%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2804587052766637858
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 90fbf49926625114084d7e0c0cffe8d1, type: 3}
  m_Name: HBAO
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  preset:
    m_OverrideState: 0
    m_Value: 2
  mode:
    m_OverrideState: 1
    m_Value: 1
  renderingPath:
    m_OverrideState: 0
    m_Value: 0
  quality:
    m_OverrideState: 0
    m_Value: 2
  deinterleaving:
    m_OverrideState: 0
    m_Value: 0
  resolution:
    m_OverrideState: 0
    m_Value: 0
  noiseType:
    m_OverrideState: 0
    m_Value: 0
  debugMode:
    m_OverrideState: 1
    m_Value: 0
  radius:
    m_OverrideState: 1
    m_Value: 0.8
    min: 0.25
    max: 5
  maxRadiusPixels:
    m_OverrideState: 0
    m_Value: 128
    min: 16
    max: 256
  bias:
    m_OverrideState: 0
    m_Value: 0.05
    min: 0
    max: 0.5
  intensity:
    m_OverrideState: 1
    m_Value: 1
    min: 0
    max: 4
  useMultiBounce:
    m_OverrideState: 0
    m_Value: 0
  multiBounceInfluence:
    m_OverrideState: 0
    m_Value: 1
    min: 0
    max: 1
  directLightingStrength:
    m_OverrideState: 0
    m_Value: 0.25
    min: 0
    max: 1
  offscreenSamplesContribution:
    m_OverrideState: 0
    m_Value: 0
    min: 0
    max: 1
  maxDistance:
    m_OverrideState: 0
    m_Value: 150
  distanceFalloff:
    m_OverrideState: 0
    m_Value: 50
  perPixelNormals:
    m_OverrideState: 1
    m_Value: 2
  baseColor:
    m_OverrideState: 0
    m_Value: {r: 0, g: 0, b: 0, a: 1}
    hdr: 0
    showAlpha: 1
    showEyeDropper: 1
  temporalFilterEnabled:
    m_OverrideState: 0
    m_Value: 0
  varianceClipping:
    m_OverrideState: 0
    m_Value: 1
  blurType:
    m_OverrideState: 1
    m_Value: 2
  sharpness:
    m_OverrideState: 0
    m_Value: 8
    min: 0
    max: 16
  colorBleedingEnabled:
    m_OverrideState: 0
    m_Value: 0
  saturation:
    m_OverrideState: 0
    m_Value: 1
    min: 0
    max: 4
  brightnessMask:
    m_OverrideState: 0
    m_Value: 1
    min: 0
    max: 1
  brightnessMaskRange:
    m_OverrideState: 0
    m_Value: {x: 0, y: 0.5}
    min: 0
    max: 2
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
  m_Name: Post Process Volume Profile
  m_EditorClassIdentifier: 
  components:
  - {fileID: -2804587052766637858}
--- !u!114 &5450731503515407693
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 90fbf49926625114084d7e0c0cffe8d1, type: 3}
  m_Name: HBAO
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  preset:
    m_OverrideState: 0
    m_Value: 2
  mode:
    m_OverrideState: 0
    m_Value: 0
  renderingPath:
    m_OverrideState: 0
    m_Value: 0
  quality:
    m_OverrideState: 0
    m_Value: 2
  deinterleaving:
    m_OverrideState: 0
    m_Value: 0
  resolution:
    m_OverrideState: 0
    m_Value: 0
  noiseType:
    m_OverrideState: 0
    m_Value: 0
  debugMode:
    m_OverrideState: 0
    m_Value: 0
  radius:
    m_OverrideState: 0
    m_Value: 0.8
    min: 0.25
    max: 5
  maxRadiusPixels:
    m_OverrideState: 0
    m_Value: 128
    min: 16
    max: 256
  bias:
    m_OverrideState: 0
    m_Value: 0.05
    min: 0
    max: 0.5
  intensity:
    m_OverrideState: 0
    m_Value: 0
    min: 0
    max: 4
  useMultiBounce:
    m_OverrideState: 0
    m_Value: 0
  multiBounceInfluence:
    m_OverrideState: 0
    m_Value: 1
    min: 0
    max: 1
  directLightingStrength:
    m_OverrideState: 0
    m_Value: 0.25
    min: 0
    max: 1
  offscreenSamplesContribution:
    m_OverrideState: 0
    m_Value: 0
    min: 0
    max: 1
  maxDistance:
    m_OverrideState: 0
    m_Value: 150
  distanceFalloff:
    m_OverrideState: 0
    m_Value: 50
  perPixelNormals:
    m_OverrideState: 0
    m_Value: 1
  baseColor:
    m_OverrideState: 0
    m_Value: {r: 0, g: 0, b: 0, a: 1}
    hdr: 0
    showAlpha: 1
    showEyeDropper: 1
  temporalFilterEnabled:
    m_OverrideState: 0
    m_Value: 0
  varianceClipping:
    m_OverrideState: 0
    m_Value: 1
  blurType:
    m_OverrideState: 0
    m_Value: 2
  sharpness:
    m_OverrideState: 0
    m_Value: 8
    min: 0
    max: 16
  colorBleedingEnabled:
    m_OverrideState: 0
    m_Value: 0
  saturation:
    m_OverrideState: 0
    m_Value: 1
    min: 0
    max: 4
  brightnessMask:
    m_OverrideState: 0
    m_Value: 1
    min: 0
    max: 1
  brightnessMaskRange:
    m_OverrideState: 0
    m_Value: {x: 0, y: 0.5}
    min: 0
    max: 2
