From db9e968499a93b04af2b4628489df981632c0038 Mon Sep 17 00:00:00 2001 From: user Date: Sun, 3 May 2026 23:44:04 +0900 Subject: [PATCH] =?UTF-8?q?Fix=20:=20=EB=A6=AC=ED=83=80=EA=B2=9F=ED=8C=85?= =?UTF-8?q?=20=EC=8B=9C=EC=8A=A4=ED=85=9C=20=EC=97=85=EB=8D=B0=EC=9D=B4?= =?UTF-8?q?=ED=8A=B8=20=EB=8C=80=EB=B6=80=EB=B6=84=EC=9D=98=20=EC=95=84?= =?UTF-8?q?=EB=B0=94=ED=83=80=20=EC=97=85=EB=8D=B0=EC=9D=B4=ED=8A=B8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Character/00.R&D/TestVRM/Zonko_VRM.prefab | 4 +- .../Booth/시나노/Shinano/FBX/Shinano.fbx.meta | 9 +- .../시나노/Shinano/Material/Shinano_body.mat | 1079 +++++++++++- .../Shinano/Material/Shinano_costume.mat | 1080 +++++++++++- .../시나노/Shinano/Material/Shinano_face.mat | 1540 +++++++++++------ .../Shinano/Material/Shinano_face_alpha.mat | 1085 +++++++++++- .../시나노/Shinano/Material/Shinano_hair.mat | 1080 +++++++++++- .../CustomRetargetingScript.cs | 165 +- .../Editor/CustomRetargetingScriptEditor.cs | 86 +- .../Editor/RetargetingControlWindow.cs | 146 +- Assets/Scripts/KindRetargeting/README.md | 4 +- .../Remote/RetargetingRemoteController.cs | 85 +- .../KindRetargeting/TwoBoneIKSolver.cs | 98 +- 13 files changed, 5387 insertions(+), 1074 deletions(-) diff --git a/Assets/ResourcesData/Character/00.R&D/TestVRM/Zonko_VRM.prefab b/Assets/ResourcesData/Character/00.R&D/TestVRM/Zonko_VRM.prefab index d58d8bfcc..e9f62f032 100644 --- a/Assets/ResourcesData/Character/00.R&D/TestVRM/Zonko_VRM.prefab +++ b/Assets/ResourcesData/Character/00.R&D/TestVRM/Zonko_VRM.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:90d4b37154745519045a848ac89c1223b6ad08332eacf71ea85980be70b39fbf -size 284981 +oid sha256:500fa2096f94c8ed7ed0a82f5d1ec58c14dfc90a9b1e0aaedc7c64e1b1892ac0 +size 282943 diff --git a/Assets/ResourcesData/Etc/Booth/시나노/Shinano/FBX/Shinano.fbx.meta b/Assets/ResourcesData/Etc/Booth/시나노/Shinano/FBX/Shinano.fbx.meta index dccf93408..34401bf09 100644 --- a/Assets/ResourcesData/Etc/Booth/시나노/Shinano/FBX/Shinano.fbx.meta +++ b/Assets/ResourcesData/Etc/Booth/시나노/Shinano/FBX/Shinano.fbx.meta @@ -1,7 +1,9 @@ fileFormatVersion: 2 guid: 21faec3b318252e4d8bf08c0fd7cb57a +labels: +- NiloToonBakeSmoothNormalTSIntoUV8 ModelImporter: - serializedVersion: 22200 + serializedVersion: 24200 internalIDToNameTable: [] externalObjects: - first: @@ -41,8 +43,6 @@ ModelImporter: optimizeGameObjects: 0 removeConstantScaleCurves: 0 motionNodeName: - rigImportErrors: - rigImportWarnings: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: @@ -83,6 +83,9 @@ ModelImporter: maxBonesPerVertex: 4 minBoneWeight: 0.001 optimizeBones: 1 + generateMeshLods: 0 + meshLodGenerationFlags: 0 + maximumMeshLod: -1 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 diff --git a/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_body.mat b/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_body.mat index a0937dff2..0222b46d3 100644 --- a/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_body.mat +++ b/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_body.mat @@ -8,15 +8,18 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shinano_body - m_Shader: {fileID: 4800000, guid: efa77a80ca0344749b4f19fdd5891cbe, type: 3} + m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS + - _OCCLUSIONMAP + - _RECEIVE_URP_SHADOW m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 + m_CustomRenderQueue: 2000 stringTagMap: VRCFallback: Unlit disabledShaderPasses: [] @@ -28,6 +31,10 @@ Material: m_Texture: {fileID: 2800000, guid: 18e789fa16200b041af2a9946baac032, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _AlphaOverrideTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _AnisotropyScaleMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -60,6 +67,86 @@ Material: m_Texture: {fileID: 2800000, guid: 4713dad57c3d5e148aabba1ecfd75ea5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Bump2ndMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -72,6 +159,30 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _CharacterAreaColorFillTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightAndShadowWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DissolveMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -80,10 +191,30 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DitherTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Emission2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -96,6 +227,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -108,6 +243,42 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _GlitterColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -116,6 +287,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Main2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -172,6 +347,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -180,6 +371,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -188,10 +387,26 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: 46c8b31e19fb74546ab644f27458ba0d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineTex: m_Texture: {fileID: 2800000, guid: 713ee4c280d96584b862f6c0e5f380b4, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineVectorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -200,10 +415,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ReflectionColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -220,6 +483,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Shadow2ndColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -244,17 +519,68 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SmoothnessTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 + - _AlphaClip: 0 - _AlphaMaskMode: 0 - _AlphaMaskScale: 1 - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 - _Anisotropy2MatCap: 0 - _Anisotropy2MatCap2nd: 0 @@ -270,6 +596,11 @@ Material: - _AnisotropyShiftNoiseScale: 0 - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 0 - _ApplySpecular: 1 - _ApplySpecularFA: 1 @@ -286,6 +617,7 @@ Material: - _AudioLinkMask_UVMode: 0 - _AudioLinkUVMode: 1 - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 - _BackfaceForceShadow: 0 - _BacklightBackfaceMask: 1 - _BacklightBlur: 0.2 @@ -295,6 +627,158 @@ Material: - _BacklightNormalStrength: 1 - _BacklightReceiveShadow: 1 - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 1 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 - _BeforeExposureLimit: 10000 - _BitKey0: 0 - _BitKey1: 0 @@ -334,19 +818,92 @@ Material: - _BlendOpFA: 4 - _Bump2ndMap_UVMode: 0 - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 - _DitherMaxValue: 255 - _DstBlend: 0 - _DstBlendAlpha: 10 - _DstBlendAlphaFA: 1 - _DstBlendFA: 1 - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 - _Emission2ndBlend: 1 - _Emission2ndBlendMode: 1 - _Emission2ndFluorescence: 0 @@ -355,15 +912,87 @@ Material: - _Emission2ndMap_UVMode: 0 - _Emission2ndParallaxDepth: 0 - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 - _EmissionBlend: 1 - _EmissionBlendMode: 1 - _EmissionFluorescence: 0 - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 - _EmissionParallaxDepth: 0 - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 - _GSAAStrength: 0 - _GlitterAngleRandomize: 0 - _GlitterApplyShape: 0 @@ -379,6 +1008,18 @@ Material: - _GlitterShadowMask: 0 - _GlitterUVMode: 0 - _GlitterVRParallaxStrength: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IDMask1: 0 - _IDMask2: 0 - _IDMask3: 0 @@ -407,10 +1048,21 @@ Material: - _IDMaskPrior6: 0 - _IDMaskPrior7: 0 - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 1 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 - _Main2ndDissolveNoiseStrength: 0.1 - _Main2ndEnableLighting: 1 - _Main2ndTexAlphaMode: 0 @@ -440,6 +1092,10 @@ Material: - _Main3rdTex_Cull: 0 - _Main3rdTex_UVMode: 0 - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCap2ndApplyTransparency: 1 - _MatCap2ndBackfaceMask: 0 - _MatCap2ndBlend: 1 @@ -454,6 +1110,25 @@ Material: - _MatCap2ndShadowMask: 0 - _MatCap2ndVRParallaxStrength: 1 - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 - _MatCapApplyTransparency: 1 - _MatCapBackfaceMask: 0 - _MatCapBlend: 1 @@ -464,15 +1139,51 @@ Material: - _MatCapLod: 0 - _MatCapMainStrength: 0 - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 - _MatCapPerspective: 1 - _MatCapShadowMask: 0 - _MatCapVRParallaxStrength: 1 - _MatCapZRotCancel: 1 - _Metallic: 0 - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 - _OffsetFactor: 0 - _OffsetUnits: 0 - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0.01 - _OutlineBlendOp: 0 - _OutlineBlendOpAlpha: 0 - _OutlineBlendOpAlphaFA: 4 @@ -504,22 +1215,104 @@ Material: - _OutlineStencilRef: 0 - _OutlineStencilWriteMask: 255 - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - _OutlineWidth: 0.04 + - _OutlineWidthExtraMultiplier: 4 - _OutlineZBias: 0.01 - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 - _OutlineZTest: 2 - _OutlineZWrite: 1 - - _Parallax: 0.02 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 - _Reflectance: 0.04 - _ReflectionApplyTransparency: 1 - _ReflectionBlendMode: 1 - _ReflectionCubeEnableLighting: 1 - _ReflectionCubeOverride: 0 - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 - _RimApplyTransparency: 1 - _RimBackfaceMask: 1 - _RimBlendMode: 1 @@ -540,6 +1333,30 @@ Material: - _RimShadeNormalStrength: 1 - _RimShadowMask: 0.5 - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 - _Shadow2ndBlur: 0.3 - _Shadow2ndBorder: 0.45 - _Shadow2ndNormalStrength: 1 @@ -565,23 +1382,57 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 - _SpecularBlur: 0 - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _SrcBlendAlphaFA: 0 - _SrcBlendFA: 1 - _StencilComp: 8 - _StencilFail: 0 + - _StencilGroup: 0 - _StencilPass: 0 + - _StencilPreset: 0 - _StencilReadMask: 255 - _StencilRef: 0 - _StencilWriteMask: 255 - _StencilZFail: 0 - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 0 - _TessEdge: 10 - _TessFactorMax: 3 - _TessShrink: 0 @@ -606,29 +1457,79 @@ Material: - _UDIMDiscardRow3_2: 0 - _UDIMDiscardRow3_3: 0 - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 - _UseAnisotropy: 0 - _UseAudioLink: 0 - _UseBacklight: 0 - _UseBump2ndMap: 0 - _UseBumpMap: 0 - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 - _UseDither: 0 - _UseEmission: 0 - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 - _UseMain2ndTex: 0 - _UseMain3rdTex: 0 - _UseMatCap: 0 - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 1 - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 - _UsePOM: 0 - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 - _UseReflection: 0 - _UseRim: 1 - _UseRimShade: 0 + - _UseShadingGradeMap: 0 - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - _e2gai: 2 @@ -639,6 +1540,7 @@ Material: - _lilShadowCasterBias: 0 - _lilToonVersion: 44 m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} @@ -647,12 +1549,80 @@ Material: - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} - _BacklightColor: {r: 11.984312, g: 11.984312, b: 11.984312, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color2nd: {r: 1, g: 1, b: 1, a: 1} - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -660,6 +1630,9 @@ Material: - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} @@ -667,13 +1640,44 @@ Material: - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} - _Keys: {r: 0, g: 0, b: 0, a: 0} - _LightDirectionOverride: {r: 0, g: 0.001, b: 0, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -694,23 +1698,87 @@ Material: - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineColor: {r: 0.6792453, g: 0.4133143, b: 0.44957763, a: 1} - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.6792453, g: 0.41331428, b: 0.44957763, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} - _RimColor: {r: 0.5849056, g: 0.5849056, b: 0.5849056, a: 0.6} - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _Shadow2ndColor: {r: 0.9622641, g: 0.9123354, b: 0.949125, a: 1} - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} - _ShadowBorderColor: {r: 1, g: 0.7882353, b: 0.85423166, a: 1} - _ShadowColor: {r: 1, g: 0.9103774, b: 0.9189129, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _e2ga0: {r: 1, g: 0, b: 0, a: 0} - _e2ga1: {r: 1, g: 0, b: 0, a: 1} - _e2ga2: {r: 1, g: 0, b: 0, a: 0} @@ -744,3 +1812,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_costume.mat b/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_costume.mat index dfd93c8ba..2423b7305 100644 --- a/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_costume.mat +++ b/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_costume.mat @@ -8,15 +8,19 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shinano_costume - m_Shader: {fileID: 4800000, guid: efa77a80ca0344749b4f19fdd5891cbe, type: 3} + m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _ALPHAOVERRIDEMAP + - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS + - _NORMALMAP + - _RECEIVE_URP_SHADOW m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 + m_CustomRenderQueue: 2000 stringTagMap: VRCFallback: Unlit disabledShaderPasses: [] @@ -28,6 +32,10 @@ Material: m_Texture: {fileID: 2800000, guid: c519efbbc07359845aed03c63121945e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _AlphaOverrideTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _AnisotropyScaleMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -60,6 +68,86 @@ Material: m_Texture: {fileID: 2800000, guid: 8cb30821603cd844dbee97db4c216501, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Bump2ndMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -72,6 +160,30 @@ Material: m_Texture: {fileID: 2800000, guid: dcfc903ee33340c4495b45cd2b7ed6d5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _CharacterAreaColorFillTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightAndShadowWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DissolveMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -80,10 +192,30 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DitherTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Emission2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -96,6 +228,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -108,6 +244,42 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _GlitterColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -116,6 +288,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Main2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -172,6 +348,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -180,6 +372,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -188,10 +388,26 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineTex: m_Texture: {fileID: 2800000, guid: 8cb30821603cd844dbee97db4c216501, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineVectorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -200,10 +416,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ReflectionColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -220,6 +484,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Shadow2ndColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -244,17 +520,68 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SmoothnessTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 + - _AlphaClip: 0 - _AlphaMaskMode: 1 - _AlphaMaskScale: 1 - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 - _Anisotropy2MatCap: 0 - _Anisotropy2MatCap2nd: 0 @@ -270,6 +597,11 @@ Material: - _AnisotropyShiftNoiseScale: 0 - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 1 - _ApplySpecular: 1 - _ApplySpecularFA: 1 @@ -286,6 +618,7 @@ Material: - _AudioLinkMask_UVMode: 0 - _AudioLinkUVMode: 1 - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 1 - _BackfaceForceShadow: 1 - _BacklightBackfaceMask: 1 - _BacklightBlur: 0.2 @@ -295,6 +628,158 @@ Material: - _BacklightNormalStrength: 1 - _BacklightReceiveShadow: 1 - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 1 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 - _BeforeExposureLimit: 10000 - _BitKey0: 0 - _BitKey1: 0 @@ -334,19 +819,92 @@ Material: - _BlendOpFA: 4 - _Bump2ndMap_UVMode: 0 - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 - _BumpScale: 0.5 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 - _Cutoff: 0 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 - _DitherMaxValue: 255 - _DstBlend: 0 - _DstBlendAlpha: 10 - _DstBlendAlphaFA: 1 - _DstBlendFA: 1 - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 - _Emission2ndBlend: 1 - _Emission2ndBlendMode: 1 - _Emission2ndFluorescence: 0 @@ -355,15 +913,87 @@ Material: - _Emission2ndMap_UVMode: 0 - _Emission2ndParallaxDepth: 0 - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 - _EmissionBlend: 1 - _EmissionBlendMode: 1 - _EmissionFluorescence: 0 - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 - _EmissionParallaxDepth: 0 - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 1 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 - _GSAAStrength: 0 - _GlitterAngleRandomize: 0 - _GlitterApplyShape: 0 @@ -379,6 +1009,18 @@ Material: - _GlitterShadowMask: 0 - _GlitterUVMode: 0 - _GlitterVRParallaxStrength: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IDMask1: 0 - _IDMask2: 0 - _IDMask3: 0 @@ -407,10 +1049,21 @@ Material: - _IDMaskPrior6: 0 - _IDMaskPrior7: 0 - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 - _Main2ndDissolveNoiseStrength: 0.1 - _Main2ndEnableLighting: 1 - _Main2ndTexAlphaMode: 0 @@ -440,6 +1093,10 @@ Material: - _Main3rdTex_Cull: 0 - _Main3rdTex_UVMode: 0 - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCap2ndApplyTransparency: 1 - _MatCap2ndBackfaceMask: 0 - _MatCap2ndBlend: 1 @@ -454,6 +1111,25 @@ Material: - _MatCap2ndShadowMask: 0 - _MatCap2ndVRParallaxStrength: 1 - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 - _MatCapApplyTransparency: 1 - _MatCapBackfaceMask: 0 - _MatCapBlend: 1 @@ -464,15 +1140,51 @@ Material: - _MatCapLod: 0 - _MatCapMainStrength: 0 - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 - _MatCapPerspective: 1 - _MatCapShadowMask: 0 - _MatCapVRParallaxStrength: 1 - _MatCapZRotCancel: 1 - _Metallic: 0 - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 - _OffsetFactor: 0 - _OffsetUnits: 0 - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 - _OutlineBlendOp: 0 - _OutlineBlendOpAlpha: 0 - _OutlineBlendOpAlphaFA: 4 @@ -504,22 +1216,104 @@ Material: - _OutlineStencilRef: 0 - _OutlineStencilWriteMask: 255 - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - _OutlineWidth: 0.035 + - _OutlineWidthExtraMultiplier: 4 - _OutlineZBias: 0 - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 - _OutlineZTest: 2 - _OutlineZWrite: 1 - - _Parallax: 0.02 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 - _Reflectance: 0 - _ReflectionApplyTransparency: 1 - _ReflectionBlendMode: 1 - _ReflectionCubeEnableLighting: 1 - _ReflectionCubeOverride: 0 - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 - _RimApplyTransparency: 1 - _RimBackfaceMask: 1 - _RimBlendMode: 1 @@ -540,6 +1334,30 @@ Material: - _RimShadeNormalStrength: 1 - _RimShadowMask: 1 - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 - _Shadow2ndBlur: 0.7 - _Shadow2ndBorder: 0.45 - _Shadow2ndNormalStrength: 1 @@ -565,23 +1383,57 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 - _Smoothness: 0.861 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 - _SpecularBlur: 0 - _SpecularBorder: 0.989 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 - _SpecularToon: 0 + - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _SrcBlendAlphaFA: 0 - _SrcBlendFA: 1 - _StencilComp: 8 - _StencilFail: 0 + - _StencilGroup: 0 - _StencilPass: 0 + - _StencilPreset: 0 - _StencilReadMask: 255 - _StencilRef: 0 - _StencilWriteMask: 255 - _StencilZFail: 0 - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 0 - _TessEdge: 10 - _TessFactorMax: 3 - _TessShrink: 0 @@ -606,29 +1458,79 @@ Material: - _UDIMDiscardRow3_2: 0 - _UDIMDiscardRow3_3: 0 - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 1 - _UseAnisotropy: 0 - _UseAudioLink: 0 - _UseBacklight: 1 - _UseBump2ndMap: 0 - _UseBumpMap: 1 - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 - _UseDither: 0 - _UseEmission: 0 - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 - _UseMain2ndTex: 0 - _UseMain3rdTex: 0 - _UseMatCap: 0 - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 - _UsePOM: 0 - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 - _UseReflection: 0 - _UseRim: 1 - _UseRimShade: 0 + - _UseShadingGradeMap: 0 - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - _e2gai: 2 @@ -639,6 +1541,7 @@ Material: - _lilShadowCasterBias: 0 - _lilToonVersion: 44 m_Colors: + - _AlphaOverrideTexChannelMask: {r: 1, g: 0, b: 0, a: 0} - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} @@ -647,12 +1550,80 @@ Material: - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} - _BacklightColor: {r: 11.984312, g: 11.984312, b: 11.984312, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color2nd: {r: 1, g: 1, b: 1, a: 1} - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -660,6 +1631,9 @@ Material: - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} @@ -667,13 +1641,44 @@ Material: - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} - _Keys: {r: 0, g: 0, b: 0, a: 0} - _LightDirectionOverride: {r: 0, g: 0.001, b: 0, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -694,23 +1699,87 @@ Material: - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineColor: {r: 0.3254717, g: 0.3429077, b: 0.4339623, a: 1} - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.32547167, g: 0.34290767, b: 0.43396226, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ReflectionColor: {r: 2.7954402, g: 2.7954402, b: 2.7954402, a: 1} - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} - _RimColor: {r: 0.74901944, g: 0.74901944, b: 0.74901944, a: 1} - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _Shadow2ndColor: {r: 0.7885814, g: 0.8721754, b: 0.9339623, a: 1} - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} - _ShadowBorderColor: {r: 1, g: 0.41037738, b: 0.41037738, a: 1} - _ShadowColor: {r: 0.75371706, g: 0.6799573, b: 0.754717, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _e2ga0: {r: 1, g: 0, b: 0, a: 0} - _e2ga1: {r: 1, g: 0, b: 0, a: 1} - _e2ga2: {r: 1, g: 0, b: 0, a: 0} @@ -744,3 +1813,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_face.mat b/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_face.mat index 8c072664e..634330b9d 100644 --- a/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_face.mat +++ b/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_face.mat @@ -8,10 +8,13 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shinano_face - m_Shader: {fileID: 4800000, guid: efa77a80ca0344749b4f19fdd5891cbe, type: 3} + m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS + - _ISFACE + - _RECEIVE_URP_SHADOW m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 @@ -24,47 +27,91 @@ Material: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - - _AlphaMask: + - _AlphaOverrideTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _AnisotropyScaleMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _AnisotropyShiftNoiseMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _AnisotropyTangentMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _AudioLinkLocalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _AudioLinkMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BacklightColorTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _BaseColorMap: - m_Texture: {fileID: 2800000, guid: 652134c0d3acb2c4dbdc0b6c2418e4b8, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - _BaseMap: m_Texture: {fileID: 2800000, guid: 652134c0d3acb2c4dbdc0b6c2418e4b8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _Bump2ndMap: + - _BaseMapStackingLayer10MaskTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _Bump2ndScaleMask: + - _BaseMapStackingLayer10Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - 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_AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaClip: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _AsUnlit: 0 - - _AudioLink2Emission: 0 - - _AudioLink2Emission2nd: 0 - - _AudioLink2Emission2ndGrad: 0 - - _AudioLink2EmissionGrad: 0 - - _AudioLink2Main2nd: 0 - - _AudioLink2Main3rd: 0 - - _AudioLink2Vertex: 0 - - _AudioLinkAsLocal: 0 - - _AudioLinkMask_UVMode: 0 - - _AudioLinkUVMode: 1 - - _AudioLinkVertexUVMode: 1 - - _BackfaceForceShadow: 0 - - _BacklightBackfaceMask: 1 - - _BacklightBlur: 0.05 - - _BacklightBorder: 0.35 - - _BacklightDirectivity: 5 - - _BacklightMainStrength: 0 - - _BacklightNormalStrength: 1 - - _BacklightReceiveShadow: 1 - - _BacklightViewStrength: 1 - - _BeforeExposureLimit: 10000 - - _BitKey0: 0 - - _BitKey1: 0 - - _BitKey10: 0 - - _BitKey11: 0 - - _BitKey12: 0 - - _BitKey13: 0 - - _BitKey14: 0 - - _BitKey15: 0 - - _BitKey16: 0 - - _BitKey17: 0 - - _BitKey18: 0 - - _BitKey19: 0 - - _BitKey2: 0 - - _BitKey20: 0 - - _BitKey21: 0 - - _BitKey22: 0 - - _BitKey23: 0 - - _BitKey24: 0 - - _BitKey25: 0 - - _BitKey26: 0 - - _BitKey27: 0 - - _BitKey28: 0 - - _BitKey29: 0 - - _BitKey3: 0 - - _BitKey30: 0 - - _BitKey31: 0 - - _BitKey4: 0 - - _BitKey5: 0 - - _BitKey6: 0 - - _BitKey7: 0 - - _BitKey8: 0 - - _BitKey9: 0 + - _BackFaceForceShadow: 0 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 - _BlendOp: 0 - - _BlendOpAlpha: 0 - - _BlendOpAlphaFA: 4 - - _BlendOpFA: 4 - - _Bump2ndMap_UVMode: 0 - - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 - _Cutoff: 0.5 - - _DissolveNoiseStrength: 0.1 - - _DistanceFadeMode: 0 - - _DistanceFadeRimFresnelPower: 5 - - _DitherMaxValue: 255 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 - _DstBlend: 0 - _DstBlendAlpha: 10 - - _DstBlendAlphaFA: 1 - - _DstBlendFA: 1 - - _DummyProperty: 0 - - _Emission2ndBlend: 1 - - _Emission2ndBlendMode: 1 - - _Emission2ndFluorescence: 0 - - _Emission2ndGradSpeed: 1 - - _Emission2ndMainStrength: 0 - - _Emission2ndMap_UVMode: 0 - - _Emission2ndParallaxDepth: 0 - - _Emission2ndUseGrad: 0 - - _EmissionBlend: 1 - - _EmissionBlendMode: 1 - - _EmissionFluorescence: 0 - - _EmissionGradSpeed: 100 - - _EmissionMainStrength: 1 - - _EmissionMap_UVMode: 0 - - _EmissionParallaxDepth: 0 - - _EmissionUseGrad: 0 - - _FlipNormal: 0 - - _GSAAStrength: 0 - - _GlitterAngleRandomize: 0 - - _GlitterApplyShape: 0 - - _GlitterApplyTransparency: 1 - - _GlitterBackfaceMask: 1 - - _GlitterColorTex_UVMode: 0 - - _GlitterEnableLighting: 1 - - _GlitterMainStrength: 0 - - _GlitterNormalStrength: 1 - - _GlitterPostContrast: 1 - - _GlitterScaleRandomize: 0 - - _GlitterSensitivity: 0.25 - - _GlitterShadowMask: 0 - - _GlitterUVMode: 0 - - _GlitterVRParallaxStrength: 1 - - _IDMask1: 0 - - _IDMask2: 0 - - _IDMask3: 0 - - _IDMask4: 0 - - _IDMask5: 0 - - _IDMask6: 0 - - _IDMask7: 0 - - _IDMask8: 0 - - _IDMaskCompile: 0 - - _IDMaskControlsDissolve: 0 - - _IDMaskFrom: 8 - - _IDMaskIndex1: 0 - - _IDMaskIndex2: 0 - - _IDMaskIndex3: 0 - - _IDMaskIndex4: 0 - - _IDMaskIndex5: 0 - - _IDMaskIndex6: 0 - - _IDMaskIndex7: 0 - - _IDMaskIndex8: 0 - - _IDMaskIsBitmap: 0 - - _IDMaskPrior1: 0 - - _IDMaskPrior2: 0 - - _IDMaskPrior3: 0 - - _IDMaskPrior4: 0 - - _IDMaskPrior5: 0 - - _IDMaskPrior6: 0 - - _IDMaskPrior7: 0 - - _IDMaskPrior8: 0 - - _IgnoreEncryption: 0 - - _Invisible: 0 - - _LightMaxLimit: 1 - - _LightMinLimit: 0.05 - - _Main2ndDissolveNoiseStrength: 0.1 - - _Main2ndEnableLighting: 1 - - _Main2ndTexAlphaMode: 0 - - _Main2ndTexAngle: 0 - - _Main2ndTexBlendMode: 0 - - _Main2ndTexIsDecal: 0 - - _Main2ndTexIsLeftOnly: 0 - - _Main2ndTexIsMSDF: 0 - - _Main2ndTexIsRightOnly: 0 - - _Main2ndTexShouldCopy: 0 - - _Main2ndTexShouldFlipCopy: 0 - - _Main2ndTexShouldFlipMirror: 0 - - _Main2ndTex_Cull: 0 - - _Main2ndTex_UVMode: 0 - - _Main3rdDissolveNoiseStrength: 0.1 - - _Main3rdEnableLighting: 1 - - _Main3rdTexAlphaMode: 0 - - _Main3rdTexAngle: 0 - - _Main3rdTexBlendMode: 0 - - _Main3rdTexIsDecal: 0 - - _Main3rdTexIsLeftOnly: 0 - - _Main3rdTexIsMSDF: 0 - - _Main3rdTexIsRightOnly: 0 - - _Main3rdTexShouldCopy: 0 - - _Main3rdTexShouldFlipCopy: 0 - - _Main3rdTexShouldFlipMirror: 0 - - _Main3rdTex_Cull: 0 - - _Main3rdTex_UVMode: 0 - - _MainGradationStrength: 0 - - _MatCap2ndApplyTransparency: 1 - - _MatCap2ndBackfaceMask: 0 - - _MatCap2ndBlend: 1 - - _MatCap2ndBlendMode: 1 - - _MatCap2ndBumpScale: 1 - - _MatCap2ndCustomNormal: 0 - - _MatCap2ndEnableLighting: 1 - - _MatCap2ndLod: 0 - - _MatCap2ndMainStrength: 0 - - _MatCap2ndNormalStrength: 1 - - _MatCap2ndPerspective: 1 - - _MatCap2ndShadowMask: 0 - - _MatCap2ndVRParallaxStrength: 1 - - _MatCap2ndZRotCancel: 1 - - _MatCapApplyTransparency: 1 - - _MatCapBackfaceMask: 0 - - _MatCapBlend: 1 - - _MatCapBlendMode: 1 - - _MatCapBumpScale: 1 - - _MatCapCustomNormal: 0 - - _MatCapEnableLighting: 1 - - _MatCapLod: 0 - - _MatCapMainStrength: 0 - - _MatCapNormalStrength: 1 - - _MatCapPerspective: 1 - - _MatCapShadowMask: 0 - - _MatCapVRParallaxStrength: 1 - - _MatCapZRotCancel: 1 - - _Metallic: 0 - - _MonochromeLighting: 0 - - _OffsetFactor: 0 - - _OffsetUnits: 0 - - _OutlineAlphaToMask: 0 - - _OutlineBlendOp: 0 - - _OutlineBlendOpAlpha: 0 - - _OutlineBlendOpAlphaFA: 4 - - _OutlineBlendOpFA: 4 - - _OutlineColorMask: 15 - - _OutlineCull: 1 - - _OutlineDeleteMesh: 0 - - _OutlineDisableInVR: 0 - - _OutlineDstBlend: 0 - - _OutlineDstBlendAlpha: 10 - - _OutlineDstBlendAlphaFA: 1 - - _OutlineDstBlendFA: 1 - - _OutlineEnableLighting: 1 - - _OutlineFixWidth: 0 - - _OutlineLitApplyTex: 0 - - _OutlineLitOffset: -8 - - _OutlineLitScale: 10 - - _OutlineLitShadowReceive: 0 - - _OutlineOffsetFactor: 0 - - _OutlineOffsetUnits: 0 - - _OutlineSrcBlend: 1 - - _OutlineSrcBlendAlpha: 1 - - _OutlineSrcBlendAlphaFA: 0 - - _OutlineSrcBlendFA: 1 - - _OutlineStencilComp: 8 - - _OutlineStencilFail: 0 - - _OutlineStencilPass: 0 - - _OutlineStencilReadMask: 255 - - _OutlineStencilRef: 0 - - _OutlineStencilWriteMask: 255 - - _OutlineStencilZFail: 0 - - _OutlineVectorScale: 1 - - _OutlineVectorUVMode: 0 - - _OutlineVertexR2Width: 0 - - _OutlineWidth: 0.045 - - _OutlineZBias: 0.01 - - _OutlineZClip: 1 - - _OutlineZTest: 2 - - _OutlineZWrite: 1 - - _Parallax: 0.02 - - _ParallaxOffset: 0.5 - - _Reflectance: 0 - - _ReflectionApplyTransparency: 1 - - _ReflectionBlendMode: 1 - - _ReflectionCubeEnableLighting: 1 - - _ReflectionCubeOverride: 0 - - _ReflectionNormalStrength: 1 - - _RimApplyTransparency: 1 - - _RimBackfaceMask: 0 - - _RimBlendMode: 1 - - _RimBlur: 0.1 - - _RimBorder: 0.5 - - _RimDirRange: 0 - - _RimDirStrength: 0 - - _RimEnableLighting: 1 - - _RimFresnelPower: 3 - - _RimIndirBlur: 0.1 - - _RimIndirBorder: 0.5 - - _RimIndirRange: 0 - - _RimMainStrength: 0 - - _RimNormalStrength: 1 - - _RimShadeBlur: 1 - - _RimShadeBorder: 0.5 - - _RimShadeFresnelPower: 1 - - _RimShadeNormalStrength: 1 - - _RimShadowMask: 0 - - _RimVRParallaxStrength: 1 - - _Shadow2ndBlur: 0.3 - - _Shadow2ndBorder: 0.45 - - _Shadow2ndNormalStrength: 1 - - _Shadow2ndReceive: 0 - - _Shadow3rdBlur: 0.1 - - _Shadow3rdBorder: 0.25 - - _Shadow3rdNormalStrength: 1 - - _Shadow3rdReceive: 0 - - _ShadowBlur: 0.1 - - _ShadowBlurMaskLOD: 0 - - _ShadowBorder: 0.5 - - _ShadowBorderMaskLOD: 0.0016000001 - - _ShadowBorderRange: 0 - - _ShadowColorType: 0 - - _ShadowEnvStrength: 0 - - _ShadowFlatBlur: 1 - - _ShadowFlatBorder: 1 - - _ShadowMainStrength: 0 - - _ShadowMaskType: 0 - - _ShadowNormalStrength: 1 - - _ShadowPostAO: 1 - - _ShadowReceive: 1 - - _ShadowStrength: 1 - - _ShadowStrengthMaskLOD: 0 - - _ShiftBackfaceUV: 0 - - _Smoothness: 0.454 - - _SpecularBlur: 0.809 - - _SpecularBorder: 0.485 - - _SpecularNormalStrength: 1 - - _SpecularToon: 1 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 1 + - _IsSkin: 1 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - - _SrcBlendAlphaFA: 0 - - _SrcBlendFA: 1 - - _StencilComp: 8 - - _StencilFail: 0 + - _StencilComp: 0 + - _StencilGroup: 0 - _StencilPass: 0 - - _StencilReadMask: 255 + - _StencilPreset: 0 - _StencilRef: 0 - - _StencilWriteMask: 255 - - _StencilZFail: 0 - - _SubpassCutoff: 0.5 - - _TessEdge: 10 - - _TessFactorMax: 3 - - _TessShrink: 0 - - _TessStrength: 0.5 - - _TransparentMode: 0 - - _UDIMDiscardCompile: 0 - - _UDIMDiscardMode: 0 - - _UDIMDiscardRow0_0: 0 - - _UDIMDiscardRow0_1: 0 - - _UDIMDiscardRow0_2: 0 - - _UDIMDiscardRow0_3: 0 - - _UDIMDiscardRow1_0: 0 - - _UDIMDiscardRow1_1: 0 - - _UDIMDiscardRow1_2: 0 - - _UDIMDiscardRow1_3: 0 - - _UDIMDiscardRow2_0: 0 - - _UDIMDiscardRow2_1: 0 - - _UDIMDiscardRow2_2: 0 - - _UDIMDiscardRow2_3: 0 - - _UDIMDiscardRow3_0: 0 - - _UDIMDiscardRow3_1: 0 - - _UDIMDiscardRow3_2: 0 - - _UDIMDiscardRow3_3: 0 - - _UDIMDiscardUV: 0 - - _UseAnisotropy: 0 - - _UseAudioLink: 0 - - _UseBacklight: 0 - - _UseBump2ndMap: 0 - - _UseBumpMap: 0 - - _UseClippingCanceller: 0 - - _UseDither: 0 - - _UseEmission: 1 - - _UseEmission2nd: 0 - - _UseGlitter: 0 - - _UseMain2ndTex: 0 - - _UseMain3rdTex: 0 - - _UseMatCap: 0 - - _UseMatCap2nd: 0 - - _UseOutline: 0 - - _UsePOM: 0 - - _UseParallax: 0 - - _UseReflection: 0 - - _UseRim: 0 - - _UseRimShade: 0 - - _UseShadow: 1 - - _VertexLightStrength: 0 - - _ZClip: 1 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - - _e2gai: 2 - - _e2gci: 2 - - _egai: 2 - - _egci: 2 - - _lilDirectionalLightStrength: 1 - - _lilShadowCasterBias: 0 - - _lilToonVersion: 44 m_Colors: - - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} - - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} - - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} - - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} - - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} - - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} - - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} - - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} - - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _Color2nd: {r: 1, g: 1, b: 1, a: 1} - - _Color3rd: {r: 1, g: 1, b: 1, a: 1} - - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} - - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} - - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} - - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} - - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} - - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} - - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} - - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} - - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - - _EmissionBlink: {r: 0, g: 0, b: 0.62831855, a: 3.1415927} - - _EmissionColor: {r: 1.7887735, g: 1.9186846, b: 2.1185474, a: 0.16} - - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} - - _GlitterColor: {r: 47.937252, g: 47.937252, b: 47.937252, a: 1} - - _GlitterParams1: {r: 256, g: 256, b: 1, a: 44.444443} - - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} - - _Keys: {r: 0, g: 0, b: 0, a: 0} - - _LightDirectionOverride: {r: 0, g: 0.001, b: 0, a: 0} - - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} - - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} - - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} - - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} - - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} - - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} - - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} - - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} - - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} - - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} - - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} - - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} - - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} - - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} - - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} - - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} - - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - - _OutlineColor: {r: 0.6792453, g: 0.41331434, b: 0.44957763, a: 1} - - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} - - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} - - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - - _ReflectionColor: {r: 5.4339714, g: 5.4339714, b: 5.4339714, a: 0.029} - - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} - - _RimColor: {r: 1, g: 1, b: 1, a: 1} - - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} - - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - - _Shadow2ndColor: {r: 0.9622641, g: 0.9123354, b: 0.949125, a: 1} - - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} - - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} - - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} - - _ShadowBorderColor: {r: 1, g: 0.7882353, b: 0.85423166, a: 1} - - _ShadowColor: {r: 1, g: 0.9103774, b: 0.9189129, a: 1} - - _e2ga0: {r: 1, g: 0, b: 0, a: 0} - - _e2ga1: {r: 1, g: 0, b: 0, a: 1} - - _e2ga2: {r: 1, g: 0, b: 0, a: 0} - - _e2ga3: {r: 1, g: 0, b: 0, a: 0} - - _e2ga4: {r: 1, g: 0, b: 0, a: 0} - - _e2ga5: {r: 1, g: 0, b: 0, a: 0} - - _e2ga6: {r: 1, g: 0, b: 0, a: 0} - - _e2ga7: {r: 1, g: 0, b: 0, a: 0} - - _e2gc0: {r: 1, g: 1, b: 1, a: 0} - - _e2gc1: {r: 1, g: 1, b: 1, a: 1} - - _e2gc2: {r: 1, g: 1, b: 1, a: 0} - - _e2gc3: {r: 1, g: 1, b: 1, a: 0} - - _e2gc4: {r: 1, g: 1, b: 1, a: 0} - - _e2gc5: {r: 1, g: 1, b: 1, a: 0} - - _e2gc6: {r: 1, g: 1, b: 1, a: 0} - - _e2gc7: {r: 1, g: 1, b: 1, a: 0} - - _ega0: {r: 1, g: 0, b: 0, a: 0} - - _ega1: {r: 1, g: 0, b: 0, a: 1} - - _ega2: {r: 1, g: 0, b: 0, a: 0} - - _ega3: {r: 1, g: 0, b: 0, a: 0} - - _ega4: {r: 1, g: 0, b: 0, a: 0} - - _ega5: {r: 1, g: 0, b: 0, a: 0} - - _ega6: {r: 1, g: 0, b: 0, a: 0} - - _ega7: {r: 1, g: 0, b: 0, a: 0} - - _egc0: {r: 0, g: 0.589277, b: 0.7924528, a: 0} - - _egc1: {r: 0.49056596, g: 0, b: 0, a: 1} - - _egc2: {r: 1, g: 1, b: 1, a: 0} - - _egc3: {r: 1, g: 1, b: 1, a: 0} - - _egc4: {r: 1, g: 1, b: 1, a: 0} - - _egc5: {r: 1, g: 1, b: 1, a: 0} - - _egc6: {r: 1, g: 1, b: 1, a: 0} - - _egc7: {r: 1, g: 1, b: 1, a: 0} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_face_alpha.mat b/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_face_alpha.mat index 086c9d3a2..fe8468d61 100644 --- a/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_face_alpha.mat +++ b/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_face_alpha.mat @@ -8,18 +8,23 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shinano_face_alpha - m_Shader: {fileID: 4800000, guid: 165365ab7100a044ca85fc8c33548a62, type: 3} + m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _ALPHAOVERRIDEMAP + - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS + - _ISFACE + - _RECEIVE_URP_SHADOW m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 + m_CustomRenderQueue: 2460 stringTagMap: VRCFallback: Unlit - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline m_LockedProperties: _EmissionFluorescence m_SavedProperties: serializedVersion: 3 @@ -28,6 +33,10 @@ Material: m_Texture: {fileID: 2800000, guid: f903bc6e6fe016d4390eb28b2f9ba889, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _AlphaOverrideTex: + m_Texture: {fileID: 2800000, guid: f903bc6e6fe016d4390eb28b2f9ba889, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _AnisotropyScaleMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -60,6 +69,86 @@ Material: m_Texture: {fileID: 2800000, guid: 652134c0d3acb2c4dbdc0b6c2418e4b8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Bump2ndMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -72,6 +161,30 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _CharacterAreaColorFillTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightAndShadowWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DissolveMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -80,10 +193,30 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DitherTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Emission2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -96,6 +229,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -108,6 +245,42 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _GlitterColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -116,6 +289,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Main2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -172,6 +349,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -180,6 +373,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -188,10 +389,26 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineTex: m_Texture: {fileID: 2800000, guid: 1213f01798576104282e9dc6f3c54ee0, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineVectorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -200,10 +417,58 @@ Material: m_Texture: {fileID: 2800000, guid: 3c66f5f5bbdd14b4a8680b2826a2415b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ReflectionColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -220,6 +485,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Shadow2ndColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -244,17 +521,68 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SmoothnessTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 + - _AlphaClip: 0 - _AlphaMaskMode: 1 - _AlphaMaskScale: 1 - _AlphaMaskValue: -0.01 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: -0.01 + - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 - _Anisotropy2MatCap: 0 - _Anisotropy2MatCap2nd: 0 @@ -270,6 +598,11 @@ Material: - _AnisotropyShiftNoiseScale: 0 - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 0 - _ApplySpecular: 1 - _ApplySpecularFA: 1 @@ -286,6 +619,7 @@ Material: - _AudioLinkMask_UVMode: 0 - _AudioLinkUVMode: 1 - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 - _BackfaceForceShadow: 0 - _BacklightBackfaceMask: 1 - _BacklightBlur: 0.05 @@ -295,6 +629,158 @@ Material: - _BacklightNormalStrength: 1 - _BacklightReceiveShadow: 1 - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 1 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 - _BeforeExposureLimit: 10000 - _BitKey0: 0 - _BitKey1: 0 @@ -334,19 +820,92 @@ Material: - _BlendOpFA: 4 - _Bump2ndMap_UVMode: 0 - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 - _Cutoff: 0.001 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 - _DitherMaxValue: 255 - _DstBlend: 10 - _DstBlendAlpha: 10 - _DstBlendAlphaFA: 1 - _DstBlendFA: 1 - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 - _Emission2ndBlend: 1 - _Emission2ndBlendMode: 1 - _Emission2ndFluorescence: 0 @@ -355,15 +914,87 @@ Material: - _Emission2ndMap_UVMode: 0 - _Emission2ndParallaxDepth: 0 - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 - _EmissionBlend: 1 - _EmissionBlendMode: 1 - _EmissionFluorescence: 0 - _EmissionGradSpeed: 1 + - _EmissionIntensity: 0.75 - _EmissionMainStrength: 1 + - _EmissionMapUseSingleChannelOnly: 0 - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 - _EmissionParallaxDepth: 0 - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 - _GSAAStrength: 0 - _GlitterAngleRandomize: 0 - _GlitterApplyShape: 0 @@ -379,6 +1010,18 @@ Material: - _GlitterShadowMask: 0 - _GlitterUVMode: 0 - _GlitterVRParallaxStrength: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IDMask1: 0 - _IDMask2: 0 - _IDMask3: 0 @@ -407,10 +1050,21 @@ Material: - _IDMaskPrior6: 0 - _IDMaskPrior7: 0 - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 - _Invisible: 0 + - _IsFace: 1 + - _IsSkin: 1 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 - _Main2ndDissolveNoiseStrength: 0.1 - _Main2ndEnableLighting: 1 - _Main2ndTexAlphaMode: 0 @@ -440,6 +1094,10 @@ Material: - _Main3rdTex_Cull: 0 - _Main3rdTex_UVMode: 0 - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCap2ndApplyTransparency: 1 - _MatCap2ndBackfaceMask: 0 - _MatCap2ndBlend: 1 @@ -454,6 +1112,25 @@ Material: - _MatCap2ndShadowMask: 0 - _MatCap2ndVRParallaxStrength: 1 - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 - _MatCapApplyTransparency: 1 - _MatCapBackfaceMask: 0 - _MatCapBlend: 1 @@ -464,15 +1141,51 @@ Material: - _MatCapLod: 0 - _MatCapMainStrength: 0 - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 - _MatCapPerspective: 1 - _MatCapShadowMask: 0 - _MatCapVRParallaxStrength: 1 - _MatCapZRotCancel: 1 - _Metallic: 0 - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 1 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 - _OffsetFactor: 0 - _OffsetUnits: 0 - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 - _OutlineBlendOp: 0 - _OutlineBlendOpAlpha: 0 - _OutlineBlendOpAlphaFA: 4 @@ -504,16 +1217,68 @@ Material: - _OutlineStencilRef: 0 - _OutlineStencilWriteMask: 255 - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - _OutlineWidth: 0.06 + - _OutlineWidthExtraMultiplier: 4 - _OutlineZBias: 0 - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 - _OutlineZTest: 2 - _OutlineZWrite: 1 - - _Parallax: 0.02 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 - _PreAlphaToMask: 0 - _PreBlendOp: 0 - _PreBlendOpAlpha: 0 @@ -526,6 +1291,7 @@ Material: - _PreDstBlendAlpha: 10 - _PreDstBlendAlphaFA: 1 - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _PreOffsetFactor: 0 - _PreOffsetUnits: 0 - _PreOutType: 0 @@ -543,12 +1309,41 @@ Material: - _PreZClip: 1 - _PreZTest: 4 - _PreZWrite: 1 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 - _Reflectance: 0.04 - _ReflectionApplyTransparency: 1 - _ReflectionBlendMode: 1 - _ReflectionCubeEnableLighting: 1 - _ReflectionCubeOverride: 0 - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 - _RimApplyTransparency: 1 - _RimBackfaceMask: 0 - _RimBlendMode: 1 @@ -569,6 +1364,30 @@ Material: - _RimShadeNormalStrength: 1 - _RimShadowMask: 0 - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 - _Shadow2ndBlur: 0.3 - _Shadow2ndBorder: 0.45 - _Shadow2ndNormalStrength: 1 @@ -594,23 +1413,57 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 - _SpecularBlur: 0 - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 - _SpecularToon: 1 - - _SrcBlend: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 5 - _SrcBlendAlpha: 1 - _SrcBlendAlphaFA: 0 - _SrcBlendFA: 1 - _StencilComp: 8 - _StencilFail: 0 + - _StencilGroup: 0 - _StencilPass: 0 + - _StencilPreset: 0 - _StencilReadMask: 255 - _StencilRef: 0 - _StencilWriteMask: 255 - _StencilZFail: 0 - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 4 - _TessEdge: 10 - _TessFactorMax: 3 - _TessShrink: 0 @@ -635,29 +1488,79 @@ Material: - _UDIMDiscardRow3_2: 0 - _UDIMDiscardRow3_3: 0 - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 1 - _UseAnisotropy: 0 - _UseAudioLink: 0 - _UseBacklight: 0 - _UseBump2ndMap: 0 - _UseBumpMap: 0 - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 - _UseDither: 0 - _UseEmission: 0 - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 - _UseMain2ndTex: 0 - _UseMain3rdTex: 0 - _UseMatCap: 0 - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 - _UsePOM: 0 - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 - _UseReflection: 0 - _UseRim: 0 - _UseRimShade: 0 + - _UseShadingGradeMap: 0 - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - _e2gai: 2 @@ -668,6 +1571,7 @@ Material: - _lilShadowCasterBias: 0 - _lilToonVersion: 44 m_Colors: + - _AlphaOverrideTexChannelMask: {r: 1, g: 0, b: 0, a: 0} - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} @@ -676,12 +1580,80 @@ Material: - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color2nd: {r: 1, g: 1, b: 1, a: 1} - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -689,6 +1661,9 @@ Material: - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} @@ -696,13 +1671,44 @@ Material: - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _EmissionColor: {r: 0.5566038, g: 0.5566038, b: 0.5566038, a: 0.75} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} - _Keys: {r: 0, g: 0, b: 0, a: 0} - _LightDirectionOverride: {r: 0, g: 0.001, b: 0, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -723,24 +1729,88 @@ Material: - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineColor: {r: 0.6792453, g: 0.41331434, b: 0.44957763, a: 1} - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.6792453, g: 0.4133143, b: 0.44957763, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _PreColor: {r: 1, g: 1, b: 1, a: 1} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} - _RimColor: {r: 1, g: 1, b: 1, a: 1} - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _Shadow2ndColor: {r: 0.9622641, g: 0.9123354, b: 0.949125, a: 1} - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} - _ShadowBorderColor: {r: 1, g: 0.7882353, b: 0.85423166, a: 1} - _ShadowColor: {r: 1, g: 0.9103774, b: 0.9189129, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _e2ga0: {r: 1, g: 0, b: 0, a: 0} - _e2ga1: {r: 1, g: 0, b: 0, a: 1} - _e2ga2: {r: 1, g: 0, b: 0, a: 0} @@ -774,3 +1844,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_hair.mat b/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_hair.mat index 22a235494..df3088275 100644 --- a/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_hair.mat +++ b/Assets/ResourcesData/Etc/Booth/시나노/Shinano/Material/Shinano_hair.mat @@ -8,15 +8,19 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shinano_hair - m_Shader: {fileID: 4800000, guid: efa77a80ca0344749b4f19fdd5891cbe, type: 3} + m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _ALPHAOVERRIDEMAP + - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS + - _NORMALMAP + - _RECEIVE_URP_SHADOW m_InvalidKeywords: [] m_LightmapFlags: 0 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 + m_CustomRenderQueue: 2000 stringTagMap: VRCFallback: Unlit disabledShaderPasses: [] @@ -28,6 +32,10 @@ Material: m_Texture: {fileID: 2800000, guid: c519efbbc07359845aed03c63121945e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _AlphaOverrideTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _AnisotropyScaleMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -60,6 +68,86 @@ Material: m_Texture: {fileID: 2800000, guid: 3fd030cab15f531459ecb82833b509a1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer10Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1MaskTex: + m_Texture: {fileID: 2800000, guid: ecb5681e05e423047bcb041cdf03fbd7, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer1Tex: + m_Texture: {fileID: 2800000, guid: 6f4ff7079e040eb42b5002fccd2cf9b9, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2MaskTex: + m_Texture: {fileID: 2800000, guid: 02e9cc300cf62554d99d1099dbcafe31, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer2Tex: + m_Texture: {fileID: 2800000, guid: 3fd030cab15f531459ecb82833b509a1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer3Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer4Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer5Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer6Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer7Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer8Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMapStackingLayer9Tex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Bump2ndMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -72,6 +160,30 @@ Material: m_Texture: {fileID: 2800000, guid: 780061f626b3a574a83ee50e6167a146, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _CharacterAreaColorFillTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightAndShadowWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DepthTexRimLightMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DissolveMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -80,10 +192,30 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DitherTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Emission2ndBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -96,6 +228,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionBlendMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -108,6 +244,42 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _GlitterColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -116,6 +288,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Main2ndBlendMask: m_Texture: {fileID: 2800000, guid: ecb5681e05e423047bcb041cdf03fbd7, type: 3} m_Scale: {x: 1, y: 1} @@ -172,6 +348,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapBlendMask: m_Texture: {fileID: 2800000, guid: f2c6afa0e65dabf43b77491cb5b89055, type: 3} m_Scale: {x: 1, y: 1} @@ -180,6 +372,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MatCapTex: m_Texture: {fileID: 2800000, guid: b9bb373b8e65eb040876d5ae2d904ffe, type: 3} m_Scale: {x: 1, y: 1} @@ -188,10 +388,26 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineTex: m_Texture: {fileID: 2800000, guid: 3fd030cab15f531459ecb82833b509a1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _OutlineVectorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -200,10 +416,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _ReflectionColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -220,6 +484,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Shadow2ndColorTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -244,17 +520,68 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SmoothnessTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 + - _AlphaClip: 0 - _AlphaMaskMode: 1 - _AlphaMaskScale: 1 - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 - _Anisotropy2MatCap: 0 - _Anisotropy2MatCap2nd: 0 @@ -270,6 +597,11 @@ Material: - _AnisotropyShiftNoiseScale: 0 - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 0 - _ApplySpecular: 1 - _ApplySpecularFA: 1 @@ -286,6 +618,7 @@ Material: - _AudioLinkMask_UVMode: 0 - _AudioLinkUVMode: 1 - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 1 - _BackfaceForceShadow: 1 - _BacklightBackfaceMask: 1 - _BacklightBlur: 0.2 @@ -295,6 +628,158 @@ Material: - _BacklightNormalStrength: 0.7 - _BacklightReceiveShadow: 1 - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 1 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 - _BeforeExposureLimit: 10000 - _BitKey0: 0 - _BitKey1: 0 @@ -334,19 +819,92 @@ Material: - _BlendOpFA: 4 - _Bump2ndMap_UVMode: 0 - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 - _BumpScale: 0.5 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 - _Cutoff: 0 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 - _DitherMaxValue: 255 - _DstBlend: 0 - _DstBlendAlpha: 10 - _DstBlendAlphaFA: 1 - _DstBlendFA: 1 - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 - _Emission2ndBlend: 1 - _Emission2ndBlendMode: 1 - _Emission2ndFluorescence: 0 @@ -355,15 +913,87 @@ Material: - _Emission2ndMap_UVMode: 0 - _Emission2ndParallaxDepth: 0 - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 - _EmissionBlend: 1 - _EmissionBlendMode: 1 - _EmissionFluorescence: 0 - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 - _EmissionParallaxDepth: 0 - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 1 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 - _GSAAStrength: 0 - _GlitterAngleRandomize: 0 - _GlitterApplyShape: 0 @@ -379,6 +1009,18 @@ Material: - _GlitterShadowMask: 0 - _GlitterUVMode: 0 - _GlitterVRParallaxStrength: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IDMask1: 0 - _IDMask2: 0 - _IDMask3: 0 @@ -407,10 +1049,21 @@ Material: - _IDMaskPrior6: 0 - _IDMaskPrior7: 0 - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 - _LightMaxLimit: 1 - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 - _Main2ndDissolveNoiseStrength: 0.1 - _Main2ndEnableLighting: 1 - _Main2ndTexAlphaMode: 0 @@ -440,6 +1093,10 @@ Material: - _Main3rdTex_Cull: 0 - _Main3rdTex_UVMode: 0 - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCap2ndApplyTransparency: 1 - _MatCap2ndBackfaceMask: 0 - _MatCap2ndBlend: 1 @@ -454,6 +1111,25 @@ Material: - _MatCap2ndShadowMask: 0 - _MatCap2ndVRParallaxStrength: 1 - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 - _MatCapApplyTransparency: 1 - _MatCapBackfaceMask: 1 - _MatCapBlend: 1 @@ -464,15 +1140,51 @@ Material: - _MatCapLod: 0 - _MatCapMainStrength: 0 - _MatCapNormalStrength: 0.7 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 - _MatCapPerspective: 1 - _MatCapShadowMask: 1 - _MatCapVRParallaxStrength: 1 - _MatCapZRotCancel: 1 - _Metallic: 0 - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 - _OffsetFactor: 0 - _OffsetUnits: 0 - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 - _OutlineBlendOp: 0 - _OutlineBlendOpAlpha: 0 - _OutlineBlendOpAlphaFA: 4 @@ -504,22 +1216,104 @@ Material: - _OutlineStencilRef: 0 - _OutlineStencilWriteMask: 255 - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 - _OutlineVectorScale: 1 - _OutlineVectorUVMode: 0 - _OutlineVertexR2Width: 0 - _OutlineWidth: 0.035 + - _OutlineWidthExtraMultiplier: 4 - _OutlineZBias: 0 - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 - _OutlineZTest: 2 - _OutlineZWrite: 1 - - _Parallax: 0.02 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 - _Reflectance: 1 - _ReflectionApplyTransparency: 1 - _ReflectionBlendMode: 1 - _ReflectionCubeEnableLighting: 1 - _ReflectionCubeOverride: 0 - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 - _RimApplyTransparency: 1 - _RimBackfaceMask: 1 - _RimBlendMode: 1 @@ -540,6 +1334,30 @@ Material: - _RimShadeNormalStrength: 1 - _RimShadowMask: 1 - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 - _Shadow2ndBlur: 0.7 - _Shadow2ndBorder: 0.45 - _Shadow2ndNormalStrength: 1 @@ -565,23 +1383,57 @@ Material: - _ShadowStrength: 1 - _ShadowStrengthMaskLOD: 0 - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 - _Smoothness: 0.132 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 - _SpecularBlur: 0 - _SpecularBorder: 0.989 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 - _SpecularToon: 0 + - _SpecularUseReplaceBlending: 0 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _SrcBlendAlphaFA: 0 - _SrcBlendFA: 1 - _StencilComp: 8 - _StencilFail: 0 + - _StencilGroup: 0 - _StencilPass: 0 + - _StencilPreset: 0 - _StencilReadMask: 255 - _StencilRef: 0 - _StencilWriteMask: 255 - _StencilZFail: 0 - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 0 - _TessEdge: 10 - _TessFactorMax: 3 - _TessShrink: 0 @@ -606,29 +1458,79 @@ Material: - _UDIMDiscardRow3_2: 0 - _UDIMDiscardRow3_3: 0 - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 1 - _UseAnisotropy: 0 - _UseAudioLink: 0 - _UseBacklight: 1 - _UseBump2ndMap: 0 - _UseBumpMap: 1 - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 - _UseDither: 0 - _UseEmission: 0 - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 - _UseMain2ndTex: 0 - _UseMain3rdTex: 0 - _UseMatCap: 1 - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 - _UsePOM: 0 - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 - _UseReflection: 0 - _UseRim: 1 - _UseRimShade: 0 + - _UseShadingGradeMap: 0 - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - _e2gai: 2 @@ -639,6 +1541,7 @@ Material: - _lilShadowCasterBias: 0 - _lilToonVersion: 44 m_Colors: + - _AlphaOverrideTexChannelMask: {r: 1, g: 0, b: 0, a: 0} - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} @@ -647,12 +1550,80 @@ Material: - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} - _BacklightColor: {r: 16.948376, g: 16.948376, b: 16.948376, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 0.24056599, g: 0.9781404, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 0.24228114, g: 0.98225087, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color2nd: {r: 0.24056602, g: 0.9781404, b: 1, a: 1} - _Color3rd: {r: 0.2422812, g: 0.98225087, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -660,6 +1631,9 @@ Material: - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} @@ -667,13 +1641,44 @@ Material: - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} - _Keys: {r: 0, g: 0, b: 0, a: 0} - _LightDirectionOverride: {r: 0, g: 0.001, b: 0, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} @@ -694,23 +1699,87 @@ Material: - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} - _MatCapColor: {r: 2.1185477, g: 1.8951524, b: 1.7887738, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _OutlineColor: {r: 0.3254717, g: 0.3429077, b: 0.4339623, a: 1} - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.32547167, g: 0.34290767, b: 0.43396226, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ReflectionColor: {r: 5.992157, g: 5.992157, b: 5.992157, a: 1} - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} - _RimColor: {r: 0.74901944, g: 0.74901944, b: 0.74901944, a: 1} - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _Shadow2ndColor: {r: 0.7885814, g: 0.8721754, b: 0.9339623, a: 1} - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} - _ShadowBorderColor: {r: 1, g: 0.41037738, b: 0.41037738, a: 1} - _ShadowColor: {r: 0.75371706, g: 0.6799573, b: 0.754717, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _e2ga0: {r: 1, g: 0, b: 0, a: 0} - _e2ga1: {r: 1, g: 0, b: 0, a: 1} - _e2ga2: {r: 1, g: 0, b: 0, a: 0} @@ -744,3 +1813,4 @@ Material: - _egc6: {r: 1, g: 1, b: 1, a: 0} - _egc7: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Scripts/KindRetargeting/CustomRetargetingScript.cs b/Assets/Scripts/KindRetargeting/CustomRetargetingScript.cs index 745b815b1..e927e1d7c 100644 --- a/Assets/Scripts/KindRetargeting/CustomRetargetingScript.cs +++ b/Assets/Scripts/KindRetargeting/CustomRetargetingScript.cs @@ -22,23 +22,12 @@ namespace KindRetargeting // IK 컴포넌트 참조 [SerializeField] public TwoBoneIKSolver ikSolver = new TwoBoneIKSolver(); - [Header("힙 위치 보정 (로컬 좌표계 기반)")] - [SerializeField, Range(-1, 1)] - private float hipsOffsetX = 0f; // 캐릭터 기준 좌우 (항상 Right 방향) - [SerializeField, Range(-1, 1)] - private float hipsOffsetY = 0f; // 캐릭터 기준 상하 (항상 Up 방향) - [SerializeField, Range(-1, 1)] - private float hipsOffsetZ = 0f; // 캐릭터 기준 앞뒤 (항상 Forward 방향) - [HideInInspector] public float HipsWeightOffset = 1f; [HideInInspector] public float ChairSeatHeightOffset = 0f; // 의자 좌석 높이 오프셋 (월드 Y 기준) - // 축 매핑: 월드 방향(Right/Up/Forward)을 담당하는 로컬 축을 저장 - // 예: localAxisForWorldRight = (0, 0, 1) 이면 로컬 Z축이 월드 Right 방향을 담당 - // 부호는 방향을 나타냄: (0, 0, -1)이면 로컬 -Z가 월드 Right를 담당 - private Vector3 localAxisForWorldRight = Vector3.right; // 월드 좌우(Right)를 담당하는 로컬 축 - private Vector3 localAxisForWorldUp = Vector3.up; // 월드 상하(Up)를 담당하는 로컬 축 - private Vector3 localAxisForWorldForward = Vector3.forward; // 월드 앞뒤(Forward)를 담당하는 로컬 축 + // 캐릭터 기준 "위(Up)" 방향을 담당하는 로컬 축 (자동 힙 보정에서 사용) + // 예: (0,1,0) 이면 로컬 Y축이 월드 Up. 부호는 방향(0,-1,0이면 로컬 -Y가 Up) + private Vector3 localAxisForWorldUp = Vector3.up; [Header("축 정규화 정보 (읽기 전용)")] [SerializeField] @@ -73,15 +62,8 @@ namespace KindRetargeting // 본별 회전 오프셋을 저장하는 딕셔너리 private Dictionary rotationOffsets = new Dictionary(); - // HumanBodyBones.LastBone을 이용한 본 순회 범위 - private int lastBoneIndex = 55; // 0~54: 몸체 + 손가락 전부 - - [Header("무릎 안/밖 조정")] - [SerializeField, Range(-1f, 1f)] - private float kneeInOutWeight = 0f; // 무릎 안/밖 위치 조정 가중치 - [Header("무릎 앞/뒤 조정")] - [SerializeField, Range(-1f, 1f)] - private float kneeFrontBackWeight = 0.4f; // 무릎 앞/뒤 위치 조정 가중치 + // HumanBodyBones 본 순회 범위 (0~54: 몸체 + 손가락 전부) + private const int lastBoneIndex = 55; [Header("발 IK 위치 조정")] [SerializeField, Range(-1f, 1f)] @@ -153,11 +135,6 @@ namespace KindRetargeting [System.Serializable] private class RetargetingSettings { - public float hipsOffsetX; // 변경: hipsWeight → hipsOffsetX/Y/Z - public float hipsOffsetY; - public float hipsOffsetZ; - public float kneeInOutWeight; - public float kneeFrontBackWeight; public float footFrontBackOffset; // 발 앞뒤 오프셋 public float footInOutOffset; // 발 안쪽/바깥쪽 오프셋 public float floorHeight; @@ -175,11 +152,9 @@ namespace KindRetargeting } - // IK 조인트 싱을 위한 구조체 + // IK 조인트 캐시 구조체 (팔꿈치 bendGoal 위치 결정용) private struct IKJoints { - public Transform leftLowerLeg; - public Transform rightLowerLeg; public Transform leftLowerArm; public Transform rightLowerArm; } @@ -281,7 +256,7 @@ namespace KindRetargeting /// - 아바타 B: 로컬 Z가 월드 Up을 가리킴 → localAxisForWorldUp = (0, 0, 1) /// - 아바타 C: 로컬 -Z가 월드 Up을 가리킴 → localAxisForWorldUp = (0, 0, -1) /// - /// 이를 통해 hipsOffsetY는 항상 "위/아래" 방향으로 작동합니다. + /// 이를 통해 자동 힙 보정은 항상 캐릭터 기준 "위/아래" 방향으로 작동합니다. /// private void CalculateAxisNormalizer() { @@ -295,19 +270,12 @@ namespace KindRetargeting Vector3 localYInWorld = hips.TransformDirection(Vector3.up).normalized; Vector3 localZInWorld = hips.TransformDirection(Vector3.forward).normalized; - // 월드 Right(X)에 가장 가까운 로컬 축 찾기 - localAxisForWorldRight = FindBestLocalAxisForWorld(localXInWorld, localYInWorld, localZInWorld, Vector3.right, out string rightAxisName); - - // 월드 Up(Y)에 가장 가까운 로컬 축 찾기 + // 월드 Right/Up/Forward 에 가장 가까운 로컬 축을 분석 (디버그 표시 + Up 매핑용) + Vector3 localAxisForWorldRight = FindBestLocalAxisForWorld(localXInWorld, localYInWorld, localZInWorld, Vector3.right, out string rightAxisName); localAxisForWorldUp = FindBestLocalAxisForWorld(localXInWorld, localYInWorld, localZInWorld, Vector3.up, out string upAxisName); + Vector3 localAxisForWorldForward = FindBestLocalAxisForWorld(localXInWorld, localYInWorld, localZInWorld, Vector3.forward, out string forwardAxisName); - // 월드 Forward(Z)에 가장 가까운 로컬 축 찾기 - localAxisForWorldForward = FindBestLocalAxisForWorld(localXInWorld, localYInWorld, localZInWorld, Vector3.forward, out string forwardAxisName); - - // 디버그용: 각 오프셋이 어느 로컬 축에 매핑되는지 표시 - // X: 좌우 오프셋이 사용하는 로컬 축 (1=X, 2=Y, 3=Z, 부호는 방향) - // Y: 상하 오프셋이 사용하는 로컬 축 - // Z: 앞뒤 오프셋이 사용하는 로컬 축 + // 디버그용: X=좌우, Y=상하, Z=앞뒤 매핑 (1=X, 2=Y, 3=Z, 부호=방향) debugAxisNormalizer = new Vector3( GetAxisIndex(localAxisForWorldRight), GetAxisIndex(localAxisForWorldUp), @@ -454,11 +422,6 @@ namespace KindRetargeting var settings = new RetargetingSettings { - hipsOffsetX = hipsOffsetX, - hipsOffsetY = hipsOffsetY, - hipsOffsetZ = hipsOffsetZ, - kneeInOutWeight = kneeInOutWeight, - kneeFrontBackWeight = kneeFrontBackWeight, footFrontBackOffset = footFrontBackOffset, footInOutOffset = footInOutOffset, floorHeight = floorHeight, @@ -512,11 +475,6 @@ namespace KindRetargeting var settings = JsonUtility.FromJson(json); // 설정 적용 - hipsOffsetX = settings.hipsOffsetX; - hipsOffsetY = settings.hipsOffsetY; - hipsOffsetZ = settings.hipsOffsetZ; - kneeInOutWeight = settings.kneeInOutWeight; - kneeFrontBackWeight = settings.kneeFrontBackWeight; footFrontBackOffset = settings.footFrontBackOffset; footInOutOffset = settings.footInOutOffset; floorHeight = settings.floorHeight; @@ -702,11 +660,9 @@ namespace KindRetargeting return; } - // IK 조인트들 캐싱 + // IK 조인트 캐싱 (팔꿈치 bendGoal 용) sourceIKJoints = new IKJoints { - leftLowerLeg = sourceIKRoot.Find("LeftLowerLeg"), - rightLowerLeg = sourceIKRoot.Find("RightLowerLeg"), leftLowerArm = sourceIKRoot.Find("LeftLowerArm"), rightLowerArm = sourceIKRoot.Find("RightLowerArm") }; @@ -933,30 +889,12 @@ namespace KindRetargeting targetHips.rotation = finalHipsRotation; } - // 2. 캐릭터 기준 로컬 오프셋 계산 (축 정규화 적용) - // - // 문제: 아바타마다 힙의 로컬 축 방향이 다름 - // - 아바타 A: 로컬 Y가 "위", 로컬 Z가 "앞" - // - 아바타 B: 로컬 Z가 "위", 로컬 X가 "앞" - // - // 해결: T-포즈에서 계산한 축 매핑을 사용 - // - localAxisForWorldRight: 실제로 "오른쪽"을 가리키는 로컬 축 - // - localAxisForWorldUp: 실제로 "위"를 가리키는 로컬 축 - // - localAxisForWorldForward: 실제로 "앞"을 가리키는 로컬 축 - // - // 이렇게 하면 모든 아바타에서 동일하게 작동합니다. - - // 힙의 현재 회전을 기준으로, 정규화된 방향 벡터 계산 - Vector3 characterRight = finalHipsRotation * localAxisForWorldRight; + // 2. 다리 길이 차 + Hips↔UpperLeg 갭으로 힙 상하 자동 보정 (캐릭터 Up 방향) Vector3 characterUp = finalHipsRotation * localAxisForWorldUp; - Vector3 characterForward = finalHipsRotation * localAxisForWorldForward; + float autoHipsOffsetY = ComputeAutoHipsOffsetY(); + Vector3 characterOffset = characterUp * (autoHipsOffsetY * HipsWeightOffset); - Vector3 characterOffset = - characterRight * (hipsOffsetX * HipsWeightOffset) + // 캐릭터 기준 좌우 - characterUp * (hipsOffsetY * HipsWeightOffset) + // 캐릭터 기준 상하 - characterForward * (hipsOffsetZ * HipsWeightOffset); // 캐릭터 기준 앞뒤 - - // 3. 힙 위치 동기화 + 캐릭터 기준 오프셋 적용 + // 3. 힙 위치 동기화 + 자동 보정 오프셋 적용 Vector3 adjustedPosition = sourceHips.position + characterOffset; // 4. 바닥 높이 추가 (월드 Y축 - 바닥은 항상 월드 기준) @@ -975,6 +913,37 @@ namespace KindRetargeting SyncBoneRotations(skipBone: HumanBodyBones.Hips); } + /// + /// 매 프레임 자동으로 적용되는 힙 상하 보정값. + /// = (타겟 다리길이 - 소스 다리길이) + (타겟 Hips↔UpperLeg 갭) × avatarScale + /// + /// 첫 항: 다리 길이 차이로 발이 뜨거나 묻히는 현상 보정. + /// 둘째 항: Hips 본이 UpperLeg보다 위에 있는 아바타 추가 보정. + /// + private float ComputeAutoHipsOffsetY() + { + if (optitrackSource == null || targetAnimator == null) return 0f; + + Transform sUp = optitrackSource.GetBoneTransform(HumanBodyBones.LeftUpperLeg); + Transform sLo = optitrackSource.GetBoneTransform(HumanBodyBones.LeftLowerLeg); + Transform sFt = optitrackSource.GetBoneTransform(HumanBodyBones.LeftFoot); + Transform tUp = targetAnimator.GetBoneTransform(HumanBodyBones.LeftUpperLeg); + Transform tLo = targetAnimator.GetBoneTransform(HumanBodyBones.LeftLowerLeg); + Transform tFt = targetAnimator.GetBoneTransform(HumanBodyBones.LeftFoot); + Transform tHi = targetAnimator.GetBoneTransform(HumanBodyBones.Hips); + + if (sUp == null || sLo == null || sFt == null + || tUp == null || tLo == null || tFt == null || tHi == null) + return 0f; + + float sourceLeg = Vector3.Distance(sUp.position, sLo.position) + Vector3.Distance(sLo.position, sFt.position); + float targetLeg = Vector3.Distance(tUp.position, tLo.position) + Vector3.Distance(tLo.position, tFt.position); + if (sourceLeg < 0.01f || targetLeg < 0.01f) return 0f; + + float hipsToLegGap = tHi.position.y - tUp.position.y; + return (targetLeg - sourceLeg) + hipsToLegGap * avatarScale; + } + /// /// 힙을 제외한 모든 본의 회전을 오프셋을 적용하여 동기화합니다. /// @@ -1236,11 +1205,9 @@ namespace KindRetargeting UpdateEndTarget(ikSolver.leftLeg.target, HumanBodyBones.LeftFoot); UpdateEndTarget(ikSolver.rightLeg.target, HumanBodyBones.RightFoot); + // 팔 bendGoal만 갱신 (다리는 ComputeKneePosFromSource가 소스 무릎으로 풀이하므로 bendGoal 사용 안 함) updatejointTarget(ikSolver.leftArm.bendGoal, HumanBodyBones.LeftLowerArm); updatejointTarget(ikSolver.rightArm.bendGoal, HumanBodyBones.RightLowerArm); - updatejointTarget(ikSolver.leftLeg.bendGoal, HumanBodyBones.LeftLowerLeg); - updatejointTarget(ikSolver.rightLeg.bendGoal, HumanBodyBones.RightLowerLeg); - } /// @@ -1305,21 +1272,10 @@ namespace KindRetargeting Vector3 targetBone = targetAnimator.GetBoneTransform(bone).position; Vector3 sourceIKpoint; float zOffset = 0f; - float xOffset = 0f; - float yOffset = 0f; // bone의 이름에 따라 적절한 IK 조인트 오프셋 선택 switch (bone) { - case HumanBodyBones.LeftLowerLeg: - case HumanBodyBones.RightLowerLeg: - sourceIKpoint = bone == HumanBodyBones.LeftLowerLeg ? - sourceIKJoints.leftLowerLeg.position : - sourceIKJoints.rightLowerLeg.position; - zOffset = kneeFrontBackWeight; // 무릎 앞/뒤 조정 - yOffset = floorHeight; - xOffset = kneeInOutWeight * (bone == HumanBodyBones.LeftLowerLeg ? -1f : 1f); // 무릎 안/밖 조정 - break; case HumanBodyBones.LeftLowerArm: case HumanBodyBones.RightLowerArm: sourceIKpoint = bone == HumanBodyBones.LeftLowerArm ? @@ -1337,11 +1293,8 @@ namespace KindRetargeting target.position = targetBone; target.rotation = LookatIK; - // LookatIK 기준으로 프셋 적용 - Vector3 offset = LookatIK * new Vector3(xOffset, 0, zOffset); - Vector3 offset2 = new Vector3(0, yOffset, 0); - target.position += offset; - target.position += offset2; + // LookatIK 기준으로 z축 오프셋 적용 (팔꿈치 뒤쪽) + target.position += LookatIK * new Vector3(0f, 0f, zOffset); } #endregion @@ -1427,18 +1380,6 @@ namespace KindRetargeting return File.Exists(filePath); } - // 무릎 앞/뒤뒤 위치 조정을 위한 public 메서드 추가 - public void SetKneeFrontBackOffset(float offset) - { - kneeFrontBackWeight = offset; - } - - // 무릎 조정을 위한 public 메서드들 - public void SetKneeInOutOffset(float offset) - { - kneeInOutWeight = offset; - } - public void ResetPoseAndCache() { // 캐시 파일 삭제 @@ -1552,12 +1493,6 @@ namespace KindRetargeting avatarScale = Mathf.Clamp(scale, 0.1f, 3f); } - // 현재 스케일을 가져오는 메서드 - public float GetAvatarScale() - { - return avatarScale; - } - // 외부에서 머리 크기를 설정할 수 있는 public 메서드 public void SetHeadScale(float scale) { diff --git a/Assets/Scripts/KindRetargeting/Editor/CustomRetargetingScriptEditor.cs b/Assets/Scripts/KindRetargeting/Editor/CustomRetargetingScriptEditor.cs index 249550aa4..faea64f23 100644 --- a/Assets/Scripts/KindRetargeting/Editor/CustomRetargetingScriptEditor.cs +++ b/Assets/Scripts/KindRetargeting/Editor/CustomRetargetingScriptEditor.cs @@ -34,16 +34,6 @@ namespace KindRetargeting // ── 힙 위치 보정 ── root.Add(BuildHipsSection()); - // ── 무릎 위치 조정 ── - var kneeFoldout = new Foldout { text = "무릎 위치 조정", value = false }; - var kneeFB = new Slider("무릎 앞/뒤", -1f, 1f) { showInputField = true }; - kneeFB.BindProperty(serializedObject.FindProperty("kneeFrontBackWeight")); - kneeFoldout.Add(kneeFB); - var kneeIO = new Slider("무릎 안/밖", -1f, 1f) { showInputField = true }; - kneeIO.BindProperty(serializedObject.FindProperty("kneeInOutWeight")); - kneeFoldout.Add(kneeIO); - root.Add(kneeFoldout); - // ── 발 IK 위치 조정 ── var footFoldout = new Foldout { text = "발 IK 위치 조정", value = false }; var footFB = new Slider("발 앞/뒤", -1f, 1f) { showInputField = true }; @@ -84,54 +74,17 @@ namespace KindRetargeting } // ========== 힙 위치 보정 ========== + // 힙 상하 보정은 매 프레임 자동 계산됨 (CustomRetargetingScript.ComputeAutoHipsOffsetY). + // 의자 앉기 높이만 수동 조정 가능. private VisualElement BuildHipsSection() { - var foldout = new Foldout { text = "힙 위치 보정 (로컬 좌표계)", value = true }; + var foldout = new Foldout { text = "힙 위치 보정", value = true }; - var axisInfo = new HelpBox("플레이 모드에서 축 매핑 정보가 표시됩니다.", HelpBoxMessageType.Info); - foldout.Add(axisInfo); - - foldout.schedule.Execute(() => - { - if (target == null) return; - serializedObject.Update(); - var axisProp = serializedObject.FindProperty("debugAxisNormalizer"); - if (axisProp == null || !Application.isPlaying) { axisInfo.text = "플레이 모드에서 축 매핑 정보가 표시됩니다."; return; } - Vector3 m = axisProp.vector3Value; - if (m == Vector3.one) { axisInfo.text = "플레이 모드에서 축 매핑 정보가 표시됩니다."; return; } - string A(float v) => Mathf.RoundToInt(Mathf.Abs(v)) switch { 1 => (v > 0 ? "+X" : "-X"), 2 => (v > 0 ? "+Y" : "-Y"), 3 => (v > 0 ? "+Z" : "-Z"), _ => "?" }; - axisInfo.text = $"축 매핑: 좌우→{A(m.x)} 상하→{A(m.y)} 앞뒤→{A(m.z)}"; - }).Every(500); - - var hx = new Slider("← 좌우 →", -1f, 1f) { showInputField = true }; - hx.BindProperty(serializedObject.FindProperty("hipsOffsetX")); - foldout.Add(hx); - var hy = new Slider("↓ 상하 ↑", -1f, 1f) { showInputField = true }; - hy.BindProperty(serializedObject.FindProperty("hipsOffsetY")); - foldout.Add(hy); - var hz = new Slider("← 앞뒤 →", -1f, 1f) { showInputField = true }; - hz.BindProperty(serializedObject.FindProperty("hipsOffsetZ")); - foldout.Add(hz); - - // 의자 앉기 높이 var chairSlider = new Slider("의자 앉기 높이", -1f, 1f) { showInputField = true, tooltip = "의자에 앉을 때 엉덩이 높이 조정" }; chairSlider.BindProperty(serializedObject.FindProperty("limbWeight.chairSeatHeightOffset")); foldout.Add(chairSlider); - // 다리 길이 자동 보정 버튼 - var autoHipsBtn = new Button(() => - { - if (!Application.isPlaying) { Debug.LogWarning("플레이 모드에서만 사용 가능합니다."); return; } - var script = (CustomRetargetingScript)target; - float offset = CalculateHipsOffsetFromLegDifference(script); - serializedObject.FindProperty("hipsOffsetY").floatValue = offset; - serializedObject.ApplyModifiedProperties(); - script.SaveSettings(); - }) { text = "다리 길이 자동 보정", tooltip = "소스/타겟 다리 길이 차이로 힙 상하 오프셋을 자동 계산합니다." }; - autoHipsBtn.style.marginTop = 4; autoHipsBtn.style.height = 25; - foldout.Add(autoHipsBtn); - return foldout; } @@ -419,7 +372,6 @@ namespace KindRetargeting script.ResetScale(); so.FindProperty("avatarScale").floatValue = 1f; - so.FindProperty("hipsOffsetY").floatValue = CalculateHipsOffsetFromLegDifference(script); so.ApplyModifiedProperties(); EditorApplication.delayCall += () => @@ -440,7 +392,6 @@ namespace KindRetargeting { if (script == null) return; var so3 = new SerializedObject(script); - so3.FindProperty("hipsOffsetY").floatValue = CalculateHipsOffsetFromLegDifference(script); var xP = so3.FindProperty("headRotationOffsetX"); var yP = so3.FindProperty("headRotationOffsetY"); @@ -457,37 +408,6 @@ namespace KindRetargeting // ========== 유틸리티 ========== - private float CalculateHipsOffsetFromLegDifference(CustomRetargetingScript script) - { - var source = script.optitrackSource; - Animator targetAnim = script.targetAnimator; - if (source == null || targetAnim == null) return 0f; - - float sourceLeg = GetSourceLegLength(source); - float targetLeg = GetLegLength(targetAnim); - if (sourceLeg < 0.01f || targetLeg < 0.01f) return 0f; - - return targetLeg - sourceLeg; - } - - private float GetLegLength(Animator animator) - { - Transform upper = animator.GetBoneTransform(HumanBodyBones.LeftUpperLeg); - Transform lower = animator.GetBoneTransform(HumanBodyBones.LeftLowerLeg); - Transform foot = animator.GetBoneTransform(HumanBodyBones.LeftFoot); - if (upper == null || lower == null || foot == null) return 0f; - return Vector3.Distance(upper.position, lower.position) + Vector3.Distance(lower.position, foot.position); - } - - private float GetSourceLegLength(OptitrackSkeletonAnimator_Mingle source) - { - Transform upper = source.GetBoneTransform(HumanBodyBones.LeftUpperLeg); - Transform lower = source.GetBoneTransform(HumanBodyBones.LeftLowerLeg); - Transform foot = source.GetBoneTransform(HumanBodyBones.LeftFoot); - if (upper == null || lower == null || foot == null) return 0f; - return Vector3.Distance(upper.position, lower.position) + Vector3.Distance(lower.position, foot.position); - } - private void CalibrateHeadToForward(SerializedObject so, SerializedProperty xProp, SerializedProperty yProp, SerializedProperty zProp) { CustomRetargetingScript script = so.targetObject as CustomRetargetingScript; diff --git a/Assets/Scripts/KindRetargeting/Editor/RetargetingControlWindow.cs b/Assets/Scripts/KindRetargeting/Editor/RetargetingControlWindow.cs index 70f61aaca..da02f9bab 100644 --- a/Assets/Scripts/KindRetargeting/Editor/RetargetingControlWindow.cs +++ b/Assets/Scripts/KindRetargeting/Editor/RetargetingControlWindow.cs @@ -198,19 +198,6 @@ public class RetargetingControlWindow : EditorWindow // 힙 위치 보정 panel.Add(BuildHipsSection(script, so)); - // 무릎 위치 조정 - var kneeFoldout = new Foldout { text = "무릎 위치 조정", value = false }; - var kneeContainer = new VisualElement(); - var kneeFB = new Slider("무릎 앞/뒤 가중치", -1f, 1f) { showInputField = true }; - kneeFB.BindProperty(so.FindProperty("kneeFrontBackWeight")); - kneeContainer.Add(kneeFB); - var kneeIO = new Slider("무릎 안/밖 가중치", -1f, 1f) { showInputField = true }; - kneeIO.BindProperty(so.FindProperty("kneeInOutWeight")); - kneeContainer.Add(kneeIO); - kneeFoldout.Add(kneeContainer); - kneeContainer.Bind(so); - panel.Add(kneeFoldout); - // 발 IK 위치 조정 var footFoldout = new Foldout { text = "발 IK 위치 조정", value = false }; var footContainer = new VisualElement(); @@ -245,16 +232,6 @@ public class RetargetingControlWindow : EditorWindow if (headScaleProp != null) scaleContainer.Add(new PropertyField(headScaleProp, "머리 크기")); - // 아바타 크기 변경 시 다리 길이 자동 보정 (실시간) - scaleContainer.TrackPropertyValue(so.FindProperty("avatarScale"), _ => - { - if (!Application.isPlaying || script == null) return; - var sox = new SerializedObject(script); - sox.FindProperty("hipsOffsetY").floatValue = CalculateHipsOffsetFromLegDifference(script); - sox.ApplyModifiedProperties(); - sox.Dispose(); - }); - scaleContainer.Bind(so); scaleFoldout.Add(scaleContainer); panel.Add(scaleFoldout); @@ -336,65 +313,18 @@ public class RetargetingControlWindow : EditorWindow } // ========== Hips Settings ========== + // 힙 상하 보정은 매 프레임 자동 (CustomRetargetingScript.ComputeAutoHipsOffsetY). + // 의자 앉기 높이만 수동 조정. private VisualElement BuildHipsSection(CustomRetargetingScript script, SerializedObject so) { - var foldout = new Foldout { text = "힙 위치 보정 (로컬)", value = false }; + var foldout = new Foldout { text = "힙 위치 보정", value = false }; var container = new VisualElement(); - // 축 매핑 정보 - var axisLabel = new Label { style = { fontSize = 10, color = new Color(0.6f, 0.6f, 0.6f) } }; - container.Add(axisLabel); - - container.schedule.Execute(() => - { - try { if (so == null || so.targetObject == null) return; } - catch (System.Exception) { return; } - so.Update(); - var normProp = so.FindProperty("debugAxisNormalizer"); - if (normProp == null || !Application.isPlaying) { axisLabel.text = ""; return; } - Vector3 m = normProp.vector3Value; - if (m == Vector3.one) { axisLabel.text = ""; return; } - string A(float v) => Mathf.RoundToInt(Mathf.Abs(v)) switch { 1 => (v > 0 ? "+X" : "-X"), 2 => (v > 0 ? "+Y" : "-Y"), 3 => (v > 0 ? "+Z" : "-Z"), _ => "?" }; - axisLabel.text = $"축 매핑: 좌우→{A(m.x)} 상하→{A(m.y)} 앞뒤→{A(m.z)}"; - }).Every(500); - - var hx = new Slider("← 좌우 →", -1f, 1f) { showInputField = true }; - hx.BindProperty(so.FindProperty("hipsOffsetX")); - container.Add(hx); - - var hy = new Slider("↓ 상하 ↑", -1f, 1f) { showInputField = true }; - hy.BindProperty(so.FindProperty("hipsOffsetY")); - container.Add(hy); - - var hz = new Slider("← 앞뒤 →", -1f, 1f) { showInputField = true }; - hz.BindProperty(so.FindProperty("hipsOffsetZ")); - container.Add(hz); - - // 의자 앉기 높이 var chairSlider = new Slider("의자 앉기 높이", -1f, 1f) { showInputField = true, tooltip = "의자에 앉을 때 엉덩이 높이 조정 (월드 Y 기준)" }; chairSlider.BindProperty(so.FindProperty("limbWeight.chairSeatHeightOffset")); container.Add(chairSlider); - // 다리 길이 자동 보정 버튼 - var autoHipsBtn = new Button(() => - { - if (!Application.isPlaying) - { - Debug.LogWarning("다리 길이 자동 보정은 플레이 모드에서만 사용 가능합니다."); - return; - } - float offset = CalculateHipsOffsetFromLegDifference(script); - var hipsProp = so.FindProperty("hipsOffsetY"); - hipsProp.floatValue = offset; - so.ApplyModifiedProperties(); - script.SaveSettings(); - Debug.Log($"자동 보정 완료: hipsOffsetY = {offset:F4}"); - }) { text = "다리 길이 자동 보정", tooltip = "소스/타겟 다리 길이 차이로 힙 상하 오프셋을 자동 계산합니다. (플레이 모드 전용)" }; - autoHipsBtn.style.marginTop = 4; - autoHipsBtn.style.height = 25; - container.Add(autoHipsBtn); - container.Bind(so); foldout.Add(container); return foldout; @@ -836,7 +766,8 @@ public class RetargetingControlWindow : EditorWindow // ========== Auto Full Calibration ========== /// - /// 소스/타겟 목 높이 비율로 avatarScale을 맞추고, 다리 길이 차이로 hipsOffsetY를 보정합니다. + /// 소스/타겟 목 높이 비율로 avatarScale을 맞추고, 머리 정면을 캘리브레이션합니다. + /// (힙 상하 보정은 매 프레임 자동 처리됨) /// private void AutoCalibrateAll(CustomRetargetingScript script, SerializedObject so) { @@ -849,11 +780,10 @@ public class RetargetingControlWindow : EditorWindow return; } - // ── 프레임 1: 스케일 리셋 + 다리 보정 ── + // ── 프레임 1: 스케일 리셋 ── script.ResetScale(); var scaleProp = so.FindProperty("avatarScale"); scaleProp.floatValue = 1f; - so.FindProperty("hipsOffsetY").floatValue = CalculateHipsOffsetFromLegDifference(script); so.ApplyModifiedProperties(); // ── 프레임 2: 리타게팅 반영 후 목 높이 측정 → avatarScale 설정 ── @@ -879,14 +809,12 @@ public class RetargetingControlWindow : EditorWindow Debug.Log($"크기 보정: 소스 목 Y={sourceNeckY:F4}, 타겟 목 Y={targetNeckY:F4} → avatarScale = {scaleRatio:F3}"); - // ── 프레임 3: 스케일 반영 후 다리 재보정 + 머리 정면 캘리 + 저장 ── + // ── 프레임 3: 머리 정면 캘리 + 저장 ── EditorApplication.delayCall += () => { if (script == null) return; var so3 = new SerializedObject(script); - float finalHipsOffset = CalculateHipsOffsetFromLegDifference(script); - so3.FindProperty("hipsOffsetY").floatValue = finalHipsOffset; var xProp = so3.FindProperty("headRotationOffsetX"); var yProp = so3.FindProperty("headRotationOffsetY"); @@ -898,69 +826,11 @@ public class RetargetingControlWindow : EditorWindow so3.Dispose(); script.SaveSettings(); - Debug.Log($"전체 자동 보정 완료: avatarScale = {scaleRatio:F3}, hipsOffsetY = {finalHipsOffset:F4}m"); + Debug.Log($"전체 자동 보정 완료: avatarScale = {scaleRatio:F3}"); }; }; } - // ========== Auto Hips Offset ========== - - /// - /// 소스/타겟 다리 길이 차이로 힙 상하 오프셋을 계산합니다. - /// 타겟 다리가 소스보다 짧으면 → 양수 (힙을 올려서 다리를 펴줌) - /// 타겟 다리가 소스보다 길면 → 음수 (힙을 내려서 다리를 펴줌) - /// - private float CalculateHipsOffsetFromLegDifference(CustomRetargetingScript script) - { - var source = script.optitrackSource; - Animator target = script.targetAnimator; - - if (source == null || target == null || !target.isHuman) - { - Debug.LogWarning("소스 OptiTrack 또는 타겟 Animator가 설정되지 않았습니다."); - return 0f; - } - - float sourceLeg = GetSourceLegLength(source); - float targetLeg = GetLegLength(target); - - if (sourceLeg < 0.01f || targetLeg < 0.01f) - { - Debug.LogWarning("다리 길이를 계산할 수 없습니다. 본이 올바르게 설정되어 있는지 확인해주세요."); - return 0f; - } - - // 소스 다리가 더 길면 타겟이 뜨므로 힙을 내려야 함 (음수) - // 소스 다리가 더 짧으면 타겟 다리가 구부러지므로 힙을 올려야 함 (양수) - float diff = targetLeg - sourceLeg; - Debug.Log($"소스 다리 길이: {sourceLeg:F4}, 타겟 다리 길이: {targetLeg:F4}, 힙 오프셋: {diff:F4}m"); - return diff; - } - - private float GetLegLength(Animator animator) - { - Transform upperLeg = animator.GetBoneTransform(HumanBodyBones.LeftUpperLeg); - Transform lowerLeg = animator.GetBoneTransform(HumanBodyBones.LeftLowerLeg); - Transform foot = animator.GetBoneTransform(HumanBodyBones.LeftFoot); - - if (upperLeg == null || lowerLeg == null || foot == null) return 0f; - - return Vector3.Distance(upperLeg.position, lowerLeg.position) - + Vector3.Distance(lowerLeg.position, foot.position); - } - - private float GetSourceLegLength(OptitrackSkeletonAnimator_Mingle source) - { - Transform upperLeg = source.GetBoneTransform(HumanBodyBones.LeftUpperLeg); - Transform lowerLeg = source.GetBoneTransform(HumanBodyBones.LeftLowerLeg); - Transform foot = source.GetBoneTransform(HumanBodyBones.LeftFoot); - - if (upperLeg == null || lowerLeg == null || foot == null) return 0f; - - return Vector3.Distance(upperLeg.position, lowerLeg.position) - + Vector3.Distance(lowerLeg.position, foot.position); - } - private void CalibrateHeadToForward(SerializedObject so, SerializedProperty xProp, SerializedProperty yProp, SerializedProperty zProp) { CustomRetargetingScript script = so.targetObject as CustomRetargetingScript; diff --git a/Assets/Scripts/KindRetargeting/README.md b/Assets/Scripts/KindRetargeting/README.md index 131cb3bd5..a98d4eb11 100644 --- a/Assets/Scripts/KindRetargeting/README.md +++ b/Assets/Scripts/KindRetargeting/README.md @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:567b19df1dd4fa2f6eea49fcc8e5c6287318a3caf51cdeb8a692a4e2c2733019 -size 13245 +oid sha256:c355d545f14147235fee1cf7f165e7e45e9f77b57271a1606c975e2f7f000084 +size 13403 diff --git a/Assets/Scripts/KindRetargeting/Remote/RetargetingRemoteController.cs b/Assets/Scripts/KindRetargeting/Remote/RetargetingRemoteController.cs index fef4d3414..252be0e71 100644 --- a/Assets/Scripts/KindRetargeting/Remote/RetargetingRemoteController.cs +++ b/Assets/Scripts/KindRetargeting/Remote/RetargetingRemoteController.cs @@ -166,13 +166,6 @@ namespace KindRetargeting.Remote } break; - case "autoHipsOffset": - { - string charId = json["characterId"]?.ToString(); - AutoHipsOffset(charId); - } - break; - case "autoCalibrateAll": { string charId = json["characterId"]?.ToString(); @@ -233,15 +226,6 @@ namespace KindRetargeting.Remote var data = new Dictionary { - // 힙 위치 보정 (로컬) - { "hipsVertical", GetPrivateField(script, "hipsOffsetY") }, - { "hipsForward", GetPrivateField(script, "hipsOffsetZ") }, - { "hipsHorizontal", GetPrivateField(script, "hipsOffsetX") }, - - // 무릎 위치 조정 - { "kneeFrontBackWeight", GetPrivateField(script, "kneeFrontBackWeight") }, - { "kneeInOutWeight", GetPrivateField(script, "kneeInOutWeight") }, - // 발 IK 위치 조정 { "feetForwardBackward", GetPrivateField(script, "footFrontBackOffset") }, { "feetNarrow", GetPrivateField(script, "footInOutOffset") }, @@ -316,25 +300,6 @@ namespace KindRetargeting.Remote switch (property) { - // 힙 위치 보정 - case "hipsVertical": - SetPrivateField(script, "hipsOffsetY", value); - break; - case "hipsForward": - SetPrivateField(script, "hipsOffsetZ", value); - break; - case "hipsHorizontal": - SetPrivateField(script, "hipsOffsetX", value); - break; - - // 무릎 위치 조정 - case "kneeFrontBackWeight": - SetPrivateField(script, "kneeFrontBackWeight", value); - break; - case "kneeInOutWeight": - SetPrivateField(script, "kneeInOutWeight", value); - break; - // 발 IK 위치 조정 case "feetForwardBackward": SetPrivateField(script, "footFrontBackOffset", value); @@ -570,19 +535,6 @@ namespace KindRetargeting.Remote SendStatus(true, "정면 캘리브레이션 완료"); } - private void AutoHipsOffset(string characterId) - { - var script = FindCharacter(characterId); - if (script == null) return; - - float offset = CalculateHipsOffsetFromLegDifference(script); - SetPrivateField(script, "hipsOffsetY", offset); - script.SaveSettings(); - - SendCharacterData(characterId); - SendStatus(true, $"다리 길이 자동 보정 완료: hipsOffsetY={offset:F4}"); - } - private void AutoCalibrateAll(string characterId) { var script = FindCharacter(characterId); @@ -596,10 +548,9 @@ namespace KindRetargeting.Remote return; } - // Step 1: 크기 초기화 + 힙 오프셋 계산 + // Step 1: 크기 초기화 script.ResetScale(); SetPrivateField(script, "avatarScale", 1f); - SetPrivateField(script, "hipsOffsetY", CalculateHipsOffsetFromLegDifference(script)); // Step 2: 1프레임 후 목 높이 비율로 크기 조정 StartCoroutine(AutoCalibrateCoroutine(script, characterId)); @@ -626,8 +577,7 @@ namespace KindRetargeting.Remote yield return null; // 1프레임 대기 - // Step 3: 힙 오프셋 재계산 + 머리 정면 캘리브레이션 - SetPrivateField(script, "hipsOffsetY", CalculateHipsOffsetFromLegDifference(script)); + // Step 3: 머리 정면 캘리브레이션 + 저장 (힙 보정은 매 프레임 자동) script.CalibrateHeadToForward(); script.SaveSettings(); @@ -635,37 +585,6 @@ namespace KindRetargeting.Remote SendStatus(true, $"전체 자동 보정 완료: avatarScale={scaleRatio:F3}"); } - private float CalculateHipsOffsetFromLegDifference(CustomRetargetingScript script) - { - var source = script.optitrackSource; - Animator targetAnim = script.targetAnimator; - if (source == null || targetAnim == null) return 0f; - - float sourceLeg = GetSourceLegLength(source); - float targetLeg = GetLegLength(targetAnim); - if (sourceLeg < 0.01f || targetLeg < 0.01f) return 0f; - - return targetLeg - sourceLeg; - } - - private float GetSourceLegLength(OptitrackSkeletonAnimator_Mingle source) - { - Transform upper = source.GetBoneTransform(HumanBodyBones.LeftUpperLeg); - Transform lower = source.GetBoneTransform(HumanBodyBones.LeftLowerLeg); - Transform foot = source.GetBoneTransform(HumanBodyBones.LeftFoot); - if (upper == null || lower == null || foot == null) return 0f; - return Vector3.Distance(upper.position, lower.position) + Vector3.Distance(lower.position, foot.position); - } - - private float GetLegLength(Animator animator) - { - Transform upper = animator.GetBoneTransform(HumanBodyBones.LeftUpperLeg); - Transform lower = animator.GetBoneTransform(HumanBodyBones.LeftLowerLeg); - Transform foot = animator.GetBoneTransform(HumanBodyBones.LeftFoot); - if (upper == null || lower == null || foot == null) return 0f; - return Vector3.Distance(upper.position, lower.position) + Vector3.Distance(lower.position, foot.position); - } - private CustomRetargetingScript FindCharacter(string characterId) { foreach (var script in registeredCharacters) diff --git a/Assets/Scripts/KindRetargeting/TwoBoneIKSolver.cs b/Assets/Scripts/KindRetargeting/TwoBoneIKSolver.cs index f3b240ce3..f726c1800 100644 --- a/Assets/Scripts/KindRetargeting/TwoBoneIKSolver.cs +++ b/Assets/Scripts/KindRetargeting/TwoBoneIKSolver.cs @@ -45,6 +45,8 @@ namespace KindRetargeting public LimbIK leftLeg = new LimbIK(); public LimbIK rightLeg = new LimbIK(); + [HideInInspector] public int fabrikIterations = 6; + private bool isInitialized; public void Initialize(Animator targetAnimator) @@ -149,54 +151,61 @@ namespace KindRetargeting } /// - /// 소스 무릎 위치를 hip→foot 직선 기준으로 분해(투영+수직)한 뒤 - /// 타겟 비율로 스케일하여 타겟 무릎 위치를 결정합니다. - /// 소스가 역관절이면 수직 성분이 반대쪽 → 타겟도 자연스럽게 역관절. + /// 소스 무릎 위치를 타겟 프레임으로 옮긴 raw 위치를 초기값으로 두고, + /// FABRIK 2회 반복으로 hip↔knee=upperLen, knee↔target=lowerLen 을 모두 만족시킵니다. + /// + /// 정규화(normalize)에 의한 부호 증폭이 없어 입력 노이즈가 출력에 그대로 비례 전달됩니다. + /// → 다리 거의 펴진 상태에서 모캡 노이즈로 굽힘 부호가 흔들려도 점프 없이 연속적. + /// → 의도된 역관절도 자연스럽게 따라감 (소스 무릎이 어느 쪽이든 raw로 받음). /// private Vector3 ComputeKneePosFromSource(LimbIK limb, float upperLen, float lowerLen, Vector3 targetPos) { - // 소스 체인 길이 - float sourceUpperLen = Vector3.Distance(limb.sourceUpper.position, limb.sourceLower.position); - float sourceLowerLen = Vector3.Distance(limb.sourceLower.position, limb.sourceEnd.position); - float sourceChain = sourceUpperLen + sourceLowerLen; - float targetChain = upperLen + lowerLen; + float chainLength = upperLen + lowerLen; - if (sourceChain < 0.001f || targetChain < 0.001f) - return limb.lower.position; - - // 소스 hip → foot 방향 + // 소스 hip→foot 방향 Vector3 sourceHipToFoot = limb.sourceEnd.position - limb.sourceUpper.position; float sourceHipToFootMag = sourceHipToFoot.magnitude; - if (sourceHipToFootMag < 0.001f) - return limb.lower.position; + if (sourceHipToFootMag < 0.001f) return limb.lower.position; Vector3 sourceHipToFootDir = sourceHipToFoot / sourceHipToFootMag; - // 소스 hip → knee 벡터를 투영(직선 성분)과 수직(오프셋 성분)으로 분해 + // 소스 hip→knee (굽힘 정보 raw, 정규화 X → 노이즈 증폭 없음) Vector3 sourceHipToKnee = limb.sourceLower.position - limb.sourceUpper.position; - float projection = Vector3.Dot(sourceHipToKnee, sourceHipToFootDir); - Vector3 rejection = sourceHipToKnee - projection * sourceHipToFootDir; + float sourceUpperLen = sourceHipToKnee.magnitude; + float sourceLowerLen = Vector3.Distance(limb.sourceLower.position, limb.sourceEnd.position); + float sourceChain = sourceUpperLen + sourceLowerLen; + if (sourceChain < 0.001f) return limb.lower.position; - // 소스 체인 길이 대비 비율로 정규화 → 타겟 체인 길이로 스케일 - float scale = targetChain / sourceChain; - float scaledProjection = projection * scale; - Vector3 scaledRejection = rejection * scale; + // 타겟 hip→target 방향 / 거리 + Vector3 toTarget = targetPos - limb.upper.position; + float targetDist = toTarget.magnitude; + if (targetDist < 0.001f) return limb.lower.position; + Vector3 toTargetDir = toTarget / targetDist; - // 타겟 hip → foot 방향 - Vector3 targetHipToFoot = targetPos - limb.upper.position; - float targetHipToFootMag = targetHipToFoot.magnitude; - if (targetHipToFootMag < 0.001f) - return limb.lower.position; - Vector3 targetHipToFootDir = targetHipToFoot / targetHipToFootMag; + // 도달 불가 거리는 클램프 (FABRIK 진동 방지) + // |upper-lower| 보다 가깝거나 chainLength 보다 멀면 본 길이 제약을 만족하는 무릎 위치 없음 + float effectiveDist = Mathf.Clamp(targetDist, Mathf.Abs(upperLen - lowerLen) + 0.001f, chainLength - 0.001f); + Vector3 effectiveTarget = limb.upper.position + toTargetDir * effectiveDist; - // 소스 프레임 → 타겟 프레임으로 수직 성분 회전 - // (소스와 타겟의 사지 방향이 다를 때 팔꿈치/무릎 오프셋 방향 보정) - Quaternion frameRotation = Quaternion.FromToRotation(sourceHipToFootDir, targetHipToFootDir); - Vector3 rotatedRejection = frameRotation * scaledRejection; + // 소스 → 타겟 프레임 회전 + 다리 길이 비율 스케일 → 초기 무릎 위치 + Quaternion frameRotation = Quaternion.FromToRotation(sourceHipToFootDir, toTargetDir); + float scale = (upperLen + lowerLen) / sourceChain; + Vector3 kneePos = limb.upper.position + frameRotation * (sourceHipToKnee * scale); - // 타겟 관절 위치: 타겟 upper에서 투영 + 회전된 수직 성분 적용 - Vector3 kneePos = limb.upper.position - + targetHipToFootDir * scaledProjection - + rotatedRejection; + // FABRIK: knee 를 lowerLen 구면(target 중심) ↔ upperLen 구면(hip 중심) 사이에서 번갈아 투영 + for (int i = 0; i < fabrikIterations; i++) + { + // 1) target 중심 lowerLen 구면에 투영 → knee↔target = lowerLen 보장 + Vector3 fromTarget = kneePos - effectiveTarget; + float distFromTarget = fromTarget.magnitude; + if (distFromTarget > 0.001f) + kneePos = effectiveTarget + (fromTarget / distFromTarget) * lowerLen; + + // 2) hip 중심 upperLen 구면에 투영 → hip↔knee = upperLen 보장 + Vector3 fromHip = kneePos - limb.upper.position; + float distFromHip = fromHip.magnitude; + if (distFromHip > 0.001f) + kneePos = limb.upper.position + (fromHip / distFromHip) * upperLen; + } return kneePos; } @@ -263,24 +272,5 @@ namespace KindRetargeting bendDir = Vector3.Cross(Vector3.up, toTargetDir); return bendDir.normalized; } - - public float CalculateAutoFloorHeight(float comfortRatio = 0.98f) - { - if (animator == null || leftLeg.upper == null || leftLeg.lower == null || leftLeg.end == null) return 0f; - - float upperLen = Vector3.Distance(leftLeg.upper.position, leftLeg.lower.position); - float lowerLen = Vector3.Distance(leftLeg.lower.position, leftLeg.end.position); - float totalLegLength = upperLen + lowerLen; - float comfortHeight = totalLegLength * comfortRatio; - - Transform hips = animator.GetBoneTransform(HumanBodyBones.Hips); - Transform foot = leftLeg.end; - if (hips == null || foot == null) return 0f; - - float currentHipToFoot = hips.position.y - foot.position.y; - float heightDiff = currentHipToFoot - comfortHeight; - - return -heightDiff; - } } }