%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-5481340941688483714 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3} m_Name: LiftGammaGain m_EditorClassIdentifier: active: 1 lift: m_OverrideState: 0 m_Value: {x: 0.97077245, y: 0.8665562, z: 1, w: 0.017793665} gamma: m_OverrideState: 1 m_Value: {x: 1, y: 0.9960409, z: 0.9990102, w: 0.3380781} gain: m_OverrideState: 1 m_Value: {x: 0.885908, y: 0.854322, z: 1, w: -0.16014232} --- !u!114 &-5228348136207874062 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3} m_Name: ShadowsMidtonesHighlights m_EditorClassIdentifier: active: 1 shadows: m_OverrideState: 0 m_Value: {x: 1, y: 1, z: 1, w: 0.008826194} midtones: m_OverrideState: 1 m_Value: {x: 1, y: 1, z: 1, w: 0.035304505} highlights: m_OverrideState: 1 m_Value: {x: 1, y: 1, z: 1, w: 0.10591351} shadowsStart: m_OverrideState: 0 m_Value: 0 shadowsEnd: m_OverrideState: 0 m_Value: 0.3 highlightsStart: m_OverrideState: 0 m_Value: 0.55 highlightsEnd: m_OverrideState: 0 m_Value: 1 --- !u!114 &-1952957029696639659 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} m_Name: Bloom m_EditorClassIdentifier: active: 1 skipIterations: m_OverrideState: 0 m_Value: 1 threshold: m_OverrideState: 1 m_Value: 0.9 intensity: m_OverrideState: 1 m_Value: 0.8 scatter: m_OverrideState: 1 m_Value: 0.7 clamp: m_OverrideState: 0 m_Value: 65472 tint: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} highQualityFiltering: m_OverrideState: 0 m_Value: 0 downscale: m_OverrideState: 0 m_Value: 0 maxIterations: m_OverrideState: 0 m_Value: 6 dirtTexture: m_OverrideState: 0 m_Value: {fileID: 0} dimension: 1 dirtIntensity: m_OverrideState: 0 m_Value: 0 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: Main Camera Profile m_EditorClassIdentifier: components: - {fileID: 6129383354259224503} - {fileID: -5481340941688483714} - {fileID: 2277007500330107361} - {fileID: -5228348136207874062} - {fileID: -1952957029696639659} --- !u!114 &2277007500330107361 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3} m_Name: ColorAdjustments m_EditorClassIdentifier: active: 1 postExposure: m_OverrideState: 1 m_Value: 0.2 contrast: m_OverrideState: 1 m_Value: 10 colorFilter: m_OverrideState: 1 m_Value: {r: 0.8962264, g: 0.8962264, b: 0.8962264, a: 1} hueShift: m_OverrideState: 1 m_Value: 10 saturation: m_OverrideState: 1 m_Value: 10 --- !u!114 &6129383354259224503 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 221518ef91623a7438a71fef23660601, type: 3} m_Name: WhiteBalance m_EditorClassIdentifier: active: 1 temperature: m_OverrideState: 1 m_Value: 20 tint: m_OverrideState: 1 m_Value: 10