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captureAlpha; + private bool autoOpenFolder; + private bool includeTimestamp = true; + private int selectedSourceIndex; // 0=Game, 1=SceneView + + // ── UI Elements ── + private TextField saveFolderField; + private TextField prefixField; + private SliderInt superSizeSlider; + private Label superSizeValueLabel; + private Toggle alphaToggle; + private Toggle autoOpenToggle; + private Toggle timestampToggle; + private Label resolutionInfoLabel; + private VisualElement historyContainer; + private Label historyEmptyLabel; + private ScrollView historyScroll; + + // ── History ── + private readonly List history = new List(); + private const int MaxHistory = 30; + + [Serializable] + private class ScreenshotEntry + { + public string path; + public string timestamp; + public int width; + public int height; + public long fileSizeBytes; + } + + [MenuItem("Tools/Utilities/스크린샷 도구 &F12")] + public static void ShowWindow() + { + var window = GetWindow("스크린샷 도구"); + window.minSize = new Vector2(380, 520); + } + + private void OnEnable() + { + LoadPrefs(); + } + + private void OnDisable() + { + SavePrefs(); + } + + public void CreateGUI() + { + var root = rootVisualElement; + root.AddToClassList("tool-root"); + + var commonUss = AssetDatabase.LoadAssetAtPath(CommonUssPath); + if (commonUss != null) root.styleSheets.Add(commonUss); + + // ── Title ── + var title = new Label("스크린샷 도구") { name = "title" }; + title.AddToClassList("tool-title"); + root.Add(title); + + // ══════════════════════════════════════════ + // Settings Section + // ══════════════════════════════════════════ + var settingsSection = CreateSection("캡처 설정"); + root.Add(settingsSection); + + // Source + var sourceRow = CreateRow(); + sourceRow.Add(new Label("캡처 소스") { style = { minWidth = 100 } }); + var sourceDropdown = new DropdownField(new List { "Game View", "Scene View" }, selectedSourceIndex); + sourceDropdown.RegisterValueChangedCallback(evt => + { + selectedSourceIndex = sourceDropdown.index; + UpdateResolutionInfo(); + }); + sourceDropdown.style.flexGrow = 1; + sourceRow.Add(sourceDropdown); + settingsSection.Add(sourceRow); + + // Super Size + var superSizeRow = CreateRow(); + superSizeRow.Add(new Label("배율 (Super Size)") { style = { minWidth = 100 } }); + superSizeSlider = new SliderInt(1, 8) { value = superSize }; + superSizeSlider.style.flexGrow = 1; + superSizeValueLabel = new Label($"x{superSize}") { style = { minWidth = 30, unityTextAlign = TextAnchor.MiddleRight } }; + superSizeSlider.RegisterValueChangedCallback(evt => + { + superSize = evt.newValue; + superSizeValueLabel.text = $"x{superSize}"; + UpdateResolutionInfo(); + }); + superSizeRow.Add(superSizeSlider); + superSizeRow.Add(superSizeValueLabel); + settingsSection.Add(superSizeRow); + + // Resolution Info + resolutionInfoLabel = new Label("") { style = { color = new Color(0.65f, 0.7f, 0.98f), fontSize = 11, marginLeft = 4, marginTop = 2 } }; + settingsSection.Add(resolutionInfoLabel); + UpdateResolutionInfo(); + + // Alpha + alphaToggle = new Toggle("알파(투명) 배경 캡처") { value = captureAlpha }; + alphaToggle.RegisterValueChangedCallback(evt => captureAlpha = evt.newValue); + alphaToggle.style.marginTop = 4; + settingsSection.Add(alphaToggle); + + // ══════════════════════════════════════════ + // Save Settings Section + // ══════════════════════════════════════════ + var saveSection = CreateSection("저장 설정"); + root.Add(saveSection); + + // Save folder + var folderRow = CreateRow(); + folderRow.Add(new Label("저장 경로") { style = { minWidth = 100 } }); + saveFolderField = new TextField { value = saveFolderPath }; + saveFolderField.style.flexGrow = 1; + saveFolderField.RegisterValueChangedCallback(evt => saveFolderPath = evt.newValue); + var browseBtn = new Button(() => + { + var selected = EditorUtility.OpenFolderPanel("스크린샷 저장 폴더", saveFolderPath, ""); + if (!string.IsNullOrEmpty(selected)) + { + saveFolderPath = selected; + saveFolderField.value = selected; + } + }) { text = "..." }; + browseBtn.style.width = 30; + folderRow.Add(saveFolderField); + folderRow.Add(browseBtn); + saveSection.Add(folderRow); + + // Prefix + var prefixRow = CreateRow(); + prefixRow.Add(new Label("파일 접두사") { style = { minWidth = 100 } }); + prefixField = new TextField { value = filePrefix }; + prefixField.style.flexGrow = 1; + prefixField.RegisterValueChangedCallback(evt => filePrefix = evt.newValue); + prefixRow.Add(prefixField); + saveSection.Add(prefixRow); + + // Timestamp toggle + timestampToggle = new Toggle("파일명에 타임스탬프 포함") { value = includeTimestamp }; + timestampToggle.RegisterValueChangedCallback(evt => includeTimestamp = evt.newValue); + saveSection.Add(timestampToggle); + + // Auto-open + autoOpenToggle = new Toggle("캡처 후 폴더 열기") { value = autoOpenFolder }; + autoOpenToggle.RegisterValueChangedCallback(evt => autoOpenFolder = evt.newValue); + saveSection.Add(autoOpenToggle); + + // ══════════════════════════════════════════ + // Capture Buttons + // ══════════════════════════════════════════ + var btnRow = CreateRow(); + btnRow.style.marginTop = 8; + btnRow.style.marginBottom = 4; + + var captureBtn = new Button(CaptureScreenshot) { text = "캡처 (F12)" }; + captureBtn.AddToClassList("btn-primary"); + captureBtn.style.flexGrow = 2; + captureBtn.style.height = 36; + captureBtn.style.fontSize = 14; + btnRow.Add(captureBtn); + + var quickBurstBtn = new Button(CaptureBurst) { text = "연속 캡처 (3장)" }; + quickBurstBtn.style.flexGrow = 1; + quickBurstBtn.style.height = 36; + quickBurstBtn.style.marginLeft = 4; + SetBorderRadius(quickBurstBtn, 4); + quickBurstBtn.style.backgroundColor = new Color(0.15f, 0.15f, 0.15f); + btnRow.Add(quickBurstBtn); + + root.Add(btnRow); + + // ══════════════════════════════════════════ + // History Section + // ══════════════════════════════════════════ + var historySection = CreateSection("캡처 기록"); + historySection.style.flexGrow = 1; + root.Add(historySection); + + var historyHeader = CreateRow(); + historyHeader.style.justifyContent = Justify.SpaceBetween; + historyHeader.style.marginBottom = 4; + historyHeader.Add(new Label("최근 캡처") { style = { unityFontStyleAndWeight = FontStyle.Bold, fontSize = 12 } }); + + var clearHistoryBtn = new Button(() => { history.Clear(); RefreshHistory(); }) { text = "기록 삭제" }; + clearHistoryBtn.AddToClassList("btn-danger"); + historyHeader.Add(clearHistoryBtn); + historySection.Add(historyHeader); + + historyScroll = new ScrollView(ScrollViewMode.Vertical); + historyScroll.style.flexGrow = 1; + historySection.Add(historyScroll); + + historyEmptyLabel = new Label("캡처 기록이 없습니다."); + historyEmptyLabel.AddToClassList("list-empty"); + historyScroll.Add(historyEmptyLabel); + + historyContainer = new VisualElement(); + historyScroll.Add(historyContainer); + + RefreshHistory(); + } + + // ══════════════════════════════════════════════════════ + // Capture Logic + // ══════════════════════════════════════════════════════ + + private void CaptureScreenshot() + { + EnsureSaveFolder(); + string filePath = BuildFilePath(); + + if (selectedSourceIndex == 0) + CaptureGameView(filePath); + else + CaptureSceneView(filePath); + } + + private void CaptureBurst() + { + EnsureSaveFolder(); + for (int i = 0; i < 3; i++) + { + string filePath = BuildFilePath($"_burst{i + 1}"); + if (selectedSourceIndex == 0) + CaptureGameView(filePath); + else + CaptureSceneView(filePath); + } + } + + private void CaptureGameView(string filePath) + { + try + { + if (captureAlpha) + { + CaptureGameViewWithAlpha(filePath); + } + else + { + ScreenCapture.CaptureScreenshot(filePath, superSize); + // ScreenCapture is async, poll for file + EditorApplication.delayCall += () => WaitForFile(filePath, 0); + } + } + catch (Exception e) + { + Debug.LogError($"[스크린샷 도구] Game View 캡처 실패: {e.Message}"); + } + } + + private void CaptureGameViewWithAlpha(string filePath) + { + var cam = Camera.main; + if (cam == null) + { + Debug.LogError("[스크린샷 도구] Main Camera를 찾을 수 없습니다. Camera.main이 설정되어 있는지 확인하세요."); + return; + } + + int w = cam.pixelWidth * superSize; + int h = cam.pixelHeight * superSize; + + var rt = RenderTexture.GetTemporary(w, h, 24, RenderTextureFormat.ARGB32); + var prevRT = cam.targetTexture; + var prevClearFlags = cam.clearFlags; + var prevBgColor = cam.backgroundColor; + + cam.targetTexture = rt; + cam.clearFlags = CameraClearFlags.SolidColor; + cam.backgroundColor = new Color(0, 0, 0, 0); + cam.Render(); + + var tex = new Texture2D(w, h, TextureFormat.ARGB32, false); + RenderTexture.active = rt; + tex.ReadPixels(new Rect(0, 0, w, h), 0, 0); + tex.Apply(); + RenderTexture.active = null; + + cam.targetTexture = prevRT; + cam.clearFlags = prevClearFlags; + cam.backgroundColor = prevBgColor; + RenderTexture.ReleaseTemporary(rt); + + byte[] bytes = tex.EncodeToPNG(); + DestroyImmediate(tex); + + File.WriteAllBytes(filePath, bytes); + OnCaptureComplete(filePath); + } + + private void CaptureSceneView(string filePath) + { + var sceneView = SceneView.lastActiveSceneView; + if (sceneView == null) + { + Debug.LogError("[스크린샷 도구] 활성화된 Scene View를 찾을 수 없습니다."); + return; + } + + try + { + var cam = sceneView.camera; + int w = (int)sceneView.position.width * superSize; + int h = (int)sceneView.position.height * superSize; + + var format = captureAlpha ? RenderTextureFormat.ARGB32 : RenderTextureFormat.Default; + var rt = RenderTexture.GetTemporary(w, h, 24, format); + cam.targetTexture = rt; + + if (captureAlpha) + { + cam.clearFlags = CameraClearFlags.SolidColor; + cam.backgroundColor = new Color(0, 0, 0, 0); + } + + cam.Render(); + + var texFormat = captureAlpha ? TextureFormat.ARGB32 : TextureFormat.RGB24; + var tex = new Texture2D(w, h, texFormat, false); + RenderTexture.active = rt; + tex.ReadPixels(new Rect(0, 0, w, h), 0, 0); + tex.Apply(); + RenderTexture.active = null; + + cam.targetTexture = null; + RenderTexture.ReleaseTemporary(rt); + + byte[] bytes = tex.EncodeToPNG(); + DestroyImmediate(tex); + + File.WriteAllBytes(filePath, bytes); + OnCaptureComplete(filePath); + } + catch (Exception e) + { + Debug.LogError($"[스크린샷 도구] Scene View 캡처 실패: {e.Message}"); + } + } + + private void WaitForFile(string filePath, int attempt) + { + if (File.Exists(filePath)) + { + OnCaptureComplete(filePath); + } + else if (attempt < 30) // ~3 seconds + { + int next = attempt + 1; + EditorApplication.delayCall += () => WaitForFile(filePath, next); + } + else + { + Debug.LogWarning($"[스크린샷 도구] 파일 생성 대기 시간 초과: {filePath}"); + } + } + + private void OnCaptureComplete(string filePath) + { + var info = new FileInfo(filePath); + if (!info.Exists) return; + + // Read dimensions from PNG header instead of loading full texture + int w = 0, h = 0; + try + { + using (var fs = File.OpenRead(filePath)) + using (var reader = new BinaryReader(fs)) + { + // Skip PNG signature (8 bytes) + IHDR chunk length (4 bytes) + chunk type (4 bytes) + reader.ReadBytes(16); + // Width and height are big-endian 4-byte integers + byte[] wb = reader.ReadBytes(4); + byte[] hb = reader.ReadBytes(4); + if (BitConverter.IsLittleEndian) { Array.Reverse(wb); Array.Reverse(hb); } + w = BitConverter.ToInt32(wb, 0); + h = BitConverter.ToInt32(hb, 0); + } + } + catch { /* fallback: dimensions unknown */ } + + var entry = new ScreenshotEntry + { + path = filePath, + timestamp = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"), + width = w, + height = h, + fileSizeBytes = info.Length + }; + + history.Insert(0, entry); + if (history.Count > MaxHistory) history.RemoveRange(MaxHistory, history.Count - MaxHistory); + + RefreshHistory(); + + string sizeStr = FormatFileSize(info.Length); + Debug.Log($"[스크린샷 도구] 저장 완료: {filePath} ({w}x{h}, {sizeStr})"); + + if (autoOpenFolder) + EditorUtility.RevealInFinder(filePath); + } + + // ══════════════════════════════════════════════════════ + // History UI + // ══════════════════════════════════════════════════════ + + private void RefreshHistory() + { + if (historyContainer == null) return; + historyContainer.Clear(); + + if (historyEmptyLabel != null) + historyEmptyLabel.style.display = history.Count == 0 ? DisplayStyle.Flex : DisplayStyle.None; + + foreach (var entry in history) + { + var item = new VisualElement(); + item.AddToClassList("list-item"); + + var header = CreateRow(); + header.style.justifyContent = Justify.SpaceBetween; + header.style.alignItems = Align.Center; + + string fileName = Path.GetFileName(entry.path); + var nameLabel = new Label(fileName) { style = { unityFontStyleAndWeight = FontStyle.Bold, fontSize = 11, flexShrink = 1 } }; + nameLabel.style.overflow = Overflow.Hidden; + nameLabel.style.textOverflow = TextOverflow.Ellipsis; + header.Add(nameLabel); + + var btnGroup = new VisualElement { style = { flexDirection = FlexDirection.Row, flexShrink = 0 } }; + + var openBtn = new Button(() => EditorUtility.RevealInFinder(entry.path)) { text = "폴더" }; + openBtn.style.fontSize = 10; + openBtn.style.paddingLeft = 6; + openBtn.style.paddingRight = 6; + openBtn.style.height = 20; + SetBorderRadius(openBtn, 3); + openBtn.style.marginRight = 2; + btnGroup.Add(openBtn); + + var copyPathBtn = new Button(() => + { + EditorGUIUtility.systemCopyBuffer = entry.path; + Debug.Log($"[스크린샷 도구] 경로 복사됨: {entry.path}"); + }) { text = "복사" }; + copyPathBtn.style.fontSize = 10; + copyPathBtn.style.paddingLeft = 6; + copyPathBtn.style.paddingRight = 6; + copyPathBtn.style.height = 20; + SetBorderRadius(copyPathBtn, 3); + btnGroup.Add(copyPathBtn); + + header.Add(btnGroup); + item.Add(header); + + string detail = $"{entry.timestamp}"; + if (entry.width > 0) + detail += $" | {entry.width}x{entry.height}"; + detail += $" | {FormatFileSize(entry.fileSizeBytes)}"; + + var detailLabel = new Label(detail) { style = { fontSize = 10, color = new Color(0.58f, 0.64f, 0.72f), marginTop = 2 } }; + item.Add(detailLabel); + + historyContainer.Add(item); + } + } + + // ══════════════════════════════════════════════════════ + // Helpers + // ══════════════════════════════════════════════════════ + + private void EnsureSaveFolder() + { + if (string.IsNullOrWhiteSpace(saveFolderPath)) + saveFolderPath = Path.Combine(Application.dataPath, "..", "Screenshots"); + + if (!Directory.Exists(saveFolderPath)) + Directory.CreateDirectory(saveFolderPath); + } + + private string BuildFilePath(string suffix = "") + { + string name = string.IsNullOrWhiteSpace(filePrefix) ? "Screenshot" : filePrefix; + if (includeTimestamp) + name += $"_{DateTime.Now:yyyyMMdd_HHmmss}"; + name += suffix; + name += ".png"; + return Path.Combine(saveFolderPath, name); + } + + private void UpdateResolutionInfo() + { + if (resolutionInfoLabel == null) return; + + int w, h; + if (selectedSourceIndex == 0) + { + // Game View + var gameViewSize = Handles.GetMainGameViewSize(); + w = (int)gameViewSize.x; + h = (int)gameViewSize.y; + } + else + { + // Scene View + var sv = SceneView.lastActiveSceneView; + if (sv != null) + { + w = (int)sv.position.width; + h = (int)sv.position.height; + } + else + { + resolutionInfoLabel.text = "Scene View를 찾을 수 없음"; + return; + } + } + + int outW = w * superSize; + int outH = h * superSize; + resolutionInfoLabel.text = $"출력 해상도: {outW} x {outH} px"; + } + + private VisualElement CreateSection(string title) + { + var section = new VisualElement(); + section.AddToClassList("section"); + + var foldout = new Foldout { text = title, value = true }; + foldout.AddToClassList("section-foldout"); + section.Add(foldout); + + return section; + } + + private VisualElement CreateRow() + { + return new VisualElement { style = { flexDirection = FlexDirection.Row, alignItems = Align.Center, marginTop = 3, marginBottom = 3 } }; + } + + private static void SetBorderRadius(VisualElement el, float radius) + { + el.style.borderTopLeftRadius = radius; + el.style.borderTopRightRadius = radius; + el.style.borderBottomLeftRadius = radius; + el.style.borderBottomRightRadius = radius; + } + + private string FormatFileSize(long bytes) + { + if (bytes < 1024) return $"{bytes} B"; + if (bytes < 1024 * 1024) return $"{bytes / 1024.0:F1} KB"; + return $"{bytes / (1024.0 * 1024.0):F1} MB"; + } + + // ══════════════════════════════════════════════════════ + // Prefs Persistence + // ══════════════════════════════════════════════════════ + + private void LoadPrefs() + { + saveFolderPath = EditorPrefs.GetString(PrefsPrefix + "SaveFolder", Path.Combine(Application.dataPath, "..", "Screenshots")); + filePrefix = EditorPrefs.GetString(PrefsPrefix + "Prefix", "Screenshot"); + superSize = EditorPrefs.GetInt(PrefsPrefix + "SuperSize", 1); + captureAlpha = EditorPrefs.GetBool(PrefsPrefix + "Alpha", false); + autoOpenFolder = EditorPrefs.GetBool(PrefsPrefix + "AutoOpen", false); + includeTimestamp = EditorPrefs.GetBool(PrefsPrefix + "Timestamp", true); + selectedSourceIndex = EditorPrefs.GetInt(PrefsPrefix + "Source", 0); + } + + private void SavePrefs() + { + EditorPrefs.SetString(PrefsPrefix + "SaveFolder", saveFolderPath); + EditorPrefs.SetString(PrefsPrefix + "Prefix", filePrefix); + EditorPrefs.SetInt(PrefsPrefix + "SuperSize", superSize); + EditorPrefs.SetBool(PrefsPrefix + "Alpha", captureAlpha); + EditorPrefs.SetBool(PrefsPrefix + "AutoOpen", autoOpenFolder); + EditorPrefs.SetBool(PrefsPrefix + "Timestamp", includeTimestamp); + EditorPrefs.SetInt(PrefsPrefix + "Source", selectedSourceIndex); + } + + // ══════════════════════════════════════════════════════ + // Global Hotkey (F12) + // ══════════════════════════════════════════════════════ + + [MenuItem("Tools/Utilities/Game View 빠른 캡처 _F12")] + private static void QuickCapture() + { + // 윈도우가 열려 있으면 그 설정을 사용, 없으면 기본값 + var windows = Resources.FindObjectsOfTypeAll(); + if (windows.Length > 0) + { + windows[0].CaptureScreenshot(); + } + else + { + // 기본 설정으로 빠른 캡처 + string folder = EditorPrefs.GetString(PrefsPrefix + "SaveFolder", Path.Combine(Application.dataPath, "..", "Screenshots")); + if (!Directory.Exists(folder)) Directory.CreateDirectory(folder); + string prefix = EditorPrefs.GetString(PrefsPrefix + "Prefix", "Screenshot"); + string name = $"{prefix}_{DateTime.Now:yyyyMMdd_HHmmss}.png"; + string path = Path.Combine(folder, name); + + int ss = EditorPrefs.GetInt(PrefsPrefix + "SuperSize", 1); + ScreenCapture.CaptureScreenshot(path, ss); + Debug.Log($"[스크린샷 도구] 빠른 캡처: {path}"); + } + } +} diff --git a/Assets/Scripts/Editor/Utilities/ScreenshotToolWindow.cs.meta b/Assets/Scripts/Editor/Utilities/ScreenshotToolWindow.cs.meta new file mode 100644 index 000000000..29b8e709b --- /dev/null +++ b/Assets/Scripts/Editor/Utilities/ScreenshotToolWindow.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 317fa7ce7718d69488f0e867a493b620 \ No newline at end of file