 BrightnessMulForNonCharacter: m_OverrideState: 1 m_Value: 1 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: Global Volume Profile m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.VolumeProfile components: - {fileID: 1700231555651809497} - {fileID: -6356790962964742038} - {fileID: 6001577687326676582} - {fileID: 7492001235077336471} - {fileID: -1476041842799679341} - {fileID: -3378207556569203573} - {fileID: -5220121576678466415} - {fileID: -7291342290411763382} --- !u!114 &1700231555651809497 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a10bd7999fb5fe43ab7b08bda3fe53f, type: 3} m_Name: NiloToonBloomVolume m_EditorClassIdentifier: NiloToon.NiloToonURP.Runtime::NiloToon.NiloToonURP.NiloToonBloomVolume active: 1 threshold: m_OverrideState: 1 m_Value: 1 intensity: m_OverrideState: 1 m_Value: 3 scatter: m_OverrideState: 1 m_Value: 0.7 tint: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} clamp: m_OverrideState: 1 m_Value: 20 highQualityFiltering: m_OverrideState: 1 m_Value: 0 downscale: m_OverrideState: 1 m_Value: 0 maxIterations: m_OverrideState: 1 m_Value: 8 dirtTexture: m_OverrideState: 1 m_Value: {fileID: 0} dimension: 1 dirtIntensity: m_OverrideState: 1 m_Value: 0 characterBaseColorBrightness: m_OverrideState: 1 m_Value: 1 characterBrightness: m_OverrideState: 1 m_Value: 1 characterPreTonemapBrightness: m_OverrideState: 1 m_Value: 1 characterAreaBloomEmitMultiplier: m_OverrideState: 1 m_Value: 1 characterAreaOverridedThreshold: m_OverrideState: 1 m_Value: 1 characterAreaOverridedIntensity: m_OverrideState: 1 m_Value: 1 HueOffset: m_OverrideState: 1 m_Value: 0 SaturationBoost: m_OverrideState: 1 m_Value: 1 ValueMultiply: m_OverrideState: 1 m_Value: 1 ApplyHSVToCharAreaOnly: m_OverrideState: 1 m_Value: 0 renderTextureOverridedToFixedHeight: m_OverrideState: 1 m_Value: 1080 --- !u!114 &6001577687326676582 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 190e72967b306f4498b2f326170fd5a2, type: 3} m_Name: NiloToonEnvironmentControlVolume m_EditorClassIdentifier: NiloToon.NiloToonURP.Runtime::NiloToon.NiloToonURP.NiloToonEnvironmentControlVolume active: 1 GlobalIlluminationTintColor: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} GlobalIlluminationAddColor: m_OverrideState: 1 m_Value: {r: 0, g: 0, b: 0, a: 1} GlobalIlluminationOverrideColor: m_OverrideState: 1 m_Value: {r: 0, g: 0, b: 0, a: 0} GlobalAlbedoOverrideColor: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 0} GlobalSurfaceColorResultOverrideColor: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 0} GlobalShadowBoaderTintColorOverrideColor: m_OverrideState: 1 m_Value: {r: 0, g: 0, b: 0, a: 0} --- !u!114 &7492001235077336471 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eecc32444ea4503479fa0394f277db7d, type: 3} m_Name: NiloToonScreenSpaceOutlineControlVolume m_EditorClassIdentifier: NiloToon.NiloToonURP.Runtime::NiloToon.NiloToonURP.NiloToonScreenSpaceOutlineControlVolume active: 1 intensity: m_OverrideState: 1 m_Value: 0.5 intensityForCharacter: m_OverrideState: 1 m_Value: 1 intensityForEnvironment: m_OverrideState: 1 m_Value: 1 widthMultiplier: m_OverrideState: 1 m_Value: 1 widthMultiplierForCharacter: m_OverrideState: 1 m_Value: 1 widthMultiplierForEnvironment: m_OverrideState: 1 m_Value: 1 extraWidthMultiplierForXR: m_OverrideState: 1 m_Value: 0.2 normalsSensitivityOffset: m_OverrideState: 1 m_Value: 0 normalsSensitivityOffsetForCharacter: m_OverrideState: 1 m_Value: 0 normalsSensitivityOffsetForEnvironment: m_OverrideState: 1 m_Value: 0 depthSensitivityOffset: m_OverrideState: 1 m_Value: 0 depthSensitivityOffsetForCharacter: m_OverrideState: 1 m_Value: 0 depthSensitivityOffsetForEnvironment: m_OverrideState: 1 m_Value: 0 depthSensitivityDistanceFadeoutStrength: m_OverrideState: 1 m_Value: 1 depthSensitivityDistanceFadeoutStrengthForCharacter: m_OverrideState: 1 m_Value: 1 depthSensitivityDistanceFadeoutStrengthForEnvironment: m_OverrideState: 1 m_Value: 1 outlineTintColor: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} outlineTintColorForChar: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} outlineTintColorForEnvi: m_OverrideState: 1 m_Value: {r: 0.12, g: 0.12, b: 0.12, a: 1}